Huabing.Xu
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30dec564e6
|
remove kazmath/kazmath.h include
|
2014-04-15 23:50:28 +08:00 |
Huabing.Xu
|
c3bf78494a
|
remove CCFrustum.cpp, we will use new instead
|
2014-04-14 14:18:32 +08:00 |
Dhilan007
|
8472e51b85
|
Add CCFontFNT.h to cocos2d.h
|
2014-04-10 17:31:42 +08:00 |
James Chen
|
9d8d256bee
|
issue #4729: Android build works ok.
|
2014-04-10 00:36:42 +08:00 |
James Chen
|
2fc6c0150c
|
issue #4729: iOS/Mac works fine
|
2014-04-10 00:36:41 +08:00 |
Dale Stammen
|
6ee7f5d325
|
added CC_PLATFORM_WINRT and WP8
|
2014-03-22 06:09:48 -07:00 |
James Chen
|
5e6130c92c
|
issue #4058: Get rid of Object ,rename it to Ref.
|
2014-02-20 10:53:49 +08:00 |
andyque
|
895b2a0055
|
move CCActionEaseEx and CCTweenFunction to core engine
|
2014-02-18 14:22:12 +08:00 |
Ricardo Quesada
|
7da8c84a75
|
Renames EGLView -> GLView
|
2014-01-30 16:51:43 -08:00 |
James Chen
|
19062d716d
|
Updates includes path to 'desktop/CCEGLView.h'. And added windows relevant codes.
|
2014-01-23 10:27:42 +08:00 |
Ricardo Quesada
|
7249d3ca76
|
Unified CCEAGLView on Linux and Mac
|
2014-01-22 13:05:37 -08:00 |
Ricardo Quesada
|
1113587f47
|
mac/CCEGLView moved to desktop/
|
2014-01-21 17:52:30 -08:00 |
walzer
|
64af0de648
|
update copyrights for 2014, in cocos/2d/ folder
|
2014-01-07 11:25:07 +08:00 |
samuele3hu
|
2b19da00df
|
Update the lua test cases about the armature
|
2014-01-03 14:51:36 +08:00 |
Huabing.Xu
|
c36d920159
|
remove include reference
|
2013-12-24 14:15:23 +08:00 |
Huabing.Xu
|
24ac743a3c
|
remove class NewSpriteBatchNode
|
2013-12-24 11:03:59 +08:00 |
Huabing.Xu
|
8d58e43ad2
|
remove Class NewSprite
|
2013-12-24 09:40:00 +08:00 |
Huabing.Xu
|
1dd2c1c20c
|
remove NewTextureAtlas
|
2013-12-23 20:11:50 +08:00 |
Huabing.Xu
|
9c97fc6f19
|
remove NewRenderTexture include file
|
2013-12-23 18:08:50 +08:00 |
Ricardo Quesada
|
fd8c7e9a5d
|
Removes CCCamera
Not needed anymore.
|
2013-12-20 19:24:56 -08:00 |
Ricardo Quesada
|
903844c7bd
|
Removes unneeded files
New functionality is merged into the 'official' classes
|
2013-12-18 11:44:45 -08:00 |
Ricardo Quesada
|
33c4f891a0
|
Adds 'CC' to renderer files
|
2013-12-17 18:41:09 -08:00 |
James Chen
|
7fc7757470
|
issue #2171: Adds header files of renderer in cocos2d.h.
|
2013-12-17 15:40:50 +08:00 |
James Chen
|
b0af2667f8
|
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
cocos/scripting/auto-generated
|
2013-12-05 12:48:32 +08:00 |
Ricardo Quesada
|
4aae44f1e9
|
fixes cocos2d.h include
|
2013-12-04 18:54:15 -08:00 |
Ricardo Quesada
|
f42aef0af8
|
Moves CCConsole.* to base/
|
2013-12-04 18:09:23 -08:00 |
James Chen
|
76896d70d0
|
issue #2790: Android build was ok, fixes some warnings.
|
2013-12-04 16:02:54 +08:00 |
James Chen
|
d2bddee11e
|
issue #2790: Adds CCMap.h.
|
2013-12-04 16:01:56 +08:00 |
James Chen
|
c152652c5b
|
issue #2790: Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr).
|
2013-12-04 15:56:08 +08:00 |
Ricardo Quesada
|
a34352cef7
|
Console is working!
|
2013-12-03 18:46:54 -08:00 |
Nite Luo
|
fe04448c8d
|
Merge folder changes from develop
|
2013-10-30 23:19:36 -07:00 |
minggo
|
6fc2be62f5
|
issue #2905: testcpp bild ok on Android
|
2013-10-15 18:00:03 +08:00 |
minggo
|
95acb1b9e3
|
issue #2905: helloworld build ok on android
|
2013-10-14 14:01:00 +08:00 |
minggo
|
49d7bbd600
|
issue #2905: remove sub folders except platform
|
2013-10-12 15:41:45 +08:00 |