Dhilan007
538c01e76e
label:support clip blank of upper and lower margin.
2014-03-24 14:16:27 +08:00
andyque
957eb9363e
fix win32 compile error
2014-03-20 13:42:09 +08:00
andyque
ca6851f114
fix warnings of font and RichText
2014-03-20 11:58:36 +08:00
Dhilan007
971b1dd557
Label:fixed text display incorrect when come to foreground on android.
2014-03-14 14:59:26 +08:00
Dhilan007
063bde51c3
fixed #4300:fixed Label:draw location and BBOX is incorrect.
2014-03-07 11:42:13 +08:00
Dhilan007
dfdf19daff
remove unused shader and also did adjust FontAtlas::getTexture
2014-03-05 16:51:16 +08:00
Dhilan007
23501b40aa
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 15:54:40 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Dhilan007
2ad81b0edb
closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture.
2014-02-18 14:30:51 +08:00
Dhilan007
df21bbf7df
1.remove unused code
...
2.reduce calculation amount.
3.reduces expenses of function calls
2014-01-22 14:57:11 +08:00
Dhilan007
697b0289c7
close #3805:fix wrap error and alignment error.
2014-01-21 17:55:49 +08:00
Ricardo Quesada
d0dbf34319
removes "include "cocos2d.h" from cocos2d files
2014-01-16 21:35:58 -08:00
walzer
64af0de648
update copyrights for 2014, in cocos/2d/ folder
2014-01-07 11:25:07 +08:00
Dhilan007
39280d55f3
new label:add support for distanceField
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PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Ricardo Quesada
ddb0111392
continue replacing `const char*` with `const std::string&`
...
This patch includes:
* Continue replacing `const char*` with `const std::string&` where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
Dhilan007
b8faaeba59
issus #2893:improve new label
2013-10-31 17:52:22 +08:00
Dhilan007
12db6a32ab
issues #2893 :
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1.Texture atlas are create on demand, based on the characters used in the label.
2.Create Quads (and not sprites) for each letter.
2013-10-31 10:49:37 +08:00
minggo
49d7bbd600
issue #2905 : remove sub folders except platform
2013-10-12 15:41:45 +08:00