pandamicro
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e0e5ae9d99
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Merge pull request #12924 from liamcindy/SkyBox_3.7.1
update for Game3DNodeReader & UserCameraReader
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2015-07-22 15:34:18 +08:00 |
Liam
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d8155a20ae
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update for code format
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2015-07-22 14:11:20 +08:00 |
Liam
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c61e09a9e7
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update for reader
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2015-07-13 10:29:22 +08:00 |
XiaoFeng
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92d78efce0
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Fix percentage setting won't effect when UISlider's background resource set to null
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2015-07-10 17:00:16 +08:00 |
Liam
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e50fc4f184
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merge code
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2015-07-09 17:12:48 +08:00 |
pandamicro
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893d39c543
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Merge pull request #12737 from chengstory/FixReaderBug
Fix cocos reader bug.
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2015-07-09 10:33:45 +08:00 |
Liam
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c6ebaa19ec
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add scene 3d test
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2015-07-09 10:19:07 +08:00 |
zhangcheng
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0862d313b2
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Fix cocos reader bug.
Fixes child nodes can't be rendered when particle and TiledMap as parent and their resource have been removed from disk.
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2015-07-08 16:13:38 +08:00 |
XiaoFeng
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9a6ffd8904
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Add bug test for PageView layout & CCNodeDraw::onDrawGLLine
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2015-07-07 09:54:42 +08:00 |
Liam
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51993d5733
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update for reader
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2015-07-06 16:14:41 +08:00 |
Liam
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fff4e2f34c
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update for reader
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2015-07-06 14:05:06 +08:00 |
Liam
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64b8660873
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update for skybox reader
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2015-07-03 17:52:42 +08:00 |
andyque
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0c1ee8b26a
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fix studio json reader percentage mode bug
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2015-06-25 16:14:22 +08:00 |
pandamicro
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ac138a3287
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Merge pull request #12474 from xiaofeng11/v3_xiaofeng
Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
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2015-06-23 16:27:32 +08:00 |
andyque
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70b709f4a8
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fix rapidjson assert error
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2015-06-23 13:54:11 +08:00 |
XiaoFeng
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375e80bd70
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Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
Update easing default speed
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2015-06-23 11:31:16 +08:00 |
zhangcheng
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1c983f1f39
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GBKToUTF8
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2015-06-17 13:16:06 +08:00 |
XiaoFeng
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8d19ea7320
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Fix when button set to disabled mode and won't have a disable texture will cause simulator won't show button in disabled gray mode
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2015-06-12 15:47:34 +08:00 |
pandamicro
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8e3e928efd
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Merge pull request #12040 from geron-cn/v3
fix bug: fix actiontimeline can not step to last frame when loop play
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2015-06-11 14:36:08 +08:00 |
XiaoFeng
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20a6151f4c
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Fix indent
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2015-06-09 17:40:42 +08:00 |
XiaoFeng
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f6083f3490
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Fix issue 10258 & 10408
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2015-06-09 14:38:48 +08:00 |
zhangcheng
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8d3d3a0348
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1, Add onAdd and onRemove function to replace onEnter and onCancel used in onAdd and onRemove of ComponentContainer.
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2015-06-04 14:06:31 +08:00 |
Dale Stammen
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9ee4b4af1e
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Merge branch 'v3' into v3-winrt-audio
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2015-05-27 11:54:21 -07:00 |
anniruddh.koppal
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4501a53cfa
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Added MP3 support to simple audio engine
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2015-05-27 10:57:26 -07:00 |
子龙山人
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e044b1ab11
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Merge pull request #11785 from geron-cn/fixbug
fix crash when run TestTimelineFrameEvent in cpp-test
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2015-05-27 16:28:13 +08:00 |
geron-cn
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c19adbdc3c
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fix bug: fix actiontimeline can not step to last frame when loop play
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2015-05-27 10:24:50 +08:00 |
andyque
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c668001e73
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fix assert failure of NinePatchImageParser and rapidjson
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2015-05-26 17:20:10 +08:00 |
andyque
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81d562803b
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upgrade rapidjson to 1.0.2
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2015-05-25 11:43:03 +08:00 |
XiaoFeng
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e94bcbd28c
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Remove missing resource label from all UI widget
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2015-05-22 18:21:59 +08:00 |
XiaoFeng
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be20666b65
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Fix ArmatureAnimation crash
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2015-05-18 12:08:26 +08:00 |
geron-cn
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3e0b0a0feb
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fix crash when run TestTimelineFrameEvent in cpp-test
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2015-05-11 23:04:26 +08:00 |
Vladislav Kaplun
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f67b4761da
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Fix a logical bug that may wrong behavior
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2015-05-11 15:15:00 +03:00 |
Dale Stammen
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351a898a70
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removed CC_PLATFORM_WP8
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2015-05-08 09:19:13 -07:00 |
Ricardo Quesada
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10b71464a7
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No throws in cocos2d-x code
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2015-05-05 17:17:41 -07:00 |
Vladimir Timofeev
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2d8c687d6e
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Fix the Frame class:
* Field initialization order (warning in Xcode)
* Make conditions with && and || more readable for programmers (warning in Xcode)
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2015-05-01 11:51:20 +03:00 |
XiaoFeng
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9d0741544c
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Fix a logical bug that may cause null pointer been used
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2015-04-29 15:58:44 +08:00 |
XiaoFeng
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49b465f0f4
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Fix wrong shadow & outline color bug for text component
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2015-04-29 10:46:23 +08:00 |
XiaoFeng
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27e3dce628
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Fix simulator crash when miss some armature resource
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2015-04-28 11:54:36 +08:00 |
XiaoFeng
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28264c0742
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Fix simulator crash when add animation under a user defined lua extension
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2015-04-27 17:42:20 +08:00 |
minggo
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1f5e5b5058
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Merge pull request #11536 from xiaofeng11/v3
Update Node3DReader compatibility
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2015-04-22 10:25:49 +08:00 |
pipu
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fcd48ce2c3
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Reset method purge() definition.
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2015-04-21 18:16:38 +08:00 |
pipu
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04cde1c52c
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Modify that serialize base attribute for Node3DReader.
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2015-04-21 18:05:46 +08:00 |
Vladimir Perminov
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6ef1e7e3d0
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Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
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2015-04-20 12:56:43 +03:00 |
minggo
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15fe283c2e
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Merge pull request #11515 from xiaofeng11/v3
update compatibility for upgraded node3d come with 2.2.5 version
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2015-04-20 17:05:32 +08:00 |
pipu
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388e4b3a93
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Modify that parse position for Node3DReader.
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2015-04-20 15:56:36 +08:00 |
minggo
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8f88afa123
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Merge pull request #11510 from xiaofeng11/v3
Bug fix
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2015-04-20 15:50:44 +08:00 |
pipu
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4b320a1677
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Modify that parse text shadow and outline.
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2015-04-20 11:39:43 +08:00 |
Vladimir Perminov
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4c33050536
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Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
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2015-04-19 20:40:52 +03:00 |
pipu
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d1dcf3f620
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Modify that serialize attribute "Children".
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2015-04-16 13:58:01 +08:00 |
xiaofeng11
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a8fcaf4f4f
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Merge pull request #17 from geron-cn/xiaov3
fix actiontimeline step over frame when (noloop play && timespeed>1)
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2015-04-15 13:41:49 +08:00 |