Commit Graph

439 Commits

Author SHA1 Message Date
James Chen d783715c18 Merge pull request #2164 from dumganhar/iss1824-editbox-js
fixed #1824:  Exposed cc.EditBox to js and refactored ScriptingCore::executeFunctionWithOwner
2013-03-14 03:19:45 -07:00
minggo ee846c3248 Merge https://github.com/cocos2d/cocos2d-x into iss1803-spritetest-lua 2013-03-14 18:14:57 +08:00
James Chen 3e33868a63 fixed #1824: Exposed cc.EditBox to js. 2013-03-14 18:14:16 +08:00
minggo 815733e0b7 issue #1803:add SpriteOffsetAnchorRotationalSkewScale 2013-03-14 15:11:55 +08:00
James Chen 29aa62d923 fixed #1830: Using JS::CompileOptions::setUTF8(true) to compile script. 2013-03-13 18:10:54 +08:00
James Chen 3aaf5cabdb Updating cocos2dx.ini(adding CCScheduler to 'abstract_class' section) and adding ScriptingCore::getGlobalObject method. 2013-03-12 22:03:37 +08:00
James Chen 69b2b13325 fixed #1748: Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
James Chen db943ddb90 Deleting all files in 'scripting/javascript/bindings/generated' except '.git' and 'README'. 2013-03-10 16:10:16 +08:00
James Chen fc5f7547a3 fixed #1808: Adding config section 'script_control_cpp' and set it to 'no'. 2013-03-10 14:00:30 +08:00
James Chen 1a42e85219 fixed #1808: Updated the submodule of cxx-generator and fixed some compilation errors after that. 2013-03-10 13:55:29 +08:00
Sam Clegg c0b150c859 Cleanup the tolua++ bindings build system.
Update basic.lua to do all the required patching of
the output file without helper scripts such as
build.xml or build.php.

Update README file with current instructions.

Re-generate output file using new build system.

Add build.sh and build.bat for building on POSIX and
win32 respectively.
2013-03-08 11:09:10 -08:00
minggo dd8681b18b Merge pull request #2113 from minggo/refactor-ccuserdefault
Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
wangshuai d5cdba484e Merge branch 'master' into feature_1802
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai 6914c9d902 feature #1802:add touches lua test 2013-03-07 11:55:57 +08:00
minggo 3cb4ab8f31 issue #1529:update xcode template 2013-03-07 10:41:45 +08:00
wangshuai 3aaa18f7f4 Merge branch 'master' into iss1425-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
wangshuai bdbdbc27f5 issue #1425:exist lua test case is ok!
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Sam Clegg dcb591eadb Add missing ccGLServerState to CCNode.pkg.
Without this missing enum the resuling cpp file would generate
an unused function warning.

Also, remove the duplication between build_macosx.xml and build.xml.
They only differed in single property.  Instead use build.sh, which
should work on all UNIXs, no just maxosx.
2013-03-02 11:28:04 -08:00
minggo f7802a0794 Merge pull request #2072 from yuezang/iss1425-luatest
issue #1425: exist lua test case is ok.
2013-03-01 01:17:15 -08:00
wangshuai 8867766241 issue #1425: exist lua test case is ok.
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
James Chen e4b5ee97b0 Updated cocos2dx.ini. 2013-03-01 10:58:16 +08:00
James Chen 501a2612cb tab ~> 4 spaces . 2013-03-01 10:45:07 +08:00
James Chen 7093807f3f CCNodeRGA isn't a pure abstract class anymore. Updated tools/tojs/cocos2d.ini. 2013-03-01 10:41:06 +08:00
wangshuai b4e13af460 issue #1425: 
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
James Chen 8f58f082f3 Updated the submodule reference of cxx-generator. 2013-02-27 15:17:19 +08:00
minggo 32c9e0379a fixed #1731:change struct to class 2013-02-25 10:22:03 +08:00
James Chen 634a98d19a Merge pull request #2030 from giginet/cocos2dx-pull-request
fixed #1745: Fix CCRepeat#create is recieved bad argument on Lua binding.
2013-02-22 18:33:14 -08:00
giginet 750918d058 Fix CCRepeat#create argument 2013-02-23 09:03:28 +09:00
walzer 79be62a932 issue #1733, fix a typo in dumping usage. 2013-02-22 22:24:05 +08:00
walzer b534ff16e7 issue #1733, don't remove projects if it exists. 2013-02-22 16:33:24 +08:00
walzer 3dcee98cb8 issue #1733, use json config files instead of python modules for multi-platforms. 2013-02-22 16:32:12 +08:00
walzer 3eab5d509b issue #1733, project-creator for lua works. 2013-02-21 17:11:11 +08:00
walzer d736f38fac issue #1733, project-creator for cpp project seems ok 2013-02-21 16:51:22 +08:00
James Chen c70412d890 Merge pull request #2015 from dumganhar/iss1730-bind-scrollview
fixed #1730: Exposed CCScrollView and CCTableView to js.
2013-02-20 18:23:13 -08:00
James Chen cf33a4538d fixed #1730: Binds CCScrollView and CCTableView to js. 2013-02-21 10:06:22 +08:00
walzer e81c841ad6 issue #1733, improve the help description of create_project.py 2013-02-20 23:42:48 +08:00
walzer ef697781a7 issue #1733, unify package name to org.cocos2dx.hello* lower case on both android & ios. 2013-02-20 23:15:48 +08:00
walzer 4f81e704ae Merge branch 'refs/heads/master' into project-creator 2013-02-20 13:41:53 +08:00
walzer 8915b4787d fixed #1733, the python script perfectly works, tested on both osx and windows
This pull request fixed:
- Handling the difference of line ending between osx and windows
- remove os.popen("rm -rf" + …) usage which can not cross desktop platforms, uses shutil.rmtree instead
2013-02-20 13:26:41 +08:00
James Chen 24767349b4 Merge pull request #2008 from dumganhar/master
fixed a bug of respond touch events in hello.lua. The event type is string now.
2013-02-19 20:07:02 -08:00
James Chen ab00de629a Removed the definition of the touch event type . 2013-02-20 12:06:12 +08:00
James Chen 72b830ef49 fixed the failure of auto generating js binding. 2013-02-20 11:07:42 +08:00
James Chen 13ab9c0196 Merge pull request #1999 from walzer/project-creator
issue #1733: python scripts for generating JSB projects.
2013-02-18 22:11:37 -08:00
minggo 599f22f1e2 Merge pull request #1997 from minggo/iss1731-lua-declaration
issue #1731:change CCSize, CCPoint and CCRect to struct in pkg files
2013-02-18 18:19:00 -08:00
minggo 1b743b37c9 issue #1731:change CCSize, CCPoint and CCRect to struct in pkg files 2013-02-19 10:08:25 +08:00
James Chen ed49029744 Updated the submodule of cxx-generator. 2013-02-19 09:48:16 +08:00
walzer 6ebc9b7410 issue #1725, project-creator, HelloJavascript on win32 works ok 2013-02-19 00:02:42 +08:00
walzer dc7fe1af25 issue #1725, improve the project creator on android 2013-02-18 23:34:31 +08:00
walzer 0a4700e59b issue #1725 project creator script works ok for iOS and Android on Mac OSX env 2013-02-18 22:09:42 +08:00
minggo 0c5bcb3f7b issue #1702:fix a typo error 2013-02-06 18:04:40 +08:00
dualface 5904512ac6 add CCFileUtils Lua support 2013-02-04 12:41:24 +08:00
James Chen 23acb3eacd issue #1687: Updating iOS template after refactoring CCFileUtils. 2013-02-03 13:56:44 +08:00
James Chen 3a9346e6ff issue #1687: Refactoring CCFileUtils, abstracting the same implementations for all platforms. 2013-02-01 11:20:46 +08:00
minggo c071620951 set build option to -O1 for js xcode project when building with debug option 2013-01-29 20:58:34 +08:00
James Chen 31681e005e CCFileUtils::fullPathFromRelativePath -> fullPathForFilename. 2013-01-29 10:40:44 +08:00
James Chen 2694cb150b CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths. 2013-01-29 09:56:38 +08:00
James Chen c80d438110 issue #1683: Exporting `fullPathForFilename` to Lua. 2013-01-27 20:26:04 +08:00
James Chen 119115502d issue #1683: Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray. 2013-01-26 22:31:57 +08:00
James Chen 294509c4c0 Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils 2013-01-23 19:52:17 +08:00
James Chen f2303b854a Fixed a typo, and regenerated luabinding codes. 2013-01-23 15:59:13 +08:00
James Chen 219657ee1a Merge pull request #1872 from moadib/android_manifest_gles20
fixed #1673: Added <uses-feature android:glEsVersion="0x00020000"/> to AndroidManifest.
2013-01-21 23:52:32 -08:00
James Chen 5a41e1fc86 fixed compilation errors for lua project. Rebuild LuaCocos2d.cpp. 2013-01-22 14:40:54 +08:00
moadib e39829269d Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml 2013-01-21 13:03:55 +04:00
James Chen 0a42829428 issue #1667: Adding file name lookup support for iOS and Android, TBD: Other platform supports. 2013-01-18 18:05:32 +08:00
James Chen 8a4d7cfe12 fixed #1653: Updated the configuration files of jsbinding. 2013-01-15 10:17:01 +08:00
James Chen 121519b7cd Merge pull request #1831 from dumganhar/iss1653-jsb-int
fixed #1653: Handling correctly when parsing int value in JSB.
2013-01-14 17:49:57 -08:00
johnangel a1155f52e6 Merge remote branch 'upstream/gles20' into gles20 2013-01-11 21:48:47 +01:00
James Chen 1a659bdacb issue #1653: Updated the submodule of cxx-generator. 2013-01-11 21:46:45 +08:00
James Chen 273ffcc571 issue #1653: Updated the submodule of cxx-generator. 2013-01-11 13:55:36 +08:00
johnangel 16269d952d Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00
James Chen a4ea453ade fixed #1645: Excluded proj.win32. 2013-01-08 15:15:44 +08:00
johnangel 674bb8e728 Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010. 2013-01-07 11:51:05 +01:00
James Chen bf0cc23336 Update tools/tojs/README.mdown 2013-01-06 18:31:35 +08:00
James Chen b712a9349a fixed #1642: Updated tools/tojs/README.mdown. 2013-01-06 18:24:02 +08:00
James Chen b5b1df6a07 Added tools/tojs/README.mdown. 2013-01-06 18:10:43 +08:00
James Chen be1be2771b fixed #1642: Adding tools for generating jsbinding codes on windows. 2013-01-06 18:01:44 +08:00
James Chen 0ee9cf027b Merge pull request #1803 from dumganhar/iss1627-vs2012
fixed #1627: VS version check in project file.
2012-12-28 22:54:04 -08:00
James Chen 9bd302e35b fixed #1627: VS version check in project file. 2012-12-29 13:54:46 +08:00
dualface d1e39a9c00 [luabinding] add CCDirector::setDisplayStats() 2012-12-29 11:16:07 +08:00
James Chen f2f3aa55bf Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
James Chen df5c6aae04 Binded more actions to js. 2012-12-27 13:38:48 +08:00
James Chen f07987418c Merge pull request #1794 from dumganhar/sync
fixed #1625: Added stackable action support. Exchanged the order of parameter for 3d actions.
2012-12-26 20:50:32 -08:00
James Chen d1c33960b2 issue #1625: Updated lua pkg files. 2012-12-27 11:47:49 +08:00
minggo c5e62206e0 Merge pull request #1791 from minggo/gles20
issue #1603:delete space when setting language
2012-12-25 18:44:08 -08:00
minggo d94e4c30b8 issue #1603:delete space when setting language 2012-12-26 10:42:35 +08:00
minggo 8b522c326c Merge pull request #1790 from minggo/gles20
issue #1603:modify android resource path
2012-12-24 22:21:31 -08:00
minggo e7ca426b3d issue #1603:modify android resource path 2012-12-25 14:20:35 +08:00
minggo c47553ece9 Merge pull request #1789 from minggo/gles20
issue #1603:modify windows auto-build script
2012-12-24 21:02:35 -08:00
minggo 79530616ea issue #1603:modify windows auto-build script 2012-12-25 12:57:24 +08:00
minggo fb0a9d9058 Merge pull request #1787 from minggo/gles20
issue #1603:modify auto-building script
2012-12-24 19:12:40 -08:00
minggo c3e44f0e26 issue #1603:modify auto-building script 2012-12-25 11:11:44 +08:00
James Chen e301b9af1e Updated cocos2dx.ini. Only skip CCNode::setPosition and CCSprite::setPosition. 2012-12-25 09:52:30 +08:00
johnangel 08cd9e37fc Setting PlatformToolSet to v110_xp for Visual Studio 2012 only. 2012-12-24 10:27:56 +01:00
minggo fab196dcbe issue #1603:modify some auto-building script 2012-12-24 14:26:57 +08:00
minggo 380cadebce issue #1603:modify some path for auto building 2012-12-21 18:06:36 +08:00
minggo b0e752eac3 issue #1603:modify path of cocos2d-x 2012-12-21 17:40:54 +08:00
minggo 9beac15305 issue #1603: modify some pathes 2012-12-21 15:05:22 +08:00
minggo 7b81217c3c issue #1603:modify pathes for auto test 2012-12-21 14:06:20 +08:00
unknown adb68ddbb6 Enable Windows XP support in Visual Studio 2012 Update 1.
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen 190e6c1de5 Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00