Commit Graph

46 Commits

Author SHA1 Message Date
minggo 04fd2b16b2 merge v3.13 back to v3 2016-08-29 11:57:13 +08:00
James Chen 86b8a633f3 Android arm64-v8a also uses Luajit. (#16352)
* Android arm64-v8a also uses Luajit.

* Updates external/config.json
2016-08-15 14:57:04 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
xpol 1e70fb5eb5 Remove include of cocos2d.h (#15435) 2016-04-18 15:09:21 +08:00
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Wenhai Lin 66b0a0e9b1 Adds `std::nothrow` to the `new` statements 2015-12-16 17:06:56 +08:00
WenhaiLin b77d04f593 Fixed link errors 2015-09-19 00:59:28 +08:00
pandamicro 89d81bd959 Merge pull request #12281 from lijinlong/v3
luabinding enumerateChildren bug
2015-09-14 22:32:56 +08:00
minggo 8326ed6535 add physics component 2015-09-08 09:54:01 +08:00
fusijie a799c99b1a fix setVertexAttribPointer luabinding 2015-08-18 11:46:45 +08:00
Jacky 3c5ab4f518 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
# Conflicts:
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-17 13:04:24 +08:00
samuele3hu 1b20e463d8 Update the Lua binding about the Polygon and update the test case. 2015-06-11 14:38:38 +08:00
lijinlong 370845a738 luabinding enumerateChildren bug
第一次调用enumerateChildren的回调时将lua handler释放了,下次再进入回调时报错,将handler释放提到enumerateChildren调用完成后
2015-06-10 17:15:01 +08:00
samuele3hu a20681aa21 Add Lua-bindings for NavMesh 2015-06-02 18:37:57 +08:00
samuele3hu 9934d73548 issue #12046: Add Lua bindings for material systems and related test cases. 2015-05-27 15:37:59 +08:00
samuele3hu 074216bef9 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
	tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
samuele3hu dec9acfd87 Give more detailed tips by adding function name for luaval_to_object and update the bindings-generator submodule 2015-05-20 10:26:54 +08:00
samuele3hu 8db62c82f8 Add Lua bindings for Physics3D and related test cases 2015-05-15 09:28:03 +08:00
samuele3hu 5819159889 Add Lua-bindings for SpritePolygon and related test case 2015-04-28 18:19:57 +08:00
samuele3hu a64e90d469 Update the related project setting for Luajit and related test cases 2015-04-06 22:41:34 +08:00
samuele3hu 5a5acc624a issue #10875: fix a lua bindings bug for GLProgram::setUniformLocationF32 2015-03-19 17:31:57 +08:00
yangxiao dd070e177e modify unproject 2015-02-27 10:20:32 +08:00
samuele3hu cd42806367 Fix the error of tolua_cocos2d_Mat4_decompose 2015-01-28 11:12:12 +08:00
samuele3hu 6208e9cba5 Add more test cases about 3D 2015-01-28 09:40:20 +08:00
samuele3hu c026aa82f9 Add CC_DEPRECATED_ATTRIBUTE flag 2015-01-14 15:09:37 +08:00
samuele3hu 951324a230 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_4_issue9820
Conflicts:
	cocos/scripting/lua-bindings/manual/3d/lua_cocos2dx_3d_manual.cpp
2015-01-14 13:58:12 +08:00
samuele3hu 1d94ae4302 issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes 2015-01-14 13:51:09 +08:00
SunLightJuly 4d2a425450 fixed typo 2015-01-13 01:02:04 +08:00
SunLightJuly 3a64d723de modified lua_cocos2dx_Node_setRotationQuat() to to support chain call 2015-01-12 15:21:21 +08:00
SunLightJuly a902df93c6 modified the manual binding files to support functions call chain 2015-01-12 15:12:01 +08:00
samuele3hu 58d946b578 issue #9796: Extract related physical auto-binding codes to manual-binding to add `CC_USE_PHYSICS` limit 2015-01-05 17:10:25 +08:00
yangxiao 04e273e245 bind setRotationQuat 2014-12-25 14:54:20 +08:00
samuele3hu 1da44b0897 Add more useful trace back info when got invalid arguments by calling functions 2014-12-01 15:53:41 +08:00
samuele3hu 222f2cbd51 Decrease the package size of lua_empty_test 2014-11-26 21:54:18 +08:00
samuele3hu 1195960ea7 Fix the bug in the tolua_cocos2dx_GLProgram_setUniformLocationF32 2014-10-20 10:22:44 +08:00
samuele3hu b4c91f0712 Update the related cocosstudio lua test cases 2014-10-16 15:51:01 +08:00
samuele3hu 115d81574c Add CameraTest、OBBTest and related lua bindings 2014-10-10 09:49:25 +08:00
samuele3hu 6b2acf88fc Modify CameraTest and update related lua-bindings files 2014-09-28 16:47:06 +08:00
samuele3hu e50eaf684f Add CameraTest and update related lua-bindings files 2014-09-28 14:31:58 +08:00
huangshiwu 8922121ed1 Deprecate DrawPrimitives and enhance DrawNode --make some modify 2014-09-12 07:33:34 +08:00
huangshiwu d9634057ab Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_drawnode_prbk 2014-09-11 16:41:54 +08:00
huangshiwu fb1d47900c Deprecate DrawPrimitives and enhance DrawNode 2014-09-11 15:39:56 +08:00
samuele3hu 6209530e66 Fix the error that number of params was judged wrong for lua bindings of EventListenerMouse::create 2014-09-05 09:39:43 +08:00
samuele3hu 8c2ab3a4e7 Add manual lua bindings for GLView::getAllTouches 2014-09-04 22:12:59 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
samuele3hu 9666f1ad7f Split luabindings module to some independent modules 2014-07-31 15:20:23 +08:00