minggo
f3b09563f8
Mac label v4 ( #20125 )
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* fix system font issue on macOS Catalina
2019-09-17 13:35:19 +08:00
Arnold
f3caa09fd6
code review update: cmake ios simulator limitation MacOS 10.15 ( #20120 )
2019-09-16 15:09:01 +08:00
Arnold
860b537b3e
update readme ( #20109 )
2019-09-06 18:51:12 +08:00
minggo
9df47ef6fd
use WKWebview instead ( #20103 )
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UIWebView is removed in iOS 13.
2019-09-06 09:57:38 +08:00
coulsonwang
d9e6c74ea6
particle use tiff issue ( #20105 )
2019-09-06 09:46:15 +08:00
Arnold
eed319938d
[lua tests] MaterialSystemTest update u_Time uniform ( #20083 )
2019-09-05 15:56:39 +08:00
minggo
dcf7baf8c0
remove tiff
2019-09-05 09:33:54 +08:00
coulsonwang
816289ccf5
fix clipping node issue ( #20100 )
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Children are not correctly clipped.
2019-09-05 09:17:43 +08:00
minggo
d1abfd8aa2
use AVPlayerController instead ( #20099 )
2019-09-04 20:45:51 +08:00
Arnold
92b48359ea
add cert file ( #20081 )
2019-09-04 10:09:12 +08:00
coulsonwang
5ab04a7001
set default color attachment format ( #20073 )
2019-09-04 10:07:31 +08:00
Arnold
7c3a7153c8
update' ( #20082 )
2019-09-04 10:06:38 +08:00
Arnold
55f6f6d6e7
[bugfix] Fileutils iOS isDirectory ( #20079 )
2019-09-04 10:03:38 +08:00
Arnold
eb8fffec8e
Fix `cocos run -m release -p android` for lua-tests ( #20070 )
2019-09-04 10:02:30 +08:00
coulsonwang
469fc61d5a
set depth write ( #20071 )
2019-09-04 10:02:03 +08:00
coulsonwang
4d04b64a3a
add specific define for metal ( #20084 )
2019-09-04 09:58:40 +08:00
coulsonwang
f97717265b
fix shader header defines ( #20077 )
2019-09-04 09:56:28 +08:00
coulsonwang
b4d0522116
shader value validation ( #20086 )
2019-09-04 09:53:26 +08:00
Arnold
a9a322331b
update external ( #20067 )
2019-09-02 09:40:06 +08:00
Arnold
56c9ec137c
add link flags ( #20069 )
2019-09-02 09:39:43 +08:00
coulsonwang
48e0d7d3a6
resize metal drawable ( #20074 )
2019-08-31 20:10:32 +08:00
coulsonwang
73ad115702
fix FastTMXLayer ( #20065 )
2019-08-29 22:30:03 +08:00
coulsonwang
66c4892b22
fix attribute location ( #20064 )
2019-08-29 18:15:03 +08:00
CocosRobot
6d8b1f5b9d
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20061 )
2019-08-26 15:51:44 +08:00
coulsonwang
de3f252794
generate project for cocos2d ( #20056 )
2019-08-26 10:01:50 +08:00
CHP
b9df8ad823
remove_ios.toolchain.cmake ( #20058 )
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* remove_ios.toolchain.cmake
* simplify osx configuration
* Remove ios.toolchain.cmake
2019-08-26 10:01:16 +08:00
CHP
4d0e76bf68
ios_cmake_3_14 ( #20055 )
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* ios_cmake_3_14
* disabled ios_cmake
* Update .travis.yml
change to xcode11
2019-08-22 18:39:20 +08:00
Arnold
f880350c65
[v4] update luajit ( #20052 )
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* update ref tools/cocos2d-console
* update luajit
2019-08-22 09:36:16 +08:00
minggo
f2831b4bf1
Revert "update cmake to v3.14 for travis ( #20042 )" ( #20054 )
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This reverts commit 19ce98424c
.
2019-08-21 10:47:23 +08:00
minggo
50df439e87
update changelog and version ( #20053 )
2019-08-21 10:45:45 +08:00
CocosRobot
6c3ae9a7c5
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20049 )
2019-08-20 16:19:47 +08:00
minggo
5e40f5e6a5
remove tiff ( #20047 )
2019-08-20 15:15:40 +08:00
minggo
19ce98424c
update cmake to v3.14 for travis ( #20042 )
2019-08-20 09:44:39 +08:00
CocosRobot
3a862ed1b8
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20046 )
2019-08-19 11:38:59 +08:00
coulsonwang
1e8f6d24ac
fix render pipeline ( #20041 )
2019-08-19 10:12:00 +08:00
John
3c08471bab
don't convert const char* to char* ( #20039 )
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* C++ forbids conversion from const char* string to char*, so we change
function signature from char* to const char* in lua basic conversion
functions.
2019-08-16 15:29:49 +08:00
CocosRobot
a8d07022d6
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20036 )
2019-08-15 17:01:11 +08:00
coulsonwang
c4e6ede197
move VertexLayout to ProgramState ( #20029 )
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* move VertexLayout to ProgramState
* fix lua
2019-08-15 16:51:49 +08:00
coulsonwang
e23f1f34c3
remove step mode ( #20032 )
2019-08-15 09:31:44 +08:00
minggo
8913c30fc0
fix compile warnings ( #20028 )
2019-08-13 18:19:32 +08:00
minggo
1444263612
remove app from recent apps when exit ( #19961 ) ( #20020 )
2019-08-13 17:31:29 +08:00
minggo
b606f2a79d
Fix divide by zero in ui::Slider ( #19957 ) ( #20019 )
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* Added RenderTexture::saveToFileAsNonPMA() to save images without PMA.
Set the PMA parameter to true when calling initWithRawData() inside RenderTexture::newImage(), since textures are PMA.
Renamed Image::premultipliedAlpha() to Image::premultiplyAlpha() to better reflect it's action, and made it public.
Added Image::reversePremultipliedAlpha() to allow the reversing of the PMA.
Updated CCImage-ios.mm to set the correct bitmapInfo for PMA and non-PMA images before saving a file.
Updated RenderTextureTest::RenderTextureSave() to cater for non-PMA file saving.
* [CCImage-ios.mm] Fixed indentation.
* [UISlider.cpp] Divide by 0 error if _maxPercent is equal to 0, which is an allowed value.
2019-08-13 17:29:31 +08:00
minggo
ba2f9ac165
sync #19996 and #19972 : refactor DrawNode ( #20021 )
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* sync #19996 and #19972 : refactor DrawNode
* fix compiling error
2019-08-13 17:28:53 +08:00
coulsonwang
935af58e1d
remove arrays of vertex layout ( #20023 )
2019-08-13 13:58:16 +08:00
coulsonwang
23732ab889
remove arrays of vertex buffer ( #20022 )
2019-08-13 09:46:20 +08:00
coulsonwang
3c693c7fd9
fix crash issue when egl context lost ( #20025 )
2019-08-13 09:45:39 +08:00
CocosRobot
28bc31aac6
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20014 )
2019-08-06 14:14:59 +08:00
coulsonwang
320b9b4e67
Feature/sprite optimized ( #19998 )
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Optimize sprite creation speed
2019-08-06 09:37:49 +08:00
Arnold
00f07a526c
[v4] add renderer performance test ( #20011 )
2019-08-05 14:25:58 +08:00
minggo
be0a1dbeb2
fix travis compiling error ( #20001 )
2019-08-01 14:58:59 +08:00