Commit Graph

16 Commits

Author SHA1 Message Date
Huabing.Xu adcacbf5eb Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCLabelAtlas.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2014-04-24 16:58:46 +08:00
Dhilan007 a4ac5ab054 fixed drawDebugData of LabelBMFont/LabelAtlas. 2014-04-23 15:05:02 +08:00
Huabing.Xu 587f65098f Fix compile error after merging 2014-04-23 14:59:45 +08:00
Dhilan007 75772af82b fixed compilation fails if CC_LABELBMFONT_DEBUG_DRAW or CC_LABELATLAS_DEBUG_DRAW is enabled. 2014-04-22 23:18:23 +08:00
Dhilan007 c4d91f512d LabelAtlas:fixed display incorrect color.
MenuItem:using Label to replace LabelTTF.
2014-03-14 17:36:05 +08:00
walzer 8da4879560 issue #3627, remove lua/js doxygen mark from LabelAtals constructor & destructor. 2014-01-09 14:21:43 +08:00
walzer d15874fdf7 fixed #3627, an extra benefit from adding LabelAtlas::create() is that we can hide its default constructor into protected. 2014-01-09 14:16:26 +08:00
walzer 2d8fcb2c00 issue #3627, remove UICCLabelAtlas, add LabelAtlas::create() for GUI module 2014-01-09 12:40:51 +08:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
minggo b67d567a79 replace long with int or ssize_t 2013-12-05 17:22:22 +08:00
Ricardo Quesada ffd4342548 Adds more strings
and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Ricardo Quesada ddb0111392 continue replacing `const char*` with `const std::string&`
This patch includes:

* Continue replacing `const char*` with `const std::string&`  where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
Ricardo Quesada 555f3609c8 Uses `const std::string&`
... instead of const char*

* Because it is more robust
* and it is faster... yes faster.

It is faster because internally some of our classes use std::string
(like FileUtils and Dictionary) so converting back-and-forth from const
char * to std::string is very expensive.

It is faster to have everthing in std::string as soon as possible to
prevent further conversions.

There are still some parts of the code that require conversion, but
most of the code was converted.
2013-11-05 19:02:03 -08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo 49d7bbd600 issue #2905: remove sub folders except platform 2013-10-12 15:41:45 +08:00