Commit Graph

125 Commits

Author SHA1 Message Date
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 84ffaf130a delete semicolon after NS_CC_BEGIN and NS_CC_END 2012-04-19 11:56:22 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen 3c0653ffa7 fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
James Chen b4d74700e4 Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
Conflicts:
	tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
minggo 86b13a64c4 CCFileUtils::fullPathFromRelativePath() works correct 2012-04-08 14:52:47 +08:00
minggo 9e62841adb fixed #1089: win32 support ipad, new ipad 2012-04-08 14:29:16 +08:00
minggo 29be687f0b merge commit 0e8a8c04a21b7e96a7386237d0e4e4eef2269c89 2012-04-08 14:28:07 +08:00
minggo 355e27dada merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86 2012-04-08 14:16:29 +08:00
James Chen df58a09255 Update:
1. init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
2. Add CCAssert in ccArrayRemoveObjectAtIndex.
3. Use new method to allocate CCDirector.
2012-04-05 18:53:53 +08:00
James Chen 3475108953 issue #1056: Updated Android.mk, fixed a bug in CCImage.h. 2012-03-27 13:48:14 +08:00
James Chen 35d93328b9 issue #1056: 1.Fixed a bug of double delete TouchDispatcher.
2. Modified the last parameter of glDrawElements. It will cause crash on some devices if the last parameter which means Indices's pointer is zero.
2012-03-21 21:53:03 +08:00
James Chen f529bcd659 issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector. 2012-03-21 17:35:20 +08:00
minggo 645d561276 fixed #737: remove view id 2012-03-08 12:40:27 +08:00
James Chen cb1f94df47 revert CCFileUtils::getFileData method. 2012-03-05 09:55:50 +08:00
James Chen 347a8294ac fixed #1007: Allocate one more byte of '\0' to terminate string in CCFileUtils::getFileData. 2012-03-03 12:24:02 +08:00
James Chen dfd5adb3bd fixed #994: add support for bbndk2.0 on blackberry platform. 2012-03-01 16:52:17 +08:00
minggo b0b6b85a79 fixed #946: HD image for both retina and normal 2012-02-16 10:47:16 +08:00
Wartortle aa06de2fb3 Second half of commit for adding Accelerometer simulation to Win32. 2012-02-06 11:38:53 +00:00
Wartortle ffc4457991 On Win32 platform, there's now support for simulating the Accelerometer
using the up/down/left/right/comma/period keys.
2012-02-06 11:29:28 +00:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
minggo 50a2e2d5e9 Merge pull request #574 from minggo/iss854_pthread
remove unneeded files
2011-11-17 18:59:03 -08:00
minggo 5d8043ce7e issue854: remove unneeded files 2011-11-18 10:54:36 +08:00
minggo a7d6c90adb Merge pull request #571 from jbyu/master
fix memory-leak for lua engine
2011-11-17 18:53:14 -08:00
minggo 522386a6b7 issue #854: pthread work ok on iOS 2011-11-18 09:55:47 +08:00
Phenix Yu 786feb6a8d Merge remote-tracking branch 'remotes/upstream/master'
Conflicts:
	HelloLua/Classes/AppDelegate.cpp
	HelloLua/Resource/hello.lua
	HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
	HelloLua/win32/HelloLua.win32.vcproj
	HelloLua/win32/HelloLua.win32.vcxproj.filters
	cocos2dx/include/ccMacros.h
	cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
	lua/cocos2dx_support/LuaCocos2d.cpp
	lua/cocos2dx_support/LuaEngineImpl.cpp
	template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
	template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
	tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
moadib 5feee662e7 More simple and correct way to detect language for win32 application, also added detection of all languages contained in ccLanguageType enumeration .
Added support for detect russian language.
2011-10-12 09:32:59 +04:00
moadib 267cce29a9 Added testing ability for case when application enters background and returns in foreground on windows platform.
When application minimized applicationDidEnterBackground() called, when restored applicationWillEnterForeground().

Also break; forgotten in WM_KEYDOWN.
2011-09-22 13:11:51 +04:00
moadib 0ad5ec3557 fixed typo for win32 keypad testing ability 2011-09-22 10:27:10 +04:00
moadib 5537ba7e9e Added keypad testing ability for windows platform. Shift+F1 emulated Back key pressing, and Shift+F2 emulated Menu key pressing 2011-09-21 16:21:11 +04:00
minggo f61fde764b fixed #703: refactor Accelerometer 2011-08-31 17:14:29 +08:00
Phenix Yu ed42bc388c fixed lua memory leak 2011-08-18 12:26:33 +08:00
liswei 70e19d7245 fixed #347 fixed 'AddFontResource' path error! 2011-08-08 10:32:21 +08:00
minggo 76da5f2e84 fixed #656: remove unneeded methods & android can let user set resource path 2011-08-04 17:19:58 +08:00
liswei bbc4bbeb6c issue #347 lost [] in 'delete array' 2011-08-04 13:47:21 +08:00
liswei 897dd54b12 fixed #347 add ttf support in win32 2011-08-04 11:23:59 +08:00
yangws 59f37ddb5d fixed #526 Wrap glScissor in CCEGLVIew::setScissorInPoints. 2011-06-27 10:55:45 +08:00
natural-law 49a4481473 fixed #323, Remove the #include <map> in CCApplication_win32.cpp. 2011-06-21 12:01:59 +08:00
natural-law 960ef65f53 fixed #323, Modify the implement of getCurrentLanguage method on win32. 2011-06-21 11:58:10 +08:00
natural-law fae0498b3c Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-06-17 10:49:25 +08:00
natural-law cfee246959 fixed #323, Add an interface to get the current language. 2011-06-17 10:49:02 +08:00
yangws 19eaefab72 CCImage_win32 hasn't release font resource in Destructor. 2011-06-16 10:55:57 +08:00
liswei 1591c7edc8 fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
unknown 97142d4a59 Use GetCurrentDirectory instead GetModuleName in CCFileUitls_win32.cpp and compile OK on vs2010 2011-05-19 21:11:29 +08:00
unknown b940676cab Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into 489 2011-05-19 20:55:39 +08:00
natural-law 0466166935 [win32] fixed #492, Consider the path separated by '\' in function CCFileUtils::fullPathFromRelativeFile(). 2011-05-16 17:13:15 +08:00
yangws aba77f4cae issue #489 modified for vs2008. 2011-05-13 14:13:30 +08:00
minggo e14040730b fixed #455: release CCUserDefault at end & fix a bug when the user delete CCUserDefault carelessly 2011-05-06 17:46:19 +08:00
minggo 2c0bd49513 issue #455: CCUserDefault ok on win32 & Android 2011-05-06 15:31:51 +08:00