James Chen
5b50baffd4
issue #1176 : Updated ios project.
2012-04-19 15:03:41 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
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with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
4068be84e9
Refactored project folders.
2012-04-19 11:46:08 +08:00
James Chen
32b53623c7
Removed some unused folders regard to WOPHONE.
2012-04-19 10:52:53 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
minggo
cfdc5edf87
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black
2012-04-17 17:55:59 +08:00
minggo
04c0d794af
fixed #1139 : fix the bug that screen becomes black when backing to foreground on Android
2012-04-17 17:55:26 +08:00
James Chen
0848e94efb
Updated HelloWorld project configuration for ios platform.
2012-04-17 16:20:35 +08:00
James Chen
a71e5be0d8
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
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Conflicts:
cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen
88951bfeec
fixed #1165 : Close retinaDisplay for HelloWorld by default. Removed ENABLE_ALL_SHADER macro. Fixed some issues in CCSprite.cpp.
2012-04-16 12:00:35 +08:00
James Chen
9ace0d2fdc
Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios.
2012-04-16 10:57:37 +08:00
Phenix Yu
e623cd6357
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts:
cocos2dx/include/CCTexture2D.h
cocos2dx/include/ccMacros.h
cocos2dx/textures/CCTexture2D.cpp
lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
Phenix Yu
61a7ca71c5
fixed getContentSize pass by reference issue
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update project setting for release mode
2012-04-14 17:13:38 +08:00
minggo
9bbac0d33d
issue #1156 : remove unneeded macros and functions
2012-04-13 11:45:41 +08:00
minggo
028cf7874e
issue #1156 : remove unneeded macros and functions
2012-04-13 11:22:17 +08:00
minggo
7cf16dbb32
Merge pull request #836 from minggo/touch_case
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fix TouchesTest crashed on Android and iOS
2012-04-12 18:47:41 -07:00
minggo
3fbfeeb7e8
fixed #1142 : fix TouchesTest crashed on Android and iOS
2012-04-13 09:45:31 +08:00
Phenix Yu
b8e6d9c589
fixed memory leak from CCGLProgram.cpp
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enable retina for win32
2012-04-11 11:15:53 +08:00
James Chen
2b5af66974
updated win32 projects configuration release version.
2012-04-10 23:09:58 +08:00
Phenix Yu
a05757f741
update for msvc2010
2012-04-09 00:10:12 +08:00
James Chen
8ef5e4ae3b
issue #1056 : Update the configuration of ios project.Sort the the project folder.
2012-03-21 11:07:31 +08:00
James Chen
02ae04c1d6
issue #1056 : Modified the configuration of ios project.
2012-03-21 10:41:21 +08:00
James Chen
321771a7ea
issue #1056 : Added gles2.0 support for ios platform.
2012-03-21 10:05:23 +08:00
minggo
74aaf4c6ca
issue #1056:gles20 runs ok on android
2012-03-20 16:10:12 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
minggo
7890333505
fixed #721 : cocosdenshion can play local file on android
2012-03-06 16:56:30 +08:00
Walzer
80fca3df67
Update HelloWorld/android/jni/helloworld/main.cpp
2012-03-02 17:02:09 +08:00
James Chen
d3dedd19f2
fixed #995 : Modify project configure for marmalade port after adding extension support and refactor resource folder.
2012-03-01 17:38:31 +08:00
James Chen
dfd5adb3bd
fixed #994 : add support for bbndk2.0 on blackberry platform.
2012-03-01 16:52:17 +08:00
James Chen
7daeb5cd86
fixed #984 : Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler.
2012-02-28 14:59:46 +08:00
James Chen
6d97e3e381
fixed #972 : update ios project configures.
2012-02-16 11:48:09 +08:00
James Chen
2c599d31b5
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
2012-02-15 17:02:47 +08:00
James Chen
ac98d22367
update ios project configures for ios, and modify xcode4's template
2012-02-15 16:59:47 +08:00
James Chen
e1413dff5e
update linux project configure
2012-02-15 15:57:09 +08:00
James Chen
a2a5af3348
update bada and qnx project settings
2012-02-15 13:52:41 +08:00
James Chen
3422696145
1.modify some project setting for bada
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2.rename some files
2012-02-14 22:35:51 +08:00
James Chen
f8ff388e8d
rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo
e75dbf2bd9
Merge pull request #724 from minggo/iss957_text_input
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fixed #957 : avoid to go to background when inputting test
2012-02-14 00:07:51 -08:00
minggo
fd9f73f43e
fixed #957 : avoid to go to background when inputting test
2012-02-14 16:02:41 +08:00
James Chen
c3d23a7923
issue #972 : Modify project setting for all platforms. Use new icons for ios template.
2012-02-14 15:13:54 +08:00
minggo
63679ab9f4
remove unneeded file
2012-02-10 14:35:02 +08:00
minggo
6ae40fc12f
fixed #971 : build cocos2dx as static lib
2012-02-10 10:31:56 +08:00
minggo
ee08c4629e
Merge pull request #714 from minggo/ndk_module
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fixed #970 : use modules in the android ndk build
2012-02-07 19:16:01 -08:00
minggo
52de292e20
fixed #970 : use modules in the android ndk build
2012-02-08 11:14:47 +08:00
minggo
29c18c67ca
Merge pull request #712 from minggo/ndk_module
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Use modules in the Android NDK build
2012-02-06 22:36:45 -08:00
minggo
9249328afb
fixed #970 : use modules in the Android NDK build
2012-02-07 14:34:30 +08:00
minggo
a7c96b5371
fixed #954 : correct accelerometer data when set orientation to portrait in tablet
2012-02-07 10:19:40 +08:00
minggo
5e39489c71
fixed #947 : fixed a closed loop
2012-02-01 18:18:31 +08:00
minggo
7b67c04f2f
fixed #964 : compute correct height of a charactor
2012-02-01 18:04:12 +08:00