Commit Graph

388 Commits

Author SHA1 Message Date
Paul Gardiner 6b27f014fc Correct the Skybox fov (#16655)
* Remove undrawn quads from the skybox mesh

CCSkybox had been implemented using a combination of two
inconsistent techniques. The rendering was being achieved via use of
the vertex shader's inherent support for cubemaps. That technique requires
only a single screen-covering quad, but the implemtation defined a cube.
Defining a cube mesh would be appropriate if one were simply mapping the
cubemap's 6 textures to faces, but is unnecessary if using the shader's
cubemap feature.

Not only was the use of a cube mesh unnecessary, but the particular way
the cube was defined and used meant that only one face would ever
contribute to the rendering. One of the other faces would always be culled
and the other four would be viewed edge on, mapping the the infinitesimally
thin lines defining the edges of the screen.

This commit simply removes the never-rendered faces, and adds comments
explaining the technique.

* Within test code, remove setScale calls applied to skyboxes.

A Skybox is defined in such a way that it's position, rotation and
scaling has no effect on it's rendering, so setScale has no effect.
The calls are removed from test code to avoid confusing anyone using
it as a template for their own programs.

* Make the Skybox correctly account for the camera's fov

The Skybox does not use the model/view and projection matricies. Instead
a single quad that maps exactly to the screen is rendered and the camera's
world matrix is passed into a shader that renders using cubemap lookups.
The way that works hardwires the fov to 90deg in both the horizontal and
vertical. That shows up particularly badly when the camera is pointed
directly downwards and rotated: the image deforms as it rotates.

This commit corrects the problem by using scaling factors from the
camera's projection matrix to prescale the matrix passed into the shader.
2016-10-17 13:46:26 +08:00
Paul Gardiner 875cf45d1d Lua: add cc.vec3 functions - add, sub, mul and dot (#16706)
Also update the lua test to use these functions.
2016-10-17 10:39:40 +08:00
Paul Gardiner 1c0602e130 Remove unnecessary arguments from some lua cc.mat4 methods (#16658)
* Lua: remove unused 3rd argument from cc.mat4.transformVector

cc.mat4.transformVector takes a mat4 and a 4vector and returns the result
of applying the mat4 to the vector. Strangely it had been made to also
require a third argument called dst which it doesn't use but did check
was a vec4. This commit allows cc.mat4.transformVector to be called
without the unnecessary argument. We still permit calling with it for
backward compatibility.

Also changed is the wrapper in Cocos2d.lua so that a second form of
cc.mat4.transformVector can be used where the vector is supplied as
4 separate numbers.

Changed the test files to call without the unnecessary argument.

* Lua: remove unused argument from cc.mat4.createTranslation/Rotation

Both these functions have an extra unnecessary argument called dst,
although neither use it either to pass in or out a value. This
commit removes the extra argument and updates the test programs
correspondingly.

Also, within Cocos2d.lua, remove some definitions that are later
overwritten by new ones
2016-10-08 14:33:50 +08:00
Paul Gardiner 68ec773f39 lua: generate bindings for Sprite3DMaterial (#16609)
Add Sprite3DMaterial to the list of classes for autogeneration of
lua bindings.

Add a new test case to the end of Sprite3DTest.lua showing the
use of outline.material.
2016-09-30 09:34:16 +08:00
minggo a6f3773aef Luajit (#16620)
* update console

* load lua according architecture

* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo e9a5a4e2bd Revert luajit (#16397)
* revert to use lua

* comment lua bytecode test

* update release note
2016-08-19 11:49:19 +08:00
James Chen 86b8a633f3 Android arm64-v8a also uses Luajit. (#16352)
* Android arm64-v8a also uses Luajit.

* Updates external/config.json
2016-08-15 14:57:04 +08:00
James Chen 12d022d6ea [lua-tests] Reverts uniform after GetUniformTest. (#16357) 2016-08-15 09:41:18 +08:00
Ricardo Quesada 2945968614 Upgrades to Spine v3.4 (#16242)
* Upgrades to Spine v3.4

Github issue #16115

* compiles and works on windows

tested on:

* win32
* win10
* win8.1

* include-linter: don't test spine files

we need them unmodified

* spine bindings fixes

also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
2016-07-28 07:25:50 -07:00
mogemimi 5bd2d74078 Fix spelling for `getPolygonCenter` function 2016-07-19 08:24:22 +09:00
minggo 4dfa9d1719 [ci skip]Lua test case issue (#15970)
* modify title and replace or with BitOr

* remove unneeded codes
2016-06-27 18:44:09 +08:00
minggo 9fd190d283 Merge pull request #15916 from dumganhar/fix/AssetsManager
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 15:25:18 +08:00
James Chen 8e19db7d26 fix AssetsManager could not work after Pull Request #13893 was merged. 2016-06-22 14:31:26 +08:00
minggo 359fdb92f2 remove studio related test cases 2016-06-22 14:05:58 +08:00
PooperPig 7214173e98 Added Particle Emitter Pause option, and tests (#15836)
* Added Particle Emitter Pause option, and tests

* private field emitter => _emitter
isPaused changed to const
removed erroneously added spaces
renamed unPauseEmissions => resumeEmissions
2016-06-15 18:31:10 +08:00
zilongshanren 482788c933 Add tizen support (#15518)
* add Tizen Support

* fix linter error

* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
minggo 1de5141473 update label string every 0.1s 2016-03-29 15:25:18 +08:00
zilongshanren 589d7e47bf fix polygon api typo 2016-03-17 17:16:56 +08:00
zilongshanren a1b4cd845f Revert "Fix incorrect function name of getTrianglesCount" 2016-03-17 16:38:17 +08:00
mogemimi 23a05ddab2 Fix incorrect function name of getTrianglesCount 2016-03-15 07:39:42 +09:00
zilongshanren b43764fc92 fix lua deprecated function bindings 2016-01-25 14:48:17 +08:00
fanli ffbac99dc5 fix script samples error with controlButton 2015-12-19 22:22:41 +08:00
zilongshanren ac4f66fff2 fix lua focus test 2015-12-19 18:32:43 +08:00
XiaoFeng f6021d502d Fix pageViewTest Horizontal scroll won't work in Lua-test 2015-12-19 13:12:32 +08:00
Ricardo Quesada 0e34a864b2 Merge pull request #14528 from xiaofeng11/v3_3dtouch
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
yangxiao ebd5c1cca7 resolve conflict and fix checktexture bug 2015-12-02 11:26:05 +08:00
肖峰 bb832f8d60 Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device 2015-12-01 13:02:53 +08:00
songchengjiang dcfdfd3a78 LUA tests: add Sprite3DNormalMappingTest 2015-11-26 11:27:33 +08:00
XiaoFeng 668558b99f Fix when leave "ComponentTest" scene, background music still go on playing in lua-test under Android system 2015-11-06 11:38:41 +08:00
XiaoFeng 80b2def648 Fix "PhysicsTest->Fixed Update Test" under lua-test perform in wrong status. 2015-10-28 14:12:24 +08:00
songchengjiang 29c5ca6ea9 fix the #23309 bug 2015-10-14 11:23:11 +08:00
XiaoFeng aee3244ad3 Fix test cocostudio test->cocostudio GUItest->MoveBy vertical direction under lua test project can not scroll back to page 1 from page 2 2015-10-10 17:50:48 +08:00
XiaoFeng 4df211fa0b Fix particle test under lua test project display different in different platform
Fix cocostudio 3d test under lua test project crash bug
2015-10-10 14:51:14 +08:00
pandamicro a1bbd43f9f Add component test to lua-tests and remove it from lua empty test 2015-09-26 19:43:36 +08:00
pandamicro 3fc1349561 Merge pull request #13945 from WenhaiLin/v3-physics-testcase-fix
[ci skip]Lua-tests:Fixed physical test cases.
2015-09-19 00:05:26 +08:00
WenhaiLin db102f2030 [ci skip]Lua-tests:Fixed physical test cases. 2015-09-19 00:03:21 +08:00
pandamicro 0cbc1e5f40 Merge pull request #13923 from WenhaiLin/v3-physics-refine
Refine components to improve physics performance
2015-09-18 21:56:36 +08:00
hanxi b1ed1a8a51 add UIEditBox support linux platform. 2015-09-18 17:11:58 +08:00
WenhaiLin a17a702cd1 Refine components to improve performance 2015-09-18 14:34:02 +08:00
James Chen 10e45ee744 Updates XMLHttpRequestTest.lua 2015-09-12 19:11:32 +08:00
zhangbin 8e9928ad99 Remove performance tests from lua-tests & js-tests. 2015-09-11 10:53:17 +08:00
minggo 8326ed6535 add physics component 2015-09-08 09:54:01 +08:00
andyque 15156a015a add RadioButton and RadioButtonGroup event type 2015-08-20 22:49:42 +08:00
andyque 72496ae426 add missing ui test in Lua 2015-08-20 15:25:09 +08:00
子龙山人 1f735b4f0e Merge pull request #13437 from fusijie/fix_lua_testcase_setPointer_error
Fixed setVertexAttribPointer luabinding and Test case.
2015-08-19 11:43:18 +08:00
WenhaiLin 5dd6d94c17 Test cases:improve small problems. 2015-08-18 22:19:24 +08:00
fusijie f671d36e31 Fixed lua testacase setPointer error. 2015-08-18 11:19:32 +08:00
pandamicro 6644b06643 Merge pull request #13271 from WenhaiLin/v3.8-minorproblem-fix
Fixed minor problems in test cases.
2015-08-08 12:04:30 +08:00
肖峰 4575587cf7 Fix cocostudio 3d test crash on mobile platform 2015-08-08 11:57:40 +08:00
WenhaiLin 772dab2002 Fixed minor problems in test cases. 2015-08-07 23:08:49 +08:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
dualface ea594b92b4 add ActionTime lua test 2015-07-29 17:50:50 +08:00
dualface 184225519e add ActionTime lua test 2015-07-29 17:36:54 +08:00
子龙山人 29cccf631e Merge pull request #12550 from kompjoefriek/v3-vibrate
Vibrate support in v3
2015-06-30 10:28:59 +08:00
kompjoefriek 6eca03fdd2 Merged changes from "Vibrate support in v4" into v3 branch. 2015-06-26 01:02:44 +02:00
samuele3hu ad4f5b8ec0 Fix the some lua tests case bug 2015-06-25 15:13:01 +08:00
samuele3hu 5c5f3dcc79 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_test 2015-06-23 20:03:14 +08:00
samuele3hu e2aa669b8d Fix the LayerTest error about Lua 2015-06-23 20:02:26 +08:00
Vincent Yang 27d011dd50 Fixbug: LabelTestNew New Label + CharMap's effect is wrong. 2015-06-23 16:02:38 +08:00
pandamicro b08325dd5b Merge pull request #12475 from samuele3hu/v3_7_test
[ci skip]Fix the some test cases error about Lua
2015-06-23 13:15:21 +08:00
samuele3hu 3b766e5236 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_test 2015-06-23 10:20:05 +08:00
samuele3hu 683c5b4cb2 Fix the LabeLTestNew error. 2015-06-22 22:32:21 +08:00
samuele3hu bc964c96da Fix the error about the Camera3D Test 2015-06-22 09:28:18 +08:00
samuele3hu 0181a84883 Fix the bugs about the particle3DTest 2015-06-22 09:27:34 +08:00
pandamicro 000be8316b Merge pull request #12415 from samuele3hu/v3_7_ui
[ci skip]issue #12414:Add UIS9NinePatchTest for Lua and js
2015-06-18 12:30:28 +08:00
samuele3hu 6c749a77f2 Fix the bugs about the Physics3DTest for Lua. 2015-06-18 11:17:08 +08:00
samuele3hu 31aae38fac issue #12414:Add UIS9NinePatchTest for Lua and js 2015-06-18 09:41:16 +08:00
子龙山人 dc33a8d66e Merge pull request #12243 from Wu-Hao/fix_spritepolygon2
Fix spritepolygon
2015-06-17 14:40:30 +08:00
samuele3hu 9c550e0a11 Update the Physics3DTest for js and Lua by synchronizing the API. 2015-06-17 13:58:05 +08:00
Jacky 3c5ab4f518 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
# Conflicts:
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-17 13:04:24 +08:00
samuele3hu 2da760b655 Update the NavMesh test case 2015-06-17 09:49:31 +08:00
samuele3hu 1b20e463d8 Update the Lua binding about the Polygon and update the test case. 2015-06-11 14:38:38 +08:00
samuele3hu 0cccd6e765 Fix compile error on the Linux and update the test cases 2015-06-03 18:12:21 +08:00
samuele3hu a20681aa21 Add Lua-bindings for NavMesh 2015-06-02 18:37:57 +08:00
samuele3hu 9934d73548 issue #12046: Add Lua bindings for material systems and related test cases. 2015-05-27 15:37:59 +08:00
samuele3hu 074216bef9 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
Conflicts:
	templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
	tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
samuele3hu b6a2299666 Add a newline 2015-05-19 16:55:37 +08:00
samuele3hu 7f728f029c Add Scene3DTest and update TerrainTest based on the Lua 2015-05-19 16:52:39 +08:00
samuele3hu 562c711cda Update CocoStudioUIEditorTest for Lua and replace some deprecated functions. 2015-05-15 18:26:21 +08:00
samuele3hu 71595898ed Update the Lua binding for Physics3D ,related test cases and the template project 2015-05-15 16:25:07 +08:00
samuele3hu 8db62c82f8 Add Lua bindings for Physics3D and related test cases 2015-05-15 09:28:03 +08:00
samuele3hu 5819159889 Add Lua-bindings for SpritePolygon and related test case 2015-04-28 18:19:57 +08:00
samuele3hu c801d1868c Update Sprite3DTest and VideoPlayerTest about Lua 2015-04-28 11:27:50 +08:00
samuele3hu 51bcac9e84 Fix the bugs about cubeMap & Skybox lua test case and update the Android.mk about SpritePolygonTest 2015-04-28 09:17:00 +08:00
samuele3hu 8d9064b4e4 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_beta0_test
Conflicts:
	tests/cpp-tests/Classes/AppDelegate.cpp
2015-04-22 10:31:39 +08:00
samuele3hu 47e2698986 Fix the cocos3.6beta0 bugs 2015-04-22 10:20:21 +08:00
samuele3hu b72034a3f6 Add Lua bindings for WebView and related test case 2015-04-17 14:08:47 +08:00
samuele3hu dd3b6ced34 Fix the bugs that title and button disappeared because of camera setting 2015-04-14 15:40:12 +08:00
samuele3hu 24654a4847 synchronize the related ActionTimeline test cases of Lua refer to the cpp-tests 2015-04-13 16:29:44 +08:00
minggo da69dbd133 Merge pull request #11388 from xiaofeng11/v3
Reader update
2015-04-13 11:20:53 +08:00
samuele3hu 8896190d9b Fix the bindings-generator error and add related Action Timeline test case. 2015-04-12 22:20:53 +08:00
samuele3hu 9bf2a920b4 Update the Lua bindings for terrain and TerrainTest.lua 2015-04-09 13:41:52 +08:00
minggo 4bcfcb1d09 Merge pull request #11320 from samuele3hu/v3_terrain
#issue 10819:Add lua bindings for Terrain and two test cases about it.
2015-04-08 11:45:46 +08:00
samuele3hu 3a2601a1f8 Add lua bindings for Terrain and two test cases about it. 2015-04-08 10:03:50 +08:00
samuele3hu fd554c07da Rename the file names 2015-04-07 09:31:04 +08:00
samuele3hu a64e90d469 Update the related project setting for Luajit and related test cases 2015-04-06 22:41:34 +08:00
samuele3hu 921981833e Update Sprite3DCubeMap test case 2015-03-28 14:59:47 +08:00
yangxiao 000e34c6d0 merge cocos 2015-03-26 12:50:18 +08:00
zhukaixy 52280e6376 add 3d test case(skybox and texture cube) for lua project 2015-03-20 17:53:05 +08:00
yangxiao 81bf776d09 do not use MoveTo::reserse 2015-03-13 14:10:51 +08:00
yangxiao 6a6877b39f add particle to lua test 2015-03-04 12:59:22 +08:00
yangxiao ea7dfe1147 lua test 2015-03-04 10:42:08 +08:00
yangxiao d5bde9e536 add missing material 2015-02-28 12:57:15 +08:00
yangxiao 218de84cc5 remove expolosion particle 2015-02-28 11:31:15 +08:00
yangxiao 6f395edf0e modify according to minggo 2015-02-26 17:37:45 +08:00
Ray 83a7b8012c 3DParticle Reader and tests 2015-02-26 09:19:14 +08:00
Ray ff07f62e83 fix CocosStudio 3DReader test resource 2015-02-25 15:49:04 +08:00
Ray c66a4f28bc Add CocosStudio UserCameraReader
fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
Ray 35e3e8d62d Sprite3D Reader and tests 2015-02-23 00:34:30 +08:00
Ray 80a5b201f8 3DNode Reader lua Test 2015-02-19 17:28:51 +08:00
samuele3hu 9be620043f Fix the search path error 2015-02-15 18:29:10 +08:00
samuele3hu 3a7cbe9d67 Add Particle3DTest for Lua and update related configure files 2015-02-15 15:56:20 +08:00
samuele3hu 4f782e2330 Fix z-fighting error by using setDepthTest of cc.Director 2015-01-30 11:03:47 +08:00
samuele3hu 80c2e0c153 Add AsyncLoadSprite3D test case and update the related lua binding 2015-01-28 21:47:52 +08:00
samuele3hu 7628ec53bc Remove useless comment 2015-01-28 11:06:00 +08:00
samuele3hu 82a95bf2fc Modify some script files 2015-01-28 10:57:30 +08:00
samuele3hu 6208e9cba5 Add more test cases about 3D 2015-01-28 09:40:20 +08:00
samuele3hu 6e055ba41f Fix some lua test cases bug 2015-01-23 15:35:15 +08:00
samuele3hu d74fb0e8b5 Update LayoutComponent Test case of UIEditTest 2015-01-22 10:21:38 +08:00
samuele3hu 01bfe09c05 Add checked lua codes for issue #10107 2015-01-21 19:33:42 +08:00
minggo 45c4c16f93 Merge pull request #10010 from andyque/fixErrorFontName
fix font name typo in tests
2015-01-15 10:24:02 +08:00
andyque f8200347cd fix font name typo in tests 2015-01-15 10:10:53 +08:00
samuele3hu 1325ba0eaf Fix some lua test cases bug 2015-01-15 10:01:16 +08:00
minggo 825f90564c Merge pull request #9992 from samuele3hu/v3_4_issue9986
issue #9986:Add lua bindings for Component and related test cases
2015-01-14 17:05:51 +08:00
samuele3hu 77912270f9 issue #9986:Add lua bindings for Component and related test cases 2015-01-14 16:58:35 +08:00
samuele3hu 1d94ae4302 issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes 2015-01-14 13:51:09 +08:00
samuele3hu 6a55fef70e Update the VideoPlayerTest to passing the fullpath of video resource 2015-01-09 16:45:51 +08:00
samuele3hu 08ec8cc8bf Fix some lua-tests bugs 2015-01-09 15:23:54 +08:00
WenhaiLin 718c400bfa Fixed bodies display wrong in Physics:Pump test case 2015-01-09 10:21:50 +08:00
kaile.yin b924dafe83 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-22 11:14:31 +08:00
samuele3hu 7e8da62ebc Add Websocket support for Mac platform 2014-12-09 18:29:20 +08:00
youyou 72aea55051 update lua timeline test 2014-12-05 20:21:21 +08:00
youyou ca4d76997d update lua action timeline test 2014-12-05 20:04:05 +08:00
samuele3hu 781afbec3f Update CocoStudioActionTimelineTest 2014-12-04 15:14:19 +08:00
samuele3hu 802ba311d6 Fix the error that SpritePerformanceTest lua does’t work 2014-11-28 11:54:38 +08:00
samuele3hu 9492a19dcb Add test case for value type judge error 2014-11-13 15:36:43 +08:00
samuele3hu d29388eb30 Fix some lua-tests error 2014-10-22 17:04:18 +08:00
samuele3hu 2f9dbb7142 Update cocos2d basic lua files and LabelTestNew.lua 2014-10-21 15:56:38 +08:00
samuele3hu c5abef0a60 Fix LuaBridgeTest require error 2014-10-21 11:52:33 +08:00
samuele3hu 20bcafa143 Fix the bug that callbacks aren’t triggered when response failed 2014-10-20 17:43:04 +08:00
samuele3hu 37ba316d0a Update Lua AssetsManagerEx test 2014-10-20 14:12:55 +08:00
Huabing.Xu ede7f75f5d change lua asset manager test cases 2014-10-20 11:54:10 +08:00
samuele3hu 66a9d1c52e Fix FontTest' output error message-> “cocos2d: removeChildByTag(tag = 0): child not found!” 2014-10-19 22:35:30 +08:00
samuele3hu 634d42775e Update CocoStudioUIEditorTest,adjust Xcode project configure and fix some compile warning 2014-10-19 17:00:05 +08:00
minggo 8218804c52 Merge pull request #8820 from Dhilan007/v3-audioengine-lua
[LUA]Add New AudioEngine on window
2014-10-18 15:11:29 +08:00
samuele3hu e74c3cd1e4 Remove some comments 2014-10-18 00:29:04 +08:00
samuele3hu 3348f8300e Add lua-bindings for AmbientLight,BaseLight,DirectionLight,PointLight,SpotLight and related test case 2014-10-18 00:13:22 +08:00
Dhilan007 81a8e80496 [LUA]Add New AudioEngine on window 2014-10-17 17:53:33 +08:00
samuele3hu 1d6128443a Update Mac project setting and some lua test cases about UI and ActionTimeline 2014-10-17 17:35:50 +08:00
samuele3hu 066d94530c Update the Deprecated Func 2014-10-17 14:15:30 +08:00