Commit Graph

1459 Commits

Author SHA1 Message Date
halx99 ec6b9c650a Remove dep 2020-09-25 13:49:23 +08:00
halx99 cba91e085a Delete file ant.properties 2020-09-25 13:17:03 +08:00
halx99 f9c70bc1e9 Sync feature from b2a0cb5e2f 2020-09-25 13:13:54 +08:00
halx99 64e5cde97d Delete unused source files 2020-09-25 13:08:39 +08:00
HALX99 235f09f635
Refactor pixel format manipulate (#217)
* PixelFormat use table

* Correct PixelFormat name to match 'GL_LUMINANCE'

* Up

* fix cube update texture enum

* linux build

* Refine ci

* fix linux build

* Remove unused function, match mtl framebuffer pixel format

* readPixels always RGBA format

* fix ci for linux

* fix linux build

* Remove unused functions

* fix travis

* fix android ci

* Update config.json

* linux glad

* Update CCGLViewImpl-desktop.cpp

* fix linux build

* Fix linux build

* Link issue [skip appveyor][skip travis]

* Update CMakeLists.txt

* Refine GL enums use

* Update test case name [skip appveyor][skip travis]

* fix linux link issue

* for mtl

* fix ci

* Tidy pixelformat enums

* fix ci

* fix rgba8 to abgr4 error

* fix ci

* fix ci for GLES

* Fix linux build, require glibc-2.27+

* Use properly dist for travis [skip appveyor]

* fix linux build [skip appveyor]

* Update install-deps-linux.sh

* Remove unused members for pixel block info, update external to v73

* Sync from compile linux warnings

* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format

* metal doesn't support rgb8 (#3)

* Update CCTexture2D.cpp

* Refine code

* Pixel Format Descriptor Table

* fix ci

* BGR5A1

* Simplfy texture format convert function name

* Update

* rgba4 match mtl render format

* Add note about RGBA4

* Remove unused function

* fix osx

* Already converted at texture2d

* Clearly comment

* fixup
2020-09-25 11:07:56 +08:00
HALX99 5a32bcfdaf
RenderTarget abstract, in-progress (#210)
RenderTarget abstract
2020-09-21 22:10:50 +08:00
HALX99 f6d51583a8
fix macro 2020-09-21 11:38:21 +08:00
halx99 5d5c948218 fix ci 2020-09-11 14:45:45 +08:00
halx99 874946fccb Tidy code 2020-09-11 00:10:44 +08:00
halx99 556e0d05d3 Move getFileDataFromZip from FileUtils to ZipFile and mark it as deprecated 2020-09-06 17:00:20 +08:00
halx99 81e4c28d24 Fix mac [skip appveyor] 2020-09-04 18:16:13 +08:00
halx99 53509b8833 Fix glviewimpl for osx 2020-09-04 17:58:34 +08:00
HALX99 7a2f91e514
ASTC6x6 support and more comment about bpp usage in engine (#191)
* ASTC6x6 support and more comment abount bpp usage in engine

* fix log output

* Comment astc compression tool download url

* Add command line comment for astcenc tool [skip travis][skip appveyor]

* Add astc_6x6 test image[skip appveyor][skip travis]

* astc_6x6 mtl

* Refine log info[skip appveyor][skip travis]

* Empty line[skip appveyor][skip travis]
2020-09-03 18:01:40 +08:00
HALX99 2539e78774
Merge pull request #188 from halx99/etc2-support
Add etc2 compressed texture support
2020-09-01 00:16:01 -07:00
halx99 8cad7319f6 Use uint8_t instead unsigned char for byte buffer [skip appveyor][skip travis] 2020-09-01 14:57:18 +08:00
halx99 5bfce4bed4 Add copyright notice [skip appveyor][skip travis] 2020-09-01 13:24:45 +08:00
halx99 6c129165f5 Also decode bmp to RGBA8888 directly 2020-09-01 12:06:21 +08:00
halx99 f3c17427aa More clearly ETC1 format, sync enums for ETC1, correct somethings 2020-09-01 11:43:03 +08:00
halx99 5e0e017b2a wrap fowardPixels for hardware decoder 2020-08-31 23:09:42 +08:00
halx99 dffbad412a Improve images decoder 2020-08-31 21:04:47 +08:00
halx99 aa9e5130e4 More clearly data owner when decode images. 2020-08-31 19:24:23 +08:00
halx99 18037c44de Clearly CCLOG content 2020-08-31 17:13:04 +08:00
halx99 5cfc6fe7ed Remove test code [skip appveyor] [skip travis] 2020-08-31 16:31:37 +08:00
halx99 201b91e242 Use etc2_decode_image decode etc1 to RGBA8888 [skip appveyor] [skip travis]
This can avoid further texture data convert
2020-08-31 15:34:20 +08:00
halx99 3426d03745 ETC2 software decode support 2020-08-31 14:11:48 +08:00
halx99 e7811e707a 1. Finish ETC2 support on GL renderer backend
2. Improve ASTC compressed format check
2020-08-30 17:58:39 +08:00
halx99 1975ad1f94 Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS 2020-08-28 12:57:00 +08:00
halx99 9ae19df7e0 Improve listFiles for win32, use std::move avoid string deep copy 2020-08-28 11:05:32 +08:00
halx99 0fd2364429 fix #179 2020-08-28 11:04:14 +08:00
halx99 bf3a608c01 freetype stream parsing support, reduce memory use on FontCache 2020-08-27 11:35:55 +08:00
halx99 c3b823586b Refine code style 2020-08-27 10:19:21 +08:00
halx99 fe4d26cea1 Rename PXFileStream to CCFileStream 2020-08-27 00:21:44 +08:00
halx99 a567820461 Improve code quality 2020-08-18 14:29:09 +08:00
halx99 37ddd1cbfa Consider mutex use, which object dou you want guard? 2020-08-18 12:48:16 +08:00
halx99 98bdeef044 Sync fix from https://github.com/cocos2d/cocos2d-x/pull/20518 2020-08-18 12:09:56 +08:00
halx99 9d9067dec4 Backport CCValue APIs 2020-08-18 11:33:18 +08:00
halx99 185934c45e Make android listFiles behavior same with other platforms 2020-08-17 12:09:31 +08:00
aismann b7b2687758
OpenGL 'works' better... 2020-08-07 08:10:12 +02:00
halx99 428ff263b3 Add missing optimize from v3 2020-08-05 13:10:37 +08:00
halx99 421cf7b1ad win32 cover wide API use, remove unused long getFieSize(const std::string&) 2020-08-05 12:24:31 +08:00
halx99 66a198ab2b utf-8 file path 2020-08-05 12:17:57 +08:00
HALX99 8e72fe24b4
Merge pull request #135 from halx99/unify-plist-ops
Unify plist implementation, remove apple specific sources.
2020-08-02 20:22:36 -07:00
halx99 3e95b8ccf3 Unify plist implementation, remove apple specific sources. 2020-08-03 10:48:26 +08:00
halx99 6fd4d6e4ab Adapte multi monitors 2020-08-03 10:33:04 +08:00
halx99 f396ba9983 Unnecessary space lilne [skip appveyor] [skip travis] 2020-08-02 17:00:35 +08:00
halx99 99432aa171 Optimize param use. 2020-08-02 16:48:19 +08:00
halx99 a624babd09 vidMode need moniter 2020-08-02 16:36:58 +08:00
halx99 020b0ff79c Update comment [skip appveyor] [skip travis] 2020-08-02 16:24:30 +08:00
halx99 6a133fa1e5 check isFullscreen 2020-08-02 16:22:41 +08:00
halx99 dd226789b3 Provide more useful for setFullscreen with width,height,refreshRate. 2020-08-02 16:18:39 +08:00
halx99 106d8e2ecf Refactor full screen support, fix different behavior when enter full screen between 1 and >=2 times 2020-08-02 11:54:46 +08:00
halx99 aa59cf6876 Add wav testcase 2020-08-01 19:25:39 +08:00
halx99 fd8f6a01d5 fix #129 2020-08-01 11:23:13 +08:00
halx99 82314c2972 Add alconfig.h to choose whether use openal-soft 2020-07-31 17:03:58 +08:00
halx99 594767290d Add CMAKE option CC_USE_ALSOFT_ON_APPLE to use kcat openal-soft on apple platform, by default currently OFF 2020-07-31 00:06:59 +08:00
halx99 58c4fb32c1 Sync fix from v3, see also: https://github.com/cocos2d/cocos2d-x/pull/20509 2020-07-30 10:59:50 +08:00
halx99 c9e1df125a Improve utf-8 path on win32, explicit call wide version of system API. 2020-07-10 15:14:16 +08:00
halx99 e5815f9cd8 Adapte glfw-3.4 2020-07-03 11:08:39 +08:00
halx99 bfd1709ab7 Optimzie writeStringToFile 2020-06-14 15:54:55 +08:00
halx99 208bc9fe6f ios don't support thread local storage 2020-06-14 15:52:15 +08:00
halx99 786ad14b68 fix ios compile error 2020-06-14 13:58:29 +08:00
halx99 93a3452261 finish angle dependencies auto copy for win32, make flatbuffers dep header only 2020-06-14 12:50:20 +08:00
halx99 3d3fea28c6 Support use google angle support on windows. 2020-06-12 12:42:58 +08:00
HALX99 04ac727c8e
fix ios compile error 2020-03-03 20:05:56 +08:00
halx99 e379fc513d Refactor CCValue. 2020-03-03 19:24:07 +08:00
halx99 f5eac1eede Sync v3 pr-19256, see: https://github.com/cocos2d/cocos2d-x/pull/19256 2020-02-24 16:22:40 +08:00
halx99 b76cd80043 Sync for glad 2020-02-16 16:44:14 +08:00
halx99 1f9f27d63f Use modern gl/gles loader 'glad' to instead 'glew' 2020-02-15 23:51:23 +08:00
weiwest 9496d34470 add astc soft decode support 2020-02-11 23:54:17 +08:00
weiwest dbc089d51d add astc support 8x8 block size 2020-02-06 21:54:45 +08:00
weiwest a6edda385b add astc support 2d 4x4 RGBA 2020-02-05 22:45:19 +08:00
HALX99 1b2e112383
fix etc1 supported for android platform. 2019-12-02 23:01:06 +08:00
halx99 2f4109dd2d Refactor audio, fix android compile issue since we remove SimpleAudio 2019-12-01 13:45:49 +08:00
HALX99 3d1cfdb7a0
Update javaactivity-android.cpp 2019-12-01 03:15:14 +08:00
halx99 95aa5b12c4 usedefault, fix compile issue for android 2019-12-01 02:32:37 +08:00
halx99 040aebc7a3 fix compile issue 2019-12-01 01:38:30 +08:00
halx99 1ed0a85613 Add ZipFileStream support 2019-12-01 01:16:46 +08:00
HALX99 e1b27ab8bc
Update CCFileUtils-android.cpp 2019-11-30 23:57:35 +08:00
HALX99 c1a0e57c41
Update CCFileUtils.cpp 2019-11-28 09:59:18 +08:00
halx99 02c18d656a use S_ISREG to check is a regular file? 2019-11-27 15:41:30 +08:00
halx99 4a040efbf6 a. use win32 api to get fie size; b. use int64_t for file size, c. use stat to check whether file exist for android platform. 2019-11-27 15:09:45 +08:00
halx99 d716d9511e Remove unused function. 2019-11-27 14:44:30 +08:00
halx99 2a6cda73d7 don't convert path to utf-8 on win32 platform 2019-11-27 14:34:40 +08:00
halx99 6078a4c922 Make writeValueMapToFile works well with pugixml. 2019-11-25 20:26:29 +08:00
halx99 3ef5ab500c Use '/' instead "/" for find & string append. 2019-11-25 17:10:25 +08:00
HALX99 764109d93e
Update CCSAXParser.cpp 2019-11-25 14:46:56 +08:00
halx99 797e85ba30 Remove getSuitableFopen, we never reduce performance for win32 only 2019-11-25 02:54:00 +08:00
halx99 30ffbe1514 Improve CCImage, BMP support. 2019-11-25 02:28:38 +08:00
halx99 2c55d175d3 Merge branch 'master' of https://github.com/simdsoft/engine-v5 2019-11-24 23:16:11 +08:00
halx99 98a3bd35f0 Remove tinyxml, integrate dragonbones. 2019-11-24 23:15:56 +08:00
halx99 cac329738d Use xsxml for sax parser, rapidxml could be removed 2019-11-24 21:01:15 +08:00
halx99 97e81e8180 Refactor CCDownloader, use curl for all platforms. 2019-11-24 15:43:28 +08:00
halx99 a759332591 Refactor AudioEngine implementation, use OpenAL for all platforms. 2019-11-24 14:54:45 +08:00
halx99 c180c29d32 for MTL layer 2019-11-22 22:10:55 -08:00
halx99 22d5008d28 PremultipliedAlpha 2019-11-22 01:39:03 +08:00
halx99 e647820c9c Merge from official-v4. 2019-11-20 18:27:56 +08:00
halx99 e7906acfa4 v4-meta-multi-textures support Single Texture2D with multi GPU texture handlers. 2019-11-20 18:19:24 +08:00
minggo 83b521991f
fix issue that can not close keyboard if using EditBox on iOS (#20336) (#20340) 2019-11-15 13:45:39 +08:00
coulsonwang facf78a22b add opengl header since Texture2D and Image will use opengl define (#20322)
* add opengl header since Texture2D and Image will use opengl define

* update review
2019-11-13 17:46:40 +08:00
minggo 3aa7a73df2
Sync 20303 (#20308)
* fix infinite loop

* fix issue that touch event does not match
If click area ouside keyboard, then engine only receive touch begin event witouth touch end or touch cancled event.
2019-11-08 11:03:12 +08:00
minggo afbf817ec0
fix testfiled issue on iOS13 (#20296) 2019-11-06 16:11:37 +08:00
minggo 0cbaec9f29
don't set glview transparent, it many cause afterimage (#20298) (#20299) 2019-11-06 16:10:16 +08:00
minggo 01ff6ddd66
delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
coulsonwang 251eaa2033 fix crash due to iOS13 UIWindowScene (#20271) 2019-10-30 17:43:07 +08:00
coulsonwang d35a1dee45 fix crash due to iOS13 UIWindowScene 2019-10-30 13:55:52 +08:00
minggo c9af873e2e
fix some warnings (#20247) 2019-10-25 16:40:30 +08:00
coulsonwang 6dbbb4cc0a remove the comment of enableRetina for mac (#20249) 2019-10-25 15:39:59 +08:00
minggo be038d9ffc
fix some warnings (#20236) 2019-10-25 09:27:54 +08:00
minggo 8bf83dcf3a
Sync 20209 (#20233)
* fix issue: TextField can not receive characters(non number or english… (#20209)
2019-10-24 17:19:18 +08:00
Arnold 11a1f820e2 [v4] add unzip test code (#20219) 2019-10-22 13:47:07 +08:00
minggo cbf3233b59
Rename cocos2d::MessageBox to cocos2d::ccMessageBox. (#20159) (#20218) 2019-10-17 14:28:35 +08:00
minggo e86f22940a
Remove tinyxml2 from CCSaxParser implement. (#20141) (#20217) 2019-10-17 11:14:28 +08:00
minggo c816d2967b
Fix include order for Win32. (#20216) 2019-10-17 11:14:15 +08:00
coulsonwang 327407d59b fix full screen issue (#20202)
need resize depth and stencil attachment texture as well.
2019-10-15 09:38:51 +08:00
coulsonwang c7020fbb5f fix C4244 warning (#20173) 2019-10-09 17:50:32 +08:00
minggo 77a47957a7
set software mode will slow down performance (#20155) 2019-09-24 14:29:14 +08:00
minggo f3b09563f8
Mac label v4 (#20125)
* fix system font issue on macOS Catalina
2019-09-17 13:35:19 +08:00
Arnold 55f6f6d6e7 [bugfix] Fileutils iOS isDirectory (#20079) 2019-09-04 10:03:38 +08:00
coulsonwang 48e0d7d3a6 resize metal drawable (#20074) 2019-08-31 20:10:32 +08:00
minggo 5e40f5e6a5
remove tiff (#20047) 2019-08-20 15:15:40 +08:00
minggo 8913c30fc0
fix compile warnings (#20028) 2019-08-13 18:19:32 +08:00
minggo 1444263612
remove app from recent apps when exit (#19961) (#20020) 2019-08-13 17:31:29 +08:00
rh101 e574e4984f Added support for saving non-premultiplied alpha images from RenderTexture. (#19990) 2019-07-26 17:09:00 +08:00
minggo 0d121d7913
remove void in function declaration (#19954) 2019-07-22 09:38:46 +08:00
minggo 29ce64b123
Fix cocos2d-js issue: Font height was not getting calculated properly in iOS. (#19926) (#19952) 2019-07-22 09:38:15 +08:00
minggo 77a72052c8
sync 19811: android_allowBackup2 (#19945) 2019-07-22 09:36:51 +08:00
coulsonwang de8cf4c45b set default frameBufferOnly to false for ios (#19915) 2019-07-15 09:28:18 +08:00
Arnold 3620633fd8 [lua] remove simulator code from template project (#19862)
* update template'

* fix compile error
2019-06-25 18:14:50 +08:00
coulsonwang 1b6c3a7173 setFrameBufferOnly to false when necessary (#19843) 2019-06-18 18:05:22 -07:00
coulsonwang 7a94e66a14 Feature/fix alpha test (#19824) 2019-06-18 00:25:26 -07:00
patricejiang 85b72ca88a
pollEvents in loop 2019-06-11 10:16:20 +08:00
coulsonwang 9dc04bf228 remove opengl codes (#19797) 2019-06-05 02:58:33 -07:00
coulsonwang 89ba801628 add compressed format for metal (#19762) 2019-06-03 03:34:28 -07:00
coulsonwang 10b2799051 Feature/fix mipmap issues (#19753)
* fix mipmap

* fix mipmap issues

* remove unneeded code

* fix

* remove Texture2D::PixelFormat, add backend::PixelFormat

* fix lua compile error

* reset *.tps files

* fix compile error

* fix compile error
2019-06-02 18:39:51 -07:00
minggo 39a051a58d
use CC_SAFE_DELETE_ARRAY instead of CC_SAFE_DELETE (#19580) (#19727) 2019-05-17 00:42:51 -07:00
minggo a572d088d1
check metal support (#19710) 2019-05-14 01:38:14 -07:00
Arnold 6dc547080f [cpp-tests] fix fileutils list file, reject empty paths (#19681)
* protect empty string

* enable tests cases
2019-05-08 19:21:25 -07:00
Arnold d6b8e994a4 fix mac retina support (#19672) 2019-05-07 18:07:52 -07:00
Arnold 1ac3af6c90 compile & run on linux (#19651) 2019-05-04 19:57:53 -07:00
coulsonwang 7ee0b65bb6 [Feature] fix spirte, label test when EGL context lost (#19612)
* [BugFix] fix compile error

* [Feature] fix spirte, label test when EGL context lost

* [Feature] map uniform location

* [Feature] remove unneeded codes

* [Feature] add BufferManager

* [Feature] fix compile error

* [Feature] add files

* [Feature] remove unneeded codes

* [Feature] no need to release opengl resource

* [Feature] update BufferManager

* 1. reCreate frame buffer when needed.
2. initial texture when come back to foreground

* [Feature] add Program and Buffer event listener

* [FixTerrain] need check location had used before

* fix compile error

* add updateTextureDescrptor function for TextureMTL, since TextureMTL creation was move to Texture2D constructor.

* [FixDrawNode] record buffer data when needed

* [FixShaderTest] add nullptr judgement

* [FixShaderText] no need to reCreate ProgramState when come back to foreground

* [FixRenderTexture] retain the render texture image

* [Feature] optimize buffer memory

* fix compile error

* fix CI test fail
2019-04-29 18:51:45 -07:00
minggo fd792813d2
Optimize calls to std::string::find() and friends (#19624) 2019-04-21 18:44:19 -07:00
minggo c3a0205652
ReFix bug: PremultipliedAlpha is not working for png (#19597) 2019-04-10 18:33:26 -07:00
minggo ffcf627c13
Ui video player new style looping input options 2019-04-10 18:33:05 -07:00
minggo 5c29e0066f
Add Android P cutout area support (#19595)
* Add Android P cutout area support
Related #19285

* coding style fix

* Update AppActivity.java

Fix android build

* suppress lint new api errors
2019-04-10 18:32:27 -07:00
minggo 195dc704e3
[Android] fix FileUtils::listFiles with path 'assets/' 2019-04-10 00:09:30 -07:00
minggo 86a9e0c1b8
Fix bug: can't play video in obbfile. (#19476) (#19586)
* Fix bug: can't play video in obbfile.

* Change check order.
2019-04-09 22:38:32 -07:00
Arnold 45183919e9 [windows] use PostMessage to replace SendMessage (#19567)
* make async

* use post message
2019-04-01 23:41:38 -07:00
coulsonwang d92ae4b478 [Feature] CaptureScreen works (#19547) 2019-03-27 18:09:26 -07:00
coulsonwang 39c6359ec0 remove poll events in application loop 2019-03-25 20:01:32 -07:00
Arnold edf3687af5 [3d] add motionstreak3d (#19414) 2019-02-20 16:56:35 +08:00