Commit Graph

962 Commits

Author SHA1 Message Date
James Gregory 5a23190672 Add main.cpp files for app samples 2013-05-06 20:58:43 -07:00
James Gregory c45e5797cf Add Makefiles for Emscripten + Emscripten external 2013-05-06 20:58:02 -07:00
minggo 923234a095 Merge pull request #2399 from gelldur/linking_errors_linux_lub_curl
Fixing linking errors for TestCPP with libcurl
2013-05-06 20:52:58 -07:00
minggo 80dfd4d493 Merge pull request #2407 from sergey-shambir/attribute_format
Added __attribute__(__format__()) for CCLog and CCString
2013-05-06 20:06:52 -07:00
minggo 73dba9ef2c Merge pull request #2514 from savdalion/extend-tests
Added example for russian language in TestCpp / LabelTest / BMFontUnicode
2013-05-05 23:52:30 -07:00
James Chen f12d118cb9 Merge branch 'travis' of https://github.com/sbc100/cocos2d-x into sbc100-travis 2013-05-06 10:24:28 +08:00
savdalion bade1f086d Added example for russian language in TestCpp / LabelTest / BMFontUnicode. 2013-05-04 15:28:24 +03:00
Darragh Coy 212feb8d8c Add CCDirector::popToSceneStackLevel(int level)
This replicates a change made to cocos2d-iphone in the following commit:
59c5272bff

The cocos2d-iphone change was originally discussed in the following pull request:
http://github.com/cocos2d/cocos2d-x/pull/2210
2013-04-30 23:33:22 +01:00
Sam Clegg 924d271410 Fix warnings. 2013-04-29 16:46:48 -07:00
minggo 55e4de40f6 make AssetsManagerTest and TestLua run on iOS device 2013-04-28 11:19:03 +08:00
minggo cd0cf6eee9 Merge https://github.com/cocos2d/cocos2d-x 2013-04-27 18:30:41 +08:00
James Chen 52efa87b69 Updating JS-Test. 2013-04-27 17:59:22 +08:00
minggo afb91e752d include cocos2d.h to make android template work 2013-04-27 17:16:27 +08:00
James Chen 50255d772e [CocoPlayer] Small fix for iOS project. 2013-04-27 17:15:57 +08:00
James Chen 8f6a271b54 Merge branch 'cocosplayer' of https://github.com/rohankuruvilla/cocos2d-x into rohankuruvilla-cocosplayer 2013-04-27 16:55:29 +08:00
minggo 651a42beaf set design resolution for WatermelonWithme 2013-04-27 14:54:53 +08:00
James Chen 7f70a4c6e8 Merge pull request #2474 from dumganhar/bb-fixes
Some fixes for Blackberry port.
2013-04-26 23:48:12 -07:00
James Chen 0d18032f38 [Blackberry] Adding the resources of TestCpp for TestLua. 2013-04-27 14:41:30 +08:00
James Chen 6f5970491e [Blackberry] Adding resources for TestLua. 2013-04-27 14:17:14 +08:00
James Chen edc8444ca4 Updating blackberry project configurations. 2013-04-27 14:07:54 +08:00
minggo de60057621 Merge pull request #2472 from minggo/master
disable depth test for clipping test
2013-04-26 20:34:38 -07:00
minggo fa0370bba5 disable depth test for clipping test 2013-04-27 11:33:23 +08:00
minggo 9f7d091e95 Merge pull request #2470 from minggo/master
disable menutest in lua
2013-04-26 20:18:23 -07:00
minggo ff207b68e0 disable menutest in lua 2013-04-27 11:17:10 +08:00
James Chen 5b45f85216 [HelloLua] print ~> cclog 2013-04-27 09:48:35 +08:00
Rohan Kuruvilla d7020a7ab2 Adding new status messages for Android 2013-04-26 13:47:26 -07:00
Rohan Kuruvilla 8209fa56a2 Fixing bug where screen rotate would keep creating new NSD services 2013-04-26 13:47:26 -07:00
Rohan Kuruvilla eb85a6c1fb Handle evalScript from JNI. Also adds helpers for settings status 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla 615329eee5 Add evalScript over the network code and force portrait mode on stop 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla 374c456749 change orientation to Portrait on CCB Stop 2013-04-26 13:47:25 -07:00
Rohan Kuruvilla ece710c4d8 Adding eval script wrapper for ScriptingCore to AppDelegate 2013-04-26 13:41:15 -07:00
minggo d40fdd24b7 fixed #2075:add SpiteTest into Android.mk 2013-04-26 14:02:13 +08:00
minggo 89591fdccc fixed #2084:add lua loader for all platforms 2013-04-26 12:12:19 +08:00
minggo 62231912be Merge https://github.com/cocos2d/cocos2d-x 2013-04-26 10:36:46 +08:00
Rohan Kuruvilla c12268bd70 Modifying little log statements 2013-04-25 18:44:59 -07:00
Rohan Kuruvilla 56a1ba9e42 Removing unneeded code 2013-04-25 18:41:58 -07:00
Rohan Kuruvilla e2edc04946 Fixing handling starting and stopping of NSD service in Android 2013-04-25 18:41:53 -07:00
Rohan Kuruvilla 8a59680175 Removing onSurfaceChange update since it was being executed after ccb_run. This resulted in frame size being changed after game was running (bug) 2013-04-25 18:41:48 -07:00
Rohan Kuruvilla 188f0354f3 Fixing configChanges flag to disable GL context being deleted on rotate 2013-04-25 18:41:43 -07:00
Rohan Kuruvilla b1f9dd30e7 Using iOS specific text entry for setting pairing code 2013-04-25 18:41:38 -07:00
Rohan Kuruvilla 76f334797d Refactoring applicationDidFinishLaunching. Also adding scaling for large non-retina Android tablets 2013-04-25 18:41:33 -07:00
Rohan Kuruvilla 2636bafd0c Fixing network logging for Android and iOS 2013-04-25 18:41:29 -07:00
Rohan Kuruvilla cecb157f22 Fixing rotation for iOS 2013-04-25 18:41:24 -07:00
Rohan Kuruvilla 0378a97fa0 Adding sending of filelist when reset is pressed on iOS 2013-04-25 18:41:18 -07:00
Rohan Kuruvilla 7bd3f2a260 Fixing resolution handling for iOS and Android
1. Adding iPhone5 support
2. Changing Android resolution management based on DPI (Tablet mode or Phone mode)
3. Modifying distribution of xlarge,large,medium,small and xsmall assets to do it properly
4. Using kResolutionFixedWidth (kResolutionFixedHeight for landscape games) to properly calculate aspect ratio
5. Tested on all iOS devices and Nexus 4 (which is correctly identified as Retina phone)
2013-04-25 18:41:14 -07:00
Rohan Kuruvilla f95b802866 Adding rudemntary support for Rotation in Android 2013-04-25 18:41:01 -07:00
Rohan Kuruvilla bb91f1eb30 Adding rudementary support for Rotation in iOS 2013-04-25 18:40:56 -07:00
Rohan Kuruvilla d8c30e0c5b Adding log redirect over the network for iOS. Also fixing Stop command crash in Android 2013-04-25 18:39:51 -07:00
Rohan Kuruvilla e6fc611346 Commiting out orientation change code. was causing gl errors with landscape games 2013-04-25 18:39:47 -07:00
Rohan Kuruvilla 9b86791eef Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00