HALX99
|
39f3dd6586
|
Remove unused src
|
2020-03-05 20:47:11 +08:00 |
HALX99
|
3c5c1510c8
|
Merge pull request #81 from halx99/master
Remove unused Android.mk files
|
2020-03-05 14:44:55 +08:00 |
halx99
|
b24d244f6e
|
Remove unused Android.mk files
|
2020-03-04 22:59:33 +08:00 |
HALX99
|
8eb49008a2
|
Merge pull request #80 from halx99/master
Update deps to v33
|
2020-03-04 10:44:57 +08:00 |
halx99
|
e942945127
|
Merge branch 'master' of https://github.com/halx99/engine-x
|
2020-03-03 23:18:14 +08:00 |
halx99
|
313d4dc2a1
|
Update deps to v33
|
2020-03-03 23:17:38 +08:00 |
HALX99
|
8ea95eebd6
|
Merge pull request #79 from halx99/master
Refactor CCValue.
|
2020-03-03 22:55:40 +08:00 |
HALX99
|
04ac727c8e
|
fix ios compile error
|
2020-03-03 20:05:56 +08:00 |
halx99
|
e379fc513d
|
Refactor CCValue.
|
2020-03-03 19:24:07 +08:00 |
HALX99
|
b92de91b58
|
Merge pull request #76 from halx99/master
Use original c lib minizip-1.2.0
|
2020-02-28 15:04:27 +08:00 |
halx99
|
4414e64dd6
|
Use original c lib minizip-1.2.0
|
2020-02-28 13:55:25 +08:00 |
HALX99
|
db10fb73d3
|
Merge pull request #75 from halx99/master
Remove unnecessary std::move semantics
|
2020-02-28 13:23:15 +08:00 |
halx99
|
f91ed91688
|
Remove unnecessary std::move semantics
|
2020-02-28 12:10:27 +08:00 |
halx99
|
a558bc2198
|
Optimize & sync sources
|
2020-02-28 02:15:33 +08:00 |
halx99
|
ddb30e881c
|
Clean JSB sources, optmize script event dispatch.
|
2020-02-28 02:15:33 +08:00 |
HALX99
|
23b3deaa23
|
Merge pull request #72 from c4games/sync-v3-pr20107
Sync v3 pr20107 & fix builtin shaders
|
2020-02-24 20:59:11 +08:00 |
HALX99
|
b350a7abf8
|
Merge pull request #71 from c4games/sync-v3-pull-19256
Sync v3 pr-19256
|
2020-02-24 19:52:22 +08:00 |
HALX99
|
0c291dd470
|
Merge pull request #70 from c4games/remove-unused-shader
Remove unused shader
|
2020-02-24 17:51:58 +08:00 |
halx99
|
d9e6cb8e33
|
Sync v3 pr20107 & fix builtin shaders, see: https://github.com/cocos2d/cocos2d-x/pull/20107
|
2020-02-24 17:09:25 +08:00 |
halx99
|
f0d60d4a85
|
Fixup, optimize shader compile log.
|
2020-02-24 16:27:10 +08:00 |
halx99
|
f5eac1eede
|
Sync v3 pr-19256, see: https://github.com/cocos2d/cocos2d-x/pull/19256
|
2020-02-24 16:22:40 +08:00 |
halx99
|
a7e118ec0b
|
Remove unused shader
|
2020-02-24 16:13:49 +08:00 |
HALX99
|
8e5271e42a
|
Merge pull request #69 from c4games/fix-issue-41
fix #41
|
2020-02-24 15:19:36 +08:00 |
halx99
|
06688a8576
|
Update readme
|
2020-02-23 23:00:14 +08:00 |
halx99
|
acd5c36e10
|
Update ci status
|
2020-02-23 22:31:31 +08:00 |
HALX99
|
675dc19354
|
fix url
|
2020-02-23 21:58:53 +08:00 |
halx99
|
ab84b8be19
|
Add missing header
|
2020-02-23 21:36:36 +08:00 |
halx99
|
2086cf04d3
|
fix indent
|
2020-02-23 21:31:55 +08:00 |
halx99
|
3e0ca066ba
|
fix #41
|
2020-02-23 21:27:14 +08:00 |
HALX99
|
8678693829
|
Merge pull request #66 from c4games/remove-dup
Remove duplicated code
|
2020-02-17 23:00:53 +08:00 |
HALX99
|
169fd54f62
|
Remove duplicated code
|
2020-02-17 20:21:43 +08:00 |
HALX99
|
a5de6b810b
|
Fix adjust issue at Texture2DGL::initWithZeros
|
2020-02-17 00:13:56 +08:00 |
HALX99
|
952cf12492
|
Merge pull request #63 from c4games/sync-glad
Sync glad
|
2020-02-16 18:46:46 +08:00 |
halx99
|
3d19698c6c
|
Update deps to v31
|
2020-02-16 17:07:13 +08:00 |
halx99
|
b76cd80043
|
Sync for glad
|
2020-02-16 16:44:14 +08:00 |
HALX99
|
d3c465599e
|
Merge pull request #62 from c4games/gl-loader-glad
Use modern gl/gles loader 'glad' to instead 'glew'
|
2020-02-16 13:00:41 +08:00 |
halx99
|
1f9f27d63f
|
Use modern gl/gles loader 'glad' to instead 'glew'
|
2020-02-15 23:51:23 +08:00 |
HALX99
|
1d551a1897
|
Merge pull request #60 from c4games/remove-xxtea
Remove xxtea, cleanup xxtea reference sources
|
2020-02-15 23:48:21 +08:00 |
halx99
|
d3162956e7
|
Sync https://github.com/cocos2d/cocos2d-x/pull/20457
|
2020-02-15 21:38:37 +08:00 |
halx99
|
429fd4f27e
|
Update features status
|
2020-02-15 21:20:22 +08:00 |
halx99
|
5416b4d34c
|
Remove xxtea, cleanup xxtea reference sources
|
2020-02-15 20:54:33 +08:00 |
HALX99
|
b8986f339b
|
Merge pull request #58 from c4games/mmt-ios
Make multi-meta-textures feature works on Apple Metal.
|
2020-02-15 20:51:20 +08:00 |
halx99
|
e2c4b786b8
|
Call initWithZeros at constructor once is works
|
2020-02-15 17:35:44 +08:00 |
halx99
|
effc75bd78
|
Refine sources
|
2020-02-15 10:48:44 +08:00 |
halx99
|
8aee15f7c0
|
fix ci error
|
2020-02-15 03:10:01 +08:00 |
halx99
|
78f9dfa8ef
|
Remove unnecessary constructors.
|
2020-02-15 02:58:41 +08:00 |
halx99
|
3bea76ee4d
|
Refine STMGT
|
2020-02-15 02:36:02 +08:00 |
halx99
|
4c9e87ac51
|
Move maxTextureIdx to base texture class
|
2020-02-14 23:42:05 +08:00 |
HALX99
|
f7330a9b3c
|
Merge pull request #56 from c4games/astc-ios
Make astc works on ios platform.
|
2020-02-14 23:23:07 +08:00 |
halx99
|
54fecde8a2
|
Make multi-meta-textures support works on Metal.
|
2020-02-14 21:40:33 +08:00 |