James Chen
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d01f1277af
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optimize data struct.
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2012-04-14 19:11:57 +08:00 |
James Chen
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6823704a46
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fixed #1138: Fixed a memory leak in CCTextureCache::addPVRImage.
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2012-04-10 18:17:08 +08:00 |
James Chen
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baa27540a0
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Updated the implementation of ccc4f. Initialize the ccResolutionType resolution variable in CCTextureCache::addImage.
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2012-04-09 09:55:06 +08:00 |
minggo
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355e27dada
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merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
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2012-04-08 14:16:29 +08:00 |
James Chen
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bb4d7c2f88
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issue #1056: Updated some files for ios platform. Added some 'TODO'.
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2012-03-21 10:36:20 +08:00 |
James Chen
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6ce06bd906
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issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
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2012-03-20 15:04:53 +08:00 |
James Chen
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aefdb852a2
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issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
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2012-03-14 14:55:17 +08:00 |
dumganhar
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1e807d00c3
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fixed #967: fixed PVR Textures can not be reloaded after GL context lost on android.
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2012-02-07 11:18:39 +08:00 |
minggo
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babbd64f0d
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Merge pull request #691 from winbinar/master
fixed #626: Fix bug #626
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2012-02-05 23:00:31 -08:00 |
dumganhar
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f6d6d0dd49
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fixed #965: Remove some dynamic_cast callings since selector_protocol.h was removed
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2012-02-02 17:46:45 +08:00 |
winbinar
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231446a8a5
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Update cocos2dx/textures/CCTextureCache.cpp
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2012-01-30 07:10:49 +02:00 |
winbinar
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910ded54c5
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Update cocos2dx/textures/CCTextureCache.cpp
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2012-01-30 07:10:19 +02:00 |
dumganhar
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a773e4fb96
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move SelectorProtocol to CCObject
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2012-01-08 21:03:16 +08:00 |
dumganhar
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20b6257198
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fixed #928:change 'vt->m_PixelFormat = CCTexture2D::defaultAlphaPixelFormat();' to 'vt->m_PixelFormat = tt->getPixelFormat();'
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2011-12-29 16:00:36 +08:00 |
dumganhar
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025258d21d
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fixed #928: save pixelformat for each texture, restore the pixelformat after entering foreground
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2011-12-29 15:05:38 +08:00 |
minggo
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12237cf288
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fixed #911: add some comment
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2011-12-22 16:29:25 +08:00 |
minggo
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7422a424da
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fixed #911: make CCTextureCache::addUIImage() work ok when key is null
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2011-12-22 16:26:56 +08:00 |
minggo
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a96285b617
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fixed #923: init iamge type and refactor a little codes
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2011-12-22 15:38:31 +08:00 |
minggo
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a0fe048f11
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fixed #923: cache texture with correct image type
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2011-12-22 10:48:54 +08:00 |
minggo
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15fca8b4b4
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issue #892: use RTTI instead of selectorRetain() and selectorRelease()
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2011-12-15 10:26:31 +08:00 |
minggo
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f0e80b32f4
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fixed #854: cache texture on android
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2011-12-01 17:04:56 +08:00 |
minggo
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8fd6a7298f
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issue #854: fix warning
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2011-11-28 10:12:31 +08:00 |
minggo
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842c64486e
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issue #854: remove unneeded code
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2011-11-25 16:16:37 +08:00 |
minggo
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77b830b36b
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issue #854: use semaphore instead of condition because the condition may lose message
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2011-11-25 16:14:06 +08:00 |
minggo
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7e61ce7d67
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issue #781: add audio functions on linux
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2011-11-25 10:48:05 +08:00 |
minggo
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bc60ed7856
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issue #854: optimize CCTextureCache::addImageAsync()
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2011-11-22 16:47:24 +08:00 |
minggo
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efa9275d7f
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save the codes for testing
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2011-11-21 12:04:21 +08:00 |
minggo
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522386a6b7
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issue #854: pthread work ok on iOS
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2011-11-18 09:55:47 +08:00 |
minggo
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81b8fc0ce8
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fixed #854: fix a bug of CCTextureCache
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2011-11-17 14:34:41 +08:00 |
minggo
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cb75465913
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issue #854: add test case for CCTextureCache
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2011-11-17 10:10:13 +08:00 |
minggo
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cc79e533a3
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issue #854: add pthread for win32 and implement CCTextureCache::addImageAsync()
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2011-11-16 11:04:29 +08:00 |
minggo
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2c14402107
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fixed #776: merge pull request and remove unneeded codes
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2011-10-28 09:46:19 +08:00 |
laschweinski
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e53649ccaa
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add a member function to get key string of a texture.
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2011-10-22 19:39:31 +08:00 |
minggo
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2b2405e2dc
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fixed #750: add comment
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2011-10-13 10:56:02 +08:00 |
minggo
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aaa16b4a4f
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fixed #750: change the key to full path, because retrieve it use full path
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2011-10-13 10:54:22 +08:00 |
moadib
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a8d87a9976
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Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
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2011-08-17 17:26:26 +04:00 |
RongHong
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5f08bb24fe
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Merge branch 'master' into 608
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2011-08-05 10:59:40 +08:00 |
RongHong
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c1fdf9afb5
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issue #608 rendertexture disappears after going to background
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2011-07-28 17:32:09 +08:00 |
natural-law
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d4db9eb566
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fixed #636, Modify the implementation of method CCTextureCache::textureForKey().
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2011-07-28 15:08:07 +08:00 |
Leon
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5f1f63dabf
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fix: passing std::string object to CCLOG
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2011-07-20 08:52:29 +08:00 |
Walzer
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bc44855091
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issue #536, integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet.
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2011-07-19 15:14:59 +08:00 |
minggo
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0d80326392
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fixed #564: upgrade textures to 1.0.0-rc3
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2011-07-05 10:47:25 +08:00 |
natural-law
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d892872d2f
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fixed #552, Treat the parameter of method CCTextureCache::removeTextureForKey() as relative path.
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2011-07-01 09:32:15 +08:00 |
Marat Yakupov
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14c43f4246
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changed postfix increment of iterators to prefix increment
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2011-06-21 09:30:03 +04:00 |
liswei
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1591c7edc8
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fixed #512 fix warnings in /Wall flag
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2011-06-10 17:51:37 +08:00 |
natural-law
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1af4aa1138
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[android] fixed #374,Modify the approach of cache the textures when EGL rendering context lost.
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2011-04-06 16:29:58 +08:00 |
yangws
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ba68a5b966
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fixed #439 test OK.
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2011-03-29 17:32:52 +08:00 |
yangws
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041953151a
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issue #439 CCFileData and imageWithImageFile modified on win32.
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2011-03-29 11:41:44 +08:00 |
natural-law
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28a940ab57
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issue #434,refactor class CCFileUtils on win32 and wophone.
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2011-03-26 13:52:33 +08:00 |
walzer
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81fa070125
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fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |