halx99
ba582903fc
Spine runtime can use official code
2022-07-05 14:13:15 +08:00
DelinWorks
845a1d9bd5
Update CCMeshVertexIndexData.cpp [skip ci]
2022-07-04 21:15:11 +03:00
DelinWorks
4a7466e1bb
Update CCMeshVertexIndexData.cpp [skip ci]
2022-07-04 21:14:33 +03:00
DelinWorks
92785c4c2c
Update CCBundle3DData.h [skip ci]
2022-07-04 21:09:54 +03:00
DelinWorks
3874d05be8
Update CCBundle3DData.h [skip ci]
2022-07-04 21:07:06 +03:00
DelinWorks
3b0a7aed79
Update CCBundle3DData.h
2022-07-04 21:05:27 +03:00
DelinWorks
e842aabe1a
Expose stride conversion functions.
2022-07-04 20:54:56 +03:00
DelinWorks
09be9b3aa7
Update CCBundle3DData.h [skip ci]
2022-07-04 20:42:44 +03:00
DelinWorks
8a403bdb6a
Update CCBundle3DData.h
2022-07-04 20:41:53 +03:00
DelinWorks
bee8294040
Update CCBundle3DData.h
2022-07-04 20:35:31 +03:00
DelinWorks
f8a82ad192
Use integral_constant rathar than bool_contant.
2022-07-04 20:32:29 +03:00
DelinWorks
bd570ed054
Update CCBundle3DData.h [skip ci]
2022-07-04 20:29:50 +03:00
DelinWorks
fb93005502
Update CCBundle3DData.h
2022-07-04 20:25:16 +03:00
DelinWorks
d50d34ea3b
Separate renderer enums to their own file.
2022-07-04 19:52:17 +03:00
halx99
9af6fc8c88
Committing genbindings changes
2022-07-04 16:47:16 +00:00
Turky Mohammed
106e545f1c
Merge: d56731a158
b51e50a498
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Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-04 19:40:56 +03:00
涓€绾跨伒
e6ae7c44b3
Merge: 555f847c1f
6dd8b2c74a
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Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
cc611afbb1
Update CCBundle3D.cpp [skip ci]
2022-07-04 19:38:46 +03:00
DelinWorks
96158090db
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
DelinWorks
7e199cce21
Update lua_cocos2dx_auto.cpp
2022-07-04 18:34:50 +03:00
halx99
a31ba3caae
Improve meshdata load
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- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
49508bd13c
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
0b4363bfc0
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
Turky Mohammed
782e29881f
Update CCBundle3D.cpp
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:42 +03:00
Turky Mohammed
527fb8968d
Update CCMeshVertexIndexData.cpp [skip ci]
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:06 +03:00
Turky Mohammed
9f9a0352c3
Update CCBundle3DData.h
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 07:59:14 +03:00
Turky Mohammed
32ff9a9df4
Update CCBundle3DData.h
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Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 07:57:44 +03:00
DelinWorks
1c427c2199
Update CCBundle3DData.h
2022-07-04 07:36:42 +03:00
DelinWorks
b1f7ab7e5d
Update CCBundle3DData.h
2022-07-04 07:30:16 +03:00
DelinWorks
ecb06265aa
Update CCBundle3DData.h
2022-07-04 07:27:35 +03:00
DelinWorks
0180e8828f
Update CCBundle3D.cpp
2022-07-04 07:25:04 +03:00
DelinWorks
ee6c8f60bd
Update CCBundle3DData.h
2022-07-04 07:23:02 +03:00
DelinWorks
69fc9490b9
Add safety checks.
2022-07-04 06:34:44 +03:00
DelinWorks
449e330b2f
Improve function naming.
2022-07-04 06:23:49 +03:00
DelinWorks
a8d704babe
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
6a7a77c604
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
38743291e2
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
c97042be2e
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
c529c01b9e
Revert "Update CCBundle3D.cpp [skip ci]"
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This reverts commit 07bbe4e06c
.
2022-07-03 23:25:36 +03:00
DelinWorks
36bfd2b12b
Update CCBundle3D.cpp [skip ci]
2022-07-03 23:25:05 +03:00
DelinWorks
35d3df7075
Fix mobile compilation.
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Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
0ff762b835
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
db36b998d2
Improve class IndexArray
2022-07-03 21:17:49 +08:00
halx99
5f4e2c0463
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
halx99
508836ed44
Enable switch fps position on mobile device
2022-07-03 11:17:22 +08:00
DelinWorks
686b74df86
Improve type naming.
2022-07-02 19:46:41 +03:00
DelinWorks
2043e4734f
Remove buffers stat and add quad mesh shaders.
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Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann
684fb3dcee
FPS display set position should be set by API #695
2022-07-01 17:15:20 +02:00
DelinWorks
d65f9cc931
Fix mesh index formatting.
2022-07-01 14:40:09 +03:00
DelinWorks
3c548943d3
Change shorts to ints
2022-07-01 14:11:00 +03:00