Commit Graph

52 Commits

Author SHA1 Message Date
一线灵 13fc72c02c
Migrate axys (#782) 2022-08-08 18:02:17 +08:00
一线灵 279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
halx99 9ee4181976 Migrate tests, extensions and configs ReSquash for unexpected changes +2 2022-07-09 22:23:34 +08:00
halx99 5b2eb79456 Update project urls 2022-02-24 18:45:25 +08:00
halx99 a651879ee6 Tidy audio folder 2022-01-03 11:34:58 +08:00
halx99 ce5adf35f7 Committing clang-format changes 2021-12-28 08:06:23 +00:00
halx99 b4bedd24d0 Improve starter lua template HellLua
a. Use lua search path for scripts instead FileUtils
b. Put new lua search path to front of LuaStack
2021-12-19 14:59:00 +08:00
halx99 086f6b1715 Remove unnecessary AudioEngine::end() at AppDelegate::~AppDelegate of HellCpp & HelloLua 2021-12-16 19:00:19 +08:00
halx99 bbd3a78ae4 Improve lua workflow on windows
a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99 f1cdfdca52 Merge empty project
a. Remove cpp-empty-test, use HelloCpp as starter
b. Remove lua-empty-test, use HelloLua as starter
2021-09-07 17:24:07 +08:00
halx99 25cc511532 fix lua build link on android 2020-10-19 23:21:40 +08:00
Arnold 3620633fd8 [lua] remove simulator code from template project (#19862)
* update template'

* fix compile error
2019-06-25 18:14:50 +08:00
minggo 1273fb305d
Remove simple audio engine (#19802) 2019-06-11 18:23:16 -07:00
leeda 18a6d8241d update Copyright. might need manual fix later (#18659)
* Copyright use python script updated. might be fix by manual later

* Revert "Copyright use python script updated. might be fix by manual later"

This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.

* re modify copyright, consider utf-8-sig encoding

* another situation, add Copyright before  "Permission is hereby granted"

* Revert "another situation, add Copyright before  "Permission is hereby granted""

This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.

* another situation, add Copyright before Permission is hereby granted

* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."

* script modify copyright, consider is cocos copyright or not

* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."

* manual fix, not fix audio related

* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
newnon 5d006192aa V3 multisampling support (#18632)
* Multisampling support

* fix opengl initialization with multisampling

* fix merge conflict

* reverted default attributes
2018-01-19 09:28:22 +08:00
James Chen ab9104f3ce Updates templates for switching AudioEngine in AppDelegate.cpp. (#17555) 2017-03-22 11:19:25 +08:00
minggo 56e0e6f741 correct search path (#16660) 2016-10-08 14:44:18 +08:00
minggo a6f3773aef Luajit (#16620)
* update console

* load lua according architecture

* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo 3f60d1d886 remove code ide related codes in tempaltes 2016-07-08 17:17:23 +08:00
BQ 93ed59bfb3 English grammar corrections. 2016-05-25 15:25:38 +01:00
BQ 6097c3abd1 English grammar corrections.
Make brackets consistent.
2016-05-25 15:18:57 +01:00
Xpol Wan e7864cdb89 Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
andyque 81d562803b upgrade rapidjson to 1.0.2 2015-05-25 11:43:03 +08:00
hugo 9a9fa7957f [A] add generate libs and binary template 2015-05-22 19:47:16 +08:00
yinjimmy d78d8b2c1f move menu bar to system menu 2015-05-14 13:43:17 +08:00
yinjimmy 2c0f1c1a50 add lua runtime template 2015-04-21 01:25:44 +08:00
yinjimmy 7a228cd79f Merge branch 'v3' into lua_runtime 2015-04-17 18:28:42 +08:00
samuele3hu b300701ec4 Remove the reference of quick module 2015-04-17 15:52:45 +08:00
yinjimmy 587ee21e4b revert lua runtime 2015-04-02 18:27:53 +08:00
SunLightJuly aac4d6f846 removed CodeIDESupport.h 2015-03-10 11:12:42 +08:00
SunLightJuly ff8c0dac2b removed framework of simulator 2015-03-10 10:51:16 +08:00
SunLightJuly ec22923aa9 modifed AppDelegate.cpp: add function "register_all_packages()" to support packages manager 2015-02-24 20:50:58 +08:00
yinjimmy bd3c250a6d add proj.linux support 2015-01-14 14:44:48 +08:00
yinjimmy c3a536bcf0 add lua-template-runtime 2015-01-13 18:28:33 +08:00
yinjimmy cf331c3abd update lua-template-default 2015-01-12 23:42:37 +08:00
yinjimmy d2a3a6a8c0 merge lua-template-default with lua-template-runtime 2015-01-09 04:08:41 +08:00
Dhilan007 81a8e80496 [LUA]Add New AudioEngine on window 2014-10-17 17:53:33 +08:00
dualface cee999ebbb update lua-template-default, lua-template-runtime, fix same proj problems. 2014-10-14 16:55:38 +08:00
minggo d96050e1ce Merge pull request #8048 from Dhilan007/v3-audio903
update LUA templates for AudioEngine.
2014-09-15 16:00:11 +08:00
Dhilan007 1639d759af update LUA templates for AudioEngine. 2014-09-15 13:51:18 +08:00
andyque 2cfff1813b modify comments 2014-09-15 12:06:34 +08:00
andyque 2f85310348 adjust registering ui module before extension module 2014-09-15 09:46:07 +08:00
huangshiwu 9eda72f54a OpenGL context attributions setting revise -modify lua template 2014-08-25 10:57:58 +08:00
samuele3hu f36e7c6617 Add register_cocos3d_module for lua template 2014-08-18 19:46:11 +08:00
samuele3hu 02da839798 Make lua-template-default support all modules 2014-08-14 16:54:33 +08:00
samuele3hu 032f5ea781 Adjust lua_debugger.h/c to lua runtime template and adjust related project configure 2014-08-14 00:06:28 +08:00
samuele3hu cd0c82f8b7 Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates 2014-08-04 17:11:57 +08:00
samuele3hu c5c394846c Adjust iOS and Mac tempts for Lua 2014-08-04 10:25:17 +08:00
samuele3hu 175ff37302 Remove glView setting form cpp to lua script and remove lua bindings for Bone3D 2014-07-11 16:00:02 +08:00
Tom Whittock a587da13fc Lua template should fail to launch on lua error
Without this change, the app continues to run, attempts to access the
badly-initialised scene and issues more error messages. This causes
further errors every frame, covering up the original error in the output
2014-05-05 13:12:42 +01:00