Commit Graph

639 Commits

Author SHA1 Message Date
samuele3hu 47c034af5d Rename experimentalConstants.lua to experimentalUIConstantslua and modify related project configure 2014-08-11 10:25:40 +08:00
lvlong 8101e2ff1a 1. move drawnode3d to Sprite3DTest
2. add getAABB to sprite3D and mesh
2014-08-08 17:54:39 +08:00
samuele3hu 2dacbf6f26 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module 2014-08-08 16:59:33 +08:00
yangxiao ceb6549ec8 merge cocos2d 2014-08-08 16:25:52 +08:00
samuele3hu 00865c8abb Modify the mechanism that files copy to lua-empty-test and lua-template 2014-08-08 15:22:12 +08:00
yangxiao 97edd303b5 remove DrawNode3D 2014-08-08 15:06:45 +08:00
lvlong 28769c9b15 add obb sample 2014-08-08 11:16:33 +08:00
yangxiao 813e954f4e aabb, obb 2014-08-08 00:00:58 +08:00
gin0606 5349aa7efb Add ccRandom.h 2014-08-07 21:17:36 +09:00
Huabing.Xu ba2ae6826c Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive 2014-08-07 15:36:41 +08:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
Huabing.Xu 9978065d00 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_renderPrimitive 2014-08-07 15:13:47 +08:00
martell 495f8ffc14 Moved mingw64 build scripts out of cocos2d-x and into msys2 2014-08-06 15:52:42 +01:00
martell 75911658aa Make CMake More Robust 2014-08-06 15:43:19 +01:00
Huabing.Xu 64c2ede765 IOS work now
reset binding buffer to 0 after drawing
2014-08-06 15:46:35 +08:00
samuele3hu 497847f7e8 Reset cpp-tests/cpp-empty-tests Mac build configure to ‘debug’ and delete some auto-bindings files. 2014-08-06 14:46:30 +08:00
samuele3hu 9912b596f8 Reset lua-empty-test Mac/iOS build configure to ‘debug’ and delete CCModuleManager.h/cpp by mistake 2014-08-06 13:51:46 +08:00
samuele3hu 0daa30419b Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
Conflicts:
	cocos/scripting/lua-bindings/auto/api/lua_cocos2dx_auto_api.lua
	cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.cpp
	cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.hpp
	cocos/scripting/lua-bindings/auto/lua_cocos2dx_extension_auto.hpp
	tools/tolua/cocos2dx.ini
2014-08-06 00:37:19 +08:00
samuele3hu 6f763917a7 Delte liblua project for win32 and adjust cocos2d-win32 project 2014-08-06 00:26:02 +08:00
samuele3hu d86a37110d Split module for win32 and adjust related test cases 2014-08-05 19:46:13 +08:00
Huabing.Xu 01b69c9e4f Merge branch 'v3' into v3_migrateFastTMX 2014-08-05 17:30:11 +08:00
samuele3hu cd0c82f8b7 Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates 2014-08-04 17:11:57 +08:00
samuele3hu e5f9c1b488 Adjust common script and related test cases 2014-08-04 15:22:07 +08:00
yangxiao 4452d9579a merge cocos2d, fix lua 2014-08-04 12:07:27 +08:00
samuele3hu 6f4cafcc1b Add module register functions and adjust iOS and Mac test cases 2014-08-04 09:39:42 +08:00
huangshiwu 575c9787c0 Merge branch 'v3' into v3_pr
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
Huabing.Xu f269d7345e original version of PrimitiveCommand 2014-08-01 14:46:35 +08:00
yangxiao e03d284e26 merge cocos2d 2014-07-31 18:55:41 +08:00
samuele3hu 6bb21c0f4d Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	tools/tolua/cocos2dx.ini
2014-07-31 17:52:22 +08:00
samuele3hu 2b562ace1a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module 2014-07-31 17:22:33 +08:00
samuele3hu 5b620e610f Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_module 2014-07-31 16:44:29 +08:00
samuele3hu ee4e479ce1 Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting 2014-07-31 16:38:55 +08:00
Huabing.Xu 2bf2bbeed7 1. remove mac 32bit
2. remove copy files for mac(because of mac use .a instead of dylib)
2014-07-31 15:46:16 +08:00
samuele3hu a47e52b5bc Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-07-31 15:22:46 +08:00
samuele3hu 9666f1ad7f Split luabindings module to some independent modules 2014-07-31 15:20:23 +08:00
Huabing.Xu a5add07fb5 Merge branch 'v3' into v3_renderPrimitive 2014-07-31 14:31:24 +08:00
Huabing.Xu dfee337db1 original version of Primitive 2014-07-31 13:52:39 +08:00
yangxiao 407412e68b remove .xcscheme 2014-07-31 11:54:44 +08:00
yangxiao 44c501ca2a merge cocos2d 2014-07-31 09:56:23 +08:00
huangshiwu ef69faf3ba GLView Hook 2014-07-31 00:53:04 +08:00
yangxiao 9f1cfbfca5 add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
Huabing.Xu 99eed6a0be finish index data 2014-07-30 15:51:41 +08:00
Huabing.Xu 428e9b1b1a Merge branch 'v3' into v3_buildAllTarget 2014-07-30 14:12:28 +08:00
minggo e99879467d Merge pull request #7620 from heliclei/jenkins-ios-build
remove xcode shared scheme from code base
2014-07-30 09:48:02 +08:00
heliclei 9c76c59e6f resolve conflits 2014-07-29 18:48:57 +08:00
heliclei 77a8d96f37 remove xcode shared scheme from code base 2014-07-29 18:39:16 +08:00
Huabing.Xu 3bee93a156 add target to build All target 2014-07-29 16:43:20 +08:00
andyque ebf05d1acc add UIScale9Sprite tests 2014-07-29 16:24:27 +08:00
andyque 717f20571b add UIScale9Sprite implementation 2014-07-29 16:24:27 +08:00
andyque 32ed796657 add UIScale9Sprite 2014-07-29 16:24:27 +08:00
Huabing.Xu c722c0fcd0 libcocostudio for windows 2014-07-29 11:31:37 +08:00
Huabing.Xu d53ce4d664 libcocosbuilder rename for windows 2014-07-29 11:09:17 +08:00
Huabing.Xu 6d0b8852d1 libSpine rename for windows 2014-07-29 10:53:39 +08:00
yangxiao da4ba95806 SubMesh and Attachment 2014-07-29 10:49:06 +08:00
Huabing.Xu aaa65dcae4 Merge branch 'v3' into v3_windowChangeModule 2014-07-29 10:20:23 +08:00
Huabing.Xu eacf003eed change libExtensions for windows 2014-07-29 10:07:46 +08:00
Huabing.Xu d6bc2f4998 liuGUI->libui for windows 2014-07-28 22:12:07 +08:00
Huabing.Xu c6956504bf change CocosDenshion to libcocosdenshion 2014-07-28 21:35:16 +08:00
Huabing.Xu 4a4f05c827 change cocos2d to libcocos2d for windows 2014-07-28 20:55:58 +08:00
minggo 98b0797c0e add shared xcscheme 2014-07-28 15:41:33 +08:00
minggo bf6e706ab9 fix xcode project setting 2014-07-28 15:37:00 +08:00
Huabing.Xu 2795c10627 rename box2d->libbox2d 2014-07-28 12:05:58 +08:00
Huabing.Xu b72bffab1f change mac/ios target name 2014-07-25 14:27:52 +08:00
minggo b9d8e84b4d Merge pull request #7581 from andyque/fixEditBoxCompile
fix mac compile error
2014-07-24 21:59:31 +08:00
Huabing.Xu 7dc7c95ca3 fix mac compile error 2014-07-24 14:47:54 +08:00
Huabing.Xu b110296e53 reverse win32 sln 2014-07-24 10:09:38 +08:00
Huabing.Xu e274b38a16 change mac cocosNetwork deps to relative path 2014-07-24 09:36:21 +08:00
minggo abe0166f60 fix the bug that cocos2d_libs.xcodeproj can not be opened in cocos2d_tests.xcodeproj 2014-07-22 23:41:30 +08:00
Sergey 2acce6771f software per decompression support 2014-07-22 15:49:36 +04:00
zhangcheng 6cfc5b72dc 1. CocosStudio adapt to cocos2d-x v3.2. 2014-07-21 17:45:56 +08:00
Huabing.Xu 1dc3552916 rename product name to $(TARGET_NAME) 2014-07-18 14:41:21 +08:00
Huabing.Xu dbb3e0ac2e copy dylib to *.app bundle 2014-07-18 14:00:14 +08:00
Huabing.Xu 21b3e55339 Mac dylib version works now 2014-07-17 20:58:50 +08:00
Huabing.Xu 52ac47aea8 Merge branch 'v3' into v3_dll 2014-07-17 18:27:36 +08:00
samuele3hu a9031154e0 Fix the actionTimelineTest crash on mac platform 2014-07-17 17:38:53 +08:00
Huabing.Xu 0f89c6c8b5 add dependency for lua iOS targets 2014-07-17 13:58:50 +08:00
Huabing.Xu 02c61af9fd add cocosStudio cocosBuilder cocosGUI iOS target 2014-07-17 12:06:20 +08:00
Huabing.Xu 4c609e11f0 add cocosSpin iOS target 2014-07-17 10:44:13 +08:00
Huabing.Xu d030c8aed3 add cocosNetwork ios target 2014-07-17 10:06:23 +08:00
Huabing.Xu add4caca5a add cocosNetwork target for mac 2014-07-16 18:21:21 +08:00
Huabing.Xu ab76be8d47 add cocosSpine target for mac 2014-07-16 17:51:42 +08:00
Huabing.Xu 778f1983b1 add cocosStudio target for mac 2014-07-16 17:35:35 +08:00
Huabing.Xu b7f6ba84c6 add cocosGUI and cocosBuilder target for mac 2014-07-16 16:37:29 +08:00
Huabing.Xu a0be6d9ac7 remove Storage project, merge code into cocos2d 2014-07-16 14:49:05 +08:00
Huabing.Xu 0350186589 Merge branch 'v3' into v3_dll 2014-07-16 11:15:16 +08:00
minggo a59a86df0a Merge pull request #7439 from boyu0/merge_arm64_lib_to_fat_lib
merge iOS arm64 libs to fat libs, change the project setting.
2014-07-15 16:57:10 +08:00
boyu0 0c4f4efc0b merge iOS arm64 lib to fat lib, change the project setting. 2014-07-14 19:27:19 +08:00
samuele3hu 7757df222a Add bit extend module 2014-07-14 18:26:39 +08:00
Huabing.Xu 469dbea7da window dll version work now 2014-07-14 14:40:47 +08:00
andyque da80170d06 fix ios project bug 2014-07-11 14:55:00 +08:00
andyque 43255e2b96 Merge branch 'v3' into addStudio1.4
Conflicts:
	cocos/editor-support/cocostudio/WidgetReader/TextReader/TextReader.cpp
2014-07-11 13:55:13 +08:00
andyque 646f7c7e3f Merge branch 'v3' into addStudio1.4 2014-07-11 13:39:34 +08:00
samuele3hu dd76ae93f6 Update controller lua binding and related test cases 2014-07-11 11:52:05 +08:00
samuele3hu caae8392d4 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_controller
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
	cocos/scripting/lua-bindings/Android.mk
	cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
	tools/tolua/genbindings.py
2014-07-10 22:42:09 +08:00
andyque 6de47ea53a update ccs-res and add custom ImageView and custom particle widget support 2014-07-10 16:37:15 +08:00
andyque 8b42eb4ce9 add Cocostudio 1.3,1.4, 1.5 ui tests 2014-07-10 16:37:15 +08:00
andyque 937b0ab52a add cocostudio parser test template 2014-07-10 16:37:15 +08:00
samuele3hu 3546c131dd Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
samuele3hu 521f805219 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer
Conflicts:
	tests/lua-tests/src/mainMenu.lua
	tools/bindings-generator
	tools/tolua/cocos2dx_physics.ini
2014-07-08 14:57:19 +08:00
LinWenhai 2ca5c01902 issue #4689: Refactoring game controller API[ios] 2014-07-04 21:24:32 +08:00