James Chen
3c1e36c2c3
Cleanup AudioEngine resource after exiting NewAudioEngineTest. ( #17675 )
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* Unschedules update in AudioEngine implementation while AudioEngine::end is called.
* Cleanup AudioEngine resource after exiting NewAudioEngineTest.
2017-04-13 17:58:49 +08:00
minggo
92704517bc
remove unneeded assignment ( #17320 )
2017-02-08 13:58:11 +08:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
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using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Dale Stammen
32eeb560c3
clean up include files for WINRT platforms
2015-10-02 18:49:41 -07:00
Vladimir Perminov
7cacdaeaf1
Add getFileExtension to FileUtils
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Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.
More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )
And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
WenhaiLin
102020d831
1.AudioEngine:support callback for preload feature.
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2.AudioEngineThreadPool:Make the number of thread be a fixed number.
2015-07-28 15:27:07 +08:00
WenhaiLin
86a68f5a09
AudioEngine:refine thread pool
2015-07-09 14:31:03 +08:00
WenhaiLin
b395ef06d8
AudioEngine:support preload for audio[WIN32/WINRT 8.1/WP8.1]
2015-07-08 10:48:20 +08:00
anniruddh.koppal
84fad34daf
Added ogg support to audio engine. Fixed issues #150 and #151
2015-06-03 20:57:14 -07:00
anniruddh.koppal
b2eb946c14
Added MP3 support
2015-05-23 19:13:12 -07:00
anniruddh.koppal
2db5a89b87
Added new audio engine with wav support
2015-05-15 18:17:52 -07:00