Commit Graph

3744 Commits

Author SHA1 Message Date
James Chen 5b50baffd4 issue #1176: Updated ios project. 2012-04-19 15:03:41 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 84ffaf130a delete semicolon after NS_CC_BEGIN and NS_CC_END 2012-04-19 11:56:22 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 32b53623c7 Removed some unused folders regard to WOPHONE. 2012-04-19 10:52:53 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
James Chen a950238d1e updated some files. 2012-04-18 18:45:21 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen 5af2dded9c Merge pull request #851 from dumganhar/iss1114_CCControlExt
fixed #1114: Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Some other changes as follows:
1. Exported some global variables of ccShader, e.g. ccPosition_uColor_frag
2. Added ShaderBlur test.
3. Added some resource files.
2012-04-17 23:20:41 -07:00
James Chen 42007ea71c deleted some unused codes. 2012-04-18 14:15:11 +08:00
James Chen e673bfae90 fixed #1114: Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources. 2012-04-18 13:58:24 +08:00
James Chen c501255a7a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1114_CCControlExt 2012-04-18 09:40:08 +08:00
James Chen f8dfe1fca0 issue #1114: Updated ShaderTest.Added ShaderBlur. 2012-04-17 18:31:31 +08:00
minggo 3f9e5822fd Merge pull request #850 from minggo/iss1139_screen_black
fix the bug that screen becomes black when backing to foreground on Android
2012-04-17 03:07:05 -07:00
minggo 4d2e2d7183 fixed #1139: remove unneeded codes 2012-04-17 18:03:48 +08:00
minggo 7750664f8b fixed #1139: re add preprocess macro 2012-04-17 18:01:15 +08:00
minggo cfdc5edf87 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black 2012-04-17 17:55:59 +08:00
minggo 04c0d794af fixed #1139: fix the bug that screen becomes black when backing to foreground on Android 2012-04-17 17:55:26 +08:00
James Chen 613ec741b8 Merge pull request #849 from dumganhar/iss1114_CCControlExt
issue #1114: Integrate CCControlExtension and implement corresponding tests.
2012-04-17 02:30:36 -07:00
James Chen 74690603cf issue #1114: Updated AUTHORS file. 2012-04-17 17:27:49 +08:00
James Chen 75da752aa9 issue #1114: fixed some memory leaks in CCControlExtension. 2012-04-17 17:14:59 +08:00
James Chen 14c10a470a Updated project configuration for android platform. 2012-04-17 16:41:07 +08:00
James Chen a215b037b2 fixed a bug in CCControlSwitch.cpp 2012-04-17 16:39:00 +08:00
James Chen 5ce950b961 fixed a memory leak in CCControl. 2012-04-17 16:37:04 +08:00
James Chen 0848e94efb Updated HelloWorld project configuration for ios platform. 2012-04-17 16:20:35 +08:00
James Chen 92e44f1c78 Updated ios project configuration. 2012-04-17 16:14:32 +08:00
James Chen 413bc3c343 Finished CCControlSwitch.Added CCActionTween. 2012-04-17 16:00:18 +08:00
James Chen d4f1dcfc44 finished CControlColourPickerTest.
moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen f5d640e3a7 Merge branch 'gles20_tmp' of https://github.com/dumganhar/cocos2d-x into gles20_tmp
Conflicts:
	tests/tests/ExtensionsTest/ControlExtensionTest/CCControlButtonTest/CCControlButtonTest.cpp
	tests/tests/ExtensionsTest/ControlExtensionTest/CCControlButtonTest/CCControlButtonTest.h
	tests/tests/ExtensionsTest/ControlExtensionTest/CCControlScene.cpp
	tests/tests/ExtensionsTest/ControlExtensionTest/CCControlScene.h
	tests/tests/ExtensionsTest/ExtensionsTest.cpp
2012-04-16 23:21:14 +08:00
James Chen 044729dab9 Updated CCControlExtension 2012-04-16 23:16:03 +08:00
James Chen ac6e263621 Updated CCControlExtension 2012-04-16 21:51:06 +08:00
James Chen 959acd556f first commit CCControlExtension. 2012-04-16 18:58:43 +08:00
James Chen 1fe71210ed Merge pull request #845 from dumganhar/gles20_optimize_data
fixed #1166: Added CCArray::arrayWithContentOfFile function.
2012-04-16 00:59:56 -07:00
James Chen 77919439bc fixed #1166: Added CCArray::arrayWithContentOfFile function. 2012-04-16 15:41:01 +08:00
James Chen 381b764da5 Merge pull request #844 from dumganhar/gles20_optimize_data
issue #1166: Improve CCString and CCArray, optimize CCDictionary.
2012-04-16 00:01:18 -07:00
James Chen 0af443a56f issue #1166: Checked whether memory is allocated successfully in CCString::initWithFormatAndValist function. 2012-04-16 14:27:49 +08:00
James Chen be129913a8 issue #1166: Updated the project configuration for VS2010, android, ios port. 2012-04-16 13:02:44 +08:00
James Chen a71e5be0d8 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
Conflicts:
	cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen 3a7fed9089 Merge pull request #843 from dumganhar/iss1165_gles20_jbyu
fixed #1165: merged pull request 842
add project for ios
fixed memory leak in CCGLProgram
add pixel format I8 in CCTexture2D
update Director.pkg for LuaCocos2d
2012-04-15 21:04:19 -07:00
James Chen 88951bfeec fixed #1165: Close retinaDisplay for HelloWorld by default. Removed ENABLE_ALL_SHADER macro. Fixed some issues in CCSprite.cpp. 2012-04-16 12:00:35 +08:00
James Chen 9ace0d2fdc Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios. 2012-04-16 10:57:37 +08:00
Phenix Yu ebc7106164 Merge branch 'gles20' of https://github.com/jbyu/cocos2d-x into gles20 2012-04-15 15:46:16 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
phenix.yu 5d9c44f897 add project for iOS 2012-04-14 18:19:30 +08:00
Phenix Yu 61a7ca71c5 fixed getContentSize pass by reference issue
update project setting for release mode
2012-04-14 17:13:38 +08:00
James Chen b780edde7a By Default, we enable VAO support for ios and win32 and disable it for other platforms. 2012-04-13 18:18:47 +08:00
minggo e6d7887a8d Merge pull request #841 from dumganhar/gles20
fixed #1164: 1. Add the render mode which uses VBO without VAO for CCParticleSystemQuad.
2012-04-13 02:38:23 -07:00
James Chen 3c0653ffa7 fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
minggo 74c7c0d356 Merge pull request #840 from minggo/iss1156_director
synchronize CCDirector
2012-04-12 23:19:27 -07:00