Commit Graph

31713 Commits

Author SHA1 Message Date
Walzer a279e5dc9b issue 169, we should retain the new variable first, and then release the old one. assignment at last. 2010-09-27 10:19:10 +00:00
Walzer 3f233e2651 issue #161,support *.jpg,add texture to texture cache 2010-09-27 09:26:35 +00:00
Walzer 3dee048191 issue 167,particle test:remove background when using plist file 2010-09-27 08:12:20 +00:00
Walzer dff457e4eb issue 167, premutiply alpha when read png file 2010-09-27 08:05:49 +00:00
natural-law b8d118e7e2 debug 2010-09-26 09:41:28 +00:00
Ming 32f64a8e10 2010-09-26 09:08:25 +00:00
Ming 8f4a01596f issue #166 2010-09-26 07:17:46 +00:00
Ming ced3d86507 issue #166 2010-09-26 06:55:28 +00:00
Ming 167aed310c 2010-09-26 06:26:19 +00:00
Ming 85e2bfdea0 fixed #163 2010-09-26 06:11:10 +00:00
Ming 29dba052bf fixed #163 2010-09-26 04:01:19 +00:00
Walzer 5b82f4d468 issue #161,support *.jpg 2010-09-26 02:09:05 +00:00
natural-law 09a83bb2a0 issue #165
Update the tests code to 0.99.4 release version
2010-09-25 06:19:15 +00:00
natural-law c4c81dba7e issue #165
Update the tests code to 0.99.4 release version
2010-09-25 03:54:33 +00:00
Walzer 8de5442c0e issue #161,update CCTMXLayer, CCTMXTiledMap, CCTextureCache 2010-09-25 02:28:27 +00:00
Ming 12d6df9717 issue #154 2010-09-24 10:10:32 +00:00
natural-law 24af247630 fixed #162
Add HiResTest code
2010-09-24 04:24:38 +00:00
Walzer 5415e04d7c issue #161,add CCSpriteBatchNode 2010-09-24 04:05:25 +00:00
Walzer 156d1ff69b issue #161,add CCSpriteBatchNode 2010-09-24 04:04:13 +00:00
Ming 0d0b68a200 fixed #151 2010-09-24 02:54:06 +00:00
Ming a50b1b97bb issue #151: because now the r, g, b is correct, so we should not
change it
2010-09-21 08:15:23 +00:00
yangws 30417e37f9 2010-09-21 07:06:01 +00:00
natural-law 0ceecd3386 fixed #153
remove the resource project files of test_uphone project
2010-09-21 02:55:56 +00:00
natural-law 0848154b72 fixed #153
remove the resource project files of test_uphone project
2010-09-21 02:51:43 +00:00
Ming 7852912fdd issue #151 2010-09-18 09:49:02 +00:00
Ming addfb8df94 issue #151 2010-09-18 09:22:21 +00:00
Ming 556b8ed455 issue #151: change the function name 2010-09-18 07:44:56 +00:00
Ming 93135d1366 issue #151 2010-09-18 07:22:07 +00:00
Ming a9a9978256 issue #151 2010-09-18 07:21:13 +00:00
Ming 2f47c868a4 fixed #108 2010-09-18 06:58:46 +00:00
Ming b87fb419fb issue #151 2010-09-18 06:14:51 +00:00
natural-law 5af16c3282 issue #144
Clear memory leaks of the test_uphone project
2010-09-17 06:51:34 +00:00
yangws 069d3507e8 unified CCXEGL code base on uPhoneEmuGlesPatch.zip 2010-09-17 04:02:23 +00:00
natural-law d2b60c4402 issue #144
Clear memory leaks of the test_uphone project
2010-09-17 03:41:02 +00:00
Ming 0c842b7874 issue #142: add depth test of opengl 2010-09-17 01:20:46 +00:00
natural-law 6bd7d28e06 issue #144
Clear memory leaks of the test_uphone project
2010-09-16 09:19:18 +00:00
natural-law 976c52ae02 issue #144
Clear memory leaks of the test_uphone project
2010-09-16 08:32:14 +00:00
Ming 300e1abbbb issue #142 2010-09-16 07:53:58 +00:00
natural-law f41ebe2abb issue #139
Debug
2010-09-16 07:36:09 +00:00
natural-law e31dafd934 fixed #150
Add EffectsAdvancedTest code
2010-09-16 03:35:58 +00:00
natural-law 4db7ac0e9b issue #144
Clear memory leaks of the test_uphone project
2010-09-16 03:18:09 +00:00
Ming 14982bd715 issue #141 2010-09-15 06:52:11 +00:00
Ming 95753b50b3 issue #142 2010-09-15 05:53:06 +00:00
Ming a92f74d318 fixed #141: the transition vertex is error, so use CCDirector's instead 2010-09-15 03:47:55 +00:00
Ming be2baff67f fixed #146: convert the pointer to NSObject* before HASH_FIND_INT, because we save it as NSObject*, and the saving operation will adjust the value of pointer. 2010-09-15 01:31:01 +00:00
Walzer c83678f9b2 hide system state bar when cocos2d running 2010-09-14 08:47:29 +00:00
yangws 221f07610c hide system state bar when cocos2d running 2010-09-14 08:34:14 +00:00
natural-law f0f56919c2 fixed #149
Add Box2DTestBed code
2010-09-14 08:23:50 +00:00
Ming 622170528c issue #141 2010-09-14 07:23:38 +00:00
natural-law 16b360fd7d fixed #148
Explant Box2D and add Box2dTest
2010-09-14 06:47:12 +00:00