mogemimi
808a10429b
Fix some typos in comments and strings ( #16290 )
2016-08-02 15:29:23 +08:00
QingliWang
bbfd2d334c
Some bug-fix and quality assurance for Tizen support. ( #16281 )
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* Support audio interruption and resume callback when change earphone status.
* Refactor keyevent callback and add makecurrent for compatible with different binary.
* Enable Tizen indicator.
* Remove the unnecessary evasobject in the window and refactor the function for glview mode.
* Fix the compatible issue between Tizen 2.3 and 2.4.
* Fix the wrong directory of script resources for HellLua template project.
* Create performance-test project for Tizen platform.
2016-07-31 22:32:59 +08:00
minggo
7131451f1b
change to use api 19 ( #16248 )
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* change to use api 19
* update deps version
2016-07-29 13:57:01 +08:00
minggo
67ec4521e5
explicitly set app-abi to armeabi
2016-07-27 10:10:09 +08:00
minggo
358f247700
remove unneeded flag
2016-07-22 09:42:08 +08:00
minggo
5f2c1df448
use android 21 to fix compiling error
2016-07-22 10:53:56 +08:00
zhangbin
f4accbdf3e
Solve the error in command gen-templates & gen-simulator.
2016-07-13 09:42:05 +08:00
minggo
826b142096
remove ide-support in framework project
2016-07-08 18:07:57 +08:00
minggo
3f60d1d886
remove code ide related codes in tempaltes
2016-07-08 17:17:23 +08:00
Ricardo Quesada
afe36e4a00
feat: upgrades to GLFW v3.2
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Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script
fixes github issue #11748
uses WINAPI instead of APIENTRY
it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
子龙山人
51f4deee01
Add system label overflow ( #15827 )
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* Add system font overflow
1. currently only iOS, Mac and Android platform are supported
add mac label overflow shrink
modify system font overflow test
fix warning and possible memory leaks
add ios system label overflow support
add iOS system font overflow support
fix iOS system font overflow
fix Mac System font overflow
add android system font clamp
add Android system font shrink
cleanup iOS shrink related code
fix Android system font clamp
add core text to project template
fix iOS tests project
fix mac and iOS shrink
improve iOS and Mac clamp feature
fix header file include path
* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
BQ
93ed59bfb3
English grammar corrections.
2016-05-25 15:25:38 +01:00
BQ
6097c3abd1
English grammar corrections.
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Make brackets consistent.
2016-05-25 15:18:57 +01:00
minggo
5019dc7878
don't strip png text
2016-05-24 10:06:28 +08:00
minggo
2a712a0c3b
set correct package name
2016-05-09 18:14:53 +08:00
zilongshanren
c8d570c310
fix tizen template api-version issue
2016-05-03 11:22:34 +08:00
zilongshanren
675fe8e811
fix template project running
2016-05-03 11:02:22 +08:00
zilongshanren
b2b774b66b
fix tizen lua template
2016-04-29 17:59:10 +08:00
zilongshanren
482788c933
Add tizen support ( #15518 )
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* add Tizen Support
* fix linter error
* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
zilongshanren
b879dce607
add audio SimpleAudioEngine.h search path back
2016-03-28 14:35:59 +08:00
Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
Xpol Wan
d6b2f08b30
The CC_TARGET_OS_* in xcodeproj are now not needed.
2016-03-16 13:20:53 +08:00
lunhao.guo
ae980c19d2
fix the link error and compile error in windows and android platform
2015-12-09 20:18:37 +08:00
yinjimmy
7f10d6d894
Template: keep compatibility
2015-11-04 18:26:59 +08:00
yinjimmy
517567c56c
Template : fix link libraries
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1. GameController.framework in JS template
2. CFNetwork.framework in Lua template
2015-11-04 12:19:29 +08:00
pandamicro
65fafef044
Merge pull request #14209 from pandamicro/v3
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Disable bitcode for all targets
2015-10-22 12:55:25 +08:00
pandamicro
4633a93631
Disable bitcode for all targets
2015-10-22 12:18:51 +08:00
pandamicro
316d37ad51
Merge pull request #14130 from jimrange/iconSplash
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Fixed issues with the iOS icons and splash screens.
2015-10-22 12:17:02 +08:00
Jim Range
5c93c56d80
Updated Lua and JavaScript iOS Info.plist, iOS splash screens and iOS icons.
2015-10-21 11:11:02 -05:00
Dirk de la Hunt
88bcaad518
General fixes:
...
- changed some delete operations to be deletions of arrays where applicable
- changed some "free" operations to "delete" where memory was allocated with "new"
CCPUScriptCompiler.cpp:
- added checks to see if temp1 and temp2 are non-null before dereferencing them
FileServer.cpp:
- changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
WenhaiLin
5cdfdf8497
[ci skip][Android Studio Projects]Update Gradle Plugin from 1.2.3 to 1.3.0
2015-08-18 22:37:00 +08:00
zhangbin
38edfea28a
Solve the error effect of lua portrait project created from template.
2015-08-14 17:20:21 +08:00
子龙山人
675d5efb39
Merge pull request #13151 from flashjay/patch-2
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Update AppController.h
2015-08-12 13:43:39 +08:00
zhangbin
9fd88d6587
Optimize the lua & js templates.
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The changes are used for generating templates of Cocos Framework.
2015-08-05 16:51:33 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
HuaYang Huang
abbf7eabfc
Update AppController.h
2015-08-01 17:49:12 +08:00
WenhaiLin
875d01573a
[Android Studio Projects]Update Gradle from 2.2.1 to 2.4
2015-07-31 21:20:42 +08:00
Wenhai Lin
70628c9dec
Fixed link errors on iOS/Mac
2015-07-29 13:59:58 +08:00
zhangbin
4d46a03797
Solve the error : the VS release configuration of lua template cause `cocos run` error.
2015-07-28 14:54:42 +08:00
Vincent Yang
e4a8aeee45
Fixed #12962 : Scene can't have std::vector member.
2015-07-24 11:16:45 +08:00
Vincent Yang
3addf38134
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
2015-07-22 12:01:34 +08:00
Wenhai Lin
45e0eda81c
Fixed compile error
2015-07-17 11:34:26 +08:00
andyque
451bedbaad
change sign team to none.
2015-07-07 22:02:35 +08:00
andyque
04ade7c16e
remove xcode scheme
2015-07-07 14:57:25 +08:00
andyque
302976b603
add shared scheme to iOS & Mac project.
2015-07-07 14:24:17 +08:00
WenhaiLin
cbb073e905
Fixed Application may be created more than once on Android.
2015-06-23 16:58:38 +08:00
Bin Zhang
01cb135e77
Solve the error in the VS project of templates.
2015-06-17 18:06:09 +08:00
tangziwen
b84531ea04
add librecast to js and lua templates
2015-06-17 13:39:28 +08:00
pandamicro
f3765a4c5f
Fix physics 3d macro include issue
2015-06-12 15:58:43 +08:00
andyque
a6649e24fe
fix resource not copy issue on windows
2015-06-01 18:59:27 +08:00