Commit Graph

1193 Commits

Author SHA1 Message Date
geron-cn f93cfac0f7 rename setAnimationEndCallFunc 2015-09-20 16:24:41 +08:00
geron-cn 0cfc33e4d3 format apis added in https://github.com/cocos2d/cocos2d-x/pull/13770 2015-09-20 12:34:34 +08:00
pandamicro 6bf54a3eda Merge pull request #13770 from geron-cn/v3
add  Frame End Call Back and Animation Clip End Call Back
2015-09-19 00:24:21 +08:00
WenhaiLin a17a702cd1 Refine components to improve performance 2015-09-18 14:34:02 +08:00
geron-cn e6fb2f8924 fix ReEntry a same frame when scale action's speed. 2015-09-16 15:44:43 +08:00
pandamicro 5e037c9ad8 Merge pull request #13806 from xiaofeng11/v3
Fix 1.6 version bone animation crash when perform getBoneAtPoint(0,0)
2015-09-15 14:05:02 +08:00
pandamicro dbe3e062bc Merge pull request #13801 from chengstory/OptimizateDoLayout
Move "ui::Helper::DoLayout"  to "CreateNode"。
2015-09-15 13:37:00 +08:00
XiaoFeng 12f0f7f580 Fix 1.6 version bone animation crash when perform getBoneAtPoint(0,0) 2015-09-14 17:36:19 +08:00
zhangcheng 224f392a9c Add createNodeWithVisibleSize to CSLoader. 2015-09-14 16:51:58 +08:00
geron-cn c800d0d824 fix crash recall a cached timeline after exit scene 2015-09-14 14:24:42 +08:00
zhangcheng f88b23f52b Move "ui::Helper::DoLayout" to "CreateNode". 2015-09-14 13:07:15 +08:00
geron-cn 966e568051 add ActionTimeline Frame End Call Back and Animation Clip End Call Back 2015-09-10 18:29:09 +08:00
pandamicro 4fb34ba190 Merge pull request #13703 from cocos2d/v3.8
Sync v3.8 to v3
2015-09-07 14:56:37 +08:00
WenhaiLin 5fdb041856 Use string::empty() to check whether string is empty. 2015-09-01 11:26:09 +08:00
子龙山人 59c1b21d0b Merge pull request #13634 from WenhaiLin/v3.8-textreader-refine
This is a small optimization about TextReader.
2015-09-01 09:40:52 +08:00
WenhaiLin df383de894 This is a small optimization about TextReader. 2015-08-31 17:06:11 +08:00
geron-cn e7c7b248d6 fix bug: bone can be see by other cameras 2015-08-31 16:04:17 +08:00
Liam ed49250b9b update for reader
1.update for sprite3d cullface
2.sync js code
2015-08-27 18:29:45 +08:00
pandamicro 405e6c24c8 Merge pull request #13578 from geron-cn/v3.8
bone's color and opacity cannot cascade to bone
2015-08-26 22:33:31 +08:00
geron-cn 7d01b16f62 bone's color and opacity cannot cascade to bone, also bone can not cascade from its parent. 2015-08-26 20:24:20 +08:00
Liam 5a997cec1c update reader with skybox valid 2015-08-26 10:22:20 +08:00
Liam c998639c30 update interface for gamenode3d 2015-08-25 15:18:09 +08:00
Liam 650a5c2318 update reader with new skybox 2015-08-25 13:20:19 +08:00
pandamicro 11113c85da Improved logic of skybox reader fix 2015-08-24 10:02:38 +08:00
Liam 110de9ee3e fix skybox crash with error data 2015-08-24 10:02:37 +08:00
pandamicro 81ca089d27 Merge pull request #13479 from liamcindy/V3.8_reader
fix object size error while data is error
2015-08-20 18:09:28 +08:00
Liam 788be3016a update annotation 2015-08-20 18:04:49 +08:00
XiaoFeng 6bdb5431f1 Update code, using condition macro to determine studio or user project 2015-08-20 13:33:48 +08:00
Liam aa6f2ec4b6 fix object size error while data is error 2015-08-20 11:27:01 +08:00
XiaoFeng 93f026f8e6 Fix https://github.com/cocos2d/cocos2d-x/issues/9488 2015-08-20 11:18:59 +08:00
XiaoFeng 935b0f006b Fix https://github.com/cocos2d/cocos2d-x/issues/10205 2015-08-20 10:55:30 +08:00
肖峰 0473b08dbb Fix gamenode3d parse failed error
- Fix the parser issue
- Add GameNode3DReader to win8 universal project
- Add GameNode3d reader to Android & Linux project

Squashed from https://github.com/cocos2d/cocos2d-x/pull/13369
2015-08-17 22:42:21 +08:00
pandamicro f1cbd00b30 Merge pull request #13414 from liamcindy/V3.8_reader
fix code informal
2015-08-17 17:21:01 +08:00
Liam b40ef51337 fix code informal 2015-08-17 17:16:26 +08:00
pandamicro d0580f09e8 Merge pull request #13383 from geron-cn/3.7.1
add blendfunc cascade to its skin in BoneNode
2015-08-17 17:12:04 +08:00
pandamicro 096410a31a Merge pull request #13406 from xiaofeng11/v3_reader_update
Add BlendFrame supporting to Skeleton Animation
2015-08-17 17:09:25 +08:00
pandamicro 66d99d392c Merge pull request #13409 from liamcindy/V3.8_reader
fix userCamera flag error with old version files
2015-08-17 17:01:59 +08:00
XiaoFeng 442669d6f1 Remove unused easing data processing in blend frame parsing 2015-08-17 16:19:29 +08:00
Liam e3ac9414f4 fix userCamera flag error with olg version files 2015-08-17 14:37:28 +08:00
geron-cn 008b06c01c set blendfunc cascade to its skin in BoneNode 2015-08-17 13:44:00 +08:00
XiaoFeng 72d21ff810 Update reader, add BlendFrame supporting to Skeleton Animation
Update json parser to prepare compatible for both current version output json description file and future optimized version json description file.
2015-08-17 13:05:29 +08:00
Liam 7aa36d14be fix the skybox display error from editor files 2015-08-17 13:04:25 +08:00
andyque 82f597ce98 Merge branch 'v3.7.1' into v3
# Conflicts:
#	cocos/scripting/lua-bindings/auto/api/CheckBox.lua
#	cocos/ui/UICheckBox.cpp
#	cocos/ui/UICheckBox.h
2015-08-12 17:59:50 +08:00
子龙山人 86d674030e Merge pull request #13307 from fusijie/fix_cocostudio_skin_flip
fix cocostudio skin setfliped.
2015-08-12 14:34:46 +08:00
fusijie aa1b1831e9 fix cocostudio skin setfliped. 2015-08-11 10:34:22 +08:00
geron-cn 744fd74b3b make skeleton's debugdraw contorls all subbone's debug draw 2015-08-08 00:39:01 +08:00
geron-cn e1108c594c Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CCBoneNode.cpp
2015-08-07 15:48:33 +08:00
geron-cn c7bc84e19b fix crash when BoneNode destruct after skeleton destructed. 2015-08-07 15:41:31 +08:00
geron-cn c6bc81d420 add destruct 2015-08-07 13:13:48 +08:00
geron-cn c569e70aea fix BoneNode::visit for visit other node that is not a BoneNode or SkinNode 2015-08-07 11:44:06 +08:00
geron-cn 7b572bed9d Fix crash when call removeChild from a bone which is already removed. 2015-08-07 09:37:18 +08:00
geron-cn 3ae3020d61 fix crash when fore call remove child bone from a bone which already removed from a skeleton. 2015-08-06 19:43:11 +08:00
Liam 34000f4bde fix particle3d crash with error file 2015-08-06 15:13:54 +08:00
Vladimir Perminov 7cacdaeaf1 Add getFileExtension to FileUtils
Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.

More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )

And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
geron-cn ee6253319a delete useless code 2015-08-05 23:07:42 +08:00
pandamicro dae4385b61 Merge pull request #13214 from pandamicro/skeleton-fix
Make BoneNodes ordered in Skeleton
2015-08-05 16:36:18 +08:00
geron-cn 9980397081 Make BoneNodes ordered in Skeleton
1. Order skins differently than bones and draw them with unified local z order
2. Check children has been remove when its ansester remove
3. Checkout cocos2d::map exists iter before remove

Squashed from https://github.com/cocos2d/cocos2d-x/pull/13191
2015-08-05 16:33:32 +08:00
pandamicro b9602127a4 Merge pull request #13187 from xiaofeng11/v3.7.1
Remove file error notice label from TextBMFontReader
2015-08-04 13:38:17 +08:00
XiaoFeng 0f90999419 Remove file error notice label from TextBMFontReader to keep consistency with other components 2015-08-04 11:45:29 +08:00
pandamicro 25cb0d2896 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	web
2015-08-03 19:47:56 +08:00
pandamicro 6d3a00ad67 Merge pull request #13173 from geron-cn/3.7.1
fix bug: crash when use bone after erase it form Vector.
2015-08-03 19:45:54 +08:00
geron-cn e4c47c811f remove EMSCRIPTEN draw 2015-08-03 16:53:08 +08:00
geron-cn cfc8da579f fix bug: crash when use bone after erase it form Vector. move the operation after erase, make sure bone ref* is not realeaed 2015-08-03 16:47:54 +08:00
pandamicro 330eaf5239 Merge pull request #13161 from xiaofeng11/v3.7.1
Fix 3d particle can not show in simulator
2015-08-03 11:11:39 +08:00
XiaoFeng 17a5d07183 Fix 3d particle can not show in simulator 2015-08-03 09:53:16 +08:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
takaken1994 93c47390c8 Fix : remove using namespace cocos2d from header file 2015-07-31 00:02:57 +09:00
pandamicro 3524af1ad6 Merge pull request #13059 from geron-cn/3.7.1
fix bug: BoneNode 's debugdraw can not be controlled by ancestor's vi…
2015-07-30 20:31:34 +08:00
geron-cn 0955b0f9de fix comment by pandamicro 2015-07-30 19:28:00 +08:00
Liam c93d40869c fix simulator crash when sprite3d resource is error 2015-07-29 16:52:40 +08:00
pandamicro 16b03f0ebe Merge pull request #13065 from pandamicro/widget_onEnter
Ensure C++ classes onEnter, onExit can be safely override in JS
2015-07-29 15:36:12 +08:00
geron-cn fa5d70fc04 add SkeletonNode Nest test case 2015-07-28 23:49:25 +08:00
geron-cn d2de5b1c85 add test case for bug: #13060 and #13005 2015-07-28 19:18:58 +08:00
pandamicro 9fea134de1 Use sendNodeEventToJSExtended instead of sendNodeEventToJS in sub classes 2015-07-28 18:24:03 +08:00
XiaoFeng faee3e7807 Fix parser compatible for layer project file 2015-07-28 18:11:07 +08:00
geron-cn 0275e3b773 fix set visible 2015-07-28 17:25:40 +08:00
geron-cn c9991aea81 fix bug: BoneNode 's debugdraw can not be controlled by ancestor's visible 2015-07-28 16:31:06 +08:00
pandamicro 89c722ed4b Add script invocation for onEnter, onExit etc in other classes 2015-07-28 16:07:14 +08:00
XiaoFeng bca6934786 Normalization function names 2015-07-28 14:05:56 +08:00
XiaoFeng f410fcd737 Fix issue https://github.com/cocos2d/cocos2d-x/issues/12968 2015-07-27 11:55:18 +08:00
geron-cn a5d41aac0d fix bug:use wrong _modelviewTransform in director to draw bone 2015-07-24 19:48:05 +08:00
geron-cn 4327e4a532 remove include SkinNode.h in cpp 2015-07-24 12:31:45 +08:00
geron-cn 0b09fd5bcb Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.h
2015-07-24 11:38:09 +08:00
geron-cn 3341fa0f85 fix the vars' initialize in construct func, and remove using namespace 2015-07-24 10:28:10 +08:00
geron-cn 1389fc3d31 some doxygen comments and copyright 2015-07-24 01:30:34 +08:00
pandamicro a15212dc76 Fix indent 2015-07-23 18:00:23 +08:00
gero 2037616a2d Merge pull request #4 from fusijie/3.7.1
fix compile on iOS/Android/Linux/Win8Universal.
2015-07-23 17:46:28 +08:00
geron-cn 4d58aa2668 remove setcontentsize in skeletonnode 2015-07-23 17:41:37 +08:00
fusijie e9cbb6b084 fix compile on iOS/Android/Linux/Win8Universal. 2015-07-23 17:32:52 +08:00
zhangcheng 4b8248c015 Optimization of Custom Data.
replace ComExtensionData to ObjectExtensionData.
2015-07-23 16:30:23 +08:00
geron-cn 7255b5308b config for mac 2015-07-23 15:13:14 +08:00
geron-cn 16ee74b845 add bonenode to CocoStudio.h 2015-07-23 13:34:11 +08:00
geron-cn 915cefa208 bone node 2015-07-23 11:51:49 +08:00
pandamicro e0e5ae9d99 Merge pull request #12924 from liamcindy/SkyBox_3.7.1
update for Game3DNodeReader & UserCameraReader
2015-07-22 15:34:18 +08:00
Liam d8155a20ae update for code format 2015-07-22 14:11:20 +08:00
andyque e4cad50c2f fix tons of warnings 2015-07-15 12:04:48 +08:00
andyque 91dfb07a8c add more descriptive message to ASSET macro. 2015-07-14 15:28:36 +08:00
andyque fc673ee502 Merge branch 'v3.7-release' into v3 2015-07-13 22:44:54 +08:00
Liam c61e09a9e7 update for reader 2015-07-13 10:29:22 +08:00
XiaoFeng 92d78efce0 Fix percentage setting won't effect when UISlider's background resource set to null 2015-07-10 17:00:16 +08:00