James Chen
b128018f76
Merge branch 'suppressed-C4996' of https://github.com/savdalion/cocos2d-x into savdalion-suppressed-C4996
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Conflicts:
extensions/CocoStudio/Armature/external_tool/GLES-Render.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-09-16 20:58:26 +08:00
signmotion
5dffb1b44e
Deprecated methods are replaced (warning MSVC C4996 is suppressed).
2013-09-16 15:38:03 +03:00
James Chen
dd7bfd7b60
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
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Conflicts:
cocos2dx/CCDirector.h
cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
cocos2dx/menu_nodes/CCMenu.h
cocos2dx/platform/CCAccelerometerDelegate.h
cocos2dx/platform/android/CCAccelerometer.h
cocos2dx/platform/ios/CCAccelerometer.h
cocos2dx/platform/mac/CCAccelerometer.h
cocos2dx/platform/win32/CCAccelerometer.h
cocos2dx/script_support/CCScriptSupport.h
cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
cocos2dx/touch_dispatcher/CCTouchDispatcher.h
cocos2dx/touch_dispatcher/CCTouchHandler.h
extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
samuele3hu
d8bd65b2e8
issue #2784:Add class constructor js-binding document
2013-09-13 16:46:31 +08:00
samuele3hu
5ddd9ae23c
issue #2784:Delete class destuctor js-binding and lua-binding document
2013-09-13 13:52:42 +08:00
samuele3hu
a34ec99014
issue #2784:Add js-binding and lua-binding document
2013-09-13 11:41:20 +08:00
James Chen
6f37529236
[dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private.
2013-09-12 20:47:15 +08:00
minggo
c5b113c35e
Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
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Fileutils perf improvements
2013-09-08 19:50:12 -07:00
James Chen
b8c82ae5a9
[develop] Warning fixes.
2013-09-08 11:26:38 +08:00
Ricardo Quesada
2d2e15d275
Key should start with '/' to gain performance
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Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:51:47 -07:00
Ricardo Quesada
b2a81b5b86
Removes some Hungarion notation...
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...and improves performance in FileUtils: String is not created
2013-09-06 18:46:33 -07:00
minggo
2de8963a0a
fix warnings caused by deprecating some functions of Array
2013-08-22 10:45:47 +08:00
boyu0
1f87fa37f4
closed #2522 : Fix some coding style.
2013-08-12 17:05:19 +08:00
James Chen
2df0b056ce
closed #2480 : Fixed the crash caused by improper deletion of VBOs and VAO in ParticleSystemQuad.
2013-08-05 15:42:01 +08:00
dotsquid
e92337f82d
Fixed the crash caused by improper deletion of VBOs in ParticleSystemQuad.
2013-08-05 15:23:01 +08:00
Timothy Qiu
978fc634be
Use C++ code in C++ comments.
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Removed Hungarian notation from parts of the code.
2013-08-01 16:40:56 +08:00
boyu0
afde1e57b2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 and fix the per premultipied tag
2013-07-30 11:10:05 +08:00
James Chen
343c98af13
Fixing warnings of the order of member variables and fixing errors for tizen projects.
2013-07-29 14:07:57 +08:00
boyu0
cecfc13bc4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-27 22:06:30 +08:00
James Chen
4f9d0672aa
Fixing errors when disabling VAO.
2013-07-26 13:49:24 +08:00
James Chen
37f6685894
MODE_GRAVITY --> Mode::GRAVITY, POSITION_TYPE_XXX --> PositionType::XXX
2013-07-26 13:48:32 +08:00
Ricardo Quesada
8bf24f0475
ccGLXXX -> GL::xxx
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Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`
Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
Ricardo Quesada
191aaebe2a
More const fixes
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`Menu::STATE_XXX` -> `Menu::State::XXX`
Removes more Hungarian notation
Removes Configuration::Type <- I added it a few months ago, and it was not being used. It is safe to remove it
2013-07-25 17:47:42 -07:00
Ricardo Quesada
07c6c904cc
Removes more Hungarian notation and more
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Adds Touch::DispatchMode. Removes Layer::TouchDispatchMode
2013-07-25 16:27:24 -07:00
Ricardo Quesada
058935aa8d
Removes Hungarian notation
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Removes Hungarian notation from the code.
2013-07-25 15:53:24 -07:00
Ricardo Quesada
d683e10808
More constant fixes
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Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()
And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
Ricardo Quesada
16d0b43181
Constant fixes
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Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE
Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
boyu0
a2b611d8c3
Refactor Image and Texture2D, combine TexturePVR to Image and Texture2D, and delete TexturePVR
2013-07-25 21:35:00 +08:00
minggo
2bb577be8b
issue #2430:change Image enum item to upper letter
2013-07-25 20:29:53 +08:00
minggo
2293630335
issue #2430:move enum in ccTypes.h class
2013-07-25 18:46:43 +08:00
minggo
acdd1cfe9d
issue #2430:move GLProgram enum into class
2013-07-25 17:48:22 +08:00
minggo
658bffbb69
issue #2430:use upper letter for enum item in ccGLStateCache.h
2013-07-25 15:04:13 +08:00
minggo
edcea3eb8d
issue #2430:move more Particle enum into class
2013-07-25 14:27:46 +08:00
minggo
4bfe6c2439
issue #2430:move Particle enum into class
2013-07-25 13:54:32 +08:00
James Chen
9c859d5f9d
issue #2378 : Mark ParticleSystem::getOpacityModifyRGB as deprecated.
2013-07-23 20:44:42 +08:00
James Chen
a0851cb5e0
issue #2378 : Minor fix in CCParticleSystem.
2013-07-23 20:39:54 +08:00
James Chen
4110b95e96
issue #2378 : inline function are in header files now.
2013-07-23 20:36:41 +08:00
James Chen
a1c4c73c1c
issue #2378 : More setter/Getter, removing CC_PROPERTY_XXX macros.
2013-07-23 18:26:26 +08:00
minggo
f6cfe3007f
issue #2412:fix merging conflict
2013-07-23 10:41:11 +08:00
James Chen
b58d18e20a
More unsinged int -> int in some places where it could be difficult to find underflow bugs. And some warnings fix.
2013-07-22 14:28:19 +08:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
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and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
Ricardo Quesada
1f0dac4ed0
Removes CC_PROPERTY / CC_SYNTHESIZE from some parts of the code
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As agreed previously, CC_PROPERTY_XXX and CC_SYNTHESIZE_XXX should
not be used in the code.
This patch removes some of them. There are still many more to remove
2013-07-19 13:16:38 -07:00
minggo
7704ab9161
issue #2412:remove platform.cpp/.h
2013-07-19 13:42:45 +08:00
Ricardo Quesada
6e25301b43
more best practices fixes
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- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
# creators first, then constructor, destructors, init
# then overridden methods
# variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
James Chen
209392085c
issue #2410 : Reverting some changes about VAO. And adding CC_ENABLE_CACHE_TEXTURE_DATA to 'EVNET_COME_TO_FOREGROUND' in DrawNode.
2013-07-17 13:53:16 +08:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
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Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
minggo
eada29ee40
issue #2404:created CCDprecated.h and move all global functions and variables into it
2013-07-15 16:14:26 +08:00
Jason Lust
5455d20fc1
Fix Issue #2354
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Once a Texture Atlas VAO has deallocated by glDeleteVertexArrays. The GLStateCache may have been recently set to that vaoID. When shortly after a new glGenVertexArrays gets the same vaoID but the glBindVertexArray is bypassed because of the GLStateCache is not aware the VAO was just invalidated, and new vertex are copied to the old freed address.
2013-07-12 19:51:42 -07:00
minggo
6abe6fce78
closed #2393 : fix conflicts
2013-07-12 18:04:32 +08:00
minggo
5d9fea1416
issue #2393:mark PointZero RectZero and SizeZero as deprecated
2013-07-12 14:47:36 +08:00