James Chen
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5fda13639d
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issue #4660: Uses new utf api for Label.
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2014-05-10 19:24:03 +08:00 |
James Chen
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ed8633141f
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issue #4660: Updates android.mk
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2014-05-10 19:24:03 +08:00 |
James Chen
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9f4d2acaee
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issue #4660: StringUtils is a namespace now
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2014-05-10 19:24:03 +08:00 |
James Chen
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20a8808b78
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issue #4660: Refactors utf8 api, make it safer and easier to use.
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2014-05-10 19:24:03 +08:00 |
Huabing.Xu
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bbac0be9a6
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add deprecated alias cc.VERTEX_ATTRIB_TEX_COORDS
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2014-05-09 22:04:19 -07:00 |
Ricardo Quesada
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4d579892b1
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Merge pull request #6668 from dabingnn/v3_fix_accident_changes
V3 fix accident changes
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2014-05-09 21:38:09 -07:00 |
Huabing.Xu
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ba63befa5e
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roll back target=android-10
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2014-05-09 21:36:35 -07:00 |
Ricardo Quesada
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a8c2fb5431
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Fixes deprecated warnings
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2014-05-09 21:29:24 -07:00 |
Ricardo Quesada
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605fe8e4f3
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fixes double free crash on GLProgramStateCache
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2014-05-09 21:06:02 -07:00 |
CocosRobot
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f0c240f885
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[AUTO]: updating luabinding automatically
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2014-05-10 03:47:56 +00:00 |
Ricardo Quesada
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32d96ca9ad
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Compiles on Windows Phone 8
... but does not run
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2014-05-09 19:42:57 -07:00 |
Ricardo Quesada
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488a8deae9
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
Ricardo Quesada
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e8d2cf7871
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Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
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2014-05-09 19:08:08 -07:00 |
Ricardo Quesada
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8f71e65482
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Compiles on windows, sort of
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2014-05-09 19:07:22 -07:00 |
yangxiao
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d46729862c
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android rename ShaderCahe to GLProgramCache
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2014-05-09 19:05:39 -07:00 |
Ricardo Quesada
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b62f4e51a4
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Updates Linux project
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2014-05-09 18:40:53 -07:00 |
Ricardo Quesada
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77c03fcf11
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ShaderCache -> GLProgramCache
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2014-05-09 18:39:25 -07:00 |
Ricardo Quesada
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b5fdbf2d49
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it is v3.1-alpha1
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2014-05-09 17:03:34 -07:00 |
Ricardo Quesada
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faf617bc37
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fixes for Linux
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2014-05-09 16:57:11 -07:00 |
Ricardo Quesada
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f511b1f8a1
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Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
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2014-05-09 16:46:35 -07:00 |
Ricardo Quesada
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fec1b82c0a
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Shader files use STRINGIFY
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2014-05-09 16:45:42 -07:00 |
yangxiao
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1be6ba961c
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Merge branch 'newcode' into improved_glprogram
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2014-05-09 16:05:42 -07:00 |
yangxiao
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877d8dd771
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android works!!
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2014-05-09 15:59:49 -07:00 |
Ricardo Quesada
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9cad6cf027
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removes some unused directories from the propery sheet
... for Visual Studio
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2014-05-09 15:35:53 -07:00 |
Ricardo Quesada
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4c623f1f5e
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compiles and runs on Windows Phone 8
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
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2014-05-09 15:14:50 -07:00 |
yangxiao
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879958855b
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UniformValue use union array
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2014-05-09 14:38:36 -07:00 |
Ricardo Quesada
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739af170ad
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compiles and runs on Windows!!!
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2014-05-09 13:24:56 -07:00 |
Ricardo Quesada
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9ffaeec515
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Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
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2014-05-09 12:00:33 -07:00 |
Ricardo Quesada
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16c6b2163d
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More VisualStudio fixes
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2014-05-09 11:59:52 -07:00 |
Huabing.Xu
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e72633c066
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Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
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2014-05-09 11:53:22 -07:00 |
Huabing.Xu
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a8b27de799
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fix bug for y flipped coord (particle system)
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2014-05-09 11:50:37 -07:00 |
Ricardo Quesada
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78dd92a7ef
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Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
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2014-05-09 11:40:13 -07:00 |
Ricardo Quesada
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8565e899f9
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adds missing files to VisualStudio
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2014-05-09 11:38:43 -07:00 |
Ricardo Quesada
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dec753f0c4
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Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
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2014-05-09 11:36:02 -07:00 |
Ricardo Quesada
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34a87f8332
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Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram
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2014-05-09 11:28:16 -07:00 |
Ricardo Quesada
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00834b1d6e
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adds missing files for Windows
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2014-05-09 11:28:06 -07:00 |
yangxiao
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a986455e63
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store useCache in GLProgramState
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2014-05-09 10:23:24 -07:00 |
yangxiao
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95e036dd1b
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GLProgramStateCache
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2014-05-08 21:54:49 -07:00 |
Dhilan007
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06f264e87d
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rename VideoWidget to VideoPlayer.
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2014-05-09 11:30:07 +08:00 |
Ricardo Quesada
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7fee9cc266
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Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
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2014-05-08 18:02:27 -07:00 |
Ricardo Quesada
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62d9c24518
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moves shaders files from 2d/ to renderer/
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2014-05-08 18:01:48 -07:00 |
Huabing.Xu
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1d5bfb5a10
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roll back _yCoordFlipped changes
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2014-05-08 16:45:08 -07:00 |
Ricardo Quesada
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51f498fc94
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fixed deprecation warnings
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2014-05-08 16:42:36 -07:00 |
Ricardo Quesada
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2e669c1d28
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GLProgram::create() returns a linked GLProgram
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2014-05-08 16:04:59 -07:00 |
Ricardo Quesada
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580ebf939f
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working Ok with new API
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2014-05-08 15:43:12 -07:00 |
Ricardo Quesada
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453b670ad2
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Removes CCVertexAttribBind
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2014-05-08 14:01:26 -07:00 |
Ricardo Quesada
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9ea4aa1e16
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Simplified VertexAttrib
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2014-05-08 14:01:03 -07:00 |
Ricardo Quesada
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8f2ba467ff
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Yeahhhhhh
it is working
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2014-05-08 12:34:26 -07:00 |
Ricardo Quesada
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a2361b30de
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Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
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2014-05-08 10:16:49 -07:00 |
Ricardo Quesada
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087378926f
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Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
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2014-05-08 10:16:09 -07:00 |