James Chen
|
5b14338d1f
|
Update Android.mk
|
2014-05-11 13:22:42 +08:00 |
James Chen
|
449d1af7a8
|
Merge pull request #6672 from dumganhar/linux-android-fix
Linux android build fix
|
2014-05-11 12:51:27 +08:00 |
James Chen
|
292c1a5aa4
|
Linux android build fix
|
2014-05-11 12:50:51 +08:00 |
James Chen
|
14b6a046a3
|
Warning fix in CCDeprecated.cpp and CCGLProgramState.h
|
2014-05-11 12:14:17 +08:00 |
Huabing.Xu
|
bbac0be9a6
|
add deprecated alias cc.VERTEX_ATTRIB_TEX_COORDS
|
2014-05-09 22:04:19 -07:00 |
Ricardo Quesada
|
4d579892b1
|
Merge pull request #6668 from dabingnn/v3_fix_accident_changes
V3 fix accident changes
|
2014-05-09 21:38:09 -07:00 |
Huabing.Xu
|
ba63befa5e
|
roll back target=android-10
|
2014-05-09 21:36:35 -07:00 |
Ricardo Quesada
|
a8c2fb5431
|
Fixes deprecated warnings
|
2014-05-09 21:29:24 -07:00 |
Ricardo Quesada
|
605fe8e4f3
|
fixes double free crash on GLProgramStateCache
|
2014-05-09 21:06:02 -07:00 |
CocosRobot
|
f0c240f885
|
[AUTO]: updating luabinding automatically
|
2014-05-10 03:47:56 +00:00 |
Ricardo Quesada
|
32d96ca9ad
|
Compiles on Windows Phone 8
... but does not run
|
2014-05-09 19:42:57 -07:00 |
Ricardo Quesada
|
488a8deae9
|
Shader fixes for windows
|
2014-05-09 19:13:12 -07:00 |
Ricardo Quesada
|
e8d2cf7871
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-09 19:08:08 -07:00 |
Ricardo Quesada
|
8f71e65482
|
Compiles on windows, sort of
|
2014-05-09 19:07:22 -07:00 |
yangxiao
|
d46729862c
|
android rename ShaderCahe to GLProgramCache
|
2014-05-09 19:05:39 -07:00 |
Ricardo Quesada
|
b62f4e51a4
|
Updates Linux project
|
2014-05-09 18:40:53 -07:00 |
Ricardo Quesada
|
77c03fcf11
|
ShaderCache -> GLProgramCache
|
2014-05-09 18:39:25 -07:00 |
Ricardo Quesada
|
b5fdbf2d49
|
it is v3.1-alpha1
|
2014-05-09 17:03:34 -07:00 |
Ricardo Quesada
|
faf617bc37
|
fixes for Linux
|
2014-05-09 16:57:11 -07:00 |
Ricardo Quesada
|
f511b1f8a1
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-09 16:46:35 -07:00 |
Ricardo Quesada
|
fec1b82c0a
|
Shader files use STRINGIFY
|
2014-05-09 16:45:42 -07:00 |
yangxiao
|
1be6ba961c
|
Merge branch 'newcode' into improved_glprogram
|
2014-05-09 16:05:42 -07:00 |
yangxiao
|
877d8dd771
|
android works!!
|
2014-05-09 15:59:49 -07:00 |
Ricardo Quesada
|
9cad6cf027
|
removes some unused directories from the propery sheet
... for Visual Studio
|
2014-05-09 15:35:53 -07:00 |
Ricardo Quesada
|
4c623f1f5e
|
compiles and runs on Windows Phone 8
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
|
2014-05-09 15:14:50 -07:00 |
yangxiao
|
879958855b
|
UniformValue use union array
|
2014-05-09 14:38:36 -07:00 |
Ricardo Quesada
|
739af170ad
|
compiles and runs on Windows!!!
|
2014-05-09 13:24:56 -07:00 |
Ricardo Quesada
|
9ffaeec515
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-09 12:00:33 -07:00 |
Ricardo Quesada
|
16c6b2163d
|
More VisualStudio fixes
|
2014-05-09 11:59:52 -07:00 |
Huabing.Xu
|
e72633c066
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
|
2014-05-09 11:53:22 -07:00 |
Huabing.Xu
|
a8b27de799
|
fix bug for y flipped coord (particle system)
|
2014-05-09 11:50:37 -07:00 |
Ricardo Quesada
|
78dd92a7ef
|
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2014-05-09 11:40:13 -07:00 |
Ricardo Quesada
|
8565e899f9
|
adds missing files to VisualStudio
|
2014-05-09 11:38:43 -07:00 |
Ricardo Quesada
|
dec753f0c4
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-09 11:36:02 -07:00 |
Ricardo Quesada
|
34a87f8332
|
Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram
|
2014-05-09 11:28:16 -07:00 |
Ricardo Quesada
|
00834b1d6e
|
adds missing files for Windows
|
2014-05-09 11:28:06 -07:00 |
yangxiao
|
a986455e63
|
store useCache in GLProgramState
|
2014-05-09 10:23:24 -07:00 |
yangxiao
|
95e036dd1b
|
GLProgramStateCache
|
2014-05-08 21:54:49 -07:00 |
Dhilan007
|
06f264e87d
|
rename VideoWidget to VideoPlayer.
|
2014-05-09 11:30:07 +08:00 |
Ricardo Quesada
|
7fee9cc266
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-08 18:02:27 -07:00 |
Ricardo Quesada
|
62d9c24518
|
moves shaders files from 2d/ to renderer/
|
2014-05-08 18:01:48 -07:00 |
Huabing.Xu
|
1d5bfb5a10
|
roll back _yCoordFlipped changes
|
2014-05-08 16:45:08 -07:00 |
Ricardo Quesada
|
51f498fc94
|
fixed deprecation warnings
|
2014-05-08 16:42:36 -07:00 |
Ricardo Quesada
|
2e669c1d28
|
GLProgram::create() returns a linked GLProgram
|
2014-05-08 16:04:59 -07:00 |
Ricardo Quesada
|
580ebf939f
|
working Ok with new API
|
2014-05-08 15:43:12 -07:00 |
Ricardo Quesada
|
453b670ad2
|
Removes CCVertexAttribBind
|
2014-05-08 14:01:26 -07:00 |
Ricardo Quesada
|
9ea4aa1e16
|
Simplified VertexAttrib
|
2014-05-08 14:01:03 -07:00 |
Ricardo Quesada
|
8f2ba467ff
|
Yeahhhhhh
it is working
|
2014-05-08 12:34:26 -07:00 |
Ricardo Quesada
|
a2361b30de
|
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
|
2014-05-08 10:16:49 -07:00 |
Ricardo Quesada
|
087378926f
|
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2014-05-08 10:16:09 -07:00 |