chengstory
5903a74bd2
issue #3480
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1. add getNode and setNode class function to Component.
2. fixes some build error.
2014-01-03 01:42:14 +08:00
chengstory
6892d8cf6a
issue #3480
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1. add SceneReader Tests.
2. Modify class member name.
2014-01-03 01:14:12 +08:00
minggo
054972fd3b
Merge pull request #4796 from minggo/deprecated-function
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use std::function for call back
2014-01-02 03:29:17 -08:00
minggo
ded3e753f3
use std::function for call back
2014-01-02 17:23:00 +08:00
minggo
f2b1a3cc83
Merge pull request #4793 from minggo/namespace
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network -> cocos2d::network
2014-01-02 00:38:50 -08:00
minggo
07600bd46b
network -> cocos2d::network
2014-01-02 16:25:35 +08:00
yinkaile
1f38fc28a6
change interface
2014-01-02 11:07:31 +08:00
CaiWenzhi
81bdfac795
Modify class name Label LabelBMFont LabelAtlas
2013-12-31 16:36:33 +08:00
Huabing.Xu
b2934d32bc
Merge branch 'develop' into develop_RenderTextureBug
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* develop: (32 commits)
fix align text error in label
Update the JS binding code & samples for latest cocos2d engine.
[AUTO] : updating submodule reference to latest autogenerated bindings
texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
Updates nativeactivity.cpp.
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
remove other non-functional jenkins scripts
[AUTO] : updating submodule reference to latest autogenerated bindings
move ghprb.py to tools/jenkins-scripts/
issue #2050 : commit resources
add github pull request builder for Jenkins
Adds an empty LuaEngine::parseConfig function.
[JSB] Adds trigger bindings for CocoStudio.
update cocos2d-x version string
update describe for support translucency on android
update describe for support translucency on android
update describe for support translucency on android
recover java activity on android.
remove draw increment
migrate ShaderTestSprite to new renderer
...
2013-12-31 14:58:11 +08:00
Huabing.Xu
8d9f62731e
fix RenderTextureTestDepthStencil test sample
2013-12-31 14:48:07 +08:00
Huabing.Xu
bc9f0311f4
migrate render texture test sample to new renderer
2013-12-31 11:49:46 +08:00
James Chen
cf006df9ff
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
2013-12-31 10:54:37 +08:00
James Chen
1d8ee016e5
Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
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closed #2050 : fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
James Chen
edb2ad0933
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
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Conflicts:
cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen
1edf748dc3
[JSB] Adds trigger bindings for CocoStudio.
2013-12-30 20:57:46 +08:00
minggo
1900366c77
Merge pull request #4731 from dabingnn/develop_fixRawStencilTest
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Develop fix raw stencil test
2013-12-30 02:18:43 -08:00
minggo
0add02bc47
Merge pull request #4737 from dabingnn/develop_ShaderTestSprite
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Develop shader test sprite
2013-12-30 02:16:44 -08:00
minggo
aa0383ce33
Merge pull request #4738 from Dhilan007/recover_activity
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recover java activity on android.
2013-12-30 02:16:07 -08:00
minggo
43636635b0
Merge pull request #4733 from boyu0/Iss2771_physical_disable_text_bug
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issue #2771 : fix physics test disable text.
2013-12-30 02:15:35 -08:00
Dhilan007
5cc0297748
update describe for support translucency on android
2013-12-30 18:12:43 +08:00
Dhilan007
a5960c3252
recover java activity on android.
2013-12-30 15:58:04 +08:00
Huabing.Xu
3fb31e0b25
remove draw increment
2013-12-30 15:54:57 +08:00
Huabing.Xu
f1635924d6
migrate ShaderTestSprite to new renderer
2013-12-30 15:53:36 +08:00
boyu0
0984eafaef
closed #2050 : move autorelease to CLN
2013-12-30 15:32:04 +08:00
Huabing.Xu
5b420df4de
Fix compile bug on mobile, use Vector instead of std::vector
2013-12-30 15:26:01 +08:00
boyu0
839c385d3f
issue #2771 : fix physics test disable text.
2013-12-30 14:42:41 +08:00
CaiWenzhi
e5b0bbad74
Fixed bugs
2013-12-30 14:40:49 +08:00
Huabing.Xu
db69767faf
Merge branch 'develop' into develop_removeCommandPool
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* develop: (68 commits)
Update CHANGELOG [ci skip]
Fix of wrong include symbol of CCVector.h
closed #3290 : [JSB] The order of onEnter and onExit is wrong. For develop branch.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Added test case for binary fnt file
[AUTO] : updating submodule reference to latest autogenerated bindings
Small fix for `FREE` wrong variable.
More warning fixes.
AngelCode binary file format support for LabelBMFont
[AUTO] : updating submodule reference to latest autogenerated bindings
Bug fixes for cocostudio.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Improve the coding style
Modify wrong codes
[AUTO] : updating submodule reference to latest autogenerated bindings
fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m].
Fixed bugs
[AUTO] : updating submodule reference to latest autogenerated bindings
...
2013-12-30 13:58:54 +08:00
Huabing.Xu
c0a0bae21a
Fix RawStecilTest bug for node reuse
2013-12-30 13:55:44 +08:00
minggo
0e9b43248c
Merge pull request #4728 from dabingnn/develop_removeCommandPool
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Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0
1f72fafd08
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
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Conflicts:
cocos/2d/CCTMXXMLParser.cpp
cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
boyu0
e6dea295a2
closed #2050 : Change tile map test to c++11, change XMLFormatTest name and subtile
2013-12-30 12:01:22 +08:00
boyu0
a76c59f644
closed #2050 : add tile map xml format test and fix tile property bug.
2013-12-30 11:33:41 +08:00
James Chen
31e2b3d5c2
Merge pull request #4715 from SBKarr/develop
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closed #3542 : AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr
93f6d9c4f5
Added test case for binary fnt file
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Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen
b17117a1a1
More warning fixes.
2013-12-28 14:34:52 +08:00
James Chen
f4825ec94a
Bug fixes for cocostudio.
2013-12-27 20:54:05 +08:00
James Chen
b03c8259b1
Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
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Conflicts:
cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
James Chen
9baa64f274
Merge pull request #4688 from walzer/develop
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make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
chengstory
3f4e4c9684
Merge branch 'develop' into #3457
2013-12-27 17:51:27 +08:00
minggo
0690305398
Merge pull request #4666 from 2youyouo2/develop
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change play interface name
2013-12-27 01:50:08 -08:00
chengstory
faaf6d3f2b
fixed #3457 fixes some bug.
2013-12-27 17:21:13 +08:00
walzer
ece68aafc2
add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0
2013-12-27 15:49:08 +08:00
Huabing.Xu
8198970421
fix testcase remove commandpool
2013-12-27 14:42:45 +08:00
Dhilan007
861925e752
fix compiling error in vs project on win7.
2013-12-27 14:38:22 +08:00
Huabing.Xu
66e550e5a0
Merge branch 'develop' into develop_removeCommandPool
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* develop: (33 commits)
fix black screen when back to foreground on android.
Fix set FPS broken.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CCString.cpp
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Renames: IntValueMap —> ValueMapIntKey
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
Modify reader
long --> ssize_t for TableView callback.
Generates execute file in cocos root_dir/bin folder for HelloCpp.
Add listview and pageview reader
[AUTO] : updating submodule reference to latest autogenerated bindings
Modify actionnode
[AUTO] : updating submodule reference to latest autogenerated bindings
optimize loop
fix LabelTestNew
Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
Fix box2dView
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2013-12-27 14:07:04 +08:00
chengstory
4cb227ae0d
fixed #3457 ui action can not play.
2013-12-27 12:45:05 +08:00
walzer
c5e95618d9
fixed #3517 , make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment
2013-12-26 23:55:05 +08:00
chengstory
774e3d8536
issue #3457
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1. replace UIAction NULL to nullptr.
2. modify class variable name.
2013-12-26 23:40:50 +08:00
chengstory
cfbbb7889b
Merge branch 'develop' into #3457
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
boyu0
6bc0a7066f
change CustomCommand variable to class member.
2013-12-26 21:19:12 +08:00
James Chen
93ed5a4f0f
long --> ssize_t for TableView callback.
2013-12-26 04:09:24 -08:00
James Chen
902490c79a
Generates execute file in cocos root_dir/bin folder for HelloCpp.
2013-12-26 04:09:03 -08:00
chengstory
91edad5152
Merge branch 'develop' into #3457
2013-12-26 16:56:43 +08:00
James Chen
9d4a84c40c
Merge pull request #4679 from dabingnn/develop_FixTestCase_labelTestNew
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Develop fix test case label test new
2013-12-26 00:27:59 -08:00
yinkaile
f0d4f3f9bf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 16:19:21 +08:00
James Chen
517f3991ef
Merge pull request #4678 from dumganhar/compile-fix
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Compilation fixes after merge PR #4669
2013-12-26 00:15:24 -08:00
Huabing.Xu
706d0e185a
fix LabelTestNew
2013-12-26 16:11:06 +08:00
Huabing.Xu
69a490ef08
Fix box2dView
2013-12-26 15:48:26 +08:00
boyu0
f878864794
Specialize GroupCommand and CustomCommand, change generateCommand to new.
2013-12-26 15:41:47 +08:00
Huabing.Xu
5faf89c183
change rendering callback from public to protected
2013-12-26 15:34:22 +08:00
Huabing.Xu
c28f3fb0e9
fix clippingNodeTest
2013-12-26 15:30:13 +08:00
Huabing.Xu
3cdc20612b
Merge branch 'develop' into develop_FixTestCase_TilemapTest
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* develop:
Update CHANGELOG [ci skip]
[AUTO] : updating submodule reference to latest autogenerated bindings
[GUI] Updates Mac project.
Remove C cast
Fixed bugs about color and opacity
Remove "_renderer" from widget
Fixed bugs
Remove CCDictionary from GUIReader
Add samples
Remove NodeRGBA inherit
2013-12-26 14:57:10 +08:00
chengstory
efa7495953
Merge branch 'develop' into #3457
2013-12-26 14:46:36 +08:00
minggo
03c4b57f5b
Merge pull request #4668 from dabingnn/develop_FixTestCase_Texture2dTest
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Develop fix test case texture2d test
2013-12-25 22:42:20 -08:00
chengstory
263c4fbb0a
fixed #3457 remove unused comment.
2013-12-26 12:58:34 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
CaiWenzhi
7be4d07b7f
Fixed build error
2013-12-26 11:56:48 +08:00
CaiWenzhi
8215e90870
Modify build files
2013-12-26 11:44:55 +08:00
CaiWenzhi
30cc579f0c
Modify Test CMakeList
2013-12-26 11:36:18 +08:00
Huabing.Xu
ec8f30b4d5
fix tilemapTest
2013-12-26 11:19:09 +08:00
Huabing.Xu
58bb327db9
fix texture2dtest->drawinrect
2013-12-26 10:24:40 +08:00
yinkaile
b553828ed2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-26 10:24:33 +08:00
Huabing.Xu
e8fd46f6b8
fix Texture2dTest->DrawAtPoint
2013-12-26 10:03:45 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
570b6c95a7
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 17:29:30 +08:00
yinkaile
369b4da721
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into #3456
2013-12-25 16:55:56 +08:00
Huabing.Xu
2eaba86d76
fix ShadeNodeTest->SpriteBlur
2013-12-25 16:54:09 +08:00
yinkaile
ebf9833958
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-25 16:47:14 +08:00
yinkaile
13408e4dc5
change play interface name
2013-12-25 16:46:31 +08:00
Huabing.Xu
7816635963
fix ShadeNodeTest->ShaderNode
2013-12-25 16:38:43 +08:00
Huabing.Xu
218dc7c115
fix RenderTextureTest->simpleSprite
2013-12-25 16:18:29 +08:00
Huabing.Xu
7333a636c1
fix Label->LabelBMFontBounds
2013-12-25 15:13:11 +08:00
Huabing.Xu
19522152d5
fix Label->Atlas4
2013-12-25 15:05:49 +08:00
Huabing.Xu
cfb06722d5
Merge branch 'develop' into develop_FixTestCase_LabelTest
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
change “string.compare()” to “==“
fix android compile error
[AUTO] : updating submodule reference to latest autogenerated bindings
fix TestCpp project can't work on debug mode on vs.
Updates JS tests for SpineTest.
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
change some const char* to const std::string&
change some const char* to const std::string&
2013-12-25 14:55:57 +08:00
Huabing.Xu
e8d57154dd
fix Label->Atlas1
2013-12-25 14:52:49 +08:00
minggo
599aabc55b
Merge pull request #4653 from dabingnn/develop_FixTestCase_ArmatureSceneTest
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Develop fix test case armature scene test
2013-12-24 22:32:43 -08:00
Huabing.Xu
22a62d9d07
Fix TestBoundingBox
2013-12-25 14:02:13 +08:00
Huabing.Xu
699424e3c7
remove ArmatureTestLayer::draw
2013-12-25 11:53:50 +08:00
James Chen
17c391f447
Merge pull request #4645 from Dhilan007/update_vs_project
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fix TestCpp project can't work on debug mode on vs.
2013-12-24 19:50:25 -08:00
James Chen
51fb4e5d1f
Merge pull request #4647 from dabingnn/develop_FixTestCase_DrawPrimitiveTest
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change indent to spaces
2013-12-24 19:49:20 -08:00
Huabing.Xu
02c28cf891
change indent to spaces
2013-12-25 11:46:40 +08:00
James Chen
8fdd6249f0
Merge pull request #4646 from dabingnn/develop_FixTestCase_DrawPrimitiveTest
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fix actionTest->DrawPrimitiveTest
2013-12-24 19:46:32 -08:00
Huabing.Xu
598d295c6c
fix actionTest->DrawPrimitiveTest
2013-12-25 11:44:05 +08:00
Dhilan007
c168dc4731
fix TestCpp project can't work on debug mode on vs.
2013-12-25 11:38:46 +08:00
James Chen
538da31773
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
2013-12-25 11:18:14 +08:00
Huabing.Xu
fac87108f6
fix actionTest->Box2dTest
2013-12-25 10:54:31 +08:00
CaiWenzhi
2ae8576e0f
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 10:40:05 +08:00
Huabing.Xu
960c64d787
fix actionTest->ActionCardinalSpline,ActionCatmullRom
2013-12-25 10:20:29 +08:00
Huabing.Xu
c29b796c15
fix actionTest->ActionCardinalSplineStacked
2013-12-25 09:58:35 +08:00
Huabing.Xu
122f97f20a
fix actionTest->ActionFollow, ActionCatmullRomStacked
2013-12-25 09:51:55 +08:00
chengstory
e4e22b52cb
Merge branch 'develop' into #3456
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
CaiWenzhi
0dac69523c
Remove "_renderer" from widget
2013-12-24 20:22:14 +08:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
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Develop new clipping node
2013-12-23 23:20:38 -08:00
yinkaile
67c3480320
change std::string.compare() to ==
2013-12-24 14:21:25 +08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
yinkaile
9f8d95131e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 13:48:41 +08:00
Huabing.Xu
b61bf3ad95
LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
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remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
yinkaile
4de3e520d8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 10:51:24 +08:00
CaiWenzhi
6dd55921aa
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-24 10:44:57 +08:00
Huabing.Xu
c4f4f91cb4
Merge branch 'develop' into develop_mergeNewSprite
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Binds Node::setAnchorPoint manually.
Don’t hide parent’s addChild method in TMXLayer class.
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates JS-tests to the latest version.
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
Updates js tests to the latest version.
Removes unneeded binding glue codes, Sprite::setPosition.
Bindings-generator skips Node::setContentSize. Binds it manually.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3353:Add the DisplayLinkDirector lua binding
issue #2771 : fix warning log and fix typo.
issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu
e66eb6464d
use Sprite instead of NewSprite
2013-12-23 21:07:25 +08:00
James Chen
a48544c814
Merge pull request #4598 from boyu0/iss2771_physical
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issue #2771 : fix warning log and fix typo.
2013-12-23 05:00:03 -08:00
Huabing.Xu
9c97fc6f19
remove NewRenderTexture include file
2013-12-23 18:08:50 +08:00
Huabing.Xu
41a77fed61
TestCase Use RenderTexture instead of NewRenderTexture
2013-12-23 17:13:41 +08:00
CaiWenzhi
a19000b49f
Add samples
2013-12-23 15:35:35 +08:00
boyu0
69f1834e61
issue #2771 : fix warning log and fix typo.
2013-12-23 14:30:43 +08:00
yinkaile
8d9035c5e8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-23 14:06:22 +08:00
yinkaile
ba809a0096
change const char* to const std::string&
2013-12-23 14:05:46 +08:00
Dhilan007
786b7d9912
update vs project for remove CCCamera.
2013-12-22 17:19:59 +08:00
minggo
3d37a26e21
Merge pull request #4523 from Dhilan007/increase_test_pressure
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increase label test pressure.
2013-12-21 17:08:20 -08:00
Ricardo Quesada
49903ea779
Director emits events after visit, after draw and after update. And when the projection changes
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Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada
eea2e70d1e
Adds events in director
2013-12-21 00:56:28 -08:00
Ricardo Quesada
eadbaa3bf5
Adds comment to ActionCamera file
2013-12-20 19:37:14 -08:00
Ricardo Quesada
b8b7714431
Camera is working OK in 2d projection
2013-12-20 19:19:24 -08:00
Ricardo Quesada
d8ad5291f4
Nore camera
2013-12-20 16:33:31 -08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
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Develop grid node
2013-12-19 18:30:42 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
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replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Ricardo Quesada
99ae4d86d3
fixes compiler warnings
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* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
James Chen
cfec4d5b7e
Updates spine test.
2013-12-19 21:35:43 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
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Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
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Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Ricardo Quesada
2d2a6b205d
Adds const in ShaderTest2.h
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Adds const in ShaderTest2.h
2013-12-18 21:15:47 -08:00
James Chen
113fa9924e
Merge pull request #4550 from dumganhar/merge-pr-4532
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Merge pr 4532
2013-12-18 20:12:18 -08:00
Ricardo Quesada
c044a91f6e
Adds `std::for_each` test in invocation
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and removes CArray and CMacro tests
2013-12-18 19:28:09 -08:00
yinkaile
a6a432d2a2
fixed not render
2013-12-19 10:42:06 +08:00
yinkaile
93eaf44e9c
Merge branch 'develop' into Array
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Conflicts:
cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
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Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada
d1b555614e
removes `using namespace std` from header file
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... in order to prevent possible collisions.
`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
yinkaile
324732b867
change play arguments
2013-12-18 23:29:54 +08:00
yinkaile
57c33e0604
fixed compile error
2013-12-18 22:36:10 +08:00
yinkaile
d3a575e8cc
change for iterator and callfunc
2013-12-18 22:07:33 +08:00
yinkaile
026811ca59
Merge branch 'develop' into Array
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Conflicts:
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-18 22:03:16 +08:00
James Chen
7719c692b8
More warning fixes.
2013-12-18 16:03:07 +08:00
Dhilan007
2d9b7ee4fc
update vs project for new renderer and fix compiling fail on vs.
2013-12-18 14:36:49 +08:00
Dhilan007
2a3390d3eb
increase label test pressure.
2013-12-18 10:46:02 +08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Ricardo Quesada
3f3071fbb6
Cleanup RenderCommand code
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RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
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* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
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Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00