Dale Stammen
fd0605416e
moved clipper files to external/clipper filter in VS solution
2015-06-17 11:48:56 -07:00
Dale Stammen
9ef92b71dd
added missing external/clipper files. Removed obsolete files
2015-06-17 11:40:38 -07:00
pandamicro
bb275351f0
Merge pull request #12363 from super626/v3
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Fix terrain lod computing bugs
2015-06-17 17:49:39 +08:00
pandamicro
6f6c317f87
Merge pull request #12386 from WenhaiLin/v3-label-spacefix
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Label:Fixed wrong letter spacing with outline enabled
2015-06-17 15:16:49 +08:00
Wenhai Lin
cbd428f6ac
Label:Fixed wrong letter spacing with outline enabled
2015-06-17 13:57:23 +08:00
Jacky
3c5ab4f518
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
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# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-17 13:04:24 +08:00
Jacky
13e0fb22f5
fix compile on linux platform.
2015-06-17 11:34:19 +08:00
songchengjiang
c08a355a06
fix the bug of light
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replace atanf with atan2f
2015-06-17 11:17:46 +08:00
Dale Stammen
eb2bc78970
Merge branch 'v3' into v3-winrt-librecast
2015-06-16 07:13:53 -07:00
WuHao
3b56d2a66f
fix cmake for cmake platforms
2015-06-16 16:15:19 +08:00
pandamicro
0866180918
Merge pull request #12162 from namezero111111/patch-4
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JumpTo::clone() results in incorrect end position
2015-06-16 13:37:04 +08:00
WuHao
aeeed0f4ab
Merge remote-tracking branch 'origin' into fix_spritepolygon
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# Conflicts:
# external/config.json
2015-06-16 11:19:20 +08:00
Dale Stammen
8d8e7d6cb9
Merge branch 'v3' into v3-winrt-librecast
2015-06-15 19:27:40 -07:00
子龙山人
0b5c7d74b7
Merge pull request #12160 from namezero111111/patch-3
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Blink::stop() access violation
2015-06-16 10:27:38 +08:00
Dale Stammen
0781978788
added librecast. Updated build properties
2015-06-15 18:44:14 -07:00
Dale Stammen
03fc2eca5e
added missing navmesh files
2015-06-15 18:19:28 -07:00
Dale Stammen
9262cc95bf
fixed project filters broken by recent additions of files
2015-06-15 11:38:52 -07:00
Ricardo Quesada
c17da7e90d
Removes not-needed draws
2015-06-15 10:40:47 -07:00
WuHao
27d0f51e9b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
cocos/2d/libcocos2d.vcxproj.filters
tools/cocos2d-console
web
2015-06-15 16:13:36 +08:00
pandamicro
0216d05eee
Merge pull request #12102 from super626/navigation2
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3D Navigation
2015-06-15 13:39:05 +08:00
yangxiao
16a0ddc74e
rename CCNavMeshTool to CCNavMeshUtils
2015-06-15 12:52:55 +08:00
Ricardo Quesada
32aae46343
fixes
2015-06-12 15:37:29 -07:00
Ricardo Quesada
2a3347dd49
RenderState: default state fixes
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parts of cocos2d code calls GL directly.
This should be avoided since v3.7 since the
`RenderState::StateBlock::_defaultState` won't know that
and the state will be invalid.
In order to fix this issue, after calling GL directly, you should
update the `_defaultState` manually.
2015-06-12 15:03:48 -07:00
pandamicro
9806c09b0e
Merge pull request #12299 from WenhaiLin/v3-label-cropped
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Label:the texture of character have not cropped if character cross the axis-aligned bounding-box.
2015-06-12 21:33:09 +08:00
pandamicro
f9057b3f32
Merge pull request #12284 from pandamicro/v3
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Fix template android compilation issue on physics3d
2015-06-12 21:10:40 +08:00
子龙山人
c01d1fe00a
Merge pull request #12310 from WenhaiLin/v3-particlefile-key
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Fixed ParticleSystem may using wrong texture if the particle PLIST file created via ParticleDesigner.
2015-06-12 16:44:12 +08:00
Jacky
29c108bdef
Merge remote-tracking branch 'origin' into fix_spritepolygon2
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# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-12 16:28:41 +08:00
WenhaiLin
9f5a36b817
Fixed ParticleSystem may using wrong texture if the particle PLIST file created via ParticleDesigner.
2015-06-12 11:03:32 +08:00
pandamicro
b1b9c808eb
Merge pull request #12074 from samuele3hu/v3_material
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Issue #10570 : Make getItemForTouch of Menu virtual.
2015-06-12 08:21:18 +08:00
WenhaiLin
5aa31ea83a
Label:the texture of character have not cropped if character cross the axis-aligned bounding-box.
2015-06-11 17:16:44 +08:00
yangxiao
44c2b0d5ad
merge cocos
2015-06-11 15:54:42 +08:00
samuele3hu
17b1dee363
Merge branch 'fix_spritepolygon2' of https://github.com/Wu-Hao/cocos2d-x into v3_update_spritepolygon
2015-06-11 14:39:35 +08:00
samuele3hu
1b20e463d8
Update the Lua binding about the Polygon and update the test case.
2015-06-11 14:38:38 +08:00
Vincent Yang
097bf455c2
Rename CCRenderBufferObject to CCRenderBuffer in windows projects.
2015-06-11 11:45:10 +08:00
Jacky
a32fec8471
change clipper version to 6.1.3.
2015-06-11 10:45:37 +08:00
pandamicro
70606caa14
Fix template android compilation issue on physics3d
2015-06-10 19:37:52 +08:00
Jacky
4b5bcc06a1
remove draw points and add expand precision.
2015-06-10 18:54:53 +08:00
Jacky
b41c60dbdb
Merge remote-tracking branch 'origin/v3' into fix_spritepolygon2
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# Conflicts:
# external/config.json
2015-06-10 10:23:43 +08:00
Huabing.Xu
10352c40b2
Merge branch 'v3' into v3FrameBufferObject
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# Conflicts:
# cocos/2d/CCCamera.h
2015-06-10 10:16:42 +08:00
Jacky
88b3fc3c7e
fix memory leakage about operation=
2015-06-09 18:45:55 +08:00
Huabing.Xu
b79eec0b20
fix grid bug for viewport
2015-06-09 17:24:30 +08:00
Huabing.Xu
ef4978f0cd
move viewport to experimental namespace
2015-06-09 16:21:50 +08:00
Jacky
d8369dda94
fix on the wp8 universal.
2015-06-09 16:00:51 +08:00
Huabing.Xu
3e331128c6
file rename CCFrameBufferObject->CCFrameBuffer
2015-06-09 15:32:12 +08:00
yangxiao
e433ad305b
decopule physics and navmesh from Director
2015-06-09 13:49:07 +08:00
Jacky
74aed5ae85
fix on the android.
2015-06-09 13:47:29 +08:00
Jacky
562d4b9a78
fix on the windows.
2015-06-09 11:23:37 +08:00
Huabing.Xu
9acab65e4f
rename FrameBufferObject->FrameBuffer
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Move FrameBufferObject related class to experimental namespace
2015-06-09 10:59:43 +08:00
Dale Stammen
a2b677d300
Merge branch 'v3' into v3-winrt-ogg
2015-06-08 08:22:46 -07:00
子龙山人
54e23f15e6
Merge pull request #12179 from WenhaiLin/v3-37-physics-ap
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Node:Fixed the anchor point can only be Vec2::ANCHOR_MIDDLE after setting physics body.
2015-06-08 16:12:56 +08:00