songchengjiang
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6008c8352b
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performance optimization and bug fixing
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2015-08-18 09:51:26 +08:00 |
Ricardo Quesada
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f2d3ecad48
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Removes state from MeshCommand.
MeshCommand can be reused from other objects either by passing a
`Material` or a `RenderState::StateBlock`
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2015-05-20 15:57:26 -07:00 |
songchengjiang
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2aee4abd66
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fix https://github.com/cocos2d/cocos2d-x/issues/11203
fix the error of CCBundle3D
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2015-04-24 15:31:50 +08:00 |
yangxiao
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bac5377e8c
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format
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2015-03-06 10:44:56 +08:00 |
yangxiao
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faf299c5a1
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make path shorter
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2015-03-05 13:24:06 +08:00 |