halx99
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72e6061557
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Fix #861
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2022-09-23 22:41:30 +08:00 |
一线灵|Deal
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33b67fa0df
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Migrate, use simple namespace ax (#818)
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2022-08-29 20:51:22 +08:00 |
aismann
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28dd328eda
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replace push_back() vs emplace_back() on extension (#785)
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2022-08-09 09:54:53 +08:00 |
一线灵
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13fc72c02c
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Migrate axys (#782)
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2022-08-08 18:02:17 +08:00 |
unknown
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6c08914f74
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Replace getSpriteFrameByName() with findFrame() in cocos-studio
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2022-08-02 20:01:44 +05:30 |
aismann
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73153ad614
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Improve c++11 for-loop performance with Universal References (#760)
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2022-07-21 19:19:08 +08:00 |
halx99
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c0a4371879
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
halx99
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f3ac6ea871
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
一线灵
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279337f17f
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
halx99
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9ee4181976
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Migrate tests, extensions and configs ReSquash for unexpected changes +2
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2022-07-09 22:23:34 +08:00 |
Turky Mohammed
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fb4e263b8b
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
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2022-07-05 14:48:46 +08:00 |
halx99
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36fa5ad84e
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Remove CC_CONSTRUCTOR_ACCESS, refer to #603
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2022-03-18 21:46:07 +08:00 |
halx99
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f37ae2d8eb
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Update project urls
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2022-02-24 18:51:36 +08:00 |
halx99
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5b2eb79456
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Update project urls
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2022-02-24 18:45:25 +08:00 |
halx99
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f95ed06187
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Improve string_view for some file
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2021-12-30 09:48:39 +08:00 |
halx99
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a7e153c9b0
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Fix ci
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2021-12-28 19:10:50 +08:00 |
halx99
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9eeeb151a1
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Committing clang-format changes
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2021-12-28 03:00:34 +00:00 |
halx99
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01310bf1b1
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Modify some extensions for string_view
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2021-12-27 13:52:08 +08:00 |
halx99
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0076283252
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Huge changes for all string_view
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2021-12-26 23:26:34 +08:00 |
halx99
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2ba77a42fb
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Committing clang-format changes
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2021-12-25 02:04:45 +00:00 |
halx99
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b459acbcf7
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Remove all unnecessary nothrow
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2021-12-08 00:11:53 +08:00 |
halx99
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bc4cbddd50
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Fix some warnings
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2021-10-09 13:48:56 +08:00 |
halx99
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86f3c58c39
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Reserve extensions 'cocostudio' for esay to migrate exist projects
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2020-10-21 10:12:00 +08:00 |
HALX99
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90ecc475f0
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Refactor modules (#238)
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2020-10-17 16:32:16 +08:00 |
HALX99
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b342ebd7ae
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Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
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2020-10-16 16:23:14 +08:00 |
halx99
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50fe831d7a
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fix ci
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2020-08-28 17:26:30 +08:00 |
halx99
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9e8ace195c
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fix compile warning and uninitialized member variable ActionTimeline::_loop
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2020-08-26 15:26:06 +08:00 |
HALX99
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7cfda40e07
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Finish dragonbones, all extensions can be remove one by one (#142)
* Finish dragonbones, all extensions can be remove one by one, by default, all extensions are enabled
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2020-08-04 21:13:26 +08:00 |
halx99
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88d6c48d98
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Tidy sources
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2020-08-04 10:55:30 +08:00 |
halx99
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b2c23feee7
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Tidy sources
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2020-08-04 00:14:35 +08:00 |
halx99
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b142167560
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Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable
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2020-08-03 17:51:40 +08:00 |