James Chen
d72a9d2c0d
Merge pull request #4727 from dumganhar/develop
...
Fix of wrong include symbol of CCVector.h
2013-12-29 19:55:58 -08:00
James Chen
c5c03a3b35
Fix of wrong include symbol of CCVector.h
2013-12-30 11:55:01 +08:00
boyu0
a76c59f644
closed #2050 : add tile map xml format test and fix tile property bug.
2013-12-30 11:33:41 +08:00
James Chen
200f07dc34
closed #3290 : [JSB] The order of onEnter and onExit is wrong. For develop branch.
2013-12-30 11:10:02 +08:00
James Chen
31e2b3d5c2
Merge pull request #4715 from SBKarr/develop
...
closed #3542 : AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr
93f6d9c4f5
Added test case for binary fnt file
...
Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen
b17117a1a1
More warning fixes.
2013-12-28 14:34:52 +08:00
Roman "SBKarr
b0e6b5a43f
AngelCode binary file format support for LabelBMFont
2013-12-27 22:32:07 +04:00
minggo
3760cddf49
Merge pull request #4705 from Dhilan007/failed_dispatch_receive
...
fix failed to receive dispatch signal on some android device
2013-12-27 04:33:30 -08:00
James Chen
9baa64f274
Merge pull request #4688 from walzer/develop
...
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen
bf881f3ac0
Merge pull request #4691 from samuele3hu/DispatcherBak1
...
Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
Dhilan007
b319cb58ac
fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m].
2013-12-27 18:05:48 +08:00
minggo
ec3b3ea012
Merge pull request #4696 from dumganhar/warning-fix
...
Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
CaiWenzhi
385894548d
Merge branch 'develop' into develop_nutty_modify_framework_addnewreader
2013-12-27 17:19:29 +08:00
James Chen
a47a7075e4
Merge pull request #4699 from boyu0/iss3509_physics_switch_foreground_bug
...
closed #3509 : Sprites with PhysicsBody moves to wrong position when swit...
2013-12-27 00:28:43 -08:00
CaiWenzhi
e45c2a8601
Modify manager of some widgets' children
2013-12-27 16:01:03 +08:00
boyu0
1e8e15506d
closed #3509 : Sprites with PhysicsBody moves to wrong position when switch foreground/background.
2013-12-27 15:53:55 +08:00
walzer
ece68aafc2
add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0
2013-12-27 15:49:08 +08:00
James Chen
febc19ea8d
Some warning fixes on linux.
2013-12-26 23:06:16 -08:00
Dhilan007
861925e752
fix compiling error in vs project on win7.
2013-12-27 14:38:22 +08:00
Huabing.Xu
66e550e5a0
Merge branch 'develop' into develop_removeCommandPool
...
* develop: (33 commits)
fix black screen when back to foreground on android.
Fix set FPS broken.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CCString.cpp
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Renames: IntValueMap —> ValueMapIntKey
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
Modify reader
long --> ssize_t for TableView callback.
Generates execute file in cocos root_dir/bin folder for HelloCpp.
Add listview and pageview reader
[AUTO] : updating submodule reference to latest autogenerated bindings
Modify actionnode
[AUTO] : updating submodule reference to latest autogenerated bindings
optimize loop
fix LabelTestNew
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
Fix box2dView
...
2013-12-27 14:07:04 +08:00
Huabing.Xu
76d07fc76e
remove empty interface releaseToCommandPool
2013-12-27 14:02:17 +08:00
Huabing.Xu
268f2fcc21
adjust comment codes
2013-12-27 13:52:44 +08:00
Huabing.Xu
40af66a7bc
remove commandPool in renderCommand
2013-12-27 13:51:11 +08:00
minggo
ef6295f046
Merge pull request #4693 from Dhilan007/black_screen_android
...
fix black screen when back to foreground on android.
2013-12-26 21:46:18 -08:00
Dhilan007
f250d24766
fix black screen when back to foreground on android.
2013-12-27 11:56:56 +08:00
James Chen
0d9fe874a3
Fix set FPS broken.
2013-12-26 19:49:54 -08:00
samuele3hu
d51440f62a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
...
Conflicts:
cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
samuele3hu
6d9e865f15
Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong
2013-12-27 10:35:44 +08:00
walzer
d7704d574a
issue #3517 , enable CC_USE_PHYSICS by default
2013-12-27 00:00:50 +08:00
walzer
c5e95618d9
fixed #3517 , make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
2013-12-26 23:55:05 +08:00
James Chen
17ff6ef764
Renames: IntValueMap —> ValueMapIntKey
2013-12-26 22:07:20 +08:00
boyu0
a19d212f4f
fix bug.
2013-12-26 22:00:52 +08:00
boyu0
6bc0a7066f
change CustomCommand variable to class member.
2013-12-26 21:19:12 +08:00
samuele3hu
756a72cbca
Reconstruct the operation of handling lua script event
2013-12-26 19:43:49 +08:00
boyu0
dec003477c
delete ‘delete ptr’ and add CC_UNUSED_PARAM
2013-12-26 19:25:53 +08:00
boyu0
d32fbbbfca
change GroupCommand variable to class member.
2013-12-26 18:11:23 +08:00
boyu0
2fb0179293
change QuadCommand variable to class member.
2013-12-26 16:36:03 +08:00
boyu0
f878864794
Specialize GroupCommand and CustomCommand, change generateCommand to new.
2013-12-26 15:41:47 +08:00
Huabing.Xu
963d637198
use raw new instead of generateCommand
2013-12-26 14:45:44 +08:00
Huabing.Xu
b4c61d5a7c
specialize RenderCommandPool<QuadCommand>
2013-12-26 14:44:21 +08:00
James Chen
142b189305
Some warning fixes.
2013-12-25 16:06:39 +08:00
James Chen
55b0ef85d8
Merge pull request #4631 from boyu0/const_char_star_to_std_string
...
Change const char* to const std::string&
2013-12-24 22:34:34 -08:00
boyu0
2c2953abc1
change “string.compare()” to “==“
2013-12-25 14:20:37 +08:00
boyu0
f2e18f32a9
fix android compile error
2013-12-25 13:57:17 +08:00
James Chen
6fce4f9061
Don’t use ‘String::createWithFormat’ in our codes, use StringUtils::format() instead.
2013-12-25 11:00:51 +08:00
boyu0
62fc889a54
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/platform/CCFileUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCImageCommon_cpp.h
cocos/2d/platform/CCSAXParser.cpp
cocos/2d/platform/CCSAXParser.h
2013-12-25 10:41:37 +08:00
James Chen
17a6dbebb6
Compilation error fixes.
2013-12-24 19:05:35 +08:00
James Chen
1f5611ae05
Adds missing ‘)’.
2013-12-24 18:23:36 +08:00
James Chen
0ff85852cc
Don’t use FileUtils::getInstance()->getFileData, please use getStringFromFile and getDataFromFile instead.
2013-12-24 18:08:40 +08:00
Huabing.Xu
b6dc3d0371
fix clippingNode bug
2013-12-24 17:16:28 +08:00
James Chen
81d073aff0
Reverts FileUtil::getFileData to virtual function.
2013-12-24 16:29:55 +08:00
James Chen
d33b2c41c7
Merge branch 'develop' into data-refactor
...
Conflicts:
tools/tolua/cocos2dx.ini
2013-12-24 16:24:17 +08:00
boyu0
1a453a26ab
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/renderer/CCNewSpriteBatchNode.cpp
cocos/2d/renderer/CCNewSpriteBatchNode.h
2013-12-24 16:07:25 +08:00
James Chen
f527b50ce6
Merge pull request #4630 from dumganhar/iss3492-bmfont-fix
...
closed #3492 : LabelBMFont string can't be shown integrally.
2013-12-23 23:56:38 -08:00
James Chen
7ee0771101
closed #3492 : LabelBMFont string can't be shown integrally.
...
Issue URL: http://www.cocos2d-x.org/issues/3492
2013-12-24 15:55:45 +08:00
boyu0
6e6ccbd5f9
change some const char* to const std::string&
2013-12-24 15:49:58 +08:00
Dhilan007
f140ece282
update vs project for remove some file into renderer.
2013-12-24 15:34:40 +08:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
...
Develop new clipping node
2013-12-23 23:20:38 -08:00
Huabing.Xu
5cc45493ef
remove commented codes
2013-12-24 15:13:37 +08:00
Huabing.Xu
ccf47e6422
remove commented codes
2013-12-24 15:11:01 +08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
...
Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu
07bc4d34a8
some rename for global variables and member functions.
2013-12-24 14:53:49 +08:00
Huabing.Xu
c36d920159
remove include reference
2013-12-24 14:15:23 +08:00
Huabing.Xu
eee06ec905
update project file:android and linux
2013-12-24 14:12:15 +08:00
Huabing.Xu
9db599c0c9
remove class NewClippingNode
2013-12-24 14:10:54 +08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
boyu0
8e329501ba
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into const_char_star_to_std_string
...
Conflicts:
cocos/2d/renderer/CCNewSprite.cpp
cocos/2d/renderer/CCNewSprite.h
cocos/2d/renderer/CCNewTextureAtlas.cpp
cocos/2d/renderer/CCNewTextureAtlas.h
2013-12-24 11:44:08 +08:00
Huabing.Xu
b821a33cfa
remove comment code
2013-12-24 11:28:42 +08:00
Huabing.Xu
12e2cfedf2
update project file:android and linux
2013-12-24 11:20:21 +08:00
Huabing.Xu
24ac743a3c
remove class NewSpriteBatchNode
2013-12-24 11:03:59 +08:00
boyu0
3344c5243c
change some const char* to const std::string&
2013-12-24 10:51:47 +08:00
Huabing.Xu
b61bf3ad95
LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
...
remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
Huabing.Xu
410cfb9ca4
move NewSpriteBatchNode feature function into SpriteBatchNode
2013-12-24 10:48:57 +08:00
Huabing.Xu
8310c18105
update project file: android and linux
2013-12-24 10:07:53 +08:00
Huabing.Xu
c4f4f91cb4
Merge branch 'develop' into develop_mergeNewSprite
...
* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Binds Node::setAnchorPoint manually.
Don’t hide parent’s addChild method in TMXLayer class.
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates JS-tests to the latest version.
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
Updates js tests to the latest version.
Removes unneeded binding glue codes, Sprite::setPosition.
Bindings-generator skips Node::setContentSize. Binds it manually.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3353:Add the DisplayLinkDirector lua binding
issue #2771 : fix warning log and fix typo.
issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu
8d58e43ad2
remove Class NewSprite
2013-12-24 09:40:00 +08:00
James Chen
05f6a5b09b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test
2013-12-23 22:05:20 +08:00
James Chen
44f9009a5d
Merge pull request #4610 from dumganhar/lastest-js-test
...
Updates JS-test to the latest version and some binding fixes
2013-12-23 06:04:49 -08:00
James Chen
5f17984826
Don’t hide parent’s addChild method in TMXLayer class.
2013-12-23 21:53:23 +08:00
Huabing.Xu
e66eb6464d
use Sprite instead of NewSprite
2013-12-23 21:07:25 +08:00
Huabing.Xu
c3247c800f
merge feature function from NewSprite into Sprite
2013-12-23 21:06:37 +08:00
James Chen
cafebe7295
Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu
b3eb297249
Merge branch 'develop' into develop_mergeNewTextureAtlas
...
* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3478 : BitmapFontMultiLineAlignment test shows some unneeded 'line break'
Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
Updates bindings-generator, skips to bind override functions.
Removes unneeded ‘clone’ in cocos2d_specifics.cpp.
2013-12-23 20:12:06 +08:00
Huabing.Xu
1dd2c1c20c
remove NewTextureAtlas
2013-12-23 20:11:50 +08:00
James Chen
bbbfa4b106
Merge pull request #4603 from dabingnn/develop_mergeNewRenderTexture
...
Develop merge new render texture
2013-12-23 04:09:33 -08:00
Huabing.Xu
98d573f4cb
rename protected _beginWithClear to beginWithClear
2013-12-23 19:59:09 +08:00
James Chen
eb9cb237d5
Merge pull request #4600 from dumganhar/remove-unneeded-bindings-codes
...
closed #3480 : Removes unneeded codes of override function.
2013-12-23 03:43:27 -08:00
Huabing.Xu
0dab85a3bf
update CMakeLists.txt
2013-12-23 18:37:18 +08:00
Huabing.Xu
75597bc47f
Merge branch 'develop' into develop_mergeNewRenderTexture
...
* develop:
[LUA] Removes CCCameraDeprecated table in Deprecated.lua.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583 ).
issue #3403:Delete Camera manual lua binding
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-23 18:34:12 +08:00
James Chen
8c3315de76
closed #3478 : BitmapFontMultiLineAlignment test shows some unneeded 'line break'
2013-12-23 18:23:39 +08:00
Huabing.Xu
9c97fc6f19
remove NewRenderTexture include file
2013-12-23 18:08:50 +08:00
Huabing.Xu
bcaec978d3
remove NewRenderTexture Class
2013-12-23 18:04:04 +08:00
Huabing.Xu
487e0b21af
update Xcode project file& android.mk
2013-12-23 18:03:08 +08:00
Huabing.Xu
41a77fed61
TestCase Use RenderTexture instead of NewRenderTexture
2013-12-23 17:13:41 +08:00
Huabing.Xu
a7a50dffcc
move begin(), end(),draw() to RenderTexture
2013-12-23 17:13:06 +08:00
James Chen
ed93f90ccc
Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings.
2013-12-23 16:58:26 +08:00
Huabing.Xu
fad585fbef
move rendering callback to RenderTexture
2013-12-23 15:59:47 +08:00
boyu0
0cbbfdba8c
closed #2050 : Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
...
Conflicts:
cocos/2d/CCTMXLayer.cpp
2013-12-23 15:40:33 +08:00
Huabing.Xu
b7c0d7a9e8
1. remove redundant code in NewRenderTexture 2. rename protected beginWithClear to _beginWithClear
2013-12-23 14:59:44 +08:00
James Chen
2fec81fcae
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
...
Conflicts:
tools/tolua/cocos2dx.ini
2013-12-23 13:52:15 +08:00
James Chen
aeafe06d7f
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
...
Conflicts:
cocos/scripting/lua/bindings/lua_cocos2dx_manual.cpp
2013-12-23 11:57:29 +08:00
James Chen
11423b5851
Changes the type of FontFreeType::_ttfData from `unsigned char*` to `Data`, makes codes more elegant.
2013-12-23 11:53:39 +08:00
boyu0
1072711a4c
issue #2050 : use static_cast
2013-12-23 10:46:35 +08:00
boyu0
baf8cb06c5
issue #2050 : delete max/minGID, fix firstGID bug
2013-12-23 10:37:46 +08:00
samuele3hu
7daace0b2a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-23 09:43:05 +08:00
samuele3hu
50bcdee725
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-22 22:11:17 +08:00
samuele3hu
97f26176e8
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-22 22:10:21 +08:00
Dhilan007
786b7d9912
update vs project for remove CCCamera.
2013-12-22 17:19:59 +08:00
Ricardo Quesada
4f435a8613
Adds getScene() to Node
...
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada
49903ea779
Director emits events after visit, after draw and after update. And when the projection changes
...
Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada
eea2e70d1e
Adds events in director
2013-12-21 00:56:28 -08:00
Ricardo Quesada
72d77bb035
removes dirty from ActionCamera
2013-12-20 19:45:30 -08:00
Ricardo Quesada
eadbaa3bf5
Adds comment to ActionCamera file
2013-12-20 19:37:14 -08:00
Ricardo Quesada
fd8c7e9a5d
Removes CCCamera
...
Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada
b8b7714431
Camera is working OK in 2d projection
2013-12-20 19:19:24 -08:00
Ricardo Quesada
d8ad5291f4
Nore camera
2013-12-20 16:33:31 -08:00
Ricardo Quesada
0703d974e2
NodeGrid fixes
...
Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
James Chen
2a7b2c107a
Updates CCUserDefaultAndroid.cpp.
2013-12-20 21:51:53 +08:00
minggo
9bea08ded9
Merge pull request #4580 from dabingnn/develop_MotionStreak
...
Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu
739cf0ce85
Migrate MotionStreak to new renderer
2013-12-20 21:21:50 +08:00
James Chen
9e05f300f3
[Data Refactor] compilation error fix.
2013-12-20 21:16:46 +08:00
James Chen
21a9f05110
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
...
Conflicts:
cocos/2d/CCUserDefault.cpp
cocos/2d/CCUserDefault.mm
cocos/2d/CCUserDefaultAndroid.cpp
cocos/2d/ZipUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen
3d76281617
Removes an unused assert.
2013-12-20 19:49:25 +08:00
James Chen
5852c66e5a
closed #3463 : ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms.
2013-12-20 19:47:11 +08:00
Huabing.Xu
a8d2ae9eda
Merge branch 'develop' into develop_transitionScene
...
* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
[AUTO] : updating submodule reference to latest autogenerated bindings
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo
f3e4d9277e
spine android build phase moved
2013-12-20 19:16:16 +09:00
James Chen
e54c993918
Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
...
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
Huabing.Xu
ef5b072182
fix transition scene CrossFade
2013-12-20 14:38:02 +08:00
James Chen
2c590cea3e
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
2013-12-20 14:06:24 +08:00
Huabing.Xu
87f62bc8a0
Merge branch 'develop' into develop_transitionScene
...
* develop:
#include <string> in CCComponentContainer.h to fix linux build failure.
#include <algorithm> for std::find in CCVector.h.
const love in CCFileUtils.cpp.
More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo
ea751f8f1f
Merge pull request #4568 from dabingnn/develop_transitionScene
...
fix transition scene progress timer
2013-12-19 19:06:06 -08:00
Huabing.Xu
9385fb3481
fix transition scene progress timer
2013-12-20 10:53:35 +08:00
James Chen
e56a4a7c00
Merge pull request #4567 from dumganhar/for_each-gone
...
All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen
a53f00c579
#include <string> in CCComponentContainer.h to fix linux build failure.
2013-12-20 10:41:29 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
...
Develop grid node
2013-12-19 18:30:42 -08:00
James Chen
58772d7dec
const love in CCFileUtils.cpp.
2013-12-20 10:11:41 +08:00
James Chen
34382b4a8a
More std::for_each —> for(const auto& …)
2013-12-20 09:54:50 +08:00
boyu0
19e1609c27
issue #2050 : unsigned int to int
2013-12-20 09:50:53 +08:00
Ricardo Quesada
f5d0d1ce43
batched children work as expected
...
Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
...
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien
52c66a678c
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
...
- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
- CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);
Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Huabing.Xu
61cf9e49eb
change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter
2013-12-19 22:01:32 +08:00
Huabing.Xu
517fec4de7
change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter
2013-12-19 21:49:21 +08:00
Huabing.Xu
034e1152e5
minor change accord to cocos2d coding style
2013-12-19 21:41:07 +08:00
Huabing.Xu
9fec597ff3
remove unreachable code
2013-12-19 21:36:44 +08:00
James Chen
3dc052db4f
Fixes linux and windows building failure.
2013-12-19 20:32:22 +08:00
Huabing.Xu
44366c653c
fix compile error
2013-12-19 17:20:36 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
...
* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
...
Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
...
Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu
911e5b0bac
fix bug : group command nesting will cause infinite loop
2013-12-19 16:55:22 +08:00
Huabing.Xu
1bc7250f7e
node grid migrating to new renderer
2013-12-19 16:54:39 +08:00
Ricardo Quesada
1d3cc7a24c
Skew works again!
2013-12-18 21:11:06 -08:00
James Chen
d31c1457b1
Merge pull request #4546 from Dhilan007/update_vsProject
...
update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
Ricardo Quesada
d138925aa0
Merge branch 'develop' into node_fixes
2013-12-18 18:33:56 -08:00
Ricardo Quesada
b9a64725ab
iterator in Sprite fixes
...
And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007
ffa6ad3cb2
update vs project for removes unneeded files
2013-12-19 10:24:50 +08:00
minggo
9fc28e6c7d
Merge pull request #4534 from boyu0/edit_hungarian_notation
...
Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada
89701f5006
getNodeToParentTransform fixes
...
Code is cleaner.
`Armature` calls parent to reduce code.
[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
boyu0
c6cc77e75b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-19 09:45:21 +08:00
Ricardo Quesada
8390e7eadb
Node cleanup
...
Uses "normal" interation without the lambda to prevent another object in the stack.
removed unused code.
2013-12-18 16:56:59 -08:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
...
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada
b36d77b1c2
Android and Linux fixes
2013-12-18 12:07:51 -08:00
Ricardo Quesada
903844c7bd
Removes unneeded files
...
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
boyu0
d0b039ceda
fix compile errors.
2013-12-18 22:44:03 +08:00
boyu0
71be55a9aa
revert AccelerometerSimulation.m
2013-12-18 19:02:49 +08:00
boyu0
f16384a105
fix more code with hungarian notation
2013-12-18 18:51:36 +08:00
boyu0
082c3d274a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:05:30 +08:00
boyu0
e07c4ffec1
Change NULL to nullptr, edit hungarian notation.
2013-12-18 17:47:20 +08:00
Huabing.Xu
46d1d5bb91
add GridNode New renderer imp
2013-12-18 17:19:50 +08:00
James Chen
7719c692b8
More warning fixes.
2013-12-18 16:03:07 +08:00
James Chen
581ba49399
Diables CC_ENABLE_CACHE_TEXTURE_DATA in Renderer::initGLView since Renderer is not inherited from Object now. CCNotificationCenter will not be able to work.
...
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-18 15:41:57 +08:00
James Chen
2892e8be3f
Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData.
2013-12-18 14:58:17 +08:00
Dhilan007
2d9b7ee4fc
update vs project for new renderer and fix compiling fail on vs.
2013-12-18 14:36:49 +08:00
Ricardo Quesada
24f89ac45c
Revert... android platform is 10
2013-12-17 19:07:28 -08:00
Ricardo Quesada
156f69c528
Renderer is subclass of Object again... needed for Android.
...
ouch
2013-12-17 19:06:22 -08:00
Ricardo Quesada
5c9b8db0cb
Updates project files file Linux and Android
2013-12-17 18:47:46 -08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Ricardo Quesada
f369a8eec3
Adds correct License to Renderer files
2013-12-17 18:12:15 -08:00
Ricardo Quesada
3f3071fbb6
Cleanup RenderCommand code
...
RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Ricardo Quesada
d6be81b7a8
The Renderer is not a singleton
...
In order to access, you have to get it from the Director
`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada
441cb6c282
fixes warnings in QuadCommand
2013-12-17 10:35:15 -08:00
Ricardo Quesada
ff106ed070
fixes warning on Label Fragment shader
2013-12-17 10:01:38 -08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
...
* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
...
Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen
3829f841e7
Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other).
2013-12-17 18:09:07 +08:00
James Chen
d16fa07661
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 17:45:29 +08:00
minggo
85ba3ee1a9
Merge pull request #4496 from Dhilan007/addImageAsync_IncorrectError
...
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly ...
2013-12-17 00:32:50 -08:00
LinWenhai
649e6b8065
use size_t replace unsigned int for record redeque::size returned value.
2013-12-17 16:04:48 +08:00
James Chen
12cc6c6153
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2171-new-renderer
...
Conflicts:
cocos/2d/CMakeLists.txt
2013-12-17 15:50:24 +08:00
James Chen
7fc7757470
issue #2171 : Adds header files of renderer in cocos2d.h.
2013-12-17 15:40:50 +08:00
James Chen
08edcca9be
issue #2171 : small fix in ccTypes.h
2013-12-17 15:39:35 +08:00
James Chen
8f5970ef90
issue #2171 : Don’t ‘using namespace std;’ in header file.
2013-12-17 15:32:24 +08:00
minggo
16ed9155c0
Merge pull request #4460 from Dhilan007/label_distanceField
...
new label:add support for distanceField
2013-12-16 23:18:41 -08:00
James Chen
2a38d4fe94
issue #2171 : Fixing compilation errors for Linux port.
2013-12-17 14:50:40 +08:00
James Chen
4e01769cd5
issue #2171 : [New Renderer] Fixing compilation errors for Android.
2013-12-17 14:18:41 +08:00
Ricardo Quesada
c7d350c83e
Merge branch 'develop' into newRenderer
2013-12-16 20:43:43 -08:00
Huabing.Xu
6abb6639b5
remove android properties change by eclipse
2013-12-16 19:22:40 +08:00
Dhilan007
f7a448814c
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
2013-12-16 17:12:53 +08:00
Dhilan007
0cf17f5658
label : fix some error on android when the GLSL versions is 1.0
2013-12-16 14:36:11 +08:00
Huabing.Xu
6aa2908c13
rename:
...
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu
b1eacd52cb
Merge branch 'develop' into develop_gridNode
...
* develop:
fix compile error related to ssize_t.
issue #2771 : add and change some physics API, and add more documents
[AUTO] : updating submodule reference to latest autogenerated bindings
Some fixes for XXX:getDescription.
Reverts CCSpriteBatchNode.h
size_t —> ssize_t in CCTMXLayer.cpp
issue #2771 : add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
[AUTO] : updating submodule reference to latest autogenerated bindings
More renames of description() to getDescription()
getDescription() works as expected
fix compiling error after fixing conflicts
fix compiling error after fixing conflicts
use ssize_t for index
use ssize_t for index and capacity
use ssize_t for capacity and index in containers
Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
boyu0
f9f816caf9
issue #3162 : change log to cpp file
2013-12-16 03:42:54 +08:00
Lee, Jae-Hong
2807e785c0
fix CCImage bug on android platform.
...
- android.graphics.Bitmap bytes are aleady RGBA
- delete swapAlphaChannel and swapAlpha
2013-12-15 21:07:55 +09:00
Ricardo Quesada
3838268fd0
Merge branch 'develop' into newRenderer
2013-12-14 19:28:01 -08:00
boyu0
defae416f3
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-13 18:09:39 +08:00
James Chen
189cf1a076
Some fixes for XXX:getDescription.
2013-12-13 16:51:57 +08:00
James Chen
ed93c114e5
Reverts CCSpriteBatchNode.h
2013-12-13 16:47:42 +08:00
James Chen
bb5ef615dd
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into pr4479
...
Conflicts:
cocos/2d/CCSpriteBatchNode.h
2013-12-13 16:44:22 +08:00
James Chen
7a8f2ae235
size_t —> ssize_t in CCTMXLayer.cpp
2013-12-13 16:41:03 +08:00
Dhilan007
39280d55f3
new label:add support for distanceField
...
PerformanceTest:add performance test for label.
2013-12-13 12:42:15 +08:00
Huabing.Xu
a8a2ceb887
add linux make list
2013-12-13 12:25:17 +08:00
Huabing.Xu
305e80030c
update Visual studio project file
2013-12-13 10:59:23 +08:00
Huabing.Xu
00edb5f7fe
update android.mk in 2d folder
2013-12-13 10:57:23 +08:00
boyu0
d4c8fb0be6
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-13 10:47:52 +08:00
boyu0
c8c0e2270e
issue #3162 : deprecated RGBAProtocol, NodeRGBA and LayerRGBA
2013-12-13 10:10:49 +08:00
Ricardo Quesada
61cc365d9e
Merge branch 'develop' into newRenderer
...
Conflicts:
cocos/2d/CCGLProgram.h
cocos/2d/CCLabelTTF.h
2013-12-12 14:41:42 -08:00
Ricardo Quesada
f4c68e4eef
More renames of description() to getDescription()
2013-12-12 14:38:12 -08:00
Ricardo Quesada
a8c317bd83
getDescription() works as expected
...
renames `description` to `getDescription`. Adds `virtual` to it.
Adds `getDescription` to missing nodes.
2013-12-12 14:30:22 -08:00
Ricardo Quesada
29a15c885a
Merge branch 'develop' into newRenderer
2013-12-12 11:44:09 -08:00
boyu0
d7106d49be
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-12 17:04:21 +08:00
Huabing.Xu
5509bd48ef
remove _grid
2013-12-12 16:21:21 +08:00
Huabing.Xu
08bfbbc582
Fix project can not compile after rebased pull
2013-12-12 16:20:52 +08:00
Huabing.Xu
256fe13d3f
other grid scene transitions can work now
2013-12-12 15:15:43 +08:00
Huabing.Xu
f1cac00dd7
TransitionPageTurn can work now
2013-12-12 15:15:43 +08:00
Huabing.Xu
ea9d744d79
add setGridTarget method, grid node now can affect its target and its child
2013-12-12 15:15:43 +08:00
Huabing.Xu
09a9b1f557
remove setGrid getGrid in class Node
2013-12-12 15:15:43 +08:00
Huabing.Xu
aad617e200
add class GridNode
2013-12-12 15:10:04 +08:00
minggo
040c42ebfd
use ssize_t for index
2013-12-12 14:48:26 +08:00
minggo
1e9c763b40
use ssize_t for index and capacity
2013-12-12 14:48:26 +08:00
minggo
ab23b47043
use ssize_t for capacity and index in containers
2013-12-12 14:48:26 +08:00
James Chen
b5bab598b3
issue #2790 : Disables deprecated warning for android to make Travis-CI happy.
2013-12-12 10:35:13 +08:00
James Chen
b2e8bdce1e
issue #2790 : Uses StringUtils::format for Node::description().
2013-12-12 09:47:35 +08:00
James Chen
976bef8b68
issue #2790 : StringUtils::toStringWithFormat —> StringUtils::format.
2013-12-12 09:37:56 +08:00
Ricardo Quesada
6d1abc7d4d
Merge branch 'develop' into newRenderer
2013-12-11 15:28:05 -08:00
James Chen
9e637a3a3b
issue #2790 : GLProgram::getXXXLog return `std::string` to prevent using CCString which was deprecated.
2013-12-11 22:35:37 +08:00
James Chen
cc567a3077
issue #2790 : Vector::remove —> Vector::erase.
2013-12-11 18:08:06 +08:00
James Chen
be9bb6998b
issue #2790 : Deprecates Dictionary, Array, String, Integer, Bool, Float, Double classes.
...
Also renames Map::remove to Map::erase.
2013-12-11 18:08:06 +08:00
James Chen
49cc9719a6
issue #2790 : log —> CCLOG.
2013-12-11 18:08:06 +08:00
James Chen
40bc797b1f
issue #2790 : Configuration::getValue has default value now.
2013-12-11 18:08:06 +08:00
James Chen
022df4c014
issue #2790 : Removes test codes.
2013-12-11 18:08:05 +08:00
James Chen
2cda34d59a
issue #2790 : Deprecates CCDictionary, uses ValueMap for pure base data. Adds StringUtils class .
2013-12-11 18:08:05 +08:00
boyu0
00b115843c
issue #3162 : add updateColor function to Label and delete duplicate functions.
2013-12-11 16:38:47 +08:00
boyu0
7cbce905bf
issue #3162 : delete duplicate functions.
2013-12-11 16:12:14 +08:00
boyu0
463ae20ce6
issue #3162 : Add layer cascade color and cascade opacity test, fix bugs
2013-12-11 15:57:20 +08:00
Ricardo Quesada
3b66d09bf5
Merge branch 'develop' into newRenderer
2013-12-10 11:10:55 -08:00
Ricardo Quesada
23222923bf
Migrated code to Matrix4
2013-12-10 11:07:15 -08:00
Dhilan007
35eeebe64a
add comments for include "CCStdC.h" only for windows
2013-12-10 23:13:21 +08:00
Dhilan007
abef5b59fa
fix compile error for vs project
2013-12-10 21:20:52 +08:00
boyu0
a71394b122
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-10 18:03:41 +08:00
boyu0
083a0eea2a
Remove all std::move in function returns.
2013-12-10 16:06:05 +08:00
Ricardo Quesada
0222c6544e
Migration to Mat4x4
...
Armature not migrated yet
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-12-09 17:32:51 -08:00
Ricardo Quesada
aa00137fde
Merge branch 'develop' into newRenderer
2013-12-09 11:10:00 -08:00
boyu0
d0da73c365
Add _stencil is nil test, add warning log.
2013-12-09 14:00:10 +08:00
boyu0
d6d7923134
closed #3162 : add RGBAProtocol, NodeRGBA and LayerRGBA back and deprecate them
2013-12-09 11:32:28 +08:00
James Chen
908f5ed515
issue #2790 : Fix for TMXObjectGroup::getObject.
2013-12-07 16:38:50 +08:00
James Chen
6b0589679b
issue #2790 : Vector<SchedulerScriptHandlerEntry*> instead of CCArray* in CCScheduler
2013-12-07 14:25:24 +08:00
James Chen
d7997cf0cc
issue #2790 : Updates MenuItemToggole
2013-12-07 14:24:31 +08:00
James Chen
b0cb7c230a
#issue #2790 : Uses Vector<Scene*> for scenesStack in CCDirector.
2013-12-07 14:22:51 +08:00
James Chen
0091ca2b6f
issue #2790 : Uses non-const ValueMap for simplifying codes in CCAnimationCache.cpp.
2013-12-07 14:22:03 +08:00
James Chen
165cdf7fe6
issue #2790 : Deprecates CCArray.
2013-12-07 10:48:02 +08:00
Ricardo Quesada
8df96b1a6e
Layercolor uses the new API
2013-12-06 17:59:34 -08:00
Ricardo Quesada
ba2f65c6b2
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
2013-12-06 17:42:48 -08:00
Ricardo Quesada
ee0ef6bf46
ProgressTimer works OK
...
Adds _modelViewTransform as ivar of Node (temporary fix)
2013-12-06 17:42:16 -08:00
Nite Luo
94255a9d52
Fix culling
2013-12-06 14:59:06 -08:00
Ricardo Quesada
439adafbcd
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
2013-12-06 11:57:19 -08:00
Ricardo Quesada
745541979b
Particles working again.
...
Paticle Batch working too: increased VBO_SIE to 10500
2013-12-06 11:51:17 -08:00
Nite Luo
3e0bee706e
Fix a hack in CCLabelAtlas for vertice color, add TODO for quad command
2013-12-06 11:41:24 -08:00
Ricardo Quesada
97fb43b8d7
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada
73b1e3bb9e
Merge branch 'develop' into newRenderer
...
Conflicts:
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
boyu0
0e94d4f3b8
closed #3162 : fix indent.
2013-12-06 18:23:31 +08:00
James Chen
6cd573fa7f
issue #2790 : Deprecates CCSet.
2013-12-06 18:16:58 +08:00
boyu0
4d0e3dbd8d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
2013-12-06 18:16:26 +08:00
boyu0
af5f496861
issue #3162 : Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed.
2013-12-06 18:07:16 +08:00
James Chen
0d30f2bbbb
Merge pull request #4445 from dumganhar/iss2790-template-container
...
issue #2790 : Fix of JSB project broken after using Vector<T>
2013-12-06 01:24:21 -08:00
minggo
368647c166
Merge pull request #4444 from minggo/fix-warning
...
fix some warnings
2013-12-06 01:07:03 -08:00
James Chen
9f6d2df63b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2790-template-container
2013-12-06 16:46:51 +08:00
James Chen
b5978eeee6
issue #2790 : Bindings-generator supports binding Vector<T> and some bug fixes.
2013-12-06 16:46:19 +08:00
minggo
fa7c97171b
fix some warnings
2013-12-06 16:32:06 +08:00
minggo
0126aaa205
Merge pull request #4442 from minggo/use-schedule
...
use Schedule::performFunctionInCocosThread
2013-12-05 22:30:54 -08:00
Ricardo Quesada
81b06f06a9
Merge branch 'develop' into newRenderer
...
Conflicts:
cocos/2d/CCAtlasNode.h
2013-12-05 22:24:41 -08:00
minggo
19c86c0e4f
Merge pull request #4434 from martell/msys2
...
Msys2 and Mingw added fixed x64 cocos/audio on Windows for MSVC and MinGW
2013-12-05 22:23:45 -08:00
minggo
eecd5d7980
Merge pull request #4441 from xhcnb/mem_leak_android_userdefault
...
[ci skip]UserDefault::setDataForKey on android will cause memory leak
2013-12-05 22:19:58 -08:00
minggo
1502fef7e4
use Schedule::performFunctionInCocosThread
2013-12-06 14:15:01 +08:00
Jason Xu
29bd5001ae
UserDefault::setDataForKey on android will cause memory leak
2013-12-06 11:53:43 +08:00
Ricardo Quesada
e699a3b765
Uses MV in Quad Command
2013-12-05 19:04:01 -08:00
Nite Luo
42de943662
Fix Bug for Sprite performance test
2013-12-05 14:25:45 -08:00
Nite Luo
e3fc789070
Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer
2013-12-05 12:05:44 -08:00
darkdukey
5f902d95b3
Merge pull request #5 from dabingnn/newRendererParticleSystem
...
New renderer particle system
2013-12-05 12:05:18 -08:00
Ricardo Quesada
f68dcd9969
Merge branch 'develop' into newRenderer
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
minggo
b67d567a79
replace long with int or ssize_t
2013-12-05 17:22:22 +08:00
James Chen
b520941c5c
Reverts config of VS project.
2013-12-05 16:37:50 +08:00
James Chen
79700118db
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
...
Conflicts:
cocos/base/CCConsole.cpp
cocos/base/CCConsole.h
2013-12-05 16:26:04 +08:00
James Chen
2b857ebb52
Fixing compilation errors on windows.
2013-12-05 16:09:38 +08:00
Ricardo Quesada
6a034a91f1
Merge branch 'develop' into console
...
Conflicts:
cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada
73321199b9
Console: commands receives the char*
...
The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen
b0af2667f8
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
...
Conflicts:
cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo
ba62c88682
Merge pull request #4420 from dumganhar/iss2790-template-container
...
[ci skip]issue #2790 : (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
martell
e0523c73f5
fixed CCImage for MSVC someone added std:tolower which broke it
2013-12-05 03:53:25 +00:00
James
373c3b01bf
issue #2790 : Fixing compilation errors on linux.
2013-12-05 11:44:37 +08:00
martell
e5ada6f377
added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors
2013-12-05 03:37:27 +00:00
Ricardo Quesada
49b25231f2
Compiles on Android
2013-12-04 19:16:01 -08:00
Nite Luo
9b0e0d2116
Fix a bug with auto batching logic
2013-12-04 19:05:17 -08:00
James Chen
944160210c
issue #2790 : Renames functions in Map<K, V>.
2013-12-05 10:59:43 +08:00
Ricardo Quesada
4aae44f1e9
fixes cocos2d.h include
2013-12-04 18:54:15 -08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
Huabing.Xu
e6823875d5
change VBO_SIZE to a big number to avoid crash temporarily
2013-12-05 10:20:54 +08:00
Huabing.Xu
7a58cb5a29
use quad command instead of custom command for ParticleSystemQuad::draw()
2013-12-05 10:20:22 +08:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
Nite Luo
e316ac779b
Sprite culling now using vertices directly to avoid calculation on transform
2013-12-04 17:41:18 -08:00
Nite Luo
a98714f6a5
support device without VAO
2013-12-04 17:02:02 -08:00
Nite Luo
792cb5a716
Merge branch 'develop' into newRenderer
2013-12-04 15:23:12 -08:00
Nite Luo
143df8af7d
Fix RenderTexture after merging commandpool
2013-12-04 15:13:13 -08:00
darkdukey
4b7d0c290a
Merge pull request #4 from dabingnn/newRendererCommandPool
...
New renderer command pool
2013-12-04 15:08:17 -08:00
Nite Luo
f423166471
Fix bugs with RenderTexture with NewRender
2013-12-04 15:06:28 -08:00
Ricardo Quesada
f69d5d1328
Merge branch 'develop' into console
2013-12-04 12:28:05 -08:00
Nite Luo
ae551ae294
Convert RenderTexture to use RenderCommands
2013-12-04 11:54:57 -08:00
James Chen
c9767b8ea0
issue #2790 : fileToValueDict —> getValueMapFromFile, fileToValueArray —> getValueVectorFromFile.
2013-12-04 17:50:57 +08:00
James Chen
54289276de
issue #2790 : ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap.
2013-12-04 17:46:57 +08:00
James Chen
4212e33aee
issue #2790 : Removes unused comments in CCAnimation.h
2013-12-04 17:27:53 +08:00
James Chen
60874ece64
issue #2790 : Updates Makefile, Moves some codes to CCValue.cpp.
2013-12-04 16:18:22 +08:00
James Chen
ceaa1f26bb
issue #2790 : Windows run ok with ValueDict for FileUtils.
2013-12-04 16:02:54 +08:00
James Chen
76896d70d0
issue #2790 : Android build was ok, fixes some warnings.
2013-12-04 16:02:54 +08:00
James Chen
5c60f66c63
issue #2790 : Menu::itemForTouch —> Menu::getItemForTouch. Array* —> ValueArray.
2013-12-04 16:02:53 +08:00
James Chen
f01f56113c
issue #2790 : Don’t make an assert if converting Value failed.
2013-12-04 16:02:53 +08:00
James Chen
9881ab2178
issue #2790 : Uses cocos2d::Map and ValueDict for SpriteFrameCache.
2013-12-04 16:02:53 +08:00
James Chen
2e0489a49c
issue #2790 : Uses ValueDict instead of Dictionary* for ParticleSystem.
2013-12-04 16:02:53 +08:00
James Chen
1164176bed
issue #2790 : NULL —> nullptr in CCParticleSystem.cpp.
2013-12-04 16:02:52 +08:00
James Chen
411136dd57
issue #2790 : Updates CCValue, supports using ‘const char*’ to construct a Value.
2013-12-04 16:02:52 +08:00
James Chen
4ec6e50cc4
issue #2790 : Pure base data from Dictionary* to ValueDict, Array* to ValueArray.
2013-12-04 16:02:52 +08:00
James Chen
8a435aa274
issue #2790 : ArrayValue —> ValueArray, DictValue —> ValueDict.
2013-12-04 16:02:52 +08:00
James Chen
3136ffc3dd
issue #2790 : Adds CCValue.h/.cpp.
2013-12-04 16:02:51 +08:00
James Chen
d2bddee11e
issue #2790 : Adds CCMap.h.
2013-12-04 16:01:56 +08:00
James Chen
9928e8bef1
issue #2790 : Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes.
2013-12-04 16:01:55 +08:00
James Chen
cb215bc931
issue #2790 : Vector<T> replaces Array* finished.
2013-12-04 16:01:55 +08:00
James Chen
0d581a15d8
issue #2790 : MenuItemToggle::setSubItems() uses Vector<MenuItem*> now.
2013-12-04 16:01:55 +08:00
James Chen
8aef092005
issue #2790 : TestCpp with new Vector<>.
2013-12-04 16:01:54 +08:00
James Chen
1d5984b29a
issue #2790 : Vector::makeObjectsPerformCallback —> Vector::forEach
2013-12-04 16:01:02 +08:00
James Chen
d4d864216b
issue #2790 : Deletes Vector::init, adds Vector::setCapacity.
2013-12-04 16:00:18 +08:00
James Chen
90062b656d
issue #2790 : Node::_children is Vector<Node*> now.
2013-12-04 16:00:17 +08:00
James Chen
c152652c5b
issue #2790 : Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr).
2013-12-04 15:56:08 +08:00
boyu0
98779b0a9f
issue #2771 : move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 14:36:32 +08:00
minggo
92b180080c
Merge pull request #4409 from mlepage/develop
...
[ci skip]Fix typos
2013-12-03 19:13:23 -08:00
Ricardo Quesada
a34352cef7
Console is working!
2013-12-03 18:46:54 -08:00
Huabing.Xu
cd562676f5
use block allocation for commands
2013-12-04 10:39:34 +08:00
boyu0
fd68dc4f9f
issue #2771 : add condition test to updatePhysicsTransform
2013-12-03 16:28:18 +08:00
Huabing.Xu
757f1abc7f
1. protected render command construction/destruction function.
...
2. use renderCommandPool<T> to allocate and deallocate command
3. use releaseToCommandPool interface to push command back to pool
2013-12-03 14:08:47 +08:00
Huabing.Xu
44f12ce8e4
add RenderCommandPool head file
2013-12-03 11:52:51 +08:00
Huabing.Xu
d4b9e0538b
refactor: group command use a non parameter constructor and a reentrant init function
2013-12-03 11:24:03 +08:00
Huabing.Xu
d33f05b3f0
refactor: custom command use a non parameter constructor and a reentrant init function
2013-12-03 11:17:21 +08:00
Huabing.Xu
ace75eebce
refactor: quad command use a non parameter constructor and a reentrant init function
2013-12-03 11:11:46 +08:00
Nite Luo
6862d59bb2
Add NewRenderTexture to convert RenderTexture to use new renderer
2013-12-02 17:23:52 -08:00
Nite Luo
8801f508eb
Partcle system use the new renderer
2013-12-02 12:13:05 -08:00
Nite Luo
fbadb3329a
Merge branch 'develop' into newRenderer
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Ricardo Quesada
dbcae0af1e
Merge branch 'develop' into console
2013-12-02 09:57:53 -08:00
James Chen
9618eb00be
Merge pull request #4411 from martell/cmake
...
closed #3328 : cmake support for windows
2013-12-02 01:22:57 -08:00
martell
06ff1bc594
Fixed HelloCpp Linking on Linux
2013-12-02 07:10:37 +00:00
minggo
d2f235f8b8
Merge pull request #4408 from boyu0/iss2345_add_tga_support_to_CCImage
...
[ci skip]issue #2345 : add tga support to Image
2013-12-01 18:18:42 -08:00
minggo
24f7819e99
Merge pull request #4362 from xhcnb/hotfix_android_setAccelerometerInterval
...
[ci skip]Fix: on android, Device::setAccelerometerInterval will causes dead loop
2013-12-01 18:08:58 -08:00
martell
f369606d77
fix cocos2d-x for vs2013
2013-11-30 08:05:39 +00:00
martell
79401a7596
quickly added win32 cmake
2013-11-30 06:09:12 +00:00
Marc Lepage
940b0ffd56
Fix typos
2013-11-29 12:09:38 -05:00
Jason Xu
266e4e1654
rename to with Jni suffex
2013-11-29 19:34:36 +08:00
Jason Xu
27c3a459ed
rename android native function names.
2013-11-29 17:17:15 +08:00
boyu0
83f855e2ec
issue #2345 : delete unnecessary include
2013-11-29 15:31:58 +08:00
boyu0
04c3d95005
issue #2345 : namespace cocos2d { -> NS_CC_BEGIN
2013-11-29 15:25:21 +08:00
boyu0
dffc12e648
issue #2345 : new/delete -> malloc/free
2013-11-29 15:13:16 +08:00
boyu0
86074c23d8
issue #2345 : class Image add tga image format support.
2013-11-29 14:31:42 +08:00
minggo
3268da3a4d
Merge pull request #4401 from minggo/thread-helper
...
[ci skip]add helper funcion to invoke a function in gl thread
2013-11-27 22:26:11 -08:00
Ricardo Quesada
21afd63d82
Merge branch 'develop' into console
2013-11-27 14:29:27 -08:00
Nite Luo
83972ecf57
Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer
2013-11-27 10:16:34 -08:00
Nite Luo
75381ebc51
Merge branch 'develop' into newRenderer
2013-11-27 10:16:17 -08:00
boyu0
72f2d68edd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-27 17:47:37 +08:00
minggo
eded94ef76
don't create a pool, since it doesn't invoke any iOS dependent codes
2013-11-27 17:43:54 +08:00
boyu0
2b43e72e7c
issue #2771 : fix vs compile errors, change project setting
2013-11-27 17:33:33 +08:00
minggo
bcb131262c
add helper funcion to invoke a function in gl thread
2013-11-27 16:49:07 +08:00
Huabing.Xu
ea46e1c658
change test case
2013-11-27 14:30:38 +08:00
Huabing.Xu
3da196ea43
add Frustum culling to new Sprite
2013-11-27 10:35:12 +08:00
Huabing.Xu
80da1dac3f
add Frustum, AABB, ViewTransform
2013-11-27 10:34:30 +08:00
James Chen
6c097fa692
Merge pull request #4389 from minggo/remove-unneeded-codes
...
override addChild in Sprite to fix error in binding generator
2013-11-26 18:14:20 -08:00
minggo
0ac9022201
fix a typo
2013-11-27 10:02:32 +08:00
minggo
85002285c2
override addChild in Sprite to fix error in binding generator
2013-11-27 09:50:47 +08:00
Nite Luo
3123c70153
Sprite are now using NewRenderer
2013-11-26 17:13:04 -08:00
Nite Luo
bf53cc116b
use updateQuadVertices function to update vertices since update transform is highly customized for BatchNode
2013-11-26 17:01:32 -08:00
Ricardo Quesada
2f1dffe46b
Adds performFunctionInCocos2dThread
...
... in Scheduler
2013-11-26 16:58:14 -08:00
Ricardo Quesada
b7f7b0dae4
Reports wether the build is DEBUG or RELEASE
...
Reports wether the build is DEBUG or RELEASE in Configuration
2013-11-26 14:36:31 -08:00
Nite Luo
92b57c79ba
Merge branch 'develop' into newRenderer
...
Conflicts:
cocos/2d/CCClippingNode.h
cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
Nite Luo
61ca4f0137
Fix a bug with NewSprite Update Quad
2013-11-26 11:48:37 -08:00
boyu0
8346fe4b4d
issue #2771 : edit android.mk, CMakeLists.txt, change PHYSICS_CONTACT_POINT_MAX to PhysicsContactData:POINT_MAX
2013-11-26 18:22:52 +08:00
minggo
fcf43823b4
remove unneeded codes
2013-11-26 17:53:34 +08:00
boyu0
0100c05a93
issue #2771 : fix compile errors
2013-11-26 17:29:09 +08:00
James Chen
63702188be
issue #3258 : Compilation error fix for linux port.
2013-11-26 15:56:43 +08:00
James Chen
b55e8f17c7
issue #3258 : MenuItemFont has empty argument create function now.
2013-11-26 15:44:21 +08:00
boyu0
99d904363a
issue #2771 : delete all the box2d implementation in physics parts.
2013-11-26 13:47:42 +08:00
Nite Luo
f3830985bb
Sprite now using New renderer
2013-11-25 16:33:05 -08:00
Ricardo Quesada
b6f6e72c94
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/2d/CCActionInstant.h
2013-11-25 13:59:24 -08:00
Nite Luo
19b8ba89e2
Merge branch 'develop' into newRenderer
2013-11-25 10:21:02 -08:00
Nite Luo
b67ec6618f
Finish converting LayerColor start working on particle system
2013-11-22 17:14:24 -08:00
Ricardo Quesada
cc5a03f21a
updates cocos2d version
2013-11-22 16:58:05 -08:00
Ricardo Quesada
447a34655a
RenderTexture contructor ctor is public again
2013-11-22 16:14:05 -08:00
Nite Luo
60ada5dee3
Fonts are now using NewSprite to render
2013-11-22 16:09:11 -08:00
Ricardo Quesada
9b52af010d
Macro CC_DISABLE_COPY is renamed to CC_DISALLOW_COPY_AND_ASSIGN
...
and the old CC_DISALLOW_COPY_AND_ASSIGN is removed
2013-11-22 16:09:05 -08:00
Ricardo Quesada
3f1983214f
Effects have protected contructors
...
and disallowed copy + assign
2013-11-22 15:07:58 -08:00
Nite Luo
b02af0cbfe
Clean up renderer code
2013-11-22 10:24:52 -08:00
Ricardo Quesada
4d7e56b44a
fix indentation
2013-11-22 09:42:21 -08:00
Jason Xu
7c5784005c
Fix: on android, Device::setAccelerometerInterval will causes dead loop
2013-11-23 00:07:15 +08:00
samuele3
eb3f5eb629
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTableView
2013-11-22 11:52:32 +08:00
samuele3
192deb7952
issue #3228 : Reconstruct the Callfunc create method to support std::function and add callFuncND + auto remove lua test case
2013-11-22 11:51:07 +08:00
Ricardo Quesada
515786a7ee
adds CC_DISALLOW_COPY_AND_ASSIGN() to Actilons
...
... and also moves the Contructor/Destrucotor/initXXX to `protected:`
2013-11-21 17:06:06 -08:00
Nite Luo
43941bcbe0
Only init render after GLview has been initialized
2013-11-21 16:36:19 -08:00
Ricardo Quesada
b6ddc6d048
Uses std::unordered_map<> instead of std::map<>
...
and more fixes.
2013-11-21 13:43:59 -08:00
Nite Luo
96d2910a99
Merge branch 'develop' into newRenderer
2013-11-21 10:19:32 -08:00
Nite Luo
db52698b26
Fix the crash on ios 7
2013-11-20 20:39:32 -08:00
Ricardo Quesada
90f51e0dab
Merge branch 'develop' into constructors_are_protected
2013-11-20 11:26:55 -08:00
Ricardo Quesada
6a8c4784a4
Adds some #pragma mark love
2013-11-20 11:26:33 -08:00
Ricardo Quesada
d3c44cbb0b
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
Nite Luo
f438e83104
Merge branch 'develop' into newRenderer
2013-11-20 11:14:28 -08:00
Nite Luo
0e51504ee6
Use stack to manage current RenderGroup
2013-11-20 11:05:01 -08:00
James Chen
59c2647bd6
Prevents warning of invoking ScrollView::setTouchEnabled. Layer::setTouchEnabled should not be a virtual function.
2013-11-20 11:35:04 +08:00
James Chen
6b579ebe5e
Don't deprecate callback functions in Layer. Reason:
...
Callback function should not be deprecated, it will generate lots of warnings.
Since 'setTouchEnabled' was deprecated, it will make warnings if developer overrides onTouchXXX and invokes setTouchEnabled(true) instead of using EventDispatcher::addEventListenerWithXXX.
2013-11-20 11:19:51 +08:00
James Chen
93333ad252
Merge pull request #4340 from Dhilan007/jssubmodule
...
recover controller on layer.
2013-11-19 18:49:07 -08:00
Dhilan007
bd3789e0b5
add miss api
2013-11-20 10:40:43 +08:00
James Chen
424431690a
Fixing warning generated by VS2012.
2013-11-20 10:39:30 +08:00
Dhilan007
0646e59bf3
resolve conflict
2013-11-20 10:26:00 +08:00
Ricardo Quesada
9a51d6c0ba
Merge branch 'develop' into constructors_are_protected
2013-11-19 17:59:43 -08:00
Ricardo Quesada
0d750cdbaf
Adds virtual destructors on Interfaces
...
Classes with at least one virtual function needs a virtual destructor.
This patch adds virtual destructors to Interface classes
And also enables 'warn on missing virtual destructors'
2013-11-19 16:57:23 -08:00
Nite Luo
8ce16e1e12
Finish DrawNode
2013-11-19 13:57:39 -08:00
Ricardo Quesada
27b09a2b3b
Merge branch 'develop' into constructors_are_protected
2013-11-19 13:54:34 -08:00
Ricardo Quesada
582afe3b61
Fixes warnings in CCLabel
...
These warnings were introduced yesterday.
Since we are paying attention to the warnings, new code MUST NOT
generate new warnings.
2013-11-19 13:51:40 -08:00
Ricardo Quesada
5c74c938ee
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/2d/CCLayer.h
2013-11-19 13:13:57 -08:00
Nite Luo
a3725c2394
Merge branch 'develop' into newRenderer
2013-11-19 11:08:26 -08:00
Nite Luo
7ad64ece36
Add Transform to DrawNode
2013-11-19 11:06:26 -08:00
Dhilan007
dc42645afe
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bind_studio
2013-11-19 16:49:28 +08:00
Dhilan007
3929e6070d
fix error form overrides a 'final' function
2013-11-19 16:27:09 +08:00
Dhilan007
c307d83b35
add miss Deprecated api
2013-11-19 16:06:27 +08:00
Dhilan007
1a65af9d1a
fix warn
2013-11-19 15:54:54 +08:00
Dhilan007
f0ab3f9ca1
fix some error in layer controller code
2013-11-19 15:41:22 +08:00
Dhilan007
0586c4d275
recover controller on layer.
2013-11-19 13:56:30 +08:00
minggo
bd00e6fabb
Merge pull request #4326 from dabingnn/develop_hotFix
...
[ci skip]Develop hot fix
2013-11-18 19:33:07 -08:00
Huabing.Xu
fff851a8aa
HotFix: change tab to space
2013-11-19 11:17:02 +08:00
Dhilan007
ce0a6d5b57
fix miss bind setGrid\getGrid for JS.
2013-11-19 10:33:11 +08:00
Nite Luo
abb011f0ef
Test clipping node with alpha
2013-11-18 15:52:47 -08:00
Nite Luo
c288e5ef9c
Fix Clipping Node
2013-11-18 14:58:41 -08:00
Ricardo Quesada
c943702bc8
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/editor-support/cocostudio/CCActionObject.cpp
samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
Nite Luo
e5ebcb2845
Merge branch 'develop' into newRenderer
2013-11-18 10:22:16 -08:00
minggo
fc56d9234e
Merge pull request #4309 from dabingnn/develop_hotFix
...
[ci skip]HotFix: fix bug callback retain release error
2013-11-18 05:14:41 -08:00
Huabing.Xu
699dd9518b
HotFix: fix bug callback retain release error
2013-11-18 21:12:47 +08:00
minggo
c7971bcaad
Merge pull request #4300 from minggo/textinput-crash
...
[ci skip]fix crash of textinput test case
2013-11-18 00:23:51 -08:00
minggo
30b7ac8dd1
fix crash of textinput test case
2013-11-18 15:14:48 +08:00
minggo
bbb579faad
Merge pull request #4298 from boyu0/fix_keypadtest_crash
...
[ci skip]fix keypad test crash bug
2013-11-17 23:01:10 -08:00
boyu0
eea09d60f7
fix keypad test crash bug
2013-11-18 14:33:24 +08:00
minggo
5e4b3c6919
Merge pull request #4291 from dabingnn/develop_hotFix
...
[ci skip]HotFix: remove Mac platform Image::saveToFile assert
2013-11-17 20:57:47 -08:00
boyu0
90f07f680f
Merge commit '95e7373dad8591b11c9bedefe159878210e12e56' into iss2771_physical
2013-11-18 11:22:20 +08:00
Huabing.Xu
09f27f1d16
HotFix: remove Mac platform Image::saveToFile assert
2013-11-18 10:14:57 +08:00
minggo
982a23af3d
fix some hungarial
2013-11-16 21:08:00 +08:00
Nite Luo
f5a8c1d02c
Fix NewClipNodeTest
2013-11-15 17:32:29 -08:00
Ricardo Quesada
a3fabd6b6d
TiledMap uses std::string
2013-11-15 16:37:57 -08:00
Ricardo Quesada
7c2ed2743c
Menu + MenuItem
...
`Menu` and `MenuItem` have protected constructors
2013-11-15 13:14:12 -08:00
Ricardo Quesada
208d25bdff
ControlSwitch compies
...
Uses procted constructor
2013-11-15 12:04:47 -08:00
Nite Luo
c5f9434331
Merge branch 'develop' into newRenderer
2013-11-15 11:33:38 -08:00
Nite Luo
566767da60
Add NewDrawNode
2013-11-15 11:29:11 -08:00
Ricardo Quesada
417657b5a9
Merge branch 'develop' into constructors_are_protected
2013-11-15 10:11:49 -08:00
boyu0
988630c12f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-15 16:38:58 +08:00
Huabing.Xu
022b5c7b9a
Merge branch 'develop' into free_instead_of_delete
...
# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
fix asynchronize loading bug
[AUTO] : updating submodule reference to latest autogenerated bindings
fixed #3185 support for html5.
fixed bug of widget
fixed bugs of widget
fixed #3185 ComponentTest and SceneTest NULL to nullptr.
Add deprecated functions of class TextureCache
fix warning
set z order after reorder
fixed #3185 replace NULL to nullptr.
add "override"
fixed #3185
Modify code criterion
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
Ricardo Quesada
a583ad461f
CCControlButton has protected constructor
2013-11-14 17:19:16 -08:00
Nite Luo
7ad93d8a94
Create new clippingNode
2013-11-14 16:39:03 -08:00
Ricardo Quesada
17a6575bd3
more protected constructors
...
Adds protected constructors for:
* ClippingNode
* ParallaxNode
* RenderTexture
* TMXTiledMap
2013-11-14 16:33:43 -08:00
Ricardo Quesada
dd68eb4796
ParticleSystem uses protected constructors
2013-11-14 16:21:49 -08:00
Ricardo Quesada
b87684c022
fixes Sprite::setTexture()
...
Sprite::setTexture(std::string&) works as expected.
It sets the texture rect of the sprite
2013-11-14 15:37:43 -08:00
Nite Luo
8d63faa0de
New Renderer working with RenderStack
2013-11-14 12:17:54 -08:00
Ricardo Quesada
cd0ba6850c
Merge branch 'develop' into constructors_are_protected
2013-11-14 11:57:18 -08:00
Nite Luo
a70cad8c97
Merge branch 'develop' into newRenderer
2013-11-14 10:36:43 -08:00
Nite Luo
4f1858fa8a
Crate NewClipping Node
2013-11-14 10:35:28 -08:00
minggo
2f7f05d1d7
fix asynchronize loading bug
2013-11-14 18:39:23 +08:00
Huabing.Xu
4894632467
Fix bug: add android, fix android can not compile
2013-11-14 17:14:35 +08:00
minggo
e0076cbdf3
Merge pull request #4246 from minggo/zorder-fix
...
[ci skip]Zorder fix
2013-11-13 23:26:05 -08:00
Huabing.Xu
03c8c8f4fc
Fix bug: use free() in imageCommon_cpp.h
2013-11-14 14:48:16 +08:00
Huabing.Xu
bc55d3246b
Merge branch 'develop' into free_instead_of_delete
...
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG[ci skip]
Update AUTHORS [ci skip]
fix bug: cccolor to jsval function has error in jsb
[ci skip]
[ci skip]
[ci skip]
[ci skip]
[ci skip]
C++11: NULL -> nullptr
[ci skip]
Fix: UserDefault::createXMLFile with correct XML definition.
[ci skip]
[ci skip]
[ci skip]
Fix bug: rename const with under line seperator
[AUTO] : updating submodule reference to latest autogenerated bindings
Fix bug: Z fighting on TransitionScenePageTurn
Fixed bugs
Modify reader and fixed bugs
...
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
minggo
a057274115
set z order after reorder
2013-11-14 14:08:50 +08:00
Huabing.Xu
46ef7a7fbc
Fix bug: deprecate old interface
2013-11-14 13:35:17 +08:00
minggo
996be7502a
Merge pull request #4129 from michaelcontento/color-convenience
...
[ci skip]Colors are now compare- and explicit convertible
2013-11-13 19:50:31 -08:00
minggo
95effc0207
Merge pull request #4234 from xhcnb/dev_fix_ccuserdefalut
...
[ci skip]Fix: UserDefault::createXMLFile with correct XML definition.
2013-11-13 19:16:34 -08:00
Jason Xu
f4425f5db2
C++11: NULL -> nullptr
2013-11-14 11:08:50 +08:00
Jason Xu
dee3bffcdc
Fix: UserDefault::createXMLFile with correct XML definition.
2013-11-14 10:40:06 +08:00
minggo
ed83a0b374
Merge pull request #4205 from bmanGH/fix_touch_retain
...
[ci skip]fix direct delete touch object without use release crash bug;
2013-11-13 18:30:21 -08:00
minggo
e6653e133b
Merge pull request #4193 from ricardoquesada/doxygen_markdown
...
[ci skip]Adds markdown comments in the doxstrings
2013-11-13 18:15:59 -08:00
minggo
97063dfe7d
Merge pull request #4208 from bmanGH/feature/add_functions_to_glprogram
...
[ci skip]add setUniformLocationWithMatrix2fv, setUniformLocationWithMatrix3fv mothed into GLProgram class
2013-11-13 18:10:10 -08:00
minggo
a34011c682
Merge pull request #4229 from dabingnn/develop_fix_zFighting_TransitionScenePageTurn
...
[ci skip]Fix bug: Z fighting on TransitionScenePageTurn
2013-11-13 18:08:25 -08:00
Huabing.Xu
b4b4e99522
Fix bug: rename const with under line seperator
2013-11-14 10:00:59 +08:00
minggo
84689e0121
Merge pull request #4206 from boyu0/iss2770_fix_warnings
...
[ci skip]issue #2770 : fix warnings
2013-11-13 17:57:25 -08:00
minggo
4abf5b50dd
Merge pull request #4214 from samuele3hu/developCCS
...
[ci skip]issue #2868:Add CocoStudio UI lua binding and some releated test samples
2013-11-13 17:45:34 -08:00
Huabing.Xu
ccbbff3c22
Fix bug: Z fighting on TransitionScenePageTurn
2013-11-14 09:44:35 +08:00
Nite Luo
f17af1f319
Add group command
2013-11-13 17:31:12 -08:00
Ricardo Quesada
d590986e73
Constructors are protected
2013-11-13 15:55:36 -08:00
Nite Luo
d5f651deee
Merge branch 'develop' into newRenderer
2013-11-13 10:27:30 -08:00
Nite Luo
05bc444ccb
Add some optimization tips
2013-11-13 10:26:26 -08:00
minggo
304b09527b
Merge pull request #4207 from bmanGH/feature/configuration_VAO_runtime
...
[ci skip]Configuration of VAO in runtime
2013-11-12 22:55:29 -08:00
bmanGH
2687ee8915
put '{' in a new line to follow cocos2d-x coding style
2013-11-13 14:52:16 +08:00
boyu0
ca4c289fd8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings
2013-11-13 11:24:19 +08:00
boyu0
fb04c9e574
issue #2770 : fix some warning
2013-11-13 11:22:34 +08:00
samuele3
26c3266711
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-13 10:15:24 +08:00
Ricardo Quesada
4848e3d3bb
correct size for Listener ID
2013-11-12 17:14:51 -08:00
Nite Luo
37d3601fd0
Merge branch 'develop' into newRenderer
2013-11-12 11:56:17 -08:00
Nite Luo
0c0c11be5c
Finish NewSpriteBatchTest
2013-11-12 11:53:53 -08:00
Nite Luo
8c972d96a8
Create new test for NewRenderer
2013-11-12 11:19:18 -08:00
Nite Luo
ab8b61aaec
Create NewSpriteBatchNode to use NewRender
2013-11-12 11:18:49 -08:00
bmanGH
683ce1692d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into feature/configuration_VAO_runtime
...
Conflicts:
cocos2dx/CCConfiguration.cpp
cocos2dx/draw_nodes/CCDrawNode.cpp
cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
cocos2dx/platform/android/CCEGLView.cpp
cocos2dx/platform/ios/EAGLView.mm
cocos2dx/textures/CCTextureAtlas.cpp
cocos2dx/textures/CCTextureAtlas.h
2013-11-12 20:18:04 +08:00
bmanGH
9893fbc514
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into fix_touch_retain
...
Conflicts:
cocos2dx/platform/CCEGLViewProtocol.cpp
2013-11-12 19:24:09 +08:00
bmanGH
f540131320
add setUniformLocationWithMatrix2fv, setUniformLocationWithMatrix3fv mothed in GLProgram class.
2013-11-12 18:59:37 +08:00
samuele3
cfb1cfdf65
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
...
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
Ricardo Quesada
6b29391212
Adds markdown comments in the doxstrings
...
Since Doxygen 1.8.0 (we are already using it), it is possible to
add markdown comments in the doxygen strings.
This will make our comments easier to read.
This patch only adds markdown to CCNode.h as a test.
If you like, I'll keep adding markdown comments as I see them.
Please, encourage the rest of the team to do the same.
2013-11-11 20:21:01 -08:00
James Chen
42ca4f6122
Merge pull request #4187 from dumganhar/develop
...
#include <algorithm> for std::max, std::min on VS2013.
2013-11-11 18:52:16 -08:00
James Chen
db07c781ab
#include <algorithm> for std::max, std::min on VS2013.
2013-11-12 10:35:50 +08:00
James Chen
cfd82a26bb
Merge pull request #4156 from bopohaa/patch-1
...
closed #3159 : Webp Test Crashes.
2013-11-11 18:31:03 -08:00
Ricardo Quesada
be64dd97cf
replaces `delete[]` with `free()` in C-based API
...
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.
- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`
But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...
So, this patch does:
- Migrates the API from `new []` / `delete[]` to `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
James Chen
cc3a6ebda9
Merge pull request #4150 from ledyba/fix_ccdevice
...
Close X Display
2013-11-11 17:40:32 -08:00
Ricardo Quesada
d6446e9b14
calls `delete[]` instead of `delete`
...
calls `delete[]` instead of `delete`
2013-11-11 16:07:46 -08:00
Nite Luo
a28f3f6f03
Merge branch 'develop' into newRenderer
2013-11-11 12:04:28 -08:00
Nite Luo
f6fb48ba56
Fix crashing bug
2013-11-11 11:54:08 -08:00
James Chen
51cfd3fb4b
Merge pull request #4151 from pyrasis/develop
...
[Win32] fix compile error.
2013-11-11 04:42:42 -08:00
minggo
b868c3f1dc
Merge pull request #4173 from minggo/remove-makefile
...
[ci skip]remove makefiles
2013-11-11 02:19:16 -08:00
minggo
d3cf36ba37
Merge pull request #4171 from dumganhar/jsb-64bit-fix
...
[ci skip]Jsb 64bit fix
2013-11-11 02:17:42 -08:00
minggo
1e15071dc7
remove makefiles
2013-11-11 17:29:48 +08:00
samuele3
7cfe890d5d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-11 17:04:37 +08:00
samuele3
06c7d3e96d
issue #2868:Add ccd lua test samples
2013-11-11 17:03:43 +08:00
minggo
2a31ff04c2
Merge pull request #4166 from dabingnn/iss3025_TextureCache
...
[ci skip]issue #3025 : move deprecated texture cache implementation to cpp file
2013-11-11 00:46:46 -08:00
James Chen
0151ac60ba
fix 64bit warning. unsigned int (int) —> long.
2013-11-11 16:45:44 +08:00
Nite Luo
f68a2a47e7
Improved batching
2013-11-11 00:14:29 -08:00
Huabing.Xu
dfcae4ed0d
issue #3025 : change TextureCache::purgeSharedTextureCache() and TextureCache::sharedTextureCache() to do not call deprecate function anymore
2013-11-11 16:04:34 +08:00
Huabing.Xu
3fc16256ab
issue #3025 : move deprecated texture cache implementation to cpp file
2013-11-11 15:40:12 +08:00
minggo
cd22f5543b
Merge pull request #3997 from ondesly/screen_size_change
...
[ci skip]android & ios screen size change support
2013-11-10 23:10:13 -08:00
minggo
bbb2579114
Merge pull request #4160 from dabingnn/iss3025_TextureCache
...
[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
James Chen
55cf30b7c8
HASH_FIND_INT —> HASH_FIND_PTR for CCAcitonManager.cpp and CCScheduler.cpp.
2013-11-11 14:36:43 +08:00
Huabing.Xu
55b9462b17
issue #3025 : directly use _textureCache in Director
2013-11-11 14:21:41 +08:00
minggo
e193311e55
Merge pull request #4161 from boyu0/iss2770_fix_warnings
...
[ci skip]issue #2770 : fix warning
2013-11-10 22:10:10 -08:00
boyu0
6c1144ee79
issue #2770 : fix some warning
2013-11-11 12:49:38 +08:00
Huabing.Xu
02da3a29cc
issue #3025 : deprecate TextureCache::reloadAllTextures, call VolatileTextureMgr::reloadAllTextures instead
2013-11-11 11:38:02 +08:00
Marc Lepage
27b82f8f67
Fix typos and other trivial cleanup
2013-11-10 22:00:50 -05:00
bopohaa
ef92efcd79
Update CCImageCommon_cpp.h
...
webp don't work for me
2013-11-11 02:28:27 +03:00
James Chen
deeaa4d1bc
Merge pull request #4148 from dumganhar/touch-onebyone-available
...
Triggers an assert only onTouchBegan is nullptr for EventListenerTouchOneByOne. Fixes comments for checkAvailable.
2013-11-10 00:39:30 -08:00
samuele3
e26fe04deb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-09 23:04:11 +08:00
samuele3
286393d28e
issue #2868:Add more manual lua binding functions
2013-11-09 22:58:40 +08:00
Lee, Jae-Hong
5e36021d54
[Win32] fix argument type.
...
- argument of interface is a long type.
2013-11-09 23:44:15 +09:00
psi
c4e70387f7
Close display
2013-11-09 23:02:45 +09:00
James Chen
f3a5245bfa
Triggers an assert only onTouchBegan is nullptr for EventListenerTouchOneByOne. Fixes comments for checkAvailable.
2013-11-09 18:11:57 +08:00
Nite Luo
5a1d92cbf2
Merge branch 'develop' into newRenderer
...
Conflicts:
samples/Cpp/TestCpp/Classes/controller.cpp
2013-11-08 14:01:08 -08:00
Nite Luo
050f3f705e
minor code format fix
2013-11-08 13:57:21 -08:00
Nite Luo
fa9d8fe077
Add CustomCommand
2013-11-08 12:06:39 -08:00
Ricardo Quesada
5faae4a51e
removes exe bit from text files
2013-11-08 11:30:50 -08:00
Huabing.Xu
b726c6fd2c
issue #3025 : move VolatileTexture static function to VolatileTextureMgr
2013-11-08 16:47:33 +08:00
boyu0
4efacdbcf3
issue #2771 : rename PhysicsWorld::create() to PhysicsWorld::construct(), fix some bugs
2013-11-08 16:17:56 +08:00
Huabing.Xu
6f1e98df34
Merge branch 'develop' of github.com:cocos2d/cocos2d-x into iss3025_TextureCache
2013-11-08 13:50:22 +08:00
Huabing.Xu
935d472979
issue #3025 : remove TextureCache::_sharedTextureCache
2013-11-08 11:36:27 +08:00
minggo
56d7da8933
Merge pull request #4130 from ricardoquesada/love_in_textfield
...
[ci skip]More std::string& usage
2013-11-07 19:14:35 -08:00
minggo
d2bb1c72cc
Merge pull request #4117 from michaelcontento/add-missing-setscale-to-sprite
...
[ci skip]add Sprite::setScale(float, float)
2013-11-07 18:54:04 -08:00
Nite Luo
be71eb8626
Merge branch 'develop' into newRenderer
...
Conflicts:
.gitignore
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/2d/CCDirector.cpp
2013-11-07 17:24:57 -08:00
Nite Luo
72828acaec
Add some todo
2013-11-07 16:53:20 -08:00
Nite Luo
935d2bdebb
Implement sprite batching
2013-11-07 16:50:53 -08:00
Nite Luo
d7cb4ed219
First attempt for batching
2013-11-07 15:48:37 -08:00
Ricardo Quesada
ffd4342548
Adds more strings
...
and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Ricardo Quesada
e4662b371a
TextField uses std::string& in the public API
...
and uses std::string instead of std::string* internally
2013-11-07 11:58:48 -08:00
Nite Luo
3421eb8e5d
Cleanup the code a bit before implement sprite batching
2013-11-07 10:09:53 -08:00
Michael Contento
0160bec3ad
Colors are now compare- and explicit convertible
2013-11-07 18:13:33 +01:00
Huabing.Xu
99bcca0532
issue #3025 : replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in cocos folder
2013-11-07 19:11:09 +08:00
Huabing.Xu
c8fe6077aa
issue #3025 : Deprecate TextureCache::getInstance() destroyInstance()
2013-11-07 19:10:14 +08:00
Huabing.Xu
99546cef46
issue #3025 : add getTextureCache() in CCdirector()
2013-11-07 18:52:36 +08:00
minggo
237f7a7839
Merge pull request #4125 from minggo/fix-compiling-error
...
[ci skip]fix compiling erros on Android
2013-11-07 02:04:27 -08:00
minggo
b9b14571ac
fix compiling erros on Android
2013-11-07 17:16:31 +08:00
samuele3
8c025a2cee
Reslove the linux compiled error
2013-11-07 15:12:19 +08:00
Ricardo Quesada
ddb0111392
continue replacing `const char*` with `const std::string&`
...
This patch includes:
* Continue replacing `const char*` with `const std::string&` where it makes sense.
* It also removes some Hungarian notation from the code.
* It fixes some indentation issues in part of the code
* It replaces `int` or `unsigned int` with `long` where it makes sense.
2013-11-06 17:05:13 -08:00
Nite Luo
21cd03bc13
Remove transform from QuadCommand, NewSprite using world coordinates
2013-11-06 16:39:20 -08:00
Nite Luo
63324db70d
Subclass QuadCommand
2013-11-06 14:57:42 -08:00
Nite Luo
3108d499e5
use placeholder logic to generate material id
2013-11-06 14:24:56 -08:00
Michael Contento
b7173cd60d
add Sprite::setScale(float, float)
2013-11-06 14:42:31 +01:00
James Chen
4e4798fdcc
Merge commit 'refs/pull/4099/head' of https://github.com/cocos2d/cocos2d-x into 64bit-fix
2013-11-06 15:15:47 +08:00
James Chen
33a243155f
Merge pull request #4107 from dumganhar/cmake
...
issue #3113 : 32Bit fix and 13.10 32bit complication is ok.
2013-11-05 23:09:23 -08:00
James Chen
f3c40a3e7a
issue #3113 : 32Bit fix and 13.10 32bit complication is ok.
2013-11-06 14:54:35 +08:00
minggo
a416a6b258
Merge pull request #4102 from ricardoquesada/uses_string
...
Uses `const std::string&`
2013-11-05 22:14:27 -08:00
Ricardo Quesada
555f3609c8
Uses `const std::string&`
...
... instead of const char*
* Because it is more robust
* and it is faster... yes faster.
It is faster because internally some of our classes use std::string
(like FileUtils and Dictionary) so converting back-and-forth from const
char * to std::string is very expensive.
It is faster to have everthing in std::string as soon as possible to
prevent further conversions.
There are still some parts of the code that require conversion, but
most of the code was converted.
2013-11-05 19:02:03 -08:00
Ricardo Quesada
84a6aa29cd
Adds more 64-bit fixes
...
Replaces more `int` with `long` where it makes sense.
Also , it repalces some `unsigned long` with `long` for "lenght"
values as described in our c++ guideline
2013-11-05 17:36:44 -08:00
Nite Luo
51fb1edc0c
Fix sorting bug
2013-11-05 17:00:34 -08:00
Chris Hannon
471dd07f3b
[android] update nativeactivity.cpp to work with changes made in commit 0220f27 (AMD support), changing int to long int for the second argument in most touch callbacks
2013-11-05 15:54:31 -05:00
James Chen
963d7f3bd0
Changes the touch id declaration from int to long.
2013-11-05 15:49:58 +08:00
Ricardo Quesada
ba7ed6e578
Fixes some compiler warnings
...
The warnings are related to:
* 64-to-32-bit conversion
* shadow variables
2013-11-04 16:31:36 -08:00
Ricardo Quesada
24ecbc426c
removes Hungarian notation
...
from CCACtionManager and fixes some 64-bit issues.
2013-11-04 16:30:50 -08:00
Ricardo Quesada
8fb5fad20d
Merge branch 'develop' into arm64
2013-11-04 15:02:35 -08:00
Ricardo Quesada
0350ac7021
arm64 support
2013-11-04 11:53:40 -08:00
Nite Luo
e4ffd250cb
Simple implementation of RenderCommand and RenderQueue
2013-11-04 09:14:22 -08:00
James Chen
9be8ca3714
[cmake] output lib to root/lib
2013-11-04 21:03:08 +08:00
James Chen
daa91ad413
[CMake] Update library dependency.
2013-11-04 21:03:07 +08:00
James Chen
e560de6e4e
HelloCpp works.
2013-11-04 21:03:07 +08:00
James Chen
8676523433
Adding CMakeLists.txt
2013-11-04 21:03:07 +08:00
minggo
25b0ffe853
Merge pull request #4022 from boyu0/iss2771_physical
...
issue #2771 : physical
2013-11-03 18:40:14 -08:00
James Chen
a340f88477
Merge pull request #4073 from ledyba/fix_ccuserdefault
...
closed #3107 : When parsing XML using TinyXML, the data size has to be specified. Otherwise, XMLDocument::Parse(data) will treat data as a null-terminal string. It may cause potential issues.
2013-11-03 00:34:48 -07:00
psi
5443fc0d07
pXmlBuffer is not null terminated
2013-11-03 11:17:04 +09:00
James Chen
e1f821c25d
Merge pull request #4068 from michaelcontento/trigger-onKeyPressed-while-down
...
Trigger onKeyReleased only after the key has been released[ci skip]
2013-11-02 07:12:40 -07:00
James Chen
fd21e3ea38
closed #3106 : fixed: EventListeners can't be removed sometimes.
2013-11-02 22:08:08 +08:00
James Chen
a4b28353a7
Merge commit 'refs/pull/4069/head' of git://github.com/cocos2d/cocos2d-x into eventdispatcher-fix
2013-11-02 21:47:24 +08:00
psi
06f166f613
why not search _toAddedListeners??
2013-11-02 16:03:54 +09:00
Michael Contento
ffad18a1ed
Trigger onKeyReleased only after the key has been released
2013-11-02 06:15:08 +01:00
boyu0
04c8e9f34e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-02 00:12:14 +08:00
James Chen
50c4261092
closed #3104 : Touch listener should be registered in Menu::initXXX and Control::init rather than onEnter.
2013-11-01 20:53:51 +08:00
minggo
d4210c77bb
Merge pull request #4058 from samuele3hu/developAssetsManager
...
issue #3037:Add assetsmananger lua binding and a releated test sample
2013-11-01 02:50:47 -07:00
boyu0
6d37aa8cd5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-01 17:39:09 +08:00
James Chen
c754e1b64f
Merge pull request #4035 from darkdukey/mousewheel_mac
...
issue #3099 : Adding MouseEvent and MouseListener, Adding Mouse Support For Desktop Platform.
2013-11-01 02:33:28 -07:00
samuele3
80f3a7d57a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
...
Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/LuaScriptHandlerMgr.h
cocos/scripting/lua/script/Cocos2dConstants.lua
2013-11-01 17:17:21 +08:00
boyu0
2f67ceb495
issue #2771 : fix some code style
2013-11-01 16:26:03 +08:00
James Chen
ed10b92a60
Fix of including wrong include files.
2013-11-01 15:19:10 +08:00
boyu0
b2951b70ff
issue #2771 : enhance Listener use EventListener mechanism
2013-11-01 14:50:06 +08:00
minggo
f684dc0ff7
Merge pull request #4025 from Dhilan007/di2893
...
issues #2893:perfect new label
2013-10-31 18:46:30 -07:00
minggo
0a9755bcc4
Merge pull request #4037 from samuele3hu/developLabelTTF
...
issue #2970:crash for CCLabelTTF when setting dimension width less than the font height
2013-10-31 18:45:42 -07:00
Ricardo Quesada
17af5b6850
Adds flags in GLProgram to prevent sending uneeded uniforms
2013-10-31 17:56:15 -07:00
Dhilan007
150f1aeaab
issue #2893:improve new label
2013-10-31 20:17:30 +08:00
boyu0
2efef34144
issue #2771 : fix vs compile errors
2013-10-31 18:18:02 +08:00
Dhilan007
b8faaeba59
issus #2893:improve new label
2013-10-31 17:52:22 +08:00
samuelhu
7c45ddafe2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-10-31 17:22:14 +08:00
samuelhu
15cf519757
issue #2970:crash for CCLabelTTF when setting dimension width less than the font height
2013-10-31 16:59:55 +08:00
Nite Luo
771844fc58
Fix android build after adding MouseEvent and MouseTest
2013-10-31 00:40:38 -07:00
Nite Luo
a27975763f
Add MouseEvent to win32 build
2013-10-31 00:04:39 -07:00
Nite Luo
fe04448c8d
Merge folder changes from develop
2013-10-30 23:19:36 -07:00
Dhilan007
12db6a32ab
issues #2893 :
...
1.Texture atlas are create on demand, based on the characters used in the label.
2.Create Quads (and not sprites) for each letter.
2013-10-31 10:49:37 +08:00
boyu0
e8d06496d0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-30 17:27:09 +08:00
James Chen
5c8424423e
issue #3069 : Update ios/CCDevice.mm.
2013-10-29 16:29:29 +08:00
James Chen
e2ce714463
issue #3069 : Update device.mm for iOS.
2013-10-29 16:20:42 +08:00
James Chen
ca598f29eb
Merge pull request #4008 from dumganhar/touchevent-refactor
...
issue #3069 : Refactor and Improve EventDispatcher
2013-10-29 00:46:56 -07:00
James Chen
91932ea906
issue #3069 : Fixing compilation errors.
2013-10-29 15:36:43 +08:00
James Chen
fbd04a476a
issue #3069 : Updating comments in CCEventListenerCustom.h.
2013-10-29 15:02:26 +08:00
James Chen
01579e12b0
issue #3069 : Remove unused ID.
2013-10-29 15:01:39 +08:00
James Chen
5698dcd0e1
issue #3069 : Protecting some methods in EventListener, make EventDispatcher as its friend class.
2013-10-29 14:58:47 +08:00
James Chen
296978a9be
issue #3069 : Separate 'EventDispatcher::removeEventListeners' to 'removeEventListeners' and 'removeCustomEventListeners'.
2013-10-29 14:57:16 +08:00
Andrew Glass
06bd7fafd5
Clear NoSuchMethodError Exception when JniHelper fails to find methodID
...
When calling GetMethodID a NoSuchMethodError will be raised if the method cannot be found.
See http://docs.oracle.com/javase/7/docs/technotes/guides/jni/spec/functions.html#wp16660
This exception should be cleared if JNI execution is to be continued.
Currently JniHelper informs that the method is not found, but there is no way to continue execution without manually clearing the exception. This prevents checking for the existence of a method and recovering from it being missing.
This fix will clear the exception if JniHelper fails to find the method.
2013-10-28 18:40:58 +00:00
boyu0
66d1bbd89f
issue #2771 : edit physics effect with all bodies and fix some bugs
2013-10-28 16:17:19 +08:00
James Chen
8b7d1934c8
issue #3069 : Using enum class for define Event type and EventListener type.
2013-10-28 16:00:01 +08:00
boyu0
d0d8694091
issue #2771 : fix some retain/release bugs
2013-10-28 11:08:41 +08:00
James Chen
8d11f484a9
issue #3069 : Removing unused comments.
2013-10-28 10:52:23 +08:00
James Chen
0622434321
issue #3069 : Using `std::string` to initialize `EventCustom`. It will be easier for editor parser to emit callback event.
2013-10-28 10:49:21 +08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
6c6757a04e
issue #3069 : Moving s_eventPriorityIndex to member variable of EventDispatcher.
2013-10-25 17:03:50 +08:00
James Chen
063b012a9c
int --> Event::Type
2013-10-25 16:43:04 +08:00
James Chen
cb7e0b391b
issue #3069 : Removing unused variables in CCEventListenerTouch.h.
2013-10-25 16:37:40 +08:00
James Chen
9bf44a6c83
issue #3069 : Renaming 'removeListeners' to 'removeEventListeners'.
2013-10-25 16:34:26 +08:00
James Chen
0d2d522f12
issue #3069 : int --> EventListener::Type.
2013-10-25 16:15:37 +08:00
James Chen
312e1bd27c
[Dispatcher] Updating comments.
2013-10-25 15:40:21 +08:00
James Chen
efa5afb1c3
[Dispatcher] Removing unused codes in Layer.
2013-10-25 15:19:25 +08:00
James Chen
30a3199a91
[Dispatcher] Removing unused codes.
2013-10-25 15:19:04 +08:00
James Chen
27b71ba73c
Use integer as event type and listener type.
2013-10-25 10:53:47 +08:00
James Chen
c4f9acbee7
disable DUMP_LISTENER_ITEM_PRIORITY_INFO. use std::unordered_map instead of std::map.
2013-10-25 10:53:47 +08:00
James Chen
9632cd7949
memoryleak fix.
2013-10-25 10:53:47 +08:00
James Chen
dc6e201eb6
bug fix for eventdispatcher.
2013-10-25 10:53:46 +08:00
James Chen
5ecb664a58
crash and memory leak fix.
2013-10-25 10:53:46 +08:00
James Chen
aeef62d893
bug fix for EventDispatcher.
2013-10-25 10:53:46 +08:00
James Chen
e59c49a5e3
fix crash.
2013-10-25 10:53:46 +08:00
James Chen
6f9bee5b1a
bug fix in EventDispatcher.
2013-10-25 10:53:46 +08:00
James Chen
9ed263056c
Use eventDispatcher to dispatch event. Remove controller codes in Layer.
2013-10-25 10:53:46 +08:00
James Chen
1f3863e787
Event Dispatcher refactor commit. TestCpp could run.
2013-10-25 10:53:45 +08:00
James Chen
f7e2c63230
Refactor event dispatcher. Remove non-node relative member variables.
2013-10-25 10:53:45 +08:00
James Chen
cfaef2a01a
Adding onEnterHook, onXXXHook for Node.
2013-10-25 10:53:45 +08:00
James Chen
779e539658
Remove event controller codes from Layer class. HelloCpp works.
2013-10-25 10:53:45 +08:00
samuelhu
a5e479d2bb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
2013-10-24 11:14:20 +08:00
minggo
914269b4bd
Merge pull request #4001 from minggo/iss2905-adjust_folder
...
issue #2905:ndk-r8e build ok now
2013-10-23 02:47:05 -07:00
minggo
d07d054a01
issue #2905:ndk-r8e build ok now
2013-10-23 17:44:20 +08:00
Dhilan007
dfd69d262a
adjust std:function support 10 parameter
2013-10-23 16:48:51 +08:00
ondesly
969b464b9b
android & ios screen size change support
2013-10-23 12:29:59 +04:00
samuelhu
26caaa0a36
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
2013-10-23 09:57:21 +08:00
minggo
abcf8f268d
fix conflicts
2013-10-22 18:36:13 +08:00
minggo
6a664d480a
issue #2905:samples build ok on linux
2013-10-22 18:01:56 +08:00
samuelhu
5f769b2313
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
2013-10-22 16:52:44 +08:00
samuelhu
be1f17ca0f
issue #3037:Add assetsmananger lua binding and a releated test sample
2013-10-22 16:14:49 +08:00
minggo
d968ef6949
Merge pull request #3990 from Dhilan007/di2905
...
issues #2905:add miss file
2013-10-22 00:58:34 -07:00
Dhilan007
31a2217178
issues #2905:add miss file
2013-10-22 15:56:08 +08:00
minggo
d07fbb8903
Merge pull request #3974 from boyu0/iss2771_physical
...
issue 2771: physical
2013-10-21 22:44:22 -07:00
Dhilan007
f11dba586a
issue #2905:modification vs-project for folder structure change
2013-10-21 22:09:21 +08:00
boyu0
6e2c4801f8
Merge https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-18 16:05:29 +08:00
Dhilan007
6ce34288e0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-18 15:53:26 +08:00
minggo
5f65cdc3c0
fix xcode compiling error and simplify android.mk
2013-10-18 15:39:09 +08:00
boyu0
d12ee5f120
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-18 15:34:13 +08:00
Dhilan007
6f39f903e3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-17 16:23:19 +08:00
James Chen
fd0e84bfa2
Merge pull request #3963 from kpkhxlgy0/use
...
closed #2994 : Can't click the area that outside of keyboard to close keyboard when using EditBox
2013-10-17 00:36:33 -07:00
minggo
e50f9fc43b
issue #2905 : jsbinding samples and lua binding samples build ok on android
2013-10-17 15:04:30 +08:00
XiaoLongHan
a2de02cc19
Change the class name of textfield to compare, so that you can touch anywhere outside of the virtual keyboard.
2013-10-17 14:21:55 +08:00
Dhilan007
c6344875de
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-16 17:30:51 +08:00
minggo
8f7a489a4d
issue #2905:make cocostudio and gui flat
2013-10-16 16:48:39 +08:00
Dhilan007
5116e91c4b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into di2905
2013-10-16 11:00:22 +08:00
minggo
410280a8d3
Merge pull request #3945 from minggo/iss2905-adjust_folder
...
issue #2905 : testcpp bild ok on Android
2013-10-15 03:02:12 -07:00
minggo
6fc2be62f5
issue #2905 : testcpp bild ok on Android
2013-10-15 18:00:03 +08:00
Dhilan007
2865ad798b
issues #2905:Updating project configuration for folder change.
2013-10-15 10:18:37 +08:00
James Chen
438fe70287
issue #2905 : [iOS, Mac] HelloCpp works now.
2013-10-14 15:53:14 +08:00
minggo
92e0dbe0c1
issue #2905:add ccUtils.cpp
2013-10-14 14:56:57 +08:00
minggo
95acb1b9e3
issue #2905 : helloworld build ok on android
2013-10-14 14:01:00 +08:00
ThePickleMan
870f7de357
Readded trimmed semicolon
2013-10-13 23:12:41 -05:00
PickleMan
01ebb2ac29
Added triangle, quad bezier, cubic bezier drawing to DrawNode
2013-10-13 23:41:55 -04:00
minggo
49d7bbd600
issue #2905 : remove sub folders except platform
2013-10-12 15:41:45 +08:00
minggo
4313c46e93
issue #2905:adjust folder structure
2013-10-12 11:22:05 +08:00