Huabing.Xu
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49de7511f5
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migrate Vertex3f to Vector3
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2014-04-02 15:06:16 +08:00 |
James Chen
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f51c39c034
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closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
Thank @pandamicro.
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2014-03-21 13:44:29 +08:00 |
walzer
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64af0de648
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update copyrights for 2014, in cocos/2d/ folder
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2014-01-07 11:25:07 +08:00 |
Huabing.Xu
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d51ad36613
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Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
...
Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
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2013-12-19 17:20:22 +08:00 |
boyu0
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e07c4ffec1
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Change NULL to nullptr, edit hungarian notation.
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2013-12-18 17:47:20 +08:00 |
Huabing.Xu
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6aa2908c13
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rename:
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
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2013-12-16 14:21:05 +08:00 |
Huabing.Xu
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08bfbbc582
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Fix project can not compile after rebased pull
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2013-12-12 16:20:52 +08:00 |
Ricardo Quesada
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3f1983214f
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Effects have protected contructors
and disallowed copy + assign
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2013-11-22 15:07:58 -08:00 |
minggo
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982a23af3d
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fix some hungarial
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2013-11-16 21:08:00 +08:00 |
minggo
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49d7bbd600
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issue #2905: remove sub folders except platform
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2013-10-12 15:41:45 +08:00 |