一线灵
13fc72c02c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
9ee4181976
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
halx99
5b2eb79456
Update project urls
2022-02-24 18:45:25 +08:00
halx99
a651879ee6
Tidy audio folder
2022-01-03 11:34:58 +08:00
halx99
ce5adf35f7
Committing clang-format changes
2021-12-28 08:06:23 +00:00
halx99
b4bedd24d0
Improve starter lua template HellLua
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a. Use lua search path for scripts instead FileUtils
b. Put new lua search path to front of LuaStack
2021-12-19 14:59:00 +08:00
halx99
086f6b1715
Remove unnecessary AudioEngine::end() at AppDelegate::~AppDelegate of HellCpp & HelloLua
2021-12-16 19:00:19 +08:00
halx99
bbd3a78ae4
Improve lua workflow on windows
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a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99
f1cdfdca52
Merge empty project
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a. Remove cpp-empty-test, use HelloCpp as starter
b. Remove lua-empty-test, use HelloLua as starter
2021-09-07 17:24:07 +08:00
halx99
25cc511532
fix lua build link on android
2020-10-19 23:21:40 +08:00
Arnold
3620633fd8
[lua] remove simulator code from template project ( #19862 )
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* update template'
* fix compile error
2019-06-25 18:14:50 +08:00
minggo
1273fb305d
Remove simple audio engine ( #19802 )
2019-06-11 18:23:16 -07:00
leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
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* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
newnon
5d006192aa
V3 multisampling support ( #18632 )
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* Multisampling support
* fix opengl initialization with multisampling
* fix merge conflict
* reverted default attributes
2018-01-19 09:28:22 +08:00
James Chen
ab9104f3ce
Updates templates for switching AudioEngine in AppDelegate.cpp. ( #17555 )
2017-03-22 11:19:25 +08:00
minggo
56e0e6f741
correct search path ( #16660 )
2016-10-08 14:44:18 +08:00
minggo
a6f3773aef
Luajit ( #16620 )
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* update console
* load lua according architecture
* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo
3f60d1d886
remove code ide related codes in tempaltes
2016-07-08 17:17:23 +08:00
BQ
93ed59bfb3
English grammar corrections.
2016-05-25 15:25:38 +01:00
BQ
6097c3abd1
English grammar corrections.
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Make brackets consistent.
2016-05-25 15:18:57 +01:00
Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
andyque
81d562803b
upgrade rapidjson to 1.0.2
2015-05-25 11:43:03 +08:00
hugo
9a9fa7957f
[A] add generate libs and binary template
2015-05-22 19:47:16 +08:00
yinjimmy
d78d8b2c1f
move menu bar to system menu
2015-05-14 13:43:17 +08:00
yinjimmy
2c0f1c1a50
add lua runtime template
2015-04-21 01:25:44 +08:00
yinjimmy
7a228cd79f
Merge branch 'v3' into lua_runtime
2015-04-17 18:28:42 +08:00
samuele3hu
b300701ec4
Remove the reference of quick module
2015-04-17 15:52:45 +08:00
yinjimmy
587ee21e4b
revert lua runtime
2015-04-02 18:27:53 +08:00
SunLightJuly
aac4d6f846
removed CodeIDESupport.h
2015-03-10 11:12:42 +08:00
SunLightJuly
ff8c0dac2b
removed framework of simulator
2015-03-10 10:51:16 +08:00
SunLightJuly
ec22923aa9
modifed AppDelegate.cpp: add function "register_all_packages()" to support packages manager
2015-02-24 20:50:58 +08:00
yinjimmy
bd3c250a6d
add proj.linux support
2015-01-14 14:44:48 +08:00
yinjimmy
c3a536bcf0
add lua-template-runtime
2015-01-13 18:28:33 +08:00
yinjimmy
cf331c3abd
update lua-template-default
2015-01-12 23:42:37 +08:00
yinjimmy
d2a3a6a8c0
merge lua-template-default with lua-template-runtime
2015-01-09 04:08:41 +08:00
Dhilan007
81a8e80496
[LUA]Add New AudioEngine on window
2014-10-17 17:53:33 +08:00
dualface
cee999ebbb
update lua-template-default, lua-template-runtime, fix same proj problems.
2014-10-14 16:55:38 +08:00
minggo
d96050e1ce
Merge pull request #8048 from Dhilan007/v3-audio903
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update LUA templates for AudioEngine.
2014-09-15 16:00:11 +08:00
Dhilan007
1639d759af
update LUA templates for AudioEngine.
2014-09-15 13:51:18 +08:00
andyque
2cfff1813b
modify comments
2014-09-15 12:06:34 +08:00
andyque
2f85310348
adjust registering ui module before extension module
2014-09-15 09:46:07 +08:00
huangshiwu
9eda72f54a
OpenGL context attributions setting revise -modify lua template
2014-08-25 10:57:58 +08:00
samuele3hu
f36e7c6617
Add register_cocos3d_module for lua template
2014-08-18 19:46:11 +08:00
samuele3hu
02da839798
Make lua-template-default support all modules
2014-08-14 16:54:33 +08:00
samuele3hu
032f5ea781
Adjust lua_debugger.h/c to lua runtime template and adjust related project configure
2014-08-14 00:06:28 +08:00
samuele3hu
cd0c82f8b7
Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates
2014-08-04 17:11:57 +08:00
samuele3hu
c5c394846c
Adjust iOS and Mac tempts for Lua
2014-08-04 10:25:17 +08:00
samuele3hu
175ff37302
Remove glView setting form cpp to lua script and remove lua bindings for Bone3D
2014-07-11 16:00:02 +08:00
Tom Whittock
a587da13fc
Lua template should fail to launch on lua error
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Without this change, the app continues to run, attempts to access the
badly-initialised scene and issues more error messages. This causes
further errors every frame, covering up the original error in the output
2014-05-05 13:12:42 +01:00