Commit Graph

30813 Commits

Author SHA1 Message Date
tangziwen 5b857f7d66 fix some bug 2015-06-23 16:11:00 +08:00
Vincent Yang 27d011dd50 Fixbug: LabelTestNew New Label + CharMap's effect is wrong. 2015-06-23 16:02:38 +08:00
andyque 7fff2bd3c4 fix nine patch image parser error on Windows. 2015-06-23 15:42:58 +08:00
子龙山人 fca9b89a4c Merge pull request #12480 from andyque/fix-rapidjson-assert-error
fix rapidjson assert error
2015-06-23 15:34:47 +08:00
pandamicro f617d6f1aa Merge pull request #12478 from WenhaiLin/v3-37-label-sfFix
Label:Fixed IllegalArgumentException on Android 2.3.x
2015-06-23 15:27:43 +08:00
Vincent Yang 4b768c5fd8 fixbug: cpp-test -> NewRenderer (drag the layer to test the result of culling), some object will be culling before out of screen. 2015-06-23 15:22:27 +08:00
jianglong0156 90f9bf37cd fix redmine issue #20277 RestartGameTest only used in native will crash 2015-06-23 14:41:41 +08:00
tangziwen 1e016dc6d8 Always get the minimum distance intersect point. 2015-06-23 14:41:20 +08:00
tangziwen f71ca4f179 Using ray-triangle intersect test instead of the newton method 2015-06-23 14:27:19 +08:00
andyque 70b709f4a8 fix rapidjson assert error 2015-06-23 13:54:11 +08:00
WenhaiLin 79aa300448 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-37alpha0 2015-06-23 13:42:32 +08:00
pandamicro 4823cc3bc2 Merge pull request #12476 from super626/fps
show fps in scene3d demo
2015-06-23 13:42:26 +08:00
WenhaiLin b275ce2283 Label:Fixed IllegalArgumentException on Android 2.3.x 2015-06-23 13:38:06 +08:00
子龙山人 d8a2695620 Merge pull request #12473 from WenhaiLin/v3-37-ParticleDemo-crashfix
[cpp-tests] ParticleIssue12310:Fixed crash when tap left/right arrow to move to another test case.
2015-06-23 13:36:36 +08:00
pandamicro 27fe58f888 Merge pull request #12477 from CocosRobot/update_lua_bindings_1435036719
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-23 13:34:51 +08:00
CocosRobot 3381716232 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-06-23 05:22:46 +00:00
pandamicro 9445aeacb7 Merge pull request #12456 from super626/camera
quaternion instead of euler angle
2015-06-23 13:16:39 +08:00
pandamicro b08325dd5b Merge pull request #12475 from samuele3hu/v3_7_test
[ci skip]Fix the some test cases error about Lua
2015-06-23 13:15:21 +08:00
yangxiao a433d57807 show fps 2015-06-23 11:56:50 +08:00
XiaoFeng 375e80bd70 Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
Update easing default speed
2015-06-23 11:31:16 +08:00
子龙山人 6bd61a3a5f Merge pull request #12469 from WenhaiLin/v3-37-label-lineheightfix
Label should be invisible when the line height is set to zero.
2015-06-23 11:02:48 +08:00
WenhaiLin a68874d3cb Node: Particles --> ParticleIssue12310:Fixed crash when tap left/right arrow to move to another test case. 2015-06-23 11:00:23 +08:00
Dale Stammen 2eeb37c747 Merge branch 'v3' into v3-winrt-audio 2015-06-22 19:47:34 -07:00
子龙山人 eb9a2784fb Merge pull request #12471 from andyque/fix-rapidjson-assert
[ci skip]fixed unintended spaces in string
2015-06-23 10:39:36 +08:00
andyque 931011809d fixed unintended spaces in string 2015-06-23 10:38:43 +08:00
samuele3hu 3b766e5236 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_test 2015-06-23 10:20:05 +08:00
WenhaiLin fbe1bd8253 Label should be invisible when the line height is set to zero. 2015-06-23 09:42:48 +08:00
Dale Stammen 0a5581b534 Merge branch 'v3' into v3-winrt-audio 2015-06-22 08:24:08 -07:00
samuele3hu 683c5b4cb2 Fix the LabeLTestNew error. 2015-06-22 22:32:21 +08:00
Neo Kim ff5dbd5a52 Merge branch 'feature/elastic_inertia_scroll' into feature/elastic_scrollview
Apply elastic movement to inertia scroll
2015-06-22 14:50:12 +09:00
Neo Kim 9757be0f81 Remove debugging logs 2015-06-22 14:49:30 +09:00
Neo Kim 71c98da2aa Apply ease out action on inertia scroll 2015-06-22 14:30:45 +09:00
Neo Kim c4fa99444c Simplify the inertia scroll implementation 2015-06-22 14:30:36 +09:00
Neo Kim c70c923674 Separate the inertia scroll from auto scroll. And implement auto scroll and bounce back as one logic. The bounce back movement is one of auto scroll feature. 2015-06-22 14:30:30 +09:00
Neo Kim 4cb4bf27c5 Merge branch 'feature/apply_new_bounce_back' into feature/elastic_scrollview
Apply the new bounce back which is iOS-like.
2015-06-22 14:28:55 +09:00
Neo Kim 7422b20da9 Refactor some functions 2015-06-22 14:27:19 +09:00
Neo Kim 85fc5b3f89 Change to comply to Cocos2d-x convention 2015-06-22 14:27:11 +09:00
Neo Kim 6c212a7ddb Replace the existing bounce back feature with another one like iOS bounce-back. The inner container moves smoother when bouncing back.
It does what the existing code did including scroll event dispatching and attenuating.
2015-06-22 14:27:00 +09:00
Neo Kim 1058ab9172 Add necessary member variables and methods 2015-06-22 14:26:51 +09:00
Neo Kim 98d5731efc Merge branch 'feature/remove_redundant_logics' into feature/elastic_scrollview
Refactor existing scroll logic before add more features. Some redundant codes are removed.
2015-06-22 14:23:59 +09:00
Neo Kim a8f77710f5 Refactor some functions and remove redundant codes 2015-06-22 14:10:25 +09:00
Neo Kim 876c94f352 Remove the boundary of bouncing and apply half-movement when out of boundary like iOS bounce back. 2015-06-22 14:05:53 +09:00
Neo Kim ff3f990142 Add isOutOfBoundary() functions 2015-06-22 14:05:53 +09:00
Neo Kim c3c6eeb6c1 Refactor some functions 2015-06-22 14:05:52 +09:00
pandamicro 0f5c343e1e Merge pull request #12460 from MSOpenTech/v3-winrt-readme
Added Windows 10.0 UWP info to Readme
2015-06-22 13:05:51 +08:00
Neo Kim a3ff9573b0 Remove duplicated logic in bounceScrollChildren() 2015-06-22 14:05:51 +09:00
Neo Kim 1971b01280 Make the event dispatch functions into one function after removing duplicated logic. 2015-06-22 14:05:50 +09:00
Neo Kim 31bf9f714d Merge bouncing and non-bouncing logics as one. 2015-06-22 14:05:50 +09:00
Neo Kim 6a0609a687 Merge the logics for bouncing of VERTICAL, HORIZONTAL and BOTH in one function. VERTICAL and HORIZONTAL can be processed as BOTH. 2015-06-22 14:05:49 +09:00
Neo Kim 368b5e8f12 Remove duplicated logics in scrollChildrenBoth(), and extract meaningful logic into separate functions. 2015-06-22 14:05:49 +09:00