Ricardo Quesada
62f1762ea9
Merge pull request #16165 from ricardoquesada/issue_16105_bis
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fix: stagger tilemaps hexa works as expected
2016-07-20 05:06:31 -07:00
Ce Zheng
35b848e842
fix label text formatter right alignment
2016-07-20 18:08:15 +09:00
James Chen
2e5626236b
Remove unused code in cocos/audio/openal
2016-07-20 14:49:39 +08:00
minggo
e19393fa23
Merge pull request #16123 from ricardoquesada/issue_15805
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Fix: not cransh on android when mapBuffer() is not present
2016-07-20 14:10:04 +08:00
Ricardo Quesada
b3218c1e58
fix: stagger tilemaps hexa works as expected
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Github issue #16105
2016-07-19 22:55:05 -07:00
James Chen
ddb25ca563
Uses std::chrono::steay_clock for calculating dt.
2016-07-20 12:43:40 +08:00
Ricardo Quesada
cd495f68ba
Fix: not cransh on android when mapBuffer() is not present
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more info:
https://www.khronos.org/registry/gles/extensions/OES/OES_mapbuffer.txt
add methods to check whether or not glMapBuffer exists
2016-07-19 21:00:50 -07:00
Ricardo Quesada
cc947737dd
Merge pull request #16160 from ricardoquesada/issue_16139
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fix: display FPS again on GLFW platforms
2016-07-19 19:19:31 -07:00
minggo
66e29ba82d
Merge pull request #16151 from mogemimi/fix-function-spelling
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Fix spelling for `getPolygonCenter` function
2016-07-20 09:56:51 +08:00
Ricardo Quesada
5f0c0163b3
fix: display FPS again on GLFW platforms
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Apparently GLFW stop emitting some events that creation time.
2016-07-19 18:26:14 -07:00
mogemimi
5bd2d74078
Fix spelling for `getPolygonCenter` function
2016-07-19 08:24:22 +09:00
mogemimi
60dbbde3eb
Fix misspelled enum: POLYGEN -> POLYGON
2016-07-18 19:10:07 +09:00
CocosRobot
cbcbeb96b3
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-18 06:20:59 +00:00
minggo
04ebd952a0
Merge pull request #16137 from yalab/cocosstudio_with_texturepacker
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Fixed to use cocosstudio LoadingBarReader with TexturePacker.
2016-07-18 14:14:49 +08:00
James Chen
15ef80e27d
[big refactoring] Audio latency fix for Android. Support to preload effects on Android now. ( #15875 )
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* Audio latency fix for Android. Support preload effects on Android now.
Squashed commits:
[b6d80fe] log fix
[a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache.
[4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume.
[398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp
[e3634e7] include stdlib.h for posix_memalign
[9004074] fixes setVolume logical error.
[c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time.
[0a4c1a8] Adds setLoop, setVolume, setPostion support for Track
[c35fb20] Fixed include.
[cdd9d32] Do mixing by ourself. (TO BE POLISHED)
[6447025] µ -> u since µ could not be shown on some android devices.
[97be0c6] Don't send a silence clip.
[c1607ed] Make linter.py happy.
[0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool.
[b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer
[80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED
[d9c62f1] underrun fix for PcmAudioPlayer.
[9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method.
[1519d2e] static variables
[19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider.
[e6b0d14] Updates audio performance test.
[fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method.
[e00a886] TBD: Pause & resume support for PcmAudioPlayerPool.
Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume.
But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module.
[9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels.
[3f18d05] Adds a strategy for checking small size of different file formats.
[753ff49] Adds performance test for AudioEngine.
[09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails.
[9dd4477] Using std::move for PcmData move constructor & move assignment.
[6ca3bcb] some fixes:
1) new -> new (std::nothrow)
2) break if allocate PcmAudioPlayer fails
3) renames 'initForPlayPcmData' to 'init'
4) PcmAudioPlayer destructor deadlock if 'init' failed
[54675b6] include path fix.
[a1903ca] More refactorings.
[19b9498] Makes linter.py happy. :)
[923c530] Fixes:
1) Avoid getFileInfo to be invoked twice
2) A critical bug fix for UrlAudioPlayer and adds detailed comments
3) __clang__ compiler option fix for AudioResamplerSinc.cpp.
[5ec4faf] minor fix.
[faaa0f3] output a log in the destructor of UrlAudioPlayer.
[9c20355] NewAudioEngineTest,TestControll crash fix.
[f114464] fixes an unused import.
[1dc5dab] Better algorithm for allocating PcmAudioPlayer.
[331a213] minor fix.
[e54084a] null -> nullptr
[f9a0389] Support uncache.
[89a364f] Removes unused update, and TODO uncache functionality.
[1732bf9] Supports AudioEngineImpl::setFinishCallback for android.
[43d1596] UrlAudioPlayer::stop fix.
[e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test
[5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy.
[8b554a3] Adds log while remove player from map.
[ed71322] If original file is larger than 30k bytes, consider it's a large audio file.
[fb1845a] Updates project.properties
[6f3839f] minor log output fix in AudioEngine-inl.cpp
[c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's.
[43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool.
[f5e63c9] Audio latency fix for Android. Support preload effects on Android now.
* Supports to loading audio files asynchronously.
* Crash fix for stop audio right after play2d.
* Minor fix for logic in AudioMixerController.cpp
* Adds missing files (CCThreadPool.h/.cpp).
* Minor fix for including.
* Minor fix for missing include <functional> in Track.h
* update license information in audio.h
* Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch.
* isSmallFile postion updated, fixes large audio file goto the checking logic of cache.
* std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead.
* fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices.
* namespace updated: cocos2d -> cocos2d::experimental
* Removes commented code in AudioMixerController.h/.cpp
* Removes unused code again, and fixes a memory leak of `Track` instance.
* Oops, namespace changed.
* Only outputs log in debug mode.
* Uses ALOGV for outputing logs in AudioEngine-inl.cpp
* const PcmData& -> PcmData for Track
* Fixes a protential crash in NewAudioEngineTest
* Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA
* Uses _ prefix for cocos code style instead of `m` prefix.
* Deletes AudioResamplerSinc related files.
* Bug fix from @minggo's reply on github.
* Don't need to invoke pause after in UrlAudioPlayer::prepare.
* Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
yalab
ef21e44d9c
Fixed to use cocosstudio LoadingBarReader with TexturePacker.
2016-07-17 16:30:17 +09:00
mogemimi
d931c62649
Fix typos in documentation comments
2016-07-16 04:18:40 +09:00
minggo
1544b8eed0
Merge pull request #16127 from mogemimi/add-missing-fclose
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Add missing fclose() to fix a possible bug caused by PR #16114
2016-07-15 18:32:33 +08:00
minggo
8b289d2385
fix bug that virtual button is not hidden after keyboard dismissed
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* fix compiling error with --android-studio
* hide virtual button after keyboard dismiss
* remove unneeded log
2016-07-15 18:25:48 +08:00
mogemimi
07d0b4412f
Add missing fclose() to fix a possible bug caused by PR #16114
2016-07-15 17:04:14 +09:00
minggo
38b3ab6853
Merge pull request #16114 from mogemimi/use-fstat-instead
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Use fstat instead of fseek and ftell for performance and portability
2016-07-15 15:39:22 +08:00
Ricardo Quesada
9166c28e75
Merge pull request #16101 from mtak-/glprogram_buffer_overflow_fix
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fix buffer over-read in CCGLProgram.cpp in memcmp call (Address Sanitizer...
2016-07-14 17:12:17 -07:00
Ricardo Quesada
1563d14447
Squashed commit of the following:
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commit c8349caeca6ff5ebacf497eaa986e71d5f1c2c0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 14 11:19:50 2016 -0700
fix: works with odd sized maps
commit da4cf8bc19c9cdab148d60e03a25ee9cc4292b66
Author: zhangbin <zhangbin@cocos2d-x.org>
Date: Wed Jul 13 13:45:57 2016 +0800
Add test case.
2016-07-14 11:21:24 -07:00
halx99
9e80526251
#Use std::string reference instead of char* for utils::findChild ( #16117 )
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* #Optimize, Use std::string reference instead of char* for utils::findChild
* Check Node::INVALID_TAG
* revert submodules
2016-07-14 13:52:30 +08:00
minggo
125b0601c3
Merge pull request #16091 from mtak-/data_clear_on_move
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fix leak in Data on move assignment
2016-07-14 11:40:19 +08:00
mogemimi
8b05476d45
Use fstat instead of fseek and ftell for performance and portability
2016-07-14 01:18:44 +09:00
minggo
261f1ef780
Merge pull request #16094 from stevetranby/patch-1
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Match parent's camera mask when adding child.
2016-07-13 16:33:17 +08:00
minggo
c5c846f6e1
Merge pull request #16107 from cezheng/fix/EaseExponentialOut_clone_crash
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fix crash in EaseExponentialOut::clone()
2016-07-13 16:32:48 +08:00
mogemimi
98cc48bc62
Add missing override keyword
2016-07-13 15:03:53 +09:00
Ce Zheng
cf18857206
fix crash in EaseExponentialOut::clone()
2016-07-13 14:28:04 +09:00
Ricardo Quesada
1824b21cb7
Merge pull request #16090 from ricardoquesada/issue_15566
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fixes issue #15566
2016-07-12 21:36:52 -07:00
minggo
8561e5f868
Merge pull request #16089 from mogemimi/avoid-double-promotion
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Use std::abs to avoid overhead of casting float to double
2016-07-13 12:01:20 +08:00
Ricardo Quesada
05a772115e
fixes issue #15566
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lua and javascript for arm64 is not compiled
version 103
uses JPEG 9b for android
using armeabi
uses Lua, and not LuaJIT for Android ARM64
2016-07-12 19:03:53 -07:00
Tyler Kopf
15c6788783
fix buffer overflow in CCGLProgram.cpp in memcmp call (Address Sanitizer spots it easily)
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- previously the flow went memcmp, if that != 0, do a bounds check, etc
- now do a bounds check, if destSize >= srcSize, do memcmp, etc
2016-07-12 11:10:16 -07:00
mogemimi
b9c78ac41c
Use std::abs to avoid overhead of casting float to double
2016-07-13 00:55:11 +09:00
coderwj
c9ad76e56a
Fix a bug, in lua can't get the "backClicked" but a nil
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in lua, I registerScriptKeypadHandler,when debug on Andriod, after clicking back button, I didn't get "backClicked",but a nil
I see that in CHANGELOG:
cocos2d-x-3.1 May.24 2014
[FIX] EventKeyboard::KeyCode: key code for back button changed from KEY_BACKSPACE to KEY_ESCAPE
so,I fix it , and get the right "backClicked"
2016-07-12 17:37:33 +08:00
halx99
c0e0931838
fix, replace std::sort by std::stable_sort ( #16092 )
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* fix, replace std::sort by std::stable_sort
2016-07-12 13:46:38 +08:00
Steve Tranby
f162ffe2ae
Match parent's camera mask when adding child.
2016-07-12 00:07:41 -05:00
Tyler Kopf
5ecd016a9e
fix leak in Data on move assignment
2016-07-11 15:33:51 -07:00
CocosRobot
3aeefd911e
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-11 07:54:54 +00:00
minggo
3d5789ee77
Merge pull request #16077 from mogemimi/fix-documentation-comments
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Fix documentation when compile with -Wdocumentation and Clang
2016-07-11 15:49:28 +08:00
minggo
9c7d44ccd7
Merge pull request #16080 from minggo/use-std_abs
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use std::abs instead
2016-07-11 12:02:10 +08:00
minggo
2ca1760b78
Merge pull request #16079 from minggo/use-std_srand
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use std::srand() instead
2016-07-11 12:01:38 +08:00
minggo
3dc167a9f9
use std::abs instead
2016-07-11 12:01:09 +08:00
minggo
a146f3eec7
use std::srand() instead
2016-07-11 11:17:28 +08:00
mogemimi
7531c5156b
Fix documentation when compile with -Wdocumentation and Clang
2016-07-10 17:38:32 +09:00
Ricardo Quesada
995868c62e
fix: Text::create() does not crash on mac/ios
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...on invalid unicode.
fixes issue #16073
2016-07-08 16:59:44 -07:00
minggo
c267167d07
Merge pull request #16069 from minggo/ndkr12b-issue
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fix compiling and linking error with ndk r12b
2016-07-08 17:01:09 +08:00
minggo
4e125d84a4
fix compiling and linking error with ndk r12b
2016-07-08 15:29:35 +08:00
minggo
8d8c295ff0
Merge pull request #16062 from minggo/fileutils-issue
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fix bug that FileUtils::removeDirectory() can not work on all platforms except iOS and Mac
2016-07-08 14:54:25 +08:00
CocosRobot
8fe92fbd4b
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-07 19:04:04 +00:00
Ricardo Quesada
891fe706da
Merge pull request #16057 from ricardoquesada/issue_12226
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test: add test case for Github issue #12226
2016-07-07 08:34:30 -07:00
minggo
836acff6d0
Merge pull request #16060 from minggo/merge-v312
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Merge v312
2016-07-07 18:29:28 +08:00
minggo
4511b35b51
fix bug that FileUitls::removeDirectory() can not work on all platforms except iOS and Mac
2016-07-07 17:43:19 +08:00
minggo
734d857ced
Merge branch 'v3.12' into merge-v312
2016-07-07 15:13:21 +08:00
Ricardo Quesada
6d5a94e569
test: add test case for Github issue #12226
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Adds test case for Github issue #12226
2016-07-06 16:37:15 -07:00
mogemimi
6ce7f3c0e9
Avoid overhead of casting float to double
2016-07-07 01:38:27 +09:00
minggo
8d6acd9ffe
Merge pull request #16050 from pandamicro/v3.12
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[ci skip]Update JS versions
2016-07-06 17:04:42 +08:00
pandamicro
ccb30cefc7
Update JS versions
2016-07-06 17:02:53 +08:00
minggo
6248480b3a
Merge pull request #16047 from minggo/issue-14071
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[ci skip]convert aplpha channel correctly
2016-07-06 15:59:50 +08:00
minggo
d0db838b71
convert aplpha channel correctly
2016-07-06 15:49:05 +08:00
minggo
418907d972
Merge pull request #16044 from pandamicro/v3.12
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Improve web template and update web ref
2016-07-06 14:47:23 +08:00
pandamicro
305bd95dc2
More secure release in JSB_closeWindow
2016-07-06 13:55:18 +08:00
CocosRobot
cf2646b7a2
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-06 02:16:03 +00:00
mogemimi
bed4e048b6
Fix various typos
2016-07-06 08:27:39 +09:00
minggo
2f1e14dcde
fix compiling error
2016-07-05 14:28:30 +08:00
minggo
4c2efb1319
don't read file content if it is empty
2016-07-05 14:27:28 +08:00
minggo
33d1eb4455
don't invoke front() if container is empty
2016-07-05 14:27:11 +08:00
minggo
e4aa6d1ef7
Merge pull request #16035 from minggo/issue-16032
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remove extra '\'
2016-07-05 14:22:19 +08:00
minggo
0cc8b9fc09
Merge pull request #16031 from MrCapone/fix_GLView
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GLView::setFrameSize fixed
2016-07-05 09:54:59 +08:00
minggo
1c9ad5594c
remove extra '\'
2016-07-05 09:50:38 +08:00
minggo
f666d99192
Merge pull request #16021 from yalab/cocosstudio_with_texturepacker
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Fixed to use TexturePacker with cocosstudio.
2016-07-05 09:35:59 +08:00
mogemimi
2650fd1afd
Add missing float suffix to avoid -Wdouble-promotion
2016-07-04 23:12:45 +09:00
mr_capone-win7
0e64c2a071
GLView::setFrameSize fixed
2016-07-04 19:48:24 +07:00
minggo
b9d6f0d8d6
Merge pull request #16027 from CocosRobot/update_lua_bindings_1467596228
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[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-04 11:00:49 +08:00
minggo
ca8ff36f2e
Merge pull request #16016 from LeeMyoungYeol/v3
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Update utils::getTimeInMilliseconds()
2016-07-04 10:55:41 +08:00
CocosRobot
934b2413dc
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-04 01:40:35 +00:00
minggo
8bbeb01be4
Merge pull request #16025 from mogemimi/fix-doc-typo
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Fix typos and other mistakes in docs
2016-07-04 09:33:29 +08:00
minggo
b380df97c6
Merge pull request #16022 from mogemimi/fix-format-string
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Fix format string warning when compiling with Android NDK
2016-07-04 09:31:45 +08:00
mogemimi
2443e09d29
Fix typos and other mistakes in docs
2016-07-04 00:42:10 +09:00
mogemimi
57900112c5
Fix format string warning when compiling with Android NDK
2016-07-03 17:19:17 +09:00
CocosRobot
f30a7cf546
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-03 05:14:11 +00:00
yalab
35968a6fc1
Slidebar can load TextureCache on cocosstudio.
2016-07-02 18:45:20 +09:00
yalab
c675675de5
Fixed to use TexturePacker with cocosstudio.
2016-07-02 17:31:32 +09:00
Ricardo Quesada
f7d65fbe8a
Squashed commit of the following:
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commit 3a8ccb54b58f01daaa5b17efcd0e1ab4b7ccf914
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 1 11:05:02 2016 -0700
Add support for Hex tiled maps
Based on original patch by https://github.com/JustVic
Original patch:
https://github.com/cocos2d/cocos2d-x/pull/13288
fix: tiled hex maps
Hexagonal TileMaps Support
fix: odd, even works as expected
still problems with rendering order
fix: fixes layer position in Hex
fix render ordering
2016-07-01 15:51:00 -07:00
minggo
c1949be617
Merge pull request #16017 from minggo/issue-15978
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don't search APK if the path is absolute
2016-07-01 17:21:37 +08:00
minggo
12442521b2
don't search APK if the path is absolute
2016-07-01 15:42:02 +08:00
이명열
853e083c68
- The result comes across as negative.(device android)
2016-07-01 15:32:43 +09:00
mogemimi
2354df9faf
Fix getSubStringOfUTF8String bug
2016-07-01 15:16:35 +09:00
pandamicro
d02bdda781
Fix callfunc released with retained data (callback, target, extradata) issue
2016-07-01 10:56:17 +08:00
CocosRobot
94de257115
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-01 02:16:32 +00:00
minggo
043d81be1c
Merge pull request #16008 from yalab/cocosstudio_with_texturepacker
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cocosstudio can manage TexturePacker Image.
2016-07-01 10:10:09 +08:00
halx99
2610ad77cc
#15965 : remove unused _orderOfArrival ( #16009 )
2016-07-01 10:09:25 +08:00
yalab
c5648db10a
cocosstudio can manage TexturePacker Image.
2016-06-30 18:10:08 +09:00
CocosRobot
274a82c7f5
[ci skip][AUTO]: updating luabinding & jsbinding automatically ( #16001 )
2016-06-29 22:56:13 +08:00
minggo
47442b9d8b
Merge pull request #15997 from mogemimi/fix-variable-names
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Fix some minor typos in local variable names
2016-06-29 14:24:00 +08:00
CocosRobot
ef01ac4465
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-29 04:47:21 +00:00
Ricardo Quesada
b1f93b2679
fix: not leak Toggle items
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Github issue: fixes #13351
2016-06-28 20:41:47 -07:00
mogemimi
c0f2194961
Fix some minor typos in local variable names
2016-06-29 11:04:11 +09:00
Drakon-Cocos
7302ad979a
Can set scroll to item duration in ListView and derived classes ( #15964 )
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* Can set scroll to item duration in ListView and derived classes (e.g. PageView)
* Parameter no more 'const'. Comments
2016-06-29 09:48:03 +08:00
minggo
ecf97575ad
Revert "Added CCGLViewImpl.h"
2016-06-29 09:45:05 +08:00
minggo
feb513c7eb
Merge pull request #15982 from mogemimi/fix-typo
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Fix typo: destoryMark -> destroyMark
2016-06-29 09:41:59 +08:00
minggo
076e0b488b
Merge pull request #15980 from minggo/merge-v312
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Merge v312
2016-06-29 09:41:30 +08:00
kuzy000
8598003b55
Added CCGLViewImpl.h ( #10501 )
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* Added CCGLViewImpl.h for more consistency
* fixed indentation
2016-06-29 09:36:13 +08:00
mogemimi
2060b333ca
Fix typo: destoryMark -> destroyMark
2016-06-29 10:04:31 +09:00
minggo
0c290540df
Merge pull request #9823 from ericmux/frame-independent-ms
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Making CCMotionStreak _maxPoints framerate independent.
2016-06-28 18:29:14 +08:00
minggo
bbd837aefa
merge v3.12 back to v3
2016-06-28 17:53:50 +08:00
pandamicro
d46cd96896
Don't warn user about API deprecation
2016-06-28 12:11:21 +08:00
pandamicro
e7e365a00f
Fix window.close crash in JSB
2016-06-28 11:59:55 +08:00
mogemimi
2a853ba73e
Avoid const_cast when calling Node::setAdditionalTransform
2016-06-27 19:33:45 +09:00
minggo
d7cb7676bc
Merge pull request #15966 from mogemimi/improve-refptr
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Improve RefPtr to avoid casting when possible
2016-06-27 10:07:54 +08:00
mogemimi
a287e696c9
Improve RefPtr to avoid casting when possible
2016-06-26 21:39:43 +09:00
Alfonso Grillo
b6fa894f81
Fix page view indicator opacity for inactive pages
2016-06-25 18:49:13 +02:00
mogemimi
bc51528301
Fix typo in FileUtils::Status enum
2016-06-25 12:58:55 +09:00
Ricardo Quesada
04a01b65f4
fix: FPS appears on iOS
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`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits
Github issue #15934
2016-06-24 11:44:55 -07:00
Ricardo Quesada
4f973044ac
fix: FPS appears on iOS
...
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits
github issue #15934
2016-06-24 11:40:13 -07:00
minggo
26fb64395a
Merge pull request #15954 from pandamicro/v3.12
...
Fix easing action crash because the js object is not rooted
2016-06-24 17:21:41 +08:00
Ricardo Quesada
0872cccd67
fix: collection of vr fixes ( #15948 )
...
* fix: collection of vr fixes
* Node::additionalTransform() and Node::setNodeToParentTransform() can be used at the same time
* Node allocs _additionalTransform in runtime taking 60 bytes lees for 99% of the nodes
* Node calculates the transform faster when an additionalTransform is being used
* VR works when the camera is being moved manually with setNodeToParentTransform
* VR has its own tests
* VR can be disabled and works as expected
* doc: documentation for the new fix
* fix: restore submodule web
* fix: compile and link on iOS
* fix conflicts
2016-06-24 16:55:28 +08:00
pandamicro
8cb2e93644
Fix easing action crash because the js object is not rooted
2016-06-24 14:38:59 +08:00
mogemimi
0dce4961ee
Avoid implicit conversion from size_t to int
2016-06-24 15:15:45 +09:00
minggo
2931b310cf
Merge pull request #15942 from zilongshanren/improveEditBox
...
Improve edit box
2016-06-24 10:27:22 +08:00
minggo
b29fbf0fc8
Merge pull request #15885 from Sumxx/v3
...
fix restart game crash in FT_Get_Char_Index
2016-06-24 10:08:32 +08:00
Ricardo Quesada
69d2ac1786
fix: collection of vr fixes ( #15947 )
...
* fix: collection of vr fixes
Node: additionalTransform() has its own dirty variable
VR: disabling VR works as expected
VR: works with camera3d test
VR: iOS Tracking works even if it doesn't have any input
fix: setNodeToParentTransform() and setAdditionalTransfrom() work...
...at the same time.
Also, this PR makes the size of Node smaller. `_additionalTransform` is
no longer an inline object.
Instead, it is allocated on demand making 99% of the Nodes smaller by 60
bytes.
fix: compile in windows
* doc: documentation for this fix
2016-06-24 10:03:38 +08:00
minggo
86af4cdab8
Merge pull request #15897 from halx99/patch-4
...
luabindings: Add script with utf-8 bom support.
2016-06-24 09:58:41 +08:00
minggo
dbc083b924
Merge pull request #15939 from halx99/patch-2
...
Optimize, remove unnecessory truncate.
2016-06-24 09:54:57 +08:00
minggo
1042b18999
Merge pull request #15936 from mogemimi/use-nullptr-instead
...
Use nullptr instead of 0 or NULL whenever possible
2016-06-24 09:54:15 +08:00
mogemimi
b7982fd8e0
Fix -Wreturn-type warnings when compiling JSB with Clang
2016-06-24 08:48:21 +09:00
Ricardo Quesada
e681a9b5d1
fix: fix delay when creating QuadCommands
...
starts with a bigger buffer, and also increases buffer by 25% if needed.
triggered by particles.
Github issue #15937
2016-06-23 09:19:21 -07:00
Ricardo Quesada
9e0371a3b8
fix: fix delay when creating quadcomamnds
...
triggered by particles.
Github issue #15937
2016-06-23 09:17:26 -07:00
zilongshanren
459b7f30c6
refactoring Android editbox setVisible API
...
fix set visible issue of android editbox
fix android lower case multiline
revert unkown changes
2016-06-23 18:18:39 +08:00
halx99
cd93612746
Optimize, remove unnecessory truncate.
2016-06-23 16:01:05 +08:00
zilongshanren
a6b0ea76de
improve editbox test and font creation
2016-06-23 15:57:41 +08:00
minggo
ee7ceee007
Merge pull request #15874 from mogemimi/fix-unused-variable
...
Fix unused variable warnings when compiling release mode
2016-06-23 15:55:11 +08:00
minggo
08898db883
Merge pull request #15831 from j-jorge/premultiplied-alpha-config
...
Add a config option to enable or disable the premultiplied alpha code.
2016-06-23 13:57:41 +08:00
halx99
ba55723178
Update CCLuaStack.cpp
2016-06-23 13:42:38 +08:00
mogemimi
cbc0612306
Use nullptr instead of 0 or NULL
2016-06-23 12:39:23 +09:00
halx99
90434e58d0
fix compile error.
2016-06-23 11:37:20 +08:00
子龙山人
bac1870d16
fix android editbox custom font file ( #15924 )
...
* fix android editbox custom font file
* simplify get real font name on Android
2016-06-23 11:26:32 +08:00
halx99
c4def57774
Update CCLuaStack.cpp
...
Lua script utf-8 bom support, handle encrypted script.
2016-06-23 10:24:22 +08:00
minggo
597fb61a78
Merge pull request #15922 from dumganhar/fix/lua-binding
...
Some lua bindings fixes:
2016-06-23 10:00:45 +08:00
Ricardo Quesada
ec5155137f
Merge pull request #15933 from ricardoquesada/issue15932
...
fix: not crash after removing a physics body right after...
2016-06-22 15:28:56 -07:00
Ricardo Quesada
ff71ffae84
fix: not crash after removing a physics body right after...
...
adding it.
2016-06-22 14:12:27 -07:00
Ricardo Quesada
a31279f8cb
fix: reverse iterator on events + doesn't use additionalTransform
...
use reverse Camera iterator when traversing events (of course).
but somehow setAdditionalTransform() breaks
setNodeToParentTransform(). And since setAdditionalTransform is not
needed, we just don't use it.
Github issue #15909
2016-06-22 11:28:58 -07:00
Ricardo Quesada
edafe726cc
fix: reverse iterator on events + doesn't use additionalTransform
...
use reverse Camera iterator when traversing events (of course).
but somehow `setAdditionalTransform()` breaks
`setNodeToParentTransform()`. And since `setAdditionalTransform` is not
needed, we just don't use it.
Github issue #15909
2016-06-22 11:22:47 -07:00
minggo
7828b505fe
Merge pull request #15925 from minggo/andriod-preload
...
[ci skip]return true for preload though it is not implemented
2016-06-22 18:19:09 +08:00
minggo
82597d4305
Merge pull request #15920 from dumganhar/fix/particle
...
Fix ParticleSystem::_paused varible isn't initialized. Particle will show or hide after being created randomly.
2016-06-22 18:10:55 +08:00
minggo
324931a242
Merge pull request #15919 from zilongshanren/fix-android-system-fontname
...
fix system font creation on Android platform
2016-06-22 18:10:13 +08:00
James Chen
710ab777dd
Some lua bindings fixes:
...
1) Reverts changes in #15443 , the behavor of LuaEngine::handleCommonEvent should not be changed. empty eventName should be supported, otherwise it will break compatiblity.
2) Null pointer check in CommonScriptData initialization
3) No error callback in lua (fixed #15904 )
2016-06-22 17:48:17 +08:00
minggo
465da95c01
return true for preload though it is not implemented
2016-06-22 17:41:04 +08:00
James Chen
09d5fd3f90
Fix ParticleSystem::_paused varible isn't initialized. Particle will show or hide after being created randomly.
2016-06-22 16:54:57 +08:00
zilongshanren
783dfb3f14
fix system font name on Android ttf creation
2016-06-22 16:54:01 +08:00
James Chen
67dd4b0684
JSScript* may be garbage collected before the next time execute the same JS file.
...
It will crash in JS_ExecuteScript.
2016-06-22 16:18:20 +08:00
minggo
9fd190d283
Merge pull request #15916 from dumganhar/fix/AssetsManager
...
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 15:25:18 +08:00
James Chen
8e19db7d26
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 14:31:26 +08:00
CocosRobot
4a5bedc6e6
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-22 05:52:51 +00:00
minggo
9d0801834e
Merge pull request #15893 from halx99/patch-1
...
Optimize, avoid unnecessary memory alloc & copy
2016-06-22 13:44:40 +08:00
minggo
cdc3b2b9f1
Merge pull request #15903 from minggo/fileutil-directory-exists
...
should use full path to check directory
2016-06-22 13:40:07 +08:00
James Chen
cffc9cecd7
cc.Node.ignoreAnchorPointForPostion was deprecated, lua/js script should handle this.
2016-06-22 11:05:04 +08:00
mogemimi
a3bc979452
Fix typos in documentation and comments
2016-06-22 11:22:05 +09:00
minggo
6b9c76fd93
should use full path to check directory
2016-06-22 10:19:35 +08:00
Ricardo Quesada
414f1d4252
fix: little menu fixes
...
does not execute `dynamic_cast<>` in release mode
uses for(:) instead of the old way
2016-06-21 16:46:27 -07:00
zilongshanren
2d3785c03d
fix tizen compile error
2016-06-21 19:50:00 +08:00
halx99
f41130bafe
luabindings: Add script with utf-8 bom support.
2016-06-21 14:31:25 +08:00
halx99
654d17d27c
Update CCFontFNT.cpp
2016-06-21 11:25:11 +08:00
halx99
51ba45ae26
Optimize, avoid unnecessary memory alloc & copy
2016-06-21 10:52:25 +08:00
Ricardo Quesada
ca677f2be1
fix: not crash if CC_SPRITE_DEBUG_DRAW is enabled in SpriteBatchNode
...
`SpriteBatchNode` was trying to render `DrawNode` when
`CC_SPRITE_DEBUG_DRAW` was enabled.
Github issue #14730
2016-06-20 19:13:53 -07:00
Julien Jorge
6fb3946c51
Add a config option to enable or disable the premultiplied alpha code.
2016-06-20 18:05:11 +02:00
minggo
ad28d44d2f
Merge pull request #15878 from cezheng/build_for_android6/downloader
...
fix downloader build issue for Android API 23
2016-06-20 13:38:22 +08:00
mogemimi
f0028e5459
Fix unused variable warnings when compiling release mode
2016-06-20 09:23:42 +09:00
sum
4700bbce43
fix restart game crash in FT_Get_Char_Index
2016-06-19 03:22:57 +08:00
Ricardo Quesada
35008702bf
fix: underline will have the same solor as text in TTF
...
underline will have the same solor as text in TTF when calling
`setColor`. There is another method called `setTextColor` which is
confusing. What does each function?
github issue #15214
2016-06-17 17:23:59 -07:00
Ricardo Quesada
d9b3ef55ae
Merge pull request #15880 from ricardoquesada/issue-15776
...
fix: TextureCache ASSERTS if image is invalid
2016-06-17 16:48:19 -07:00
Ricardo Quesada
c387f953fa
fix: TextureCache ASSERTS if image is invalid
...
Github issue #15776
2016-06-17 16:07:33 -07:00
Ce Zheng
84db1ac294
fix downloader build issue for Android API 23
...
fixes #15823
2016-06-17 22:32:49 +09:00
minggo
ed955cbe1d
update version
2016-06-17 18:09:27 +08:00
CocosRobot
4c233b8df7
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-17 02:22:58 +00:00
minggo
6778ebf451
Merge pull request #15853 from ricardoquesada/vr_squashed
...
Squashed commit of the following:
2016-06-17 10:15:20 +08:00
minggo
e9cf762304
Merge pull request #15866 from minggo/remove-compiling-flag
...
remove gcc comipling flag
2016-06-17 09:39:18 +08:00
minggo
6280b8a376
Merge pull request #15870 from mogemimi/fix-unused-function
...
Remove unused debug function in RenderCommand
2016-06-17 09:38:32 +08:00
minggo
44ced37785
Merge pull request #15825 from dumganhar/iss15652-perf-fix
...
issue #15652 : fix low FPS on some android devices while auto batch is disabled.
2016-06-17 09:37:42 +08:00
mogemimi
0872a50f60
Remove unused debug function in RenderCommand
2016-06-17 03:19:19 +09:00
Ricardo Quesada
08ed2eccd2
fix: using `enum class` instead of `typedef enum`
2016-06-16 07:02:04 -07:00
minggo
832ec5eab4
remove gcc comipling flag
2016-06-16 16:14:50 +08:00
minggo
0db0a45fa0
Merge pull request #15863 from zilongshanren/fix-word-clamp-with-only-one-word-left
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fix TTF and BMFont word wrap
2016-06-16 15:01:27 +08:00
minggo
9b210e00d7
Merge pull request #15837 from geemedia/cmake-improvements
...
Various CMake improvements
2016-06-16 14:53:10 +08:00
minggo
d66b686bd8
Merge pull request #15816 from yalab/valuemap_reject_none
...
Fixed to fail FileUtils::writeValueMapToFile on iOS.
2016-06-16 14:20:46 +08:00
zilongshanren
f0f8663fa9
fix TTF and BMFont word wrap
2016-06-16 14:15:00 +08:00
mogemimi
01aaff66c8
Fix -Wsometimes-uninitialized warning in release build
2016-06-16 14:27:52 +09:00
minggo
5fa57ae5c1
Merge pull request #15844 from halx99/patch-1
...
fix: missing properties for clone
2016-06-16 11:15:13 +08:00
minggo
ab0e461b00
Merge pull request #15852 from MSOpenTech/v3-winrt-x64
...
V3: updated to support Windows 10 UWP x64 builds
2016-06-16 11:08:28 +08:00
minggo
d8bd0ff8c8
Merge pull request #15855 from mogemimi/fix-possible-leak
...
Fix possible memory leak when pass initialization fails
2016-06-16 11:04:03 +08:00
CocosRobot
cc2b887dbb
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-06-16 02:58:46 +00:00
minggo
b0f3d43414
Merge pull request #15834 from Shulepov/rendertexture_opacity_modify_rgb
...
RenderTexture - set opacity modify RGB
2016-06-16 10:52:21 +08:00
Ricardo Quesada
9e40fffb13
fix: remove liboculus
2016-06-15 17:53:01 -07:00
mogemimi
4f329d8aac
Fix possible memory leak when pass initialization fails
2016-06-16 04:52:38 +09:00
Ricardo Quesada
ccfbc29288
fix travis error
2016-06-15 12:08:40 -07:00
Ricardo Quesada
180c2f1e9a
Squashed commit of the following:
...
VR support for cocos2d-x
commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:26:33 2016 -0700
Merge branch 'v3' into vr
commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:25:27 2016 -0700
fix: dont' include oculus files
commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:57:26 2016 -0700
fix: missing guard in header
commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:43:49 2016 -0700
removed VR engines... should be part of package manager
commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:37 2016 -0700
Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr
commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:12 2016 -0700
fix: new VR API... easier to enable/disable different VR renderers
commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:48:04 2016 -0700
fix: compiles and runs on win10
commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:27:06 2016 -0700
fix: vr works again
commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 18:55:18 2016 -0700
fix: compiles on windows
commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:13:47 2016 -0700
Merge branch 'v3' into vr
commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:12:25 2016 -0700
android vr: better performance
commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 16:10:14 2016 -0700
fix: low pass filter in accel and magnet
commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 15:43:00 2016 -0700
fix: removes debugging info
commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 14:54:32 2016 -0700
fix: kind of works on android! yeah!
commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 10 09:44:53 2016 -0700
logging
commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 22:53:07 2016 -0300
android head tracking
compiles, doesn't work yet... how to debug java code?
commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 19:45:41 2016 -0300
reading sensor from android
not compiling yet
commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 11:45:06 2016 -0300
compiles on android... finally
commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 18:15:12 2016 -0300
fix: compile vr android files only on android
commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 12:15:56 2016 -0300
Merge pull request #11 from songchengjiang/riq_vr
daydream VR platform supporting
commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:38:27 2016 +0800
remove VR 3rdparty dependence
commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:34:37 2016 +0800
remove VR 3rdparty dependence
commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:28:43 2016 +0800
remove VR 3rdparty dependence
commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 3 10:45:44 2016 -0300
fix: started android support
commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date: Thu Jun 2 15:58:34 2016 +0800
add CCVRGvrRenderer and CCVRGvrHeadTracker framework
commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 13:07:44 2016 -0300
fix: little fixes
commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 12:12:59 2016 -0300
Merge pull request #10 from songchengjiang/riq_vr
bugs fixed
commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 15:57:30 2016 +0800
parameter corrected
commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 15:46:13 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
cocos/2d/CCScene.cpp
commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 14:36:31 2016 +0800
fixed ProjectionMatrix error on oculus platform
fixed ScrollView error on oculus platform
commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 10:51:46 2016 +0800
bugs fixed
mobile VR platforms:
fixed ProjectionMatrix error
fixed culling error of ScrollView
commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 20 09:22:45 2016 -0300
fix: setAdditionalTransform support reference
commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 18 07:38:49 2016 -0700
Merge pull request #8 from songchengjiang/riq_vr
Finished VR integration of SKDs based on VRProtocol
commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date: Wed May 18 15:32:32 2016 +0800
fix bug of deepoon's headtracking
commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 09:41:17 2016 -0700
fix: Scene inverts the eye matrix
commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 06:54:34 2016 -0700
fix: inversed matrix for camera
commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Tue May 17 15:51:57 2016 +0800
add headtracker of oculus
commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date: Tue May 17 14:22:56 2016 +0800
add headtracker of SKDs
gearvr/deepoon/cardboard
commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 22:12:23 2016 -0700
fix: head tracker works
commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 17:55:43 2016 -0700
fix: adds missing methods to `VRIHeadTracker`
commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 14:17:21 2016 +0800
Rename Oculus's files
commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 16 11:41:56 2016 +0800
Rename files based on riq's changes
commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:57:57 2016 +0800
Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/vr/CCVRGeneric.cpp
cocos/vr/CCVRGenericHeadTracker.h
commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:54:44 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCGLView.cpp
commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 14 00:57:54 2016 -0700
fix: adds head tracker
commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:40:32 2016 -0700
fix: removes red background
commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:39:31 2016 -0700
fix: centers image
commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 13 20:36:19 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 17:52:46 2016 +0800
update win32 project for VR
commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 23:21:50 2016 -0700
fix: no hardcoded values
code is simpler, fixed a few bugs
commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 21:50:18 2016 -0700
fix: simplified distortion
commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 09:39:34 2016 +0800
finished VR rendering of Oculus
commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date: Thu May 12 10:00:43 2016 +0800
Finished GearVR and Deepoon VR rendering integration
commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 11 16:56:57 2016 -0700
fix: distortion working... with too many hardcoded values
time to "un-hardcode" the values
commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 19:49:07 2016 -0700
feat: distortion WIP
commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 15:49:17 2016 -0700
fix: simpler
one texture that holds both left and right eye
commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 9 10:50:43 2016 -0700
fix: Camera code is cleaner
commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 9 16:43:58 2016 +0800
support cardboard VR rendering
commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 21:16:10 2016 -0700
fix: proj fixes. works ok in any resolution
commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 19:08:47 2016 -0700
fix: renders ok in any device
commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 28 16:46:30 2016 -0700
fix: renders something
fix: passing camera to scene
adds a way to return user camera
fix: stereo rendering works
fix: viewport left is correct
fix: scissor is not needed...
fix: works!
fix: minor fixes
fix: new approach... almost working
fix: camera is moved
whitespace fixes
fix: whitespaces
fix: new line
commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 27 18:56:41 2016 -0700
fix: VR refactor... still WIP
commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 26 22:21:21 2016 -0700
feat: VR, initial commit
2016-06-15 11:33:25 -07:00
Dale Stammen
53321e401a
updated to support Windows 10 UWP x64 builds
2016-06-15 08:50:04 -07:00
minggo
fc44d0deed
Merge pull request #15850 from minggo/hide-virtual-button
...
[ci skip]hide virtual button correctly
2016-06-15 18:38:59 +08:00
minggo
7bf13f34cd
hide virtual button correctly
2016-06-15 18:33:52 +08:00