HALX99
34e268ad56
Fix compile error
2020-05-18 10:13:57 +08:00
HALX99
74f03ad435
fix missing include header file
2020-05-18 09:21:52 +08:00
halx99
1a5a2cbe38
Improve StringUtils::format reuseable, see #88
2020-05-15 22:57:33 +08:00
halx99
ffaa65366e
fix typo
2020-05-11 23:00:02 +08:00
halx99
bc4eab96d5
fix #86
2020-05-06 16:28:34 +08:00
halx99
e379fc513d
Refactor CCValue.
2020-03-03 19:24:07 +08:00
halx99
4414e64dd6
Use original c lib minizip-1.2.0
2020-02-28 13:55:25 +08:00
halx99
ddb30e881c
Clean JSB sources, optmize script event dispatch.
2020-02-28 02:15:33 +08:00
halx99
ab84b8be19
Add missing header
2020-02-23 21:36:36 +08:00
halx99
3e0ca066ba
fix #41
2020-02-23 21:27:14 +08:00
halx99
2bf350beb0
Update deps to v29
2020-02-14 19:14:39 +08:00
halx99
5778ac9da1
Refine extensions output.
2020-02-14 16:03:58 +08:00
weiwest
89105d0db2
Merge remote-tracking branch 'upstream/master'
2020-02-12 16:58:47 +08:00
weiwest
9496d34470
add astc soft decode support
2020-02-11 23:54:17 +08:00
halx99
70cb64854f
fix comment.
2020-02-06 23:33:12 +08:00
halx99
9599c936cd
Refactor UserDefault, cbc128 encrypt support.
2020-02-06 23:30:33 +08:00
halx99
e10155bef4
Refactor UserDefault, add plain mode for win32.
...
plain mode: 760ms
binary mode: 11ms
2020-02-06 21:15:15 +08:00
halx99
21b378ead3
Refactor UserDefault, handle error & fix can't enlarge problem.
2020-02-06 11:55:28 +08:00
halx99
e312fd356e
Refactor UserDefault, optmize for huge entities.
2020-02-06 01:08:51 +08:00
weiwest
a6edda385b
add astc support 2d 4x4 RGBA
2020-02-05 22:45:19 +08:00
halx99
b6cf5871cd
Refactor UserDefault, use file mapping & plain binary encode/decode for all platform
2020-02-04 22:28:54 +08:00
halx99
0d5a07450d
Optimize downloader
2020-01-04 22:25:01 +08:00
halx99
95aa5b12c4
usedefault, fix compile issue for android
2019-12-01 02:32:37 +08:00
halx99
e4e91c0128
fix indent
2019-12-01 01:24:40 +08:00
halx99
1ed0a85613
Add ZipFileStream support
2019-12-01 01:16:46 +08:00
halx99
08b8f087c2
Remove tinyxml2, sync ios & android platform.
2019-11-26 12:11:56 +08:00
halx99
797e85ba30
Remove getSuitableFopen, we never reduce performance for win32 only
2019-11-25 02:54:00 +08:00
halx99
98a3bd35f0
Remove tinyxml, integrate dragonbones.
2019-11-24 23:15:56 +08:00
halx99
78ed4e230b
TextureFormatEXT
2019-11-22 03:36:01 +08:00
halx99
e7906acfa4
v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers.
2019-11-20 18:19:24 +08:00
minggo
01ff6ddd66
delete useless files and clean codes ( #20279 )
2019-11-06 14:24:06 +08:00
minggo
29e50a8631
remove extern "C" from base/base64.h for avoiding base64 function symbols conflict at linking libraries. ( #20276 ) ( #20280 )
2019-11-01 09:22:38 +08:00
coulsonwang
35b246939a
update review
2019-10-28 18:11:17 +08:00
coulsonwang
d9f8296498
update reivew
2019-10-28 15:05:17 +08:00
coulsonwang
c85cfcb223
fix crash
2019-10-28 14:26:09 +08:00
minggo
c9af873e2e
fix some warnings ( #20247 )
2019-10-25 16:40:30 +08:00
Arnold
11a1f820e2
[v4] add unzip test code ( #20219 )
2019-10-22 13:47:07 +08:00
coulsonwang
67ae2e756e
fix ProgramState and Program performance ( #20189 )
...
* fix ProgramState and Program performance
* fix review
* fix
* add autorelease
2019-10-15 09:40:59 +08:00
coulsonwang
68aedd7ef0
revert error caused by fixC4244Warning ( #20190 )
2019-10-11 16:39:33 +08:00
coulsonwang
c7020fbb5f
fix C4244 warning ( #20173 )
2019-10-09 17:50:32 +08:00
minggo
5e40f5e6a5
remove tiff ( #20047 )
2019-08-20 15:15:40 +08:00
coulsonwang
c4e6ede197
move VertexLayout to ProgramState ( #20029 )
...
* move VertexLayout to ProgramState
* fix lua
2019-08-15 16:51:49 +08:00
minggo
0d121d7913
remove void in function declaration ( #19954 )
2019-07-22 09:38:46 +08:00
minggo
7a6c115b2f
fix ZipUtils memory-malloc succ check error. ( #19923 ) ( #19953 )
2019-07-22 09:38:28 +08:00
minggo
c8d13184f8
sync 19893: fix Wformat warnings ( #19949 )
2019-07-22 09:37:48 +08:00
minggo
b7a6b77789
fix memory leak in CCUserDefault ( #19853 ) ( #19947 )
...
fastSet makes the Data object managing a new memory area in
[bytes, bytes + size), but it doesn't releasing the old data
it managed. Failure to release the old data causes memory leak.
The default constructed Data manages null memory, so calling
fastSet on it is fine.
Because `Data ret = defaultValue;` malloc new memory, we might
have better performance without it.
2019-07-22 09:37:21 +08:00
minggo
b3424a535f
[Change] the CC_64BITS macro to 64-bit decision. ( #19723 ) ( #19941 )
2019-07-22 09:36:10 +08:00
minggo
956fd85401
sync 19661: Clear the scene stack in the expected order ( #19935 )
2019-07-19 16:53:20 +08:00
minggo
ad54a24cf0
sync 19634 and fix conflict ( #19930 )
2019-07-19 11:57:11 +08:00
minggo
e93d4cb1d6
fix outdated documentation [ci skip] ( #19618 ) ( #19929 )
2019-07-19 10:19:13 +08:00