mogemimi
|
4c1c238f74
|
Fix format string warnings
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2016-02-15 01:41:08 +09:00 |
Wenhai Lin
|
718d2c690b
|
Remove CocosPlayClient
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2016-01-18 17:58:04 +08:00 |
fnz
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c4b995fe59
|
updates to JniHelper, refactoring of existing JNI calls
|
2015-11-27 12:00:33 +03:00 |
WenhaiLin
|
2deeee70d2
|
CppTests-->Extension-->CocosBuilderTest:Fixed crash on Android 5.0.x.
|
2015-08-10 22:41:18 +08:00 |
WenhaiLin
|
102020d831
|
1.AudioEngine:support callback for preload feature.
2.AudioEngineThreadPool:Make the number of thread be a fixed number.
|
2015-07-28 15:27:07 +08:00 |
WenhaiLin
|
eca192f7a6
|
Fixed compile error
|
2015-07-10 14:43:28 +08:00 |
Wenhai Lin
|
1875829ab4
|
[CppTests:ExtensionsTest-->CocoStudioComponentsTest]Fixed crash on Android 5.0.x
|
2015-06-26 10:16:52 +08:00 |
WenhaiLin
|
9c31aafba0
|
Fixed SimpleAudioEngine::playEffect() lagged on Android 5.0.x
|
2015-05-29 14:52:25 +08:00 |
Wenhai Lin
|
17f2fcd201
|
Add more comment.
|
2015-05-19 11:01:23 +08:00 |
WenhaiLin
|
07f5ec755a
|
AudioEngine:Fixed program may freeze if `AudioEngine::stop(int audioID)` or `AudioEngine::stopAll()` is invoked frequently on Android.
|
2015-05-08 18:29:45 +08:00 |
andyque
|
db95034798
|
fix android compile error
|
2015-05-07 10:37:19 +08:00 |
Krishna
|
35403439f3
|
Fixed compilation issue. Introduced missing CLASS_NAME
|
2015-03-04 10:48:30 +01:00 |
Krishna
|
ec3a8d49f9
|
Fixed compilation error.
|
2015-03-04 10:43:31 +01:00 |
Krishna
|
58df860b4e
|
Made the loadeffect utility method into a static method. Removed declaration of old method from header file
|
2015-02-26 06:53:20 +01:00 |
Krishna
|
3b54af1763
|
Introduced missing function declarators
|
2015-02-25 10:26:59 +01:00 |
Krishna Narasimhan
|
80ea81884b
|
Source refactor. Corrected compile issue
|
2015-02-23 13:01:19 +01:00 |
Krishna Narasimhan
|
239a5f307f
|
Sourcr Refactor. Abstracted common functionality from two jni methods and saved space/resources
|
2015-02-23 10:20:12 +01:00 |
WenhaiLin
|
5fd9ccfecb
|
Fixed AudioEngine causes game 'freeze' on Android
|
2015-01-21 16:18:47 +08:00 |
Wenhai Lin
|
58c45ca144
|
Integrate CocosPlayClient
|
2015-01-13 17:30:07 +08:00 |
raydelto
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e20c347767
|
Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID
|
2014-12-31 20:51:45 -04:00 |
Dhilan007
|
249d34b707
|
fix AudioEngine can't looping audio on Android 2.3.x
|
2014-11-13 11:28:08 +08:00 |
Dhilan007
|
c66348435c
|
Fixed incorrect file path of audio resource in AudioEngine on Android.
|
2014-10-21 18:34:05 +08:00 |
Dhilan007
|
ed9c8b2693
|
fix audio issues(log output:Too Many Objects) after play audio many times.
|
2014-09-30 15:00:52 +08:00 |
Dhilan007
|
9942206c53
|
move AudioEngine in cocos2d:experimental namespace
|
2014-09-16 10:22:25 +08:00 |
Dhilan007
|
39a8b8d5ea
|
Fix a potential crash in AudioEngine on Android.
|
2014-09-15 17:36:00 +08:00 |
Dhilan007
|
1d43c6ec82
|
Fix name of variables and coding style.
|
2014-09-10 17:12:46 +08:00 |
Dhilan007
|
e45a4ff1bd
|
1.Fix name of variables.
2.Fix control of volume on android.
|
2014-09-10 13:47:17 +08:00 |
Dhilan007
|
6b4b5ed943
|
Refactoring API:
1.Remove Singleton Pattern
2.Make AudioProfile clear.
|
2014-09-05 11:13:51 +08:00 |
Dhilan007
|
d5c023740f
|
Implement logical codes of new audio engine on android.
|
2014-09-03 18:19:47 +08:00 |
samuele3hu
|
3d5f8de346
|
Adjust android.mk for cocos2d and related module
|
2014-08-27 20:58:32 +08:00 |
samuele3hu
|
3759648d3a
|
Remove the useless aneroid.mk files
|
2014-08-27 10:21:47 +08:00 |
minggo
|
6cc600ccce
|
fix compiling warnings
|
2014-07-03 11:43:56 +08:00 |
Ricardo Quesada
|
0f67247325
|
Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
|
2014-05-16 14:36:00 -07:00 |
Huabing.Xu
|
e6f7854225
|
clean for kazmath in project file
|
2014-04-28 13:14:22 +08:00 |
Huabing.Xu
|
685b9ea297
|
android can work now
|
2014-04-11 12:02:56 +08:00 |
James Chen
|
9d8d256bee
|
issue #4729: Android build works ok.
|
2014-04-10 00:36:42 +08:00 |
Dhilan007
|
d310d8d099
|
closed #4659:Remove the usage of OpenSL
|
2014-04-09 14:57:07 +08:00 |
Ricardo Quesada
|
c63f210e26
|
Compiles on Android
|
2014-03-04 16:59:39 -08:00 |
walzer
|
d4c1aa92d5
|
add copyrights for 2014, in folders other then 2d.
|
2014-01-07 11:47:11 +08:00 |
minggo
|
95acb1b9e3
|
issue #2905: helloworld build ok on android
|
2013-10-14 14:01:00 +08:00 |
minggo
|
4313c46e93
|
issue #2905:adjust folder structure
|
2013-10-12 11:22:05 +08:00 |