Commit Graph

978 Commits

Author SHA1 Message Date
HALX99 5a32bcfdaf
RenderTarget abstract, in-progress (#210)
RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99 03e5a1bd9a fix ci warnings 2020-09-17 12:13:59 +08:00
halx99 dbf23f4826 Explicit delete copy stubs for CustomCommand 2020-09-17 11:41:14 +08:00
halx99 5554143993 suppressing invalid offset warning [skip appveyor][skip travis] 2020-09-16 22:57:55 +08:00
HALX99 80e5152596
Decrease pod offset 2020-09-16 21:26:14 +08:00
HALX99 3464e4e1a4
fix #206 2020-09-16 21:22:37 +08:00
halx99 fd69e066ae check null also 2020-09-15 16:03:00 +08:00
halx99 2d2d0e7ee6 Take care PBO use on android 2020-09-15 16:01:44 +08:00
halx99 a9f1c43127 fix fbo attachment texture bind error 2020-09-13 19:17:49 +08:00
HALX99 961b023bfa
Remove unused CaptureCallbackCommand (#2) 2020-09-13 14:53:17 +08:00
halx99 2c496b7393 Refine comment 2020-09-13 13:30:41 +08:00
halx99 782e0c61bb No need CaptureCommand for capture screen or node 2020-09-13 13:27:50 +08:00
halx99 9c6a3d2837 Metal screen framebuffer only set/restore 2020-09-13 12:55:35 +08:00
halx99 f9c2e3b856 Make capture API public to Renderer 2020-09-13 11:11:48 +08:00
halx99 4e3acb6f2b UtilsGL::readPixels also use PBO if available 2020-09-12 23:26:40 +08:00
halx99 c4c64ffd3f No need enqueue, commit will do it automatically 2020-09-12 16:44:16 +08:00
halx99 682b4f685e Refine code 2020-09-12 15:34:09 +08:00
halx99 3d2ab83cab Remove test stubs 2020-09-12 14:52:39 +08:00
halx99 2b991b20b2 a. Refine captureScreen, glReadPixels shoud from glviewport's origin.
b. Sets desktop GL min version from 2.0 to 2.1
2020-09-12 14:50:48 +08:00
halx99 378e38de11 Add more clearly comment [skip appveyor] 2020-09-11 20:17:31 +08:00
halx99 7249325ff4 Use glMapBuffer if available 2020-09-11 17:32:08 +08:00
halx99 5d5c948218 fix ci 2020-09-11 14:45:45 +08:00
halx99 af21cdba50 fix ci 2020-09-11 13:38:05 +08:00
halx99 ecb8738b33 Renaming stubs relative capture command 2020-09-11 12:23:33 +08:00
halx99 0e99525283 Remove unused comment 2020-09-11 12:14:40 +08:00
halx99 04358791ec v4 captureScreen API compatiable, gl needs flip always for capture 2020-09-11 11:57:55 +08:00
HALX99 4eb3b05e45
Remove todo comment [skip appveyor][skip travis] 2020-09-11 02:19:19 +08:00
halx99 6497a92ec7 finish gl backend 2020-09-11 01:19:10 +08:00
halx99 4f4529bca5 Prepare 2020-09-11 00:14:03 +08:00
halx99 874946fccb Tidy code 2020-09-11 00:10:44 +08:00
halx99 fdd8321d28 Remove unused API, TODO: unify to Utils::readPixels 2020-09-10 23:11:43 +08:00
halx99 a7b0850d2f Add comment 2020-09-10 21:41:52 +08:00
halx99 2a50ae6cf8 Refine code 2020-09-10 21:38:24 +08:00
halx99 f6a8d993fc Refactor capture, fix data race for apple metal reanderer backend 2020-09-10 21:14:28 +08:00
halx99 4dd7f6aab6 fix 193 2020-09-10 18:12:46 +08:00
halx99 1dd638535e fix memory leak for ProgramStateRegistry use 2020-09-08 22:13:10 +08:00
HALX99 36c25dc889
Should set _mtlCommandBuffer to nil after release 2020-09-03 22:26:21 +08:00
halx99 b3361b6d70 Fix GL renderer backend API updateCompressedSubData will cause OpenGL 502 error 2020-09-03 18:03:43 +08:00
HALX99 7a2f91e514
ASTC6x6 support and more comment about bpp usage in engine (#191)
* ASTC6x6 support and more comment abount bpp usage in engine

* fix log output

* Comment astc compression tool download url

* Add command line comment for astcenc tool [skip travis][skip appveyor]

* Add astc_6x6 test image[skip appveyor][skip travis]

* astc_6x6 mtl

* Refine log info[skip appveyor][skip travis]

* Empty line[skip appveyor][skip travis]
2020-09-03 18:01:40 +08:00
halx99 ff3becb49d Add getGPUHandler for backend::Texture for some purpose use 2020-09-02 13:00:32 +08:00
halx99 8ec6df624e Remove unused member 'func' from CustomCommand, use CallbackCommand instead 2020-09-02 12:59:34 +08:00
halx99 cf5c4f38c3 No need check GL_ETC1_RGB8_OES for ETC compression formats [skip appveyor][skip travis] 2020-09-01 14:32:52 +08:00
halx99 63487d6c57 Remove unnecessary macro GL_ETC1_RGB8_OES check 2020-09-01 13:39:15 +08:00
halx99 5bfce4bed4 Add copyright notice [skip appveyor][skip travis] 2020-09-01 13:24:45 +08:00
halx99 f3c17427aa More clearly ETC1 format, sync enums for ETC1, correct somethings 2020-09-01 11:43:03 +08:00
HALX99 4d9206e402
ETC2 feature check for metal 2020-09-01 00:03:49 +08:00
halx99 7872bb1b97 ETC2 Metal support 2020-08-31 15:45:05 +08:00
halx99 3426d03745 ETC2 software decode support 2020-08-31 14:11:48 +08:00
halx99 e7811e707a 1. Finish ETC2 support on GL renderer backend
2. Improve ASTC compressed format check
2020-08-30 17:58:39 +08:00
halx99 e6108d111a Fix ASTC bytesPerRow calculation 2020-08-30 00:11:33 +08:00