Commit Graph

20 Commits

Author SHA1 Message Date
Dhilan007 c4d91f512d LabelAtlas:fixed display incorrect color.
MenuItem:using Label to replace LabelTTF.
2014-03-14 17:36:05 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
walzer 1ad14340bf issue #3627, remove Hungarian Notation in LabelAtlas 2014-01-09 14:26:34 +08:00
walzer 2d8fcb2c00 issue #3627, remove UICCLabelAtlas, add LabelAtlas::create() for GUI module 2014-01-09 12:40:51 +08:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
James Chen febc19ea8d Some warning fixes on linux. 2013-12-26 23:06:16 -08:00
boyu0 e07c4ffec1 Change NULL to nullptr, edit hungarian notation. 2013-12-18 17:47:20 +08:00
Ricardo Quesada a8c317bd83 getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual`  to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
James Chen be9bb6998b issue #2790: Deprecates Dictionary, Array, String, Integer, Bool, Float, Double classes.
Also renames Map::remove to Map::erase.
2013-12-11 18:08:06 +08:00
minggo fa7c97171b fix some warnings 2013-12-06 16:32:06 +08:00
minggo b67d567a79 replace long with int or ssize_t 2013-12-05 17:22:22 +08:00
boyu0 fb04c9e574 issue #2770: fix some warning 2013-11-13 11:22:34 +08:00
Huabing.Xu 6f1e98df34 Merge branch 'develop' of github.com:cocos2d/cocos2d-x into iss3025_TextureCache 2013-11-08 13:50:22 +08:00
Ricardo Quesada ffd4342548 Adds more strings
and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Huabing.Xu 99bcca0532 issue #3025: replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in cocos folder 2013-11-07 19:11:09 +08:00
Ricardo Quesada ddb0111392 continue replacing `const char*` with `const std::string&`
This patch includes:

* Continue replacing `const char*` with `const std::string&`  where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
Ricardo Quesada 555f3609c8 Uses `const std::string&`
... instead of const char*

* Because it is more robust
* and it is faster... yes faster.

It is faster because internally some of our classes use std::string
(like FileUtils and Dictionary) so converting back-and-forth from const
char * to std::string is very expensive.

It is faster to have everthing in std::string as soon as possible to
prevent further conversions.

There are still some parts of the code that require conversion, but
most of the code was converted.
2013-11-05 19:02:03 -08:00
Ricardo Quesada ba7ed6e578 Fixes some compiler warnings
The warnings are related to:

* 64-to-32-bit conversion
* shadow variables
2013-11-04 16:31:36 -08:00
minggo 95acb1b9e3 issue #2905: helloworld build ok on android 2013-10-14 14:01:00 +08:00
minggo 49d7bbd600 issue #2905: remove sub folders except platform 2013-10-12 15:41:45 +08:00