Commit Graph

165 Commits

Author SHA1 Message Date
James Gregory 340467638a Add main.cpp files for app samples 2013-04-03 18:29:15 -07:00
James Gregory ea88b3701f Add Makefiles for Emscripten + Emscripten external 2013-04-03 18:26:55 -07:00
Sergej Tatarincev 202edc1597 CCEditBox test for separate font name/size setters 2013-04-03 17:20:01 +03:00
James Chen c9cdb81020 Removing unused codes. 2013-03-25 14:30:25 +08:00
James Chen f7b2ca2125 Fixing compilation errors when enable CC_ENABLE_PROFILERS. 2013-03-25 11:47:27 +08:00
billy1380 fc806d0496 added sample game xcode project for mac 2013-03-23 17:21:26 +00:00
billy1380 cdfe693583 - changed cocos2d mac project to support universal build and x86
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
fape e9343c2d8a - update README files
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
minggo 949700ca1a issue #1848:use CCConfiguration::supportsPVRTC() to determine if the device support powertc format 2013-03-21 15:50:41 +08:00
James Chen e2e9bc8ce0 Fixing memoryleaks. 2013-03-21 09:00:55 +08:00
James Chen 8c70955547 [VS2012] Adding dependence for AssetsMangerTest. 2013-03-21 08:11:02 +08:00
James Chen 33fc16261b Updating blackberry project settings. 2013-03-20 18:34:28 +08:00
minggo ee37529884 remove unsupported parameter in android 2013-03-20 16:04:42 +08:00
James Chen 7e1efa7c89 fix of wrong group of TimelineCallbackTest in TestCpp.vcxproj.filters. 2013-03-20 14:14:01 +08:00
James Chen aa5f7ffb6a Updating project setting of testcpp for Marmalade. 2013-03-19 17:46:49 +08:00
James Chen 3ed479d7f4 Updating project configuration of TestCpp for win32. 2013-03-19 17:06:12 +08:00
James Chen ef98d95e75 Updating project configuration of TestCpp for Android, Linux, Mac and nacl. 2013-03-19 16:59:39 +08:00
James Chen 6110d5df74 Merge pull request #2201 from dumganhar/rohankuruvilla-ccbreader
fixed #1838: Fix bugs of CCBReader and adding test for the new feature(Timeline callback & playing effect) of CocosBuilder.
2013-03-19 01:35:26 -07:00
James Chen 8b466f12a2 fixed #1838: Adding test for the new feature(Timeline callback & playing effect) of CocosBuilder. 2013-03-19 16:33:23 +08:00
minggo 0a8b4f923f delete parameter(-o igncr) when running build_native.sh in eclipse project 2013-03-19 13:48:32 +08:00
minggo 15733e0089 Merge pull request #2187 from minggo/merge-fape-android-eclipse
merge pull request and fix some conflicts
2013-03-18 01:16:10 -07:00
minggo 58618172e6 merge pull request and fix some conflicts 2013-03-18 16:15:48 +08:00
minggo 529a9bf394 make AssetsManager work on iOS 2013-03-18 15:57:30 +08:00
minggo 19cf6665c4 Merge pull request #2176 from folecr/easierandroidbuild
Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
folecr 6dba49f25b Android build_native.sh now reads local.properties for environment variables 2013-03-15 16:44:16 -07:00
Ricardo Quesada 59ca1e198a README.md eclipse improvements
Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
minggo a987c87844 Merge pull request #2151 from sbc100/fix_warning
Fix warning in linux build.
2013-03-12 19:30:51 -07:00
Sam Clegg 863286b0b9 Fix warning in linux build.
Also, define _DEBUG rather then DEBUG in linux and nacl makefiles
by default, and limit the command line definions that are used
when building Box2D.
2013-03-12 16:59:22 -07:00
fape 75c68f178a Rename cocos2dx.hpp to jsb_cocos2dx_auto.hpp in AppDelegate.cpp 2013-03-12 22:18:45 +01:00
James Chen ae1c64573e Merge pull request #2046 from rohankuruvilla/eclipse
fixed #1827: Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
James Chen 3f709c3edb Merge pull request #2134 from AsadR/remove-all-notifications-for-target
fixed #1822: Added CCNotificationCenter::removeAllObservers(CCObject *target).
2013-03-10 22:41:59 -07:00
Asad ur Rehman c1a8059998 Added CCNotificationCenter::removeAllObservers
This is a helper method that removes all observers with a particular
target. It can be used in destuctors to ensure no observers trigger
callbacks on objects that no longer exist.
2013-03-10 19:34:01 +05:00
Sam Clegg 9eb9524659 Add 'make run' target for linux projects.
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
  build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla 7149f0598d Adding missing eclipse project files 2013-03-07 12:13:50 -08:00
Rohan Kuruvilla 360519dad5 Removing /bin/bash for executing build command, and keep only bash 2013-03-07 12:09:17 -08:00
minggo dd8681b18b Merge pull request #2113 from minggo/refactor-ccuserdefault
Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
minggo 648e9a7bf1 issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault 2013-03-06 16:36:44 +08:00
minggo 3ce5a99c8d Merge pull request #2092 from sbc100/fix_all_warnings
Fix all compiler warnings produced by gcc.
2013-03-05 17:59:35 -08:00
Sam Clegg 4d0aa01c4b Fix all gcc warnings in NaCl build. 2013-03-05 17:01:40 -08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
Rohan Kuruvilla 7d90fc2254 Adding README files to each sample project 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 4d14afa686 Modifying C++ project files to remove dependency on scripting 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 1ba2b5d169 Adding eclipse project files for TestCpp and HelloCpp 2013-03-04 11:50:39 -08:00
minggo a330309628 issue #1686:add background color layer in CCTexture2DTest 2013-03-04 11:53:06 +08:00
Sam Clegg 33c422d1d5 Add new port: Native Client 2013-03-02 12:15:24 -08:00
minggo 163ab2c0be issue #1686:add () in defining a macro in RenderTextureTest.cpp 2013-03-01 18:37:37 +08:00
minggo 8c80210007 issue #1686:not invoke CCLayer::init() in LayerTest to enable receiving touch messages 2013-03-01 17:11:02 +08:00
minggo fb7642a332 issue #1686:change font size and fix a small bug in ActionTest 2013-03-01 11:25:40 +08:00