Commit Graph

226 Commits

Author SHA1 Message Date
minggo eada29ee40 issue #2404:created CCDprecated.h and move all global functions and variables into it 2013-07-15 16:14:26 +08:00
Jason Lust 5455d20fc1 Fix Issue #2354
Once a Texture Atlas VAO has deallocated by glDeleteVertexArrays. The GLStateCache may have been recently set to that vaoID. When shortly after a new glGenVertexArrays gets the same vaoID but the glBindVertexArray is bypassed because of the GLStateCache is not aware the VAO was just invalidated, and new vertex are copied to the old freed address.
2013-07-12 19:51:42 -07:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 5d9fea1416 issue #2393:mark PointZero RectZero and SizeZero as deprecated 2013-07-12 14:47:36 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo c37af8fa77 issue #2393:mark functions in CCPointExtensions deprecated 2013-07-11 16:38:58 +08:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
James Chen 1eacab0278 Merge branch 'iss2129-remove_prefix' of https://github.com/minggo/cocos2d-x into minggo-iss2129-remove_prefix 2013-07-08 10:51:07 +08:00
Ricardo Quesada c65b6f1417 Adds const to more getters
adds `const` to more getters.
2013-07-06 22:01:21 -07:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
Ricardo Quesada adaa72fbb4 Adds const to getters
Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen 136a9743d4 issue #2129: [Removing CC Prefix] Removing backward compatible macros, since they are conflict with no CC Prefix ones. 2013-06-20 12:56:51 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
Ricardo Quesada 98190a21c0 Actions with clone() pattern 1/3
This is the 1st patch of 3.

1)
Removes the copyWithZone() patterns.
Adds the clone() pattern instead (which is more C++ friendly)
Adds also "const" to getters.
2013-06-13 17:25:14 -07:00
James Chen 92f278657e Merge branch 'fix_profiler_compile_error_android' of https://github.com/gelldur/cocos2d-x
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-25 11:46:02 +08:00
Dawid Drozd 21cab34029 Fixing profiling compile error 2013-03-22 07:58:57 +01:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
minggo 63e4091bfa fixed #1686:finish updating 2013-02-28 11:55:36 +08:00
minggo 00e978bbe9 issue #1686:synchronize CCParticleExample.cpp 2013-02-27 16:46:05 +08:00
minggo 2b0ff4ec62 issue #1686:synchronize CCParticleSystem.cpp 2013-02-27 16:26:42 +08:00
minggo 24e8664700 issue #1686:synchronize CCParticleSystemQuad.cpp 2013-02-27 16:24:33 +08:00
James Chen b50515c5bc Merge pull request #1873 from ThePickleMan/master
fixed #1742: Added 'rotationIsDir' property to ParticleSystem.
2013-02-21 19:02:39 -08:00
James Chen a1574fe9f6 Reverted this commit (be305f84b6) since i didn't find the crash. 2013-01-25 20:59:58 +08:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
Rohan Kuruvilla be305f84b6 Fixing bug where it doesn't use embedded texture data, if texture filename is not available 2013-01-24 18:37:23 -08:00
PickleMan ae9c56f084 Fixed syntax, integrated lines.png and lines.plist 2013-01-21 21:30:22 -05:00
PickleMan 5c915fc584 Added rotationIsDir to Particle System. It sets the rotation of each particle to its direction 2013-01-21 04:39:48 -05:00
James Chen f70e4db254 fixed #1662: Getting full path will fail if texture name in the plist is without relative path. 2013-01-17 11:42:41 +08:00
James Chen 6733f786a5 fixed #1649: Reverted some invokings of function that returns const reference. 2013-01-14 16:06:18 +08:00
James Chen 6565fa92cc fixed #1649: Changed return type to const reference for member variable access. 2013-01-14 15:51:53 +08:00
James Chen b62d254f63 fixed #1597: Added return pointer check. 2012-12-27 16:07:48 +08:00
James Chen ac7755e68b fixed #1597: TestCpp crashes when running ActionEaseTest after running ParticlesTest 2012-12-27 15:42:55 +08:00
minggo a75f8b7e7a fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
folecr fc65b786ad Use the "old" particle system quad code. 2012-11-30 13:22:01 -08:00
James Chen 3fc2f9888b issue #1564: Fix crash of ParticlesTest. 2012-11-21 17:22:26 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
minggo e19b418c62 issue #1555: update to v2.1 beta3 2012-11-15 17:16:51 +08:00
minggo a701eaecce issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00
James Chen 6d1a7e089b fixed #1556: Removed CCParticleFire::create(const char* pListFile) since particle can be constructed from plist by CCParticleSystemQuad::create(plist). 2012-11-08 12:55:32 +08:00
James Chen 4d48e79d47 fixed #1556: Added a newline at the end of firePngData.h file. 2012-11-08 12:06:02 +08:00
James Chen 4a37c8fa8b fixed #1556: Set a defaut texture for CCParticleFire, CCParticleFireworks, etc.
Added some static constructors.
2012-11-08 12:03:49 +08:00
James Chen 0ace12fc52 issue #1526: Moved implementations of static functions in CCParticleExample.h, CCLayer.h to CCParticleExample.cpp, CCLayer.cpp. 2012-11-01 22:17:12 +08:00
walzer 06f639edab update copyright to 2012, update cocos2d version to 2.0.3
1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Rohan Kuruvilla 423bdf3f5a Adding createWithTotalParticles static function to CCParticleSystemQuad 2012-09-20 18:02:17 -07:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
James Chen 7c5b3c472e Added CCParticleSystem::createWithTotalParticles. 2012-08-29 14:49:03 -07:00
Walzer cc3d850892 fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
Walzer 9eab0c19f8 add groups to all classes for doxygen 2012-06-20 18:09:11 +08:00
James Chen f8ebbccb98 fixed #1292: Renamed CCFileUtils::popupNotify to CCFileUtils::setPopupNotify 2012-06-20 14:38:13 +08:00
James Chen 24e3ec7499 fixed #1336: Updated comment information for deprecated apis. 2012-06-20 14:31:36 +08:00
James Chen b818c0afa6 fixed #1336: Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces. 2012-06-20 11:48:31 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo 9ec29d715a issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx 2012-06-19 13:50:11 +08:00
James Chen 595a402c83 fixed #1292:make some function names more readable. 2012-06-15 16:47:30 +08:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
James Chen 052d8ea931 fixed #1324: Added some create methods. Compiling successfully on win32 by vs2008. 2012-06-14 18:32:44 +08:00
James Chen 3a410c14a1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
	cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
	cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
	cocos2dx/label_nodes/CCLabelBMFont.cpp
	cocos2dx/menu_nodes/CCMenuItem.cpp
	cocos2dx/menu_nodes/CCMenuItem.h
	cocos2dx/misc_nodes/CCRenderTexture.h
	cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
	tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
	tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen 740e28dbc1 issue #1324: Uncommented old interfaces. 2012-06-14 17:29:23 +08:00
James Chen 7fe3f7357e issue #1324: Reverted old interfaces. 2012-06-14 17:18:05 +08:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
James Chen 3f7b44fc23 issue #1324: Added create() for static member functions that new an autorelease object 2012-06-14 15:13:16 +08:00
Nicolas Gramlich e2a1a246a0 Converted removed all Carriage Returns (dos line-endings, ^M.) in cocos2dx, except in the windows project/platform files. 2012-06-13 14:26:28 -07:00
Nicolas Gramlich 4378731418 Merge with gles20. 2012-06-11 10:43:07 -07:00
James Chen 12a9d13443 issue #1310: Synchronize to RC2, HelloWorld works ok on win32. 2012-06-08 16:54:38 +08:00
James Chen 76a560a474 issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
James Chen 26cf81e42e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/CCScheduler.h
	cocos2dx/include/ccTypes.h
2012-06-08 14:14:13 +08:00
James Chen c5cf23c859 issue #1310: First commit since sync to rc2. 2012-06-08 14:11:48 +08:00
minggo cc16320445 issue #1310: syncronize actions 2012-06-08 13:55:28 +08:00
Nicolas Gramlich 8576837e5e CCParticleSystemQuad: Added CCParticleSystemQuad::node(). 2012-06-01 16:38:43 -07:00
James Chen ad50d6ee57 fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
James Chen d5f52335d5 fixed #1224: Wrote some comments in CCParticleSystem. 2012-05-23 11:26:21 +08:00
James Chen d998b54269 fixed #1224: Memory leak in CCParticleSystem::initWithDictionary() 2012-05-23 11:18:04 +08:00
James Chen c5f7f15090 issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView. 2012-04-27 18:47:49 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
minggo 1e20f2b6db fixed #1185: reload image data and recreate buffer of object when backing to foreground 2012-04-24 15:02:18 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
James Chen 3c0653ffa7 fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
James Chen f7a1807865 fixed #1158: Fixed a bug in CCParticleSystemQuad.
We need to check whether need to free quads and delete vbo/vao in the destructor.

CCParticleSystemQuad::~CCParticleSystemQuad()
{
    if (NULL == m_pBatchNode) // important
    {
        CC_SAFE_FREE(m_pQuads);
        CC_SAFE_FREE(m_pIndices);
        glDeleteBuffers(2, &m_pBuffersVBO[0]);
        glDeleteVertexArrays(1, &m_uVAOname);
    }
}
2012-04-13 11:40:56 +08:00
James Chen 4baebb8cab issue #1094: renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
fixed a memory leak in CCParticleSystem.
2012-04-08 12:50:15 +08:00
James Chen 64665fe7c8 issue #1094: Make ParticleBatchNode works on win32. 2012-04-07 12:02:40 +08:00
James Chen 931c42a621 Updated some files. 2012-04-04 21:58:04 +08:00
James Chen d7aed75942 issue #1056: Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode. 2012-03-29 14:30:13 +08:00
James Chen 56d5c496e9 issue #1056: Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject. 2012-03-29 11:25:08 +08:00
James Chen bb7485621e issue #1056: Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad. 2012-03-28 21:44:28 +08:00
James Chen 3475108953 issue #1056: Updated Android.mk, fixed a bug in CCImage.h. 2012-03-27 13:48:14 +08:00
James Chen 0f1ab7ab37 issue #1056: Updated SpriteTest, reverted the last parameter of glDrawElement in CCTextureAtlas.cpp and CCParticleSystemQuad.cpp. 2012-03-27 10:55:13 +08:00
James Chen 7d04254855 issue #1056: Updated some files. 2012-03-26 22:37:09 +08:00
James Chen 85c13998ee issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest. 2012-03-26 16:46:23 +08:00
James Chen c5d0b1ca6f issue #1056: Updated ParticleTest. 2012-03-22 18:29:07 +08:00
James Chen 35d93328b9 issue #1056: 1.Fixed a bug of double delete TouchDispatcher.
2. Modified the last parameter of glDrawElements. It will cause crash on some devices if the last parameter which means Indices's pointer is zero.
2012-03-21 21:53:03 +08:00
James Chen 6ce06bd906 issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost. 2012-03-20 15:04:53 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00