* remove APP_SHORT_COMMANDS setting (#17722)
some developers report it will cause error on Windows though i can not reproduce it. It is strange, the setting is used to resolve command length limitation on Windows.
* Particle font size should be a const value (#17676)
* Particle font size should be a const value
* Minor fix: CCStencilStateManager.hpp -> CCStencilStateManager.h in xcode project.
* JSB SocketIO.connect supports to pass a CA cert file (#17736)
* JSB SocketIO.connect supports to pass a CA cert file
* The second parameter of SocketIO.connect function is probably a `option` object. JSB just ignores it.
* The optimization for huawei. (#17832)
* The optimization for huawei.
* setAnimationInterval fix for all platforms.
* disable debug
* include fix.
* Uses better configuration for huawei optimization (#17838)
* Uses better configuration for huawei optimization
* Updates jar file and uncomment fps controlling code
* [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#17840)
* update release not and version (#17845)
* [android] Removes an unused variable sRegistered in Cocos2dxActvity.java. (#17861)
* Updates jar to resolve warning while packaging APK file. (#17863)
* update release date (#17870)
* fix compiling error
* Add new methods to get the number of actions running in a
given node with a specific tag.
This is useful for cases that we want to know how many
animations with a **specific** tag is running in our target.
For example:
auto tag1Count = this->getNumberOfRunningActionsByTag(kMyTag1);
auto tag2Count = this->getNumberOfRunningActionsByTag(kMyTag2);
While this could be achieved (more or less) with callbacks
to increment the tagCount at start of action and decrement
at the end the proposed API is much more concise and less error
prone.
* Replace the old C casts to static_casts.
As discussed in #16789 issue thread @minggo asked
to change the old style of cast to newer, more safer
static_casts.
* Add the required parenthesis and normalize the spaces.
Normalize all the static_cast<Action *> to static_cast<Action*>
some places we have spaces, other places haven't.
Fix the missing parenthesis.