minggo
58f2f19008
pause schedule after 3 seconds
2014-01-24 14:26:35 +08:00
minggo
63543b0f32
Merge pull request #5151 from minggo/iss3713-replace_CCObject
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fix memory leak of autorelease pool
2014-01-21 19:52:47 -08:00
minggo
562d10c89f
issue #3713 : every autorelease will cause a release operation
2014-01-22 11:40:07 +08:00
minggo
aae7a9a3cc
Merge branch 'iss3713-replace_CCObject' of https://github.com/minggo/cocos2d-x into iss3713-replace_CCObject
2014-01-22 10:18:34 +08:00
minggo
9ffcef4982
issue #3713:fix memory leak of autoreleas pool
2014-01-22 10:17:42 +08:00
James Chen
b189329d84
Merge pull request #5145 from samuele3hu/developBugFix
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Fix:e Add new test case for GlobalZOrder in the TestLua/NodeTest
2014-01-21 17:44:26 -08:00
Ricardo Quesada
b51b04f315
ActionsProgress test include fixes
2014-01-21 16:28:52 -08:00
Ricardo Quesada
7a8707cb08
Merge branch 'develop' into local_z_Order_fixes
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Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/CCNode.h
2014-01-21 10:10:50 -08:00
Ricardo Quesada
f1444a26a1
Improves documentation with local z order
2014-01-21 09:26:58 -08:00
samuele3hu
dbeac80cae
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBugFix
2014-01-21 23:10:36 +08:00
samuele3hu
564ba84e11
Fix:e Add new test case for GlobalZOrder in the TestLua/NodeTest
2014-01-21 23:08:18 +08:00
James Chen
2343d0f9cb
Merge pull request #5141 from samuele3hu/developBugFix
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fix:Add the “setZOrder” and “getZOrder” deprecated functions of the Node class in the lua’s script and update the related test cases
2014-01-21 06:40:18 -08:00
minggo
4833810c6e
Merge pull request #5132 from minggo/iss3713-replace_CCObject
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remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
minggo
b0163b503e
closed #3713:add test case in vs project
2014-01-21 18:00:34 +08:00
samuele3hu
77b5d4c772
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBugFix
2014-01-21 17:52:13 +08:00
samuele3hu
2338d773dc
fix:Add the “setZOrder” and “getZOrder” deprecated functions of the Node class in the lua’s script and update the related test cases
2014-01-21 17:51:49 +08:00
minggo
6378d10d5d
issue #3713:add test case for autorelease pool
2014-01-21 17:47:59 +08:00
samuele3hu
88be8606b9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developPerf
2014-01-21 16:46:28 +08:00
samuele3hu
da8e208f47
close #3802 : Add some manual lua-binding functions for the Lable and update the related test cases
2014-01-21 16:36:29 +08:00
minggo
5fd35c3bab
Merge https://github.com/cocos2d/cocos2d-x into iss3713-replace_CCObject
2014-01-21 13:46:40 +08:00
minggo
386ba88974
issue #3713 : remove unneeded codes to fix compiling error
2014-01-21 10:33:45 +08:00
James Chen
0f9c3fa59c
closed #3789 : EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case.
2014-01-21 10:23:05 +08:00
James Chen
9f793f8a9b
Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int
2014-01-20 15:03:30 +08:00
James Chen
b116a11c3c
issue #2789 : Adds performance test for Map<K, V> and Dictionary.
2014-01-20 11:13:30 +08:00
James Chen
b11ef3069f
issue #2789 : Adds Map, Dictionary perf test, not yet finished.
2014-01-20 11:13:29 +08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
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...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
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Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
James Chen
8eca8e25cb
Merge pull request #5099 from samuele3hu/test-rebase
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close #3626:Make lua bindings-generator support the namespace binding
2014-01-17 06:07:45 -08:00
samuele3hu
cf857aade2
issue #3626:Modify some files that skipped some modifications because of merge
2014-01-17 11:22:03 +08:00
James Chen
31199183b2
Merge commit 'refs/pull/5086/head' of git://github.com/cocos2d/cocos2d-x into new-label-atlas
2014-01-17 11:10:04 +08:00
James Chen
f48f429825
issue #2789 : Removes unused empty lines and renames some variables.
2014-01-17 10:29:21 +08:00
samuele3hu
5859d3866a
issue #3626:Update the lua test cases which used the “tolua.cast” function to add the module name for the second string param
2014-01-17 10:19:56 +08:00
samuele3hu
35d031ea06
issue #3626:Make the lua binding of the WebSocket and the XMLHttpRequest used in lua in the “cc” module
2014-01-17 10:19:56 +08:00
samuele3hu
de698aaea7
issue #3626:Add lua binding for ScollView and TableView classes in the cocos2d::extension namespace and the related test cases
2014-01-17 10:19:55 +08:00
samuele3hu
811aa69d39
issue #3626:Add namespace’s support for manual lua binding functions for classes related OpenGL and update the related test cases
2014-01-17 10:19:55 +08:00
samuele3hu
fdac224a7b
issue #3626:Add namespace’s support for manual lua binding functions for classes in the cocostudio and cocos2d::gui namespace
2014-01-17 10:19:55 +08:00
samuele3hu
b72f309076
issue #3626:Add namespace’s support for manual lua binding of classes in the cocos2d::extension and cocosbuilder namespace and update the related test cases
2014-01-17 10:19:54 +08:00
James Chen
3af95f3e84
issue #2789 : Updates windows projects.
2014-01-17 10:05:26 +08:00
James Chen
b3e1319982
issue #2789 : Updates Android.mk and CMakeLists.txt.
2014-01-17 10:03:10 +08:00
James Chen
83b459fcdb
issue #2789 : Adds loop test for Vector and Array.
2014-01-17 10:02:13 +08:00
James Chen
811f55bb8d
issue #2789 : Avoids compiler to do optimization.
2014-01-17 10:02:12 +08:00
James Chen
4302f3886d
issue #2789 : Adds performance test for Vector and CCArray.
2014-01-17 10:02:12 +08:00
Ricardo Quesada
f2471b8caf
Merge pull request #5068 from dabingnn/develop_renderer_tileMapTest
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add performance test for New renderer: LargeTileMap test for quadCommand
2014-01-16 16:03:42 -08:00
Ricardo Quesada
4dba667ea2
Adds test '13' to Sprite Test
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...and also adds missing Image HD files
2014-01-16 13:07:56 -08:00
Ricardo Quesada
afb4077de5
Remove Sprites works as expected
2014-01-16 12:22:11 -08:00
Dhilan007
a765e5e7e1
closed #3628:Integrate LabelAtlas with new Label
2014-01-16 16:37:29 +08:00
James Chen
21dc91bf78
Merge pull request #5082 from Dhilan007/develop_label
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closed #3726:Fix crash when using unknown character.
2014-01-16 00:10:53 -08:00
James Chen
d000d9739d
Merge pull request #5084 from andyque/develop
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closed #3683 . fixed convertToWorldSpaceAR of CCSkin returning error coordinate. This PR fixes that TestColliderDetector not working
2014-01-15 23:33:45 -08:00
Dhilan007
547ab3ef0a
update subtitle.
2014-01-16 15:07:20 +08:00
andyque
4a6e137389
fixed #3683 . fixed convertToWorldSpaceAR of CCSkin returning error coordinate
2014-01-16 15:00:35 +08:00