Ricardo Quesada
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2c068cd1f5
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Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
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2014-08-29 12:55:14 -07:00 |
Ricardo Quesada
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c149bfca00
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Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
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2014-08-29 12:54:24 -07:00 |
minggo
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826e1018cb
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fix conflict
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2014-08-29 16:55:09 +08:00 |
Huabing.Xu
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8e51377f2d
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fix primitive draw error
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2014-08-29 16:00:04 +08:00 |
minggo
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3679d66c8e
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remove unneeded includes
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2014-08-29 15:39:52 +08:00 |
Huabing.Xu
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528f4b5c0c
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fix TextureAtlas drawNumberofQuads bug
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2014-08-29 10:06:44 +08:00 |
Ricardo Quesada
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3dda35b4ef
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Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
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2014-08-27 16:31:57 -07:00 |
minggo
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04bfbdd5a1
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fix conflict
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2014-08-27 13:50:01 +08:00 |
yangxiao
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26f7345693
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2d cull only for default camera
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2014-08-27 12:09:23 +08:00 |
minggo
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b9c51e6994
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remove unneeded codes
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2014-08-26 18:19:28 +08:00 |
minggo
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e7050486d3
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fix conflict
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2014-08-24 18:56:51 +08:00 |
minggo
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030f80a257
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one static library for c++ and another one for lua-binding
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2014-08-24 03:52:51 -07:00 |
minggo
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0701fe1dfb
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Merge pull request #7853 from super626/v3
Better reskin model support
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2014-08-22 19:18:47 +08:00 |
yangxiao
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1db3d14896
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reset bone number to 60, put test in alphabetical order
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2014-08-22 16:06:36 +08:00 |
yangxiao
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6ff2aa2755
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change skin joint count to 40
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2014-08-22 15:00:34 +08:00 |
lvlong
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d00bcbccb0
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add texture coord2-7
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2014-08-21 18:14:24 +08:00 |
minggo
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2afbc7a698
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fix warnings
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2014-08-21 16:21:23 +08:00 |
yangxiao
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bd4aec4bcd
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support multi-attribs
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2014-08-20 18:20:19 +08:00 |
lvlong
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43bc54b134
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delete empty line
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2014-08-18 20:28:59 +08:00 |
lvlong
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7311d5139b
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add VERTEX_ATTRIB_TEX_COORD1
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2014-08-18 18:02:58 +08:00 |
Huabing.Xu
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5e7b75c5c7
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fix android background and foreground crash for primitive
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2014-08-15 14:05:17 +08:00 |
yangxiao
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6ce3b5c20a
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add mirror test
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2014-08-13 17:38:16 +08:00 |
Huabing.Xu
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6cf2e7d091
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add CC_DLL for primitive classes
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2014-08-12 11:56:21 +08:00 |
Huabing.Xu
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1145859d38
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remove commented codes
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2014-08-12 11:44:06 +08:00 |
Huabing.Xu
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c1a71453d5
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Merge branch 'v3_renderPrimitive' into v3
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2014-08-11 14:39:16 +08:00 |
Huabing.Xu
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be4bcf7c36
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add init value for flag
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2014-08-08 13:47:50 +08:00 |
Huabing.Xu
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e7e94ffe70
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add const constrain for getVertexData() and getIndexData()
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2014-08-07 17:59:36 +08:00 |
Huabing.Xu
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274140fbf8
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linux work now
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2014-08-07 02:35:04 -07:00 |
Huabing.Xu
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9891f438ba
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change copyright
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2014-08-07 15:53:20 +08:00 |
Huabing.Xu
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ba2ae6826c
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Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive
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2014-08-07 15:36:41 +08:00 |
Huabing.Xu
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9978065d00
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Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_renderPrimitive
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2014-08-07 15:13:47 +08:00 |
Huabing.Xu
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16842b4a69
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android work now, add shadowBuffer to recreate VBO
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2014-08-07 14:15:49 +08:00 |
martell
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75911658aa
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Make CMake More Robust
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2014-08-06 15:43:19 +01:00 |
Huabing.Xu
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64c2ede765
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IOS work now
reset binding buffer to 0 after drawing
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2014-08-06 15:46:35 +08:00 |
Huabing.Xu
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b1954ef516
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clean up primitive code
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2014-08-05 17:49:35 +08:00 |
Huabing.Xu
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01b69c9e4f
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Merge branch 'v3' into v3_migrateFastTMX
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2014-08-05 17:30:11 +08:00 |
Huabing.Xu
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7fbd81aeca
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add NORMAL, BLEND_WEIGHT, BLEND_INDEX flag to be correspondent to GLProgram::VertexAttrib
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2014-08-05 15:15:17 +08:00 |
Huabing.Xu
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56551e6787
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fast_tmx migrate to primitive command
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2014-08-05 15:08:01 +08:00 |
Huabing.Xu
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95a8b23d64
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fix draw bug in primitive when using indices
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2014-08-04 17:56:56 +08:00 |
Huabing.Xu
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a0d1b0dad8
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allow null index buffer when create primitive
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2014-08-04 17:21:23 +08:00 |
Huabing.Xu
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2dca0a4809
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remove IndexData class
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2014-08-04 17:00:08 +08:00 |
Huabing.Xu
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bbf11f5d06
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refactor vertex data
using vertex data in fast_tmx
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2014-08-04 16:08:54 +08:00 |
Huabing.Xu
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f269d7345e
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original version of PrimitiveCommand
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2014-08-01 14:46:35 +08:00 |
Huabing.Xu
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dfee337db1
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original version of Primitive
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2014-07-31 13:52:39 +08:00 |
Huabing.Xu
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99eed6a0be
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finish index data
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2014-07-30 15:51:41 +08:00 |
Huabing.Xu
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23406c6463
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Merge branch 'v3' into v3_renderPrimitive
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
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2014-07-30 15:09:25 +08:00 |
boyu0
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85b9765b8f
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Change Image::PVRImagesHavePremultipliedAlpha() to Image::setPVRImagesHavePremultipliedAlpha()
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2014-07-28 10:38:22 +08:00 |
boyu0
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34a8d26124
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Deprecate Texture2D::PVRImagesHavePremultipliedAlpha(), move Texture2D::PVRImagesHavePremultipliedAlpha() to Image.
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2014-07-25 18:19:04 +08:00 |
Huabing.Xu
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68894e622f
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add indexData
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2014-07-25 11:58:54 +08:00 |
Huabing.Xu
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a4cd61f30a
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compiles OK: raw version of vertex Index buffer, half version of vertex data
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2014-07-25 09:58:24 +08:00 |