James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
a71e5be0d8
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
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Conflicts:
cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
Phenix Yu
e623cd6357
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts:
cocos2dx/include/CCTexture2D.h
cocos2dx/include/ccMacros.h
cocos2dx/textures/CCTexture2D.cpp
lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen
d01f1277af
optimize data struct.
2012-04-14 19:11:57 +08:00
Phenix Yu
61a7ca71c5
fixed getContentSize pass by reference issue
...
update project setting for release mode
2012-04-14 17:13:38 +08:00
minggo
4c61035231
return correct content size
2012-04-08 22:37:58 +08:00
minggo
75d6972da8
remove unneeded macros
2012-04-08 14:26:50 +08:00
minggo
355e27dada
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
James Chen
bb4d7c2f88
issue #1056 : Updated some files for ios platform. Added some 'TODO'.
2012-03-21 10:36:20 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
minggo
01cf5793ad
fixed #922 : rename CCTexture2D::setPVRImagesHavePremultipliedAlpha() and change it to a static method
2011-12-20 14:59:15 +08:00
laschweinski
606c8803bc
modified: CocosDenshion/Linux/FmodAudioPlayer.cpp
...
modified: CocosDenshion/Linux/FmodAudioPlayer.h
deleted: HelloWorld/AppDelegate.cpp
deleted: HelloWorld/AppDelegate.h
deleted: HelloWorld/HelloWorldScene.cpp
deleted: HelloWorld/HelloWorldScene.h
modified: cocos2dx/.cproject
modified: cocos2dx/actions/CCActionInstant.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: lib/android/Debug/libcocos2d.so
modified: lib/android/Release/libcocos2d.so
modified: lib/linux/Debug/libcocos2d.so
modified: lib/linux/Debug/libcocosdenshion.so
modified: lib/linux/Release/libcocos2d.so
modified: lib/linux/Release/libcocosdenshion.so
HelloWorld/AndroidDebug/
HelloWorld/AndroidRelease/
HelloWorld/Classes/
HelloWorld/android/assets
HelloWorld/postCompiled.sh
cocos2dx/platform/third_party/linux/
installLinuxLib.sh
tests/Res/gui_close.WAV
2011-08-25 19:04:29 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
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Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
Walzer
bc44855091
issue #536 , integrate the CCTexturePVR to project, update from 0.99.5 to 1.0.0, compile successfully on ios & android. Haven't test on other platforms yet.
2011-07-19 15:14:59 +08:00
minggo
fe3aadf800
update to 1.0.0 07-12
2011-07-13 10:20:24 +08:00
minggo
0d80326392
fixed #564 : upgrade textures to 1.0.0-rc3
2011-07-05 10:47:25 +08:00
natural-law
1af4aa1138
[android] fixed #374,Modify the approach of cache the textures when EGL rendering context lost.
2011-04-06 16:29:58 +08:00
minggo
22b55eaf78
issue #418 : add copyright of original author to each file
2011-03-19 10:59:01 +08:00
minggo
47173778cc
fixed #409 : rename NSArray UIAlignment
2011-03-18 14:31:29 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
yangws
76ea63da7f
Change prefix CCX to ccx.
2011-01-27 17:07:36 +08:00
yangws
804dc4ef7c
Merge branch 'upto-0.99.5' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
...
Conflicts:
cocos2dx/platform/CCArchOptimalParticleSystem.h
cocos2dx/platform/win32/CCXBitmapDC.cpp
cocos2dx/proj.win32/cocos2d-win32.vcproj
2011-01-19 15:29:08 +08:00
yangws
79b711a758
move CCXBitmapDC from cocos2d/platform to platform_support.
2011-01-19 14:23:26 +08:00
yangws
67c0ad6332
add platform support project on win32.
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Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
natural-law
237042f7dd
fixed #309,App will not crash any more when surface re-created.
2011-01-10 17:54:44 +08:00
minggo
942d0233cf
fixed #290
2010-12-30 17:30:11 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Ming
416a319344
fixed #203
2010-11-13 03:34:49 +00:00
Ming
6062cf1558
issue #202
2010-11-12 09:26:01 +00:00
Walzer
dad659641b
issue #171 , add @brief in class annotate
2010-09-29 01:44:57 +00:00
Walzer
01eb8da314
issue #171 , modify object-c code in annotate.
2010-09-28 04:14:12 +00:00
Walzer
5b82f4d468
issue #161,support *.jpg
2010-09-26 02:09:05 +00:00
Walzer
5fd1bf85b6
issue #121 , return bool in function init****
2010-09-04 04:02:52 +00:00
Walzer
3d91d1e58d
update to uphone-sdk-2010.08.26, which adds opengl headers
2010-08-31 08:53:25 +00:00
Walzer
bb04891ccb
issue $48, implement CCXBitmapDC
2010-08-16 07:02:17 +00:00
Walzer
c06cae617f
issue #41 , implement CCLabel,CCLabelAtlas
2010-08-11 10:09:10 +00:00
Walzer
e08807083c
issue #18 , debug, change description
2010-08-06 08:05:19 +00:00
natural-law
d661503528
issue #33
...
fix little bugs
2010-08-06 01:29:18 +00:00
Ming
76f62adf62
fixed #30 : change some header files to include
2010-08-04 08:45:00 +00:00
Walzer
14427a24d7
2010-08-04 07:46:12 +00:00
Ming
a324e38cb2
issue #21 : change INT32 to int, change UINT to unsigned int
2010-08-02 02:58:00 +00:00
Walzer
0783eddda4
issue #7 , implementations
2010-07-26 09:32:23 +00:00
Walzer
b34c778e79
issue #7 , remove unusable include in .h
2010-07-22 10:39:40 +00:00
Walzer
9934149257
issue #7 , change string to const char*
2010-07-22 03:15:25 +00:00
Walzer
59c7a734ba
issue #7 , implement .cpp
2010-07-21 09:40:10 +00:00
Walzer
2e5357dc30
issue #7 , change the include directory
2010-07-20 06:29:18 +00:00
Walzer
e0b4307d30
fixed #3 , CCAtlasNode complete, CCNode is short of Action
2010-07-19 08:45:53 +00:00
Walzer
aaf5b5859f
issue #7 : add CCTextureAtlas.h and implement CCTextureAtlas.cpp partly, add CCTextureCache.h
2010-07-16 06:15:06 +00:00