calfjohn
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587931faaa
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Modify group name for physics and Texture2d, Texture2dCache, TextureAtlas.
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2015-03-26 15:20:25 +08:00 |
calfjohn
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657f270855
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Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
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2015-03-23 17:50:53 +08:00 |
calfjohn
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ff0e852044
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Add document for Texture2D\TextureAtlas\TextureCache
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2015-03-23 17:50:22 +08:00 |
minggo
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27c4104ca7
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Merge pull request #11049 from MSOpenTech/v3-wp8-shaders
Edit V3 updated precompiled shaders for WP8
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2015-03-23 11:28:18 +08:00 |
minggo
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dda85fcb02
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Merge pull request #11027 from tangziwen/doc
add 3D doc, fixed typo
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2015-03-23 10:45:41 +08:00 |
Dale Stammen
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fc94659fd5
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updated precompiled shaders for WP8
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2015-03-20 23:50:48 -07:00 |
tangziwen
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814490ab44
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add 3D doc, fixed typo
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2015-03-20 17:20:22 +08:00 |
Huabing.Xu
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d075a2bf86
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Merge pull request #11009 from dabingnn/v3_comments
[ci skip] update comments in renderer folder
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2015-03-20 09:47:30 +08:00 |
Huabing.Xu
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055b71569a
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[ci skip] update comments in renderer folder
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2015-03-20 09:46:08 +08:00 |
dingpinglv
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1b179c2b02
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Issue : added js annotates to SimpleAudioEngine, CCVertexIndexBuffer.h, CCVertexIndexData.h
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2015-03-19 20:20:16 +08:00 |
Huabing.Xu
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0c8218581f
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[ci skip] update comments CCRenderCommand.h
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2015-03-18 20:30:52 +08:00 |
Huabing.Xu
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431b3593a7
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[ci skip] update comments CCQuadCommand.h
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2015-03-18 20:12:34 +08:00 |
Huabing.Xu
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a87c5755e9
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[ci skip] update comments CCTrianglesCommand.h
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2015-03-18 19:52:08 +08:00 |
Huabing.Xu
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4ae4500a68
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[ci skip]adjust comments
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2015-03-18 19:32:10 +08:00 |
Huabing.Xu
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fb1d9899c7
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[ci skip]adjust comments CCVertexIndexBuffer.h and CCVertexIndexData.h
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2015-03-18 17:40:10 +08:00 |
Huabing.Xu
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a71fb9f946
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[ci skip]update comments CCVertexIndexBuffer.h
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2015-03-18 17:18:25 +08:00 |
Huabing.Xu
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eb2786f40d
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[ci skip]update comments CCVertexIndexData.h
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2015-03-18 14:43:44 +08:00 |
minggo
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1e271a9d96
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Merge pull request #10899 from super626/v3
Bug fix
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2015-03-17 19:29:21 +08:00 |
songchengjiang
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73caf536da
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fix the bug of lighting shader
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2015-03-17 16:43:08 +08:00 |
Dale Stammen
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08ceae3de2
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removed no-gl_PointSize shaders for Windows Phone 8.1
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2015-03-16 08:08:02 -07:00 |
yangxiao
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8b3e116ed6
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check running scene
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2015-03-16 18:04:50 +08:00 |
yangxiao
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874f7c7f99
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fix transparent render bug
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2015-03-03 10:42:47 +08:00 |
yangxiao
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9b117bf87c
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resolve conflict
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2015-02-13 15:46:19 +08:00 |
yangxiao
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2789ad1393
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remove unused code
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2015-02-13 09:48:27 +08:00 |
kompjoefriek
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a2ef1abef3
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Fixed unwanted changes
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2015-02-12 23:07:24 +01:00 |
yangxiao
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79a0c0152a
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add 3d particle (Particle Universe)
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2015-02-11 18:14:22 +08:00 |
KompjoeFriek
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7f28230311
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Fixed merge error
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2015-02-10 21:37:18 +01:00 |
kompjoefriek
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00edc542cb
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Merged with upstream/v3
Merged with upstream/v3 and resolved merge conflicts
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2015-02-10 21:27:20 +01:00 |
yangxiao
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2ac0b35283
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fix render state
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2015-02-06 10:09:23 +08:00 |
Nite Luo
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e9b4e4e19c
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Merge branch 'patch-13' of https://github.com/G17hao/cocos2d-x into G17hao-patch-12
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2015-01-31 09:46:59 -08:00 |
Nite Luo
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07cda0db37
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Merge branch 'patch-12' of https://github.com/G17hao/cocos2d-x into G17hao-patch-12
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2015-01-31 09:46:31 -08:00 |
kompjoefriek
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89152b2856
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Tabs to spaces
Changed indenting tabs to spaces
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2015-01-29 10:40:00 +01:00 |
Nite Luo
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f914297703
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Fix force depth write logic
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2015-01-28 23:55:26 -08:00 |
minggo
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2f04e7a6ac
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Merge pull request #10239 from super626/v3
fix bug on uniform cache
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2015-01-29 10:13:11 +08:00 |
kompjoefriek
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0c70660551
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Fixed warnings
- signed/unsigned mismatch
- printing enum with %d
- using int as bool
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2015-01-29 01:36:22 +01:00 |
Nite Luo
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c0ff8d1177
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Don't clear depth between queues
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2015-01-28 15:28:14 -08:00 |
Huabing.Xu
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c8a783e4ac
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use const auto&
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2015-01-28 10:59:29 +08:00 |
Huabing.Xu
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5f5c00b7d2
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remove duplicated QUEUE_GROUP::QUEUE_COUNT and QUEUE_GROUP::QUEUE_GROUP_SIZE
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2015-01-28 10:32:22 +08:00 |
Nite Luo
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be6ca1b6d2
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add force depth write
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2015-01-27 17:05:51 -08:00 |
Nite Luo
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c364323bbc
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Not using static value to save previous render state since other commands like custom command could change them
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2015-01-27 16:26:31 -08:00 |
Nite Luo
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8f539a0107
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Make PositionZ independent from global Z
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2015-01-27 15:41:58 -08:00 |
Nite Luo
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b89e255099
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Finish organize the render queue
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2015-01-27 14:41:16 -08:00 |
Nite Luo
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78d8a694c8
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Merge branch 'v3' into v3_fixRenderer
Conflicts:
cocos/renderer/CCRenderer.cpp
cocos/renderer/CCRenderer.h
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2015-01-27 11:23:48 -08:00 |
Nite Luo
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3c635d044e
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Add Queue_count for render queues
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2015-01-27 11:12:51 -08:00 |
yangxiao
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220b34d105
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Merge branch 'newcode' into v3
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2015-01-27 16:35:54 +08:00 |
yangxiao
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fad8f9f1da
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format
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2015-01-27 16:31:15 +08:00 |
yangxiao
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af8a6c16b1
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Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2015-01-27 16:24:07 +08:00 |
lvlong
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57970da398
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Do some optimize
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2015-01-27 15:50:05 +08:00 |
Huabing.Xu
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a38b210803
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add depth in renderCommand
refactor rendering order of renderQueue
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2015-01-27 14:29:09 +08:00 |
Nite Luo
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15adaf2877
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save/restore render state
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2015-01-26 16:37:11 -08:00 |