Huabing.Xu
d14d3007d0
remove kazmath include file
2014-04-16 14:08:58 +08:00
Huabing.Xu
4df714b9d8
Migrate to Vector2 in class Director
2014-04-15 14:18:40 +08:00
Huabing.Xu
6b4451482f
remove matrixToKmMat4 function
2014-04-04 18:13:10 +08:00
Huabing.Xu
70561088df
remove kmMat4ToMatrix function
2014-04-04 18:04:29 +08:00
Huabing.Xu
184f10ae0f
add conversion from kmMat4 to Matrix
2014-04-04 17:58:37 +08:00
Huabing.Xu
f1b1678900
Director::getMatrix returns Matrix instead of kmMat4
2014-04-04 17:31:21 +08:00
Huabing.Xu
ea6d8e4e42
replace kmMat4 in director
2014-04-04 17:16:57 +08:00
Huabing.Xu
1b8e45fe19
remove kmGLFreeAll call
2014-04-03 17:40:14 +08:00
Huabing.Xu
67e62ce73d
readied director::getMatrix again. remove kmGLgetMatrix
2014-04-03 17:26:06 +08:00
Huabing.Xu
79f62f4351
comment out director::getMatrix temporarily
2014-04-03 10:33:59 +08:00
Huabing.Xu
78eea4a735
add loadIdentityMatrix in Director
2014-04-02 16:47:23 +08:00
Huabing.Xu
106a0da87b
add matrix stack in director(will replace kmGLfunctions)
2014-04-02 16:36:11 +08:00
Dale Stammen
65400bf87b
added wp8 device orientation. added purge for FontAtlasCache. Disabled console for wp8/winrt until networking code is added
2014-03-22 05:55:08 -07:00
Ricardo Quesada
8ca746af17
Implements AABB culling for sprites
2014-02-22 17:47:56 -08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Ricardo Quesada
07764d03f9
Uses Droid Sans Console font for FPS and more
...
* Uses Droid Sans Console: Size 10
* Don't scale up font even if content scale factor is bigger (not needed for FPS)
* Adds better labels in FPS console
2014-02-12 06:58:34 +08:00
Ricardo Quesada
82700339c0
Adds a way to print the renderer vertices
2014-02-07 19:37:44 -08:00
Ricardo Quesada
862500f99a
Renames EGLView -> GLView
2014-01-30 15:40:56 -08:00
Ricardo Quesada
f4a99d0627
Removes DirectorDelegate
2014-01-10 20:26:15 -08:00
Ricardo Quesada
2a6b9fe08e
Console is a property of Director.
...
By doing this, the console lives as much as the Director.
And the Console is not started until the method "listenOnPort" is
called.
2014-01-10 17:11:14 -08:00
walzer
64af0de648
update copyrights for 2014, in cocos/2d/ folder
2014-01-07 11:25:07 +08:00
Daniel T. Borelli
d10992951b
fix bad name variable
2014-01-04 02:22:09 -03:00
Ricardo Quesada
eea2e70d1e
Adds events in director
2013-12-21 00:56:28 -08:00
Ricardo Quesada
d6be81b7a8
The Renderer is not a singleton
...
In order to access, you have to get it from the Director
`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada
aa00137fde
Merge branch 'develop' into newRenderer
2013-12-09 11:10:00 -08:00
James Chen
165cdf7fe6
issue #2790 : Deprecates CCArray.
2013-12-07 10:48:02 +08:00
Ricardo Quesada
81b06f06a9
Merge branch 'develop' into newRenderer
...
Conflicts:
cocos/2d/CCAtlasNode.h
2013-12-05 22:24:41 -08:00
minggo
b67d567a79
replace long with int or ssize_t
2013-12-05 17:22:22 +08:00
Huabing.Xu
3da196ea43
add Frustum culling to new Sprite
2013-11-27 10:35:12 +08:00
minggo
982a23af3d
fix some hungarial
2013-11-16 21:08:00 +08:00
Huabing.Xu
99546cef46
issue #3025 : add getTextureCache() in CCdirector()
2013-11-07 18:52:36 +08:00
Ricardo Quesada
84a6aa29cd
Adds more 64-bit fixes
...
Replaces more `int` with `long` where it makes sense.
Also , it repalces some `unsigned long` with `long` for "lenght"
values as described in our c++ guideline
2013-11-05 17:36:44 -08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
minggo
95acb1b9e3
issue #2905 : helloworld build ok on android
2013-10-14 14:01:00 +08:00
minggo
4313c46e93
issue #2905:adjust folder structure
2013-10-12 11:22:05 +08:00