halx99
0825311308
Change HttpRequest::getTag return type from const char* to std::string_view
2023-01-04 23:37:57 +08:00
halx99
28eb9e1886
Take care lambda implicit capture std::string_view
...
refer to: #1002
2023-01-03 23:02:17 +08:00
halx99
59bc12dddf
Improve base64 API
...
Move base64Encode/base64Decode to namespace `ax::utils`
2023-01-01 18:07:18 +08:00
CHP
d79156d728
Improve Android cmake ( #985 )
...
* Update CMakeLists.txt
* Improve Andoid CMAKE
2022-12-17 16:35:34 +08:00
RH
7dba255a1d
Add a pool for GroupCommand rendering commands ( #969 )
...
* Committing genbindings changes
* Use a pool of GroupCommand entries to avoid multiple entries of the same group in the render queue in certain scenarios
* Ensure captureNode works as expected.
* Set member variables to default values when init method is called on the GroupCommand
* Explicitly reset the command state when retrieving a GroupCommand from the pool
2022-11-28 08:37:22 +08:00
halx99
0651f77a3c
Improve gradle scripts
...
Add cmake options from gradle command line properties support
2022-11-10 22:53:54 +08:00
aismann
4fb2e1aa65
Update DrawPrimitivesTest.cpp
...
fix #137 and try to "explain" the behavior of setLineWidth() om DrawNode object
2022-11-07 20:56:11 +01:00
halx99
6169dfdb3d
Update spine runtime to v4.1-c9af18e
2022-11-07 15:48:19 +08:00
halx99
51b991b105
Delete unused resource files
2022-11-07 15:37:43 +08:00
halx99
4f7ffa02fd
Fix copyright notice [skip ci]
2022-11-01 20:02:56 +08:00
halx99
103334e251
Add effekseer test
2022-11-01 19:50:43 +08:00
RH
b0c51f590d
Add support for centered horizontal layout ( #946 )
...
* Committing genbindings changes
* Add support for CENTER_HORIZONTAL layout type.
2022-11-01 19:02:04 +08:00
halx99
620b009286
Remove FileUtils::searchResolutionsOrderArray
2022-10-30 23:03:39 +08:00
halx99
1ed106b341
Fix cpp-tests material texture path
2022-10-20 20:19:11 +08:00
halx99
06079a5369
Migrate
2022-10-18 19:17:36 +08:00
一线灵|Deal
39b57ae939
Improve code quality (stage1.Oct) ( #916 )
...
* Improve code quality
* Add env PULL_REQUEST [skip ci]
* Update build.ps1
* Fix ci [skip ci]
* Update ZipUtils.cpp
* Update build.ps1
* Resolve reviews
* Improve
* Improve code style
* Resolve reviews
* Use pod_vector
* Improve resize growth
* Update CCAnimation3D.cpp
* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
halx99
1d01e163e9
🔨 Fix #887
2022-10-12 19:44:31 +08:00
halx99
046eef5cf0
Fix #873
2022-10-12 12:39:27 +08:00
aismann
c206a1456f
/* axmol thread id */ ( #924 )
2022-10-12 07:04:36 +08:00
CHP
d5635a2687
Update UIImageViewTest.cpp ( #923 )
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Fix UIImageViewIssue12249Test
2022-10-12 07:04:21 +08:00
CHP
825cfd05bb
Update CMakeLists.txt ( #922 )
...
* Update CMakeLists.txt
* Update CMakeLists.txt
2022-10-12 07:04:01 +08:00
aismann
a5810457f1
rename cocos2d to axmol ( #920 )
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* rename cocos2d to axmol
* rename cocos2d.h to axmol.h
* Update Physics3DTest.cpp
replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
halx99
544c3919c3
Fix #908
2022-10-11 13:23:47 +08:00
CHP
01e3b209fb
Fix noisy message "Unable to resolve full path of PCH-header" ( #918 )
...
* Update CMakeLists.txt
fix noisy message "Unable to resolve full path of PCH-header"
* Update CMakeLists.txt
* Update CMakeLists.txt
2022-10-11 08:54:02 +08:00
RH
ffef1ea55b
Enable ImGui for Android ( #909 )
...
* Add support for ImGui usage on Android
2022-10-10 03:53:24 +08:00
CHP
58c311f63d
precompile_headers all platforms ( #901 )
2022-10-10 03:52:04 +08:00
aismann
f22148e80f
Improve MeshRenderer #879 thanks @solan-solan ( #904 )
...
* Update Physics3DTest.cpp
Improve #879 thanks @solan-solan
* Update CCMeshRenderer.cpp
#hope this is fixing #879
2022-10-08 06:15:03 +08:00
一线灵|Deal
92e5f465fa
Merge pull request #801 from theunwisewolf/dev-richtext-scale-support
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RichElementImage - Add support for scaling
2022-10-04 11:08:49 +08:00
aismann
3af8ad9580
removed folder _MACOSX
2022-10-02 12:32:36 +02:00
aismann
af2de36066
Test adapt to #879
2022-10-02 11:56:38 +02:00
一线灵|Deal
5645bb241e
Final migrate ( #876 )
2022-10-01 16:24:52 +08:00
aismann
1a8c4fbd4f
Add test case for issue #861
...
Add 'obj' on:
Physics3DTerrainDemo
Physics3DCollisionCallbackDemo
Co-authored-by: 一线灵|Deal <halx99@live.com>
2022-09-24 14:00:00 +08:00
halx99
0e2194a247
Improve code style
2022-09-24 11:01:45 +08:00
halx99
d1efe584be
Improve code style
2022-09-24 10:42:11 +08:00
halx99
72e6061557
Fix #861
2022-09-23 22:41:30 +08:00
aismann
3dddef1bc3
Clipper2 v1 04 ( #856 )
...
* Clipper2 v1.04 (and small fixes)
* Update README.md
2022-09-19 14:17:13 +08:00
Paulo Coutinho
8c359917f7
Add apple tvos support ( #846 )
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* support tvos
* support tvos and fix run command
* support tvos, fix run script and fix windows files
* support tvos on ci
* support tvos on ci and fix windows zlib
* support tvos on ci
* support tvos
* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
aismann
38a2488966
Update Issue829Test (DrawPrimitiveTest) ( #844 )
...
* Update Issue829Test (DrawPrimitiveTest)
* Update DrawPrimitivesTest.cpp
* Update DrawPrimitivesTest.cpp
2022-09-05 13:48:28 +08:00
aismann
6dc1d48f14
Issue_829
2022-08-30 14:05:44 +02:00
一线灵|Deal
33b67fa0df
Migrate, use simple namespace ax ( #818 )
2022-08-29 20:51:22 +08:00
aismann
880ec7321e
Update SpritePolygonTest.cpp
2022-08-28 07:17:10 +02:00
aismann
73e8740e82
Improve SpritePolygonTest
2022-08-28 06:34:20 +02:00
aismann
84b40f5dea
Update SpritePolygonTest.cpp
...
Fix for issue #231
2022-08-24 19:44:53 +02:00
unknown
c26ab44880
Add empty check
2022-08-16 15:12:45 +05:30
unknown
8a462d89c9
Add support for width & height in percentage for RichElementImage
2022-08-16 12:09:02 +05:30
unknown
f5c7940418
RichElementImage - Add support for scaling
2022-08-12 03:58:36 +05:30
halx99
9150b9db83
Migrate cmake files
2022-08-11 15:41:10 +08:00
halx99
4bcefff704
Fix macOS/iOS build warning
...
invalid character in Bundle Identifier. This string must be a uniform type identifier (UTI) that contains only alphanumeric (A-Z,a-z,0-9), hyphen (-), and period (.) characters. (in target 'cpp_tests' from project 'axys')
2022-08-09 15:32:00 +08:00
一线灵
13fc72c02c
Migrate axys ( #782 )
2022-08-08 18:02:17 +08:00
aismann
10530b1a19
Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core ( #781 )
...
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
halx99
f03bce1380
Improve android gradle cmake & ndk setup
2022-08-06 23:09:16 +08:00
halx99
f152c8edf3
Update android gradle plugin to 7.2.2
2022-08-06 20:05:12 +08:00
halx99
21b9ac90e0
Update android target and compile sdk to android 12
2022-08-06 19:26:44 +08:00
Turky Mohammed
399dac7478
[PROPOSAL] Add wireframe rendering and function classification improvements. ( #778 )
...
* Add wireframe rendering and function classification improvements.
* Fix platform compilation.
* Update CommandBufferGL.cpp
GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.
* Update CommandBufferGL.cpp
* Try fix IOS compilation
* Update CommandBufferMTL.h [skip ci]
* GLES & D3D11 wireframe
Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
aismann
73153ad614
Improve c++11 for-loop performance with Universal References ( #760 )
2022-07-21 19:19:08 +08:00
aismann
3e38cfdc6e
Fix : #712 (mistake by me)
2022-07-19 20:05:19 +02:00
halx99
600fdd5962
Migrate macro COCOS2D_DEBUG, refer #751
2022-07-19 15:34:26 +08:00
halx99
c0a4371879
Migrate more macors
2022-07-16 10:43:05 +08:00
halx99
f3ac6ea871
Migrate macros 'CC_' to 'AX_'
2022-07-15 19:17:01 +08:00
一线灵
406f962cad
Migrate extension lua ( #747 )
2022-07-12 21:31:54 +08:00
halx99
cf6baeed52
Improve android gradle script axistools.gradle
2022-07-12 13:07:27 +08:00
halx99
8ca5f1cf0d
Fix #742
2022-07-11 19:08:14 +08:00
一线灵
279337f17f
Migrate engine namespace to `axis`(abbv: `ax`) ( #743 )
2022-07-11 17:50:21 +08:00
halx99
9ee4181976
Migrate tests, extensions and configs ReSquash for unexpected changes +2
2022-07-09 22:23:34 +08:00
halx99
fff2bd59ed
Fix setup cmake files and some relative sources
2022-07-08 14:20:41 +08:00
DelinWorks
49b6dda016
Fix CMAKE
2022-07-08 02:10:35 +03:00
aismann
043207e9c1
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
...
Its look professional now ;)
2022-07-06 16:02:41 +02:00
aismann
b6c3c43ee0
Replacing 'ball' with 'blocks' to see better what happens
2022-07-06 10:42:42 +02:00
aismann
a85327953d
Fix : #712
2022-07-06 00:21:07 +02:00
halx99
cabb87a6ca
Fix ci
2022-07-05 23:47:25 +08:00
halx99
8b5b724b46
Add missing .obj model files [skip ci]
2022-07-05 15:59:08 +08:00
Turky Mohammed
fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
...
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
一线灵
b51e50a498
Merge pull request #702 from DelinWorks/improve-engine-types
...
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
Turky Mohammed
31ea94a677
Delete hrtf_default.h
2022-07-04 17:48:13 +03:00
DelinWorks
da39a66e99
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
768a8bd5e1
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
DelinWorks
1e63687310
Update NewEventDispatcherTest.cpp
2022-07-03 21:47:12 +03:00
DelinWorks
166ebd2ce6
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
aismann
e49b1c7d93
Update NewEventDispatcherTest.cpp
2022-07-03 07:52:11 +02:00
aismann
b3726421b2
use engine global namespace
2022-07-03 07:26:37 +02:00
halx99
62e2be281b
Move enum FPSPosition to engine global namespace
2022-07-03 11:24:00 +08:00
halx99
31a6e66935
Enable switch fps position on mobile device
2022-07-03 11:17:22 +08:00
aismann
d94137be54
Remove unused variable and cleanup on windowtest.cpp
2022-07-02 11:29:26 +02:00
aismann
6c702daa3b
Cleanup, last fixes, rename enum FPSPosition
2022-07-02 08:17:24 +02:00
aismann
8f5cc3ff2c
fix typo
2022-07-02 06:19:47 +02:00
aismann
97d7b793f7
FPS display set position should be set by API #695
2022-07-01 17:15:20 +02:00
aismann
f52bc9472d
Version: git 81612cb (until May 20, 2022)
2022-06-30 12:13:55 +02:00
halx99
1889180a75
Improve renderer
2022-06-24 14:18:48 +08:00
DelinWorks
2e3c84252d
Add fourccId support.
2022-06-16 15:25:43 +03:00
DelinWorks
0a1fe16b33
Add cpp_tests and improve system.
2022-06-15 23:04:08 +03:00
halx99
5c35eda3b9
Upgrade android toolsets
...
- ndk to r23c
- gradle plugin to 7.2.0
- gradle wrapper to 7.4.2
- config ndk ver at adxetools.gradle
2022-06-11 16:16:47 +08:00
halx99
d8aa943ed9
Fix ci
2022-06-09 17:56:54 +08:00
DelinWorks
ced908a1bb
Add cpp_tests to HSV/HSL
2022-05-25 20:14:11 +03:00
一线灵
18f58a1925
Update CMakeLists.txt ( #641 )
2022-05-23 23:40:37 +08:00
halx99
843d127a95
Fix ci
2022-05-23 22:06:28 +08:00
halx99
a03e5c6cf6
Fix ios device install problems
...
- lua template missing `CFBundleExecute`
- Use `_` instead tests project to avoid unknown error
2022-05-23 17:03:07 +08:00
halx99
73627ac0c0
Fix uri toString
2022-05-21 20:55:25 +08:00
一线灵
5b39f2027a
Fix ci
2022-05-14 04:38:37 +08:00
一线灵
df25477d7b
Fix ci
2022-05-13 22:44:56 +08:00
halx99
30a164c31a
Improvements and bug fixes
...
Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00