Commit Graph

30813 Commits

Author SHA1 Message Date
Ricardo Quesada ac54dad9a0 MeshCommand uses StateBlock
When MeshCommand is used with GLProgramState, it will use the StateBlock
internally, instead of the manual and error prone way of keeping state
2015-05-19 18:13:18 -07:00
Ricardo Quesada 5d90a8725e Merge pull request #11903 from ricardoquesada/cleaner_code_properties
Terrain uses StateBlock
2015-05-19 18:07:50 -07:00
Ricardo Quesada 5924a917a1 Terrain uses StateBlock
cleaner code, conforms to new way of setting the state
2015-05-19 17:18:44 -07:00
Ricardo Quesada 703852de69 Merge pull request #11902 from CocosRobot/update_lua_bindings_1432076290
[AUTO]: updating luabinding & jsbinding automatically
2015-05-19 16:56:46 -07:00
CocosRobot 61aad4581a [AUTO]: updating luabinding & jsbinding automatically 2015-05-19 23:02:24 +00:00
anniruddh.koppal 8432323450 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio 2015-05-19 16:01:10 -07:00
Ricardo Quesada c28c1ffbfb Merge pull request #11901 from ricardoquesada/cleaner_code_properties
Properties fixes
2015-05-19 15:48:08 -07:00
Jacky bbaa60bbbb change to autopolygon. 2015-05-20 06:07:50 +08:00
Ricardo Quesada aa027fbe0f Properties fixes
`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
2015-05-19 13:51:52 -07:00
WenhaiLin 80367e978d Console:Fixed crash 2015-05-19 18:33:06 +08:00
samuele3hu b6a2299666 Add a newline 2015-05-19 16:55:37 +08:00
samuele3hu 7f728f029c Add Scene3DTest and update TerrainTest based on the Lua 2015-05-19 16:52:39 +08:00
XiaoYang 39340c52ed Merge pull request #331 from tangziwen/v3
fix crash when the visiting camera is not exist
2015-05-19 15:01:34 +08:00
Bin Zhang 4ccf18f414 Remove the cocos2d-html5 when creating js project by cocos new. 2015-05-19 14:55:04 +08:00
tangziwen 8d791390ff fix crash when visiting camera is not exist 2015-05-19 14:47:28 +08:00
anniruddh.koppal ea345717c7 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio 2015-05-18 23:40:28 -07:00
Vincent Yang 8d3ade78ca Add CC_DLL to Class FrameBufferObject. 2015-05-19 13:50:10 +08:00
Vincent Yang 628619a694 Add CCFrameBufferObject files to win32 and win8 vcproj. 2015-05-19 11:53:08 +08:00
minggo 43b5983abe [ci skip]update AUTHORS 2015-05-19 11:46:04 +08:00
minggo fedd3c46e1 [ci skip]update CHANGELOG 2015-05-19 11:44:06 +08:00
minggo bb3ad7d249 Merge pull request #11677 from tankorsmash/patch-1
Fix setSprite never updating progress on ProgressTimer
2015-05-19 11:42:20 +08:00
Jacky 514c8ae965 move sprite polygon logic to sprite polygon cache. 2015-05-19 11:25:53 +08:00
Wenhai Lin 17f2fcd201 Add more comment. 2015-05-19 11:01:23 +08:00
anniruddh.koppal 3a8d2ffc9e Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio 2015-05-18 19:23:48 -07:00
anniruddh.koppal e0b3091dcf Merge branch 'v3' of https://github.com/MSOpenTech/cocos2d-x into v3-winrt-audio
Conflicts:
	tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-05-18 19:21:48 -07:00
anniruddh.koppal 9081304e80 reduced audio file sizes 2015-05-18 19:00:59 -07:00
minggo 38773e2164 Merge pull request #11869 from samuele3hu/v3_updateccs
Fix the bug that tableCellSizeForIndex of tableview get the wrong result  in the Lua
2015-05-19 09:26:09 +08:00
dkorchinskiy 03aa73d68f Feature #11886 add title alignment for button 2015-05-18 13:33:48 +03:00
minggo e3e78b039a Merge pull request #11851 from andyque/fixIssue11769
Copy missing text color property of ui::Text.
2015-05-18 18:14:29 +08:00
Huabing.Xu 75f740add5 linux works 2015-05-18 18:08:15 +08:00
Huabing.Xu 5634609e05 android works 2015-05-18 18:06:59 +08:00
samuele3hu 349f9bde11 Fix the compile error in the release mode 2015-05-18 17:43:20 +08:00
Huabing.Xu 45248f7410 works on ios and mac 2015-05-18 17:13:40 +08:00
minggo e429edec3e Merge pull request #11882 from CocosRobot/update_cocosfiles_1431937160
[AUTO][ci skip]: updating cocos2dx_files.json
2015-05-18 16:20:27 +08:00
CocosRobot 181f225eb7 [AUTO][ci skip]: updating cocos2dx_files.json 2015-05-18 08:19:22 +00:00
samuele3hu 7e07fed0c9 Upate cocos2dx_physics3d.ini and bindings-generator submodule 2015-05-18 16:18:04 +08:00
minggo e700ef6d30 Merge pull request #11856 from WenhaiLin/v3-support-android-studio
Add Android Studio support
2015-05-18 16:17:24 +08:00
minggo 204877351f Merge pull request #11879 from joshuastray/js-tests
[ci skip]added missing terrain/particle/sprite3d tests
2015-05-18 16:04:57 +08:00
minggo 20da707b90 Merge pull request #11881 from CocosRobot/update_lua_bindings_1431932345
[AUTO]: updating luabinding & jsbinding automatically
2015-05-18 16:04:28 +08:00
WenhaiLin 26f094b1a7 Remove unnecessary files 2015-05-18 16:02:05 +08:00
Jacky bcfa29a7d7 fixed memory leakage. 2015-05-18 15:52:46 +08:00
WenhaiLin 54b6260dfd Rename module 2015-05-18 15:17:05 +08:00
Jacky d21f85787e fixed memory leakage, remove unused header, fixed reference args. 2015-05-18 15:10:41 +08:00
CocosRobot 3e08ec4c11 [AUTO]: updating luabinding & jsbinding automatically 2015-05-18 07:04:27 +00:00
WenhaiLin 6dd3108e42 Rename module 2015-05-18 15:01:20 +08:00
minggo f30cb9ac19 Merge pull request #11877 from CocosRobot/update_lua_bindings_1431927557
[AUTO]: updating luabinding & jsbinding automatically
2015-05-18 14:48:42 +08:00
minggo 7b76d5fc41 Merge pull request #11871 from walzer/v3
fixed #11821, after release StateBlock::_defaultState, set it to null.
2015-05-18 14:47:16 +08:00
joshuastray 06846b5b1a added some missing tests 2015-05-18 14:44:33 +08:00
Huabing.Xu f96e704f7d Merge branch 'v3' into v3FrameBufferObject
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/cocos2d.h
	cocos/renderer/CCGLProgramCache.cpp
2015-05-18 13:48:50 +08:00
CocosRobot 9572de26d4 [AUTO]: updating luabinding & jsbinding automatically 2015-05-18 05:43:08 +00:00