James Chen
a8222b9757
issue #1310 : Sync Chipmunk to v6.1.1
2012-06-12 09:38:38 +08:00
James Chen
ebcc78497f
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
James Chen
bf0da624b4
issue #1191 : Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10.
2012-05-04 11:16:57 +08:00
James Chen
395dbc90aa
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
...
Conflicts:
lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
minggo
7e882ae89e
Merge pull request #879 from minggo/iss1201_android_build
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simplify writing of Android.mk
2012-05-02 03:19:36 -07:00
James Chen
5fc72581cb
issue #1204 : Removed CCApplication::initInstance.
2012-05-02 17:50:26 +08:00
James Chen
61f33a87af
fixed #1206 : Removed some unused files, first release will only support ios, win32 and android.
2012-05-02 14:50:47 +08:00
minggo
f37d3dd5d3
issue #1201 : simplify writing of Android.mk
2012-05-02 12:00:39 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
32b53623c7
Removed some unused folders regard to WOPHONE.
2012-04-19 10:52:53 +08:00
Phenix Yu
a05757f741
update for msvc2010
2012-04-09 00:10:12 +08:00
James Chen
2e8bae8ebf
issue #1056 : Update Android.mk. Make tests project being compiled successfully.
2012-03-21 22:49:58 +08:00
James Chen
2ac2da9c97
issue #1056 : 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
...
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
James Chen
0c91539c95
issue #1056 : Update Chipmunk to 6.0.3 version.
2012-03-21 14:53:57 +08:00
James Chen
a2a5af3348
update bada and qnx project settings
2012-02-15 13:52:41 +08:00
James Chen
3422696145
1.modify some project setting for bada
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2.rename some files
2012-02-14 22:35:51 +08:00
minggo
9249328afb
fixed #970 : use modules in the Android NDK build
2012-02-07 14:34:30 +08:00
dumganhar
ef753afb6b
modify eclipse project setting for linux port
2012-01-12 19:15:23 +08:00
dumganhar
4010733c20
fixed #927 : To use 'std::map::find' instead of 'std::map::[]', because '[]' will create a new element with default value.
2011-12-31 17:44:45 +08:00
minggo
edbbe25a98
issue #888 : remove the setting for android building
2011-12-23 10:40:02 +08:00
dumganhar
af221f8710
fixed #918 : modify filter of airplay to marmalade.
2011-12-16 11:08:37 +08:00
dumganhar
265558d9c7
Merge branch 'dev' of https://github.com/guavagames/cocos2d-x into pullrequest#619
2011-12-15 11:36:42 +08:00
dumganhar
4b9cbb85ff
#issue 908: Merge marmalade to latest cocos2d-x source
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Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade
Conflicts:
cocos2dx/platform/CCFileUtils.cpp
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
dumganhar
baf3755142
remove some '__QNX__' macros
2011-12-12 16:14:12 +08:00
dumganhar
dea2713f51
fixed #907 : add blackberry port
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into blackberry
Conflicts:
cocos2dx/platform/CCSAXParser.h
2011-12-12 11:49:49 +08:00
styck
bcf63d0e96
Merged from gitbub.gom/gzito, marmalade support, remove airplay
2011-12-10 20:59:48 -08:00
dumganhar
1c9ecabd89
modify all projects config
2011-12-09 17:03:11 +08:00
dumganhar
fa07d16f73
switch to WVGA
2011-12-08 11:07:17 +08:00
dumganhar
de7754697f
fixed #904 : use relative path for bada 2.0 projects
2011-12-07 18:26:38 +08:00
dumganhar
bfdb908d01
add Cocos2dx project
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add HelloWorld project and rename proj.blackberry fold to proj.qnx
2011-12-06 14:56:37 +08:00
dumganhar
f28793ace6
add chipmunk project for blackberry
2011-12-06 10:04:08 +08:00
dumganhar
2bd49545fa
add bada1.0 pthread support
2011-11-24 00:07:50 +08:00
U-zhangxm-PC\zhangxm
d84b6c25be
issue #223 : merge bada branch and fix some error
2011-11-18 18:45:05 +08:00
dumganhar
fd90641c49
merge testf branch
2011-10-29 14:47:13 +08:00
dumganhar
4b653c89d1
modify project configure
2011-10-25 14:12:42 +08:00
dumganhar
3aef823bd5
rename sdk1.2 to sdk1.0
2011-10-24 11:00:11 +08:00
dumganhar
eb901be664
project config change
2011-10-21 09:49:57 +08:00
dumganhar
fdbb989ce5
make sdk1.2 to sdk1.0
2011-10-20 18:31:10 +08:00
dumganhar
ee53c29e5c
switch to 2.0 WVGA
2011-10-16 13:23:48 +08:00
dumganhar
2f00b8ff1c
update to sdk2.0.2
2011-10-09 01:11:33 +08:00
dumganhar
9ff00c7c83
use utf-8 for displaying chinese
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remove Gbk_Unicode.c Gbk_Unicode.h
2011-09-29 17:29:38 +08:00
dumganhar
db4d51496e
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada
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Conflicts:
cocos2dx/platform/CCAccelerometer_platform.h
cocos2dx/platform/CCApplication_platform.h
cocos2dx/platform/CCArchOptimalParticleSystem.h
cocos2dx/platform/CCEGLView_platform.h
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/platform/CCSAXParser.h
cocos2dx/platform/CCStdC.h
tests/AppDelegate.cpp
tests/tests/Box2DTestBed/Tests/EdgeShapes.h
2011-09-29 16:03:37 +08:00
dumganhar
bd2266fe4c
use timer as gameloop, can change FPS by using setAnimationInterval
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modify some project setting
2011-09-29 15:52:16 +08:00
dumganhar
cda492593c
modify gameloop method
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modify some project setting
2011-09-29 02:32:01 +08:00
dumganhar
de545096de
modify bada project setting
2011-09-28 18:21:17 +08:00
minggo
13e17ab80e
make tests build ok on linux android
2011-09-27 01:51:29 -07:00
dumganhar
b0c5df9fdb
move chipmunk 1.2 project to sdk1.2 folder
2011-09-27 16:51:03 +08:00
minggo
c7f75fc570
make box2d build ok on linux
2011-09-26 23:30:40 -07:00
dumganhar
fce8ce5924
modify CocosDenshion and chipunk project setting for bada
2011-09-26 17:53:16 +08:00