Paul Gardiner
6b27f014fc
Correct the Skybox fov ( #16655 )
...
* Remove undrawn quads from the skybox mesh
CCSkybox had been implemented using a combination of two
inconsistent techniques. The rendering was being achieved via use of
the vertex shader's inherent support for cubemaps. That technique requires
only a single screen-covering quad, but the implemtation defined a cube.
Defining a cube mesh would be appropriate if one were simply mapping the
cubemap's 6 textures to faces, but is unnecessary if using the shader's
cubemap feature.
Not only was the use of a cube mesh unnecessary, but the particular way
the cube was defined and used meant that only one face would ever
contribute to the rendering. One of the other faces would always be culled
and the other four would be viewed edge on, mapping the the infinitesimally
thin lines defining the edges of the screen.
This commit simply removes the never-rendered faces, and adds comments
explaining the technique.
* Within test code, remove setScale calls applied to skyboxes.
A Skybox is defined in such a way that it's position, rotation and
scaling has no effect on it's rendering, so setScale has no effect.
The calls are removed from test code to avoid confusing anyone using
it as a template for their own programs.
* Make the Skybox correctly account for the camera's fov
The Skybox does not use the model/view and projection matricies. Instead
a single quad that maps exactly to the screen is rendered and the camera's
world matrix is passed into a shader that renders using cubemap lookups.
The way that works hardwires the fov to 90deg in both the horizontal and
vertical. That shows up particularly badly when the camera is pointed
directly downwards and rotated: the image deforms as it rotates.
This commit corrects the problem by using scaling factors from the
camera's projection matrix to prescale the matrix passed into the shader.
2016-10-17 13:46:26 +08:00
Paul Gardiner
875cf45d1d
Lua: add cc.vec3 functions - add, sub, mul and dot ( #16706 )
...
Also update the lua test to use these functions.
2016-10-17 10:39:40 +08:00
Paul Gardiner
1c0602e130
Remove unnecessary arguments from some lua cc.mat4 methods ( #16658 )
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* Lua: remove unused 3rd argument from cc.mat4.transformVector
cc.mat4.transformVector takes a mat4 and a 4vector and returns the result
of applying the mat4 to the vector. Strangely it had been made to also
require a third argument called dst which it doesn't use but did check
was a vec4. This commit allows cc.mat4.transformVector to be called
without the unnecessary argument. We still permit calling with it for
backward compatibility.
Also changed is the wrapper in Cocos2d.lua so that a second form of
cc.mat4.transformVector can be used where the vector is supplied as
4 separate numbers.
Changed the test files to call without the unnecessary argument.
* Lua: remove unused argument from cc.mat4.createTranslation/Rotation
Both these functions have an extra unnecessary argument called dst,
although neither use it either to pass in or out a value. This
commit removes the extra argument and updates the test programs
correspondingly.
Also, within Cocos2d.lua, remove some definitions that are later
overwritten by new ones
2016-10-08 14:33:50 +08:00
Paul Gardiner
68ec773f39
lua: generate bindings for Sprite3DMaterial ( #16609 )
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Add Sprite3DMaterial to the list of classes for autogeneration of
lua bindings.
Add a new test case to the end of Sprite3DTest.lua showing the
use of outline.material.
2016-09-30 09:34:16 +08:00
minggo
a6f3773aef
Luajit ( #16620 )
...
* update console
* load lua according architecture
* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo
e9a5a4e2bd
Revert luajit ( #16397 )
...
* revert to use lua
* comment lua bytecode test
* update release note
2016-08-19 11:49:19 +08:00
James Chen
86b8a633f3
Android arm64-v8a also uses Luajit. ( #16352 )
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* Android arm64-v8a also uses Luajit.
* Updates external/config.json
2016-08-15 14:57:04 +08:00
James Chen
12d022d6ea
[lua-tests] Reverts uniform after GetUniformTest. ( #16357 )
2016-08-15 09:41:18 +08:00
Ricardo Quesada
2945968614
Upgrades to Spine v3.4 ( #16242 )
...
* Upgrades to Spine v3.4
Github issue #16115
* compiles and works on windows
tested on:
* win32
* win10
* win8.1
* include-linter: don't test spine files
we need them unmodified
* spine bindings fixes
also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
2016-07-28 07:25:50 -07:00
mogemimi
5bd2d74078
Fix spelling for `getPolygonCenter` function
2016-07-19 08:24:22 +09:00
minggo
4dfa9d1719
[ci skip]Lua test case issue ( #15970 )
...
* modify title and replace or with BitOr
* remove unneeded codes
2016-06-27 18:44:09 +08:00
minggo
9fd190d283
Merge pull request #15916 from dumganhar/fix/AssetsManager
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fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 15:25:18 +08:00
James Chen
8e19db7d26
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 14:31:26 +08:00
minggo
359fdb92f2
remove studio related test cases
2016-06-22 14:05:58 +08:00
PooperPig
7214173e98
Added Particle Emitter Pause option, and tests ( #15836 )
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* Added Particle Emitter Pause option, and tests
* private field emitter => _emitter
isPaused changed to const
removed erroneously added spaces
renamed unPauseEmissions => resumeEmissions
2016-06-15 18:31:10 +08:00
zilongshanren
482788c933
Add tizen support ( #15518 )
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* add Tizen Support
* fix linter error
* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
minggo
1de5141473
update label string every 0.1s
2016-03-29 15:25:18 +08:00
zilongshanren
589d7e47bf
fix polygon api typo
2016-03-17 17:16:56 +08:00
zilongshanren
a1b4cd845f
Revert "Fix incorrect function name of getTrianglesCount"
2016-03-17 16:38:17 +08:00
mogemimi
23a05ddab2
Fix incorrect function name of getTrianglesCount
2016-03-15 07:39:42 +09:00
zilongshanren
b43764fc92
fix lua deprecated function bindings
2016-01-25 14:48:17 +08:00
fanli
ffbac99dc5
fix script samples error with controlButton
2015-12-19 22:22:41 +08:00
zilongshanren
ac4f66fff2
fix lua focus test
2015-12-19 18:32:43 +08:00
XiaoFeng
f6021d502d
Fix pageViewTest Horizontal scroll won't work in Lua-test
2015-12-19 13:12:32 +08:00
Ricardo Quesada
0e34a864b2
Merge pull request #14528 from xiaofeng11/v3_3dtouch
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Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
yangxiao
ebd5c1cca7
resolve conflict and fix checktexture bug
2015-12-02 11:26:05 +08:00
肖峰
bb832f8d60
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-01 13:02:53 +08:00
songchengjiang
dcfdfd3a78
LUA tests: add Sprite3DNormalMappingTest
2015-11-26 11:27:33 +08:00
XiaoFeng
668558b99f
Fix when leave "ComponentTest" scene, background music still go on playing in lua-test under Android system
2015-11-06 11:38:41 +08:00
XiaoFeng
80b2def648
Fix "PhysicsTest->Fixed Update Test" under lua-test perform in wrong status.
2015-10-28 14:12:24 +08:00
songchengjiang
29c5ca6ea9
fix the #23309 bug
2015-10-14 11:23:11 +08:00
XiaoFeng
aee3244ad3
Fix test cocostudio test->cocostudio GUItest->MoveBy vertical direction under lua test project can not scroll back to page 1 from page 2
2015-10-10 17:50:48 +08:00
XiaoFeng
4df211fa0b
Fix particle test under lua test project display different in different platform
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Fix cocostudio 3d test under lua test project crash bug
2015-10-10 14:51:14 +08:00
pandamicro
a1bbd43f9f
Add component test to lua-tests and remove it from lua empty test
2015-09-26 19:43:36 +08:00
pandamicro
3fc1349561
Merge pull request #13945 from WenhaiLin/v3-physics-testcase-fix
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[ci skip]Lua-tests:Fixed physical test cases.
2015-09-19 00:05:26 +08:00
WenhaiLin
db102f2030
[ci skip]Lua-tests:Fixed physical test cases.
2015-09-19 00:03:21 +08:00
pandamicro
0cbc1e5f40
Merge pull request #13923 from WenhaiLin/v3-physics-refine
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Refine components to improve physics performance
2015-09-18 21:56:36 +08:00
hanxi
b1ed1a8a51
add UIEditBox support linux platform.
2015-09-18 17:11:58 +08:00
WenhaiLin
a17a702cd1
Refine components to improve performance
2015-09-18 14:34:02 +08:00
James Chen
10e45ee744
Updates XMLHttpRequestTest.lua
2015-09-12 19:11:32 +08:00
zhangbin
8e9928ad99
Remove performance tests from lua-tests & js-tests.
2015-09-11 10:53:17 +08:00
minggo
8326ed6535
add physics component
2015-09-08 09:54:01 +08:00
andyque
15156a015a
add RadioButton and RadioButtonGroup event type
2015-08-20 22:49:42 +08:00
andyque
72496ae426
add missing ui test in Lua
2015-08-20 15:25:09 +08:00
子龙山人
1f735b4f0e
Merge pull request #13437 from fusijie/fix_lua_testcase_setPointer_error
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Fixed setVertexAttribPointer luabinding and Test case.
2015-08-19 11:43:18 +08:00
WenhaiLin
5dd6d94c17
Test cases:improve small problems.
2015-08-18 22:19:24 +08:00
fusijie
f671d36e31
Fixed lua testacase setPointer error.
2015-08-18 11:19:32 +08:00
pandamicro
6644b06643
Merge pull request #13271 from WenhaiLin/v3.8-minorproblem-fix
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Fixed minor problems in test cases.
2015-08-08 12:04:30 +08:00
肖峰
4575587cf7
Fix cocostudio 3d test crash on mobile platform
2015-08-08 11:57:40 +08:00
WenhaiLin
772dab2002
Fixed minor problems in test cases.
2015-08-07 23:08:49 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
dualface
ea594b92b4
add ActionTime lua test
2015-07-29 17:50:50 +08:00
dualface
184225519e
add ActionTime lua test
2015-07-29 17:36:54 +08:00
子龙山人
29cccf631e
Merge pull request #12550 from kompjoefriek/v3-vibrate
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Vibrate support in v3
2015-06-30 10:28:59 +08:00
kompjoefriek
6eca03fdd2
Merged changes from "Vibrate support in v4" into v3 branch.
2015-06-26 01:02:44 +02:00
samuele3hu
ad4f5b8ec0
Fix the some lua tests case bug
2015-06-25 15:13:01 +08:00
samuele3hu
5c5f3dcc79
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_test
2015-06-23 20:03:14 +08:00
samuele3hu
e2aa669b8d
Fix the LayerTest error about Lua
2015-06-23 20:02:26 +08:00
Vincent Yang
27d011dd50
Fixbug: LabelTestNew New Label + CharMap's effect is wrong.
2015-06-23 16:02:38 +08:00
pandamicro
b08325dd5b
Merge pull request #12475 from samuele3hu/v3_7_test
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[ci skip]Fix the some test cases error about Lua
2015-06-23 13:15:21 +08:00
samuele3hu
3b766e5236
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_test
2015-06-23 10:20:05 +08:00
samuele3hu
683c5b4cb2
Fix the LabeLTestNew error.
2015-06-22 22:32:21 +08:00
samuele3hu
bc964c96da
Fix the error about the Camera3D Test
2015-06-22 09:28:18 +08:00
samuele3hu
0181a84883
Fix the bugs about the particle3DTest
2015-06-22 09:27:34 +08:00
pandamicro
000be8316b
Merge pull request #12415 from samuele3hu/v3_7_ui
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[ci skip]issue #12414:Add UIS9NinePatchTest for Lua and js
2015-06-18 12:30:28 +08:00
samuele3hu
6c749a77f2
Fix the bugs about the Physics3DTest for Lua.
2015-06-18 11:17:08 +08:00
samuele3hu
31aae38fac
issue #12414:Add UIS9NinePatchTest for Lua and js
2015-06-18 09:41:16 +08:00
子龙山人
dc33a8d66e
Merge pull request #12243 from Wu-Hao/fix_spritepolygon2
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Fix spritepolygon
2015-06-17 14:40:30 +08:00
samuele3hu
9c550e0a11
Update the Physics3DTest for js and Lua by synchronizing the API.
2015-06-17 13:58:05 +08:00
Jacky
3c5ab4f518
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
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# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-17 13:04:24 +08:00
samuele3hu
2da760b655
Update the NavMesh test case
2015-06-17 09:49:31 +08:00
samuele3hu
1b20e463d8
Update the Lua binding about the Polygon and update the test case.
2015-06-11 14:38:38 +08:00
samuele3hu
0cccd6e765
Fix compile error on the Linux and update the test cases
2015-06-03 18:12:21 +08:00
samuele3hu
a20681aa21
Add Lua-bindings for NavMesh
2015-06-02 18:37:57 +08:00
samuele3hu
9934d73548
issue #12046 : Add Lua bindings for material systems and related test cases.
2015-05-27 15:37:59 +08:00
samuele3hu
074216bef9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
...
Conflicts:
templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
samuele3hu
b6a2299666
Add a newline
2015-05-19 16:55:37 +08:00
samuele3hu
7f728f029c
Add Scene3DTest and update TerrainTest based on the Lua
2015-05-19 16:52:39 +08:00
samuele3hu
562c711cda
Update CocoStudioUIEditorTest for Lua and replace some deprecated functions.
2015-05-15 18:26:21 +08:00
samuele3hu
71595898ed
Update the Lua binding for Physics3D ,related test cases and the template project
2015-05-15 16:25:07 +08:00
samuele3hu
8db62c82f8
Add Lua bindings for Physics3D and related test cases
2015-05-15 09:28:03 +08:00
samuele3hu
5819159889
Add Lua-bindings for SpritePolygon and related test case
2015-04-28 18:19:57 +08:00
samuele3hu
c801d1868c
Update Sprite3DTest and VideoPlayerTest about Lua
2015-04-28 11:27:50 +08:00
samuele3hu
51bcac9e84
Fix the bugs about cubeMap & Skybox lua test case and update the Android.mk about SpritePolygonTest
2015-04-28 09:17:00 +08:00
samuele3hu
8d9064b4e4
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_beta0_test
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Conflicts:
tests/cpp-tests/Classes/AppDelegate.cpp
2015-04-22 10:31:39 +08:00
samuele3hu
47e2698986
Fix the cocos3.6beta0 bugs
2015-04-22 10:20:21 +08:00
samuele3hu
b72034a3f6
Add Lua bindings for WebView and related test case
2015-04-17 14:08:47 +08:00
samuele3hu
dd3b6ced34
Fix the bugs that title and button disappeared because of camera setting
2015-04-14 15:40:12 +08:00
samuele3hu
24654a4847
synchronize the related ActionTimeline test cases of Lua refer to the cpp-tests
2015-04-13 16:29:44 +08:00
minggo
da69dbd133
Merge pull request #11388 from xiaofeng11/v3
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Reader update
2015-04-13 11:20:53 +08:00
samuele3hu
8896190d9b
Fix the bindings-generator error and add related Action Timeline test case.
2015-04-12 22:20:53 +08:00
samuele3hu
9bf2a920b4
Update the Lua bindings for terrain and TerrainTest.lua
2015-04-09 13:41:52 +08:00
minggo
4bcfcb1d09
Merge pull request #11320 from samuele3hu/v3_terrain
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#issue 10819:Add lua bindings for Terrain and two test cases about it.
2015-04-08 11:45:46 +08:00
samuele3hu
3a2601a1f8
Add lua bindings for Terrain and two test cases about it.
2015-04-08 10:03:50 +08:00
samuele3hu
fd554c07da
Rename the file names
2015-04-07 09:31:04 +08:00
samuele3hu
a64e90d469
Update the related project setting for Luajit and related test cases
2015-04-06 22:41:34 +08:00
samuele3hu
921981833e
Update Sprite3DCubeMap test case
2015-03-28 14:59:47 +08:00
yangxiao
000e34c6d0
merge cocos
2015-03-26 12:50:18 +08:00
zhukaixy
52280e6376
add 3d test case(skybox and texture cube) for lua project
2015-03-20 17:53:05 +08:00
yangxiao
81bf776d09
do not use MoveTo::reserse
2015-03-13 14:10:51 +08:00
yangxiao
6a6877b39f
add particle to lua test
2015-03-04 12:59:22 +08:00
yangxiao
ea7dfe1147
lua test
2015-03-04 10:42:08 +08:00
yangxiao
d5bde9e536
add missing material
2015-02-28 12:57:15 +08:00
yangxiao
218de84cc5
remove expolosion particle
2015-02-28 11:31:15 +08:00
yangxiao
6f395edf0e
modify according to minggo
2015-02-26 17:37:45 +08:00
Ray
83a7b8012c
3DParticle Reader and tests
2015-02-26 09:19:14 +08:00
Ray
ff07f62e83
fix CocosStudio 3DReader test resource
2015-02-25 15:49:04 +08:00
Ray
c66a4f28bc
Add CocosStudio UserCameraReader
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fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
Ray
35e3e8d62d
Sprite3D Reader and tests
2015-02-23 00:34:30 +08:00
Ray
80a5b201f8
3DNode Reader lua Test
2015-02-19 17:28:51 +08:00
samuele3hu
9be620043f
Fix the search path error
2015-02-15 18:29:10 +08:00
samuele3hu
3a7cbe9d67
Add Particle3DTest for Lua and update related configure files
2015-02-15 15:56:20 +08:00
samuele3hu
4f782e2330
Fix z-fighting error by using setDepthTest of cc.Director
2015-01-30 11:03:47 +08:00
samuele3hu
80c2e0c153
Add AsyncLoadSprite3D test case and update the related lua binding
2015-01-28 21:47:52 +08:00
samuele3hu
7628ec53bc
Remove useless comment
2015-01-28 11:06:00 +08:00
samuele3hu
82a95bf2fc
Modify some script files
2015-01-28 10:57:30 +08:00
samuele3hu
6208e9cba5
Add more test cases about 3D
2015-01-28 09:40:20 +08:00
samuele3hu
6e055ba41f
Fix some lua test cases bug
2015-01-23 15:35:15 +08:00
samuele3hu
d74fb0e8b5
Update LayoutComponent Test case of UIEditTest
2015-01-22 10:21:38 +08:00
samuele3hu
01bfe09c05
Add checked lua codes for issue #10107
2015-01-21 19:33:42 +08:00
minggo
45c4c16f93
Merge pull request #10010 from andyque/fixErrorFontName
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fix font name typo in tests
2015-01-15 10:24:02 +08:00
andyque
f8200347cd
fix font name typo in tests
2015-01-15 10:10:53 +08:00
samuele3hu
1325ba0eaf
Fix some lua test cases bug
2015-01-15 10:01:16 +08:00
minggo
825f90564c
Merge pull request #9992 from samuele3hu/v3_4_issue9986
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issue #9986:Add lua bindings for Component and related test cases
2015-01-14 17:05:51 +08:00
samuele3hu
77912270f9
issue #9986:Add lua bindings for Component and related test cases
2015-01-14 16:58:35 +08:00
samuele3hu
1d94ae4302
issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
2015-01-14 13:51:09 +08:00
samuele3hu
6a55fef70e
Update the VideoPlayerTest to passing the fullpath of video resource
2015-01-09 16:45:51 +08:00
samuele3hu
08ec8cc8bf
Fix some lua-tests bugs
2015-01-09 15:23:54 +08:00
WenhaiLin
718c400bfa
Fixed bodies display wrong in Physics:Pump test case
2015-01-09 10:21:50 +08:00
kaile.yin
b924dafe83
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-22 11:14:31 +08:00
samuele3hu
7e8da62ebc
Add Websocket support for Mac platform
2014-12-09 18:29:20 +08:00
youyou
72aea55051
update lua timeline test
2014-12-05 20:21:21 +08:00
youyou
ca4d76997d
update lua action timeline test
2014-12-05 20:04:05 +08:00
samuele3hu
781afbec3f
Update CocoStudioActionTimelineTest
2014-12-04 15:14:19 +08:00
samuele3hu
802ba311d6
Fix the error that SpritePerformanceTest lua does’t work
2014-11-28 11:54:38 +08:00
samuele3hu
9492a19dcb
Add test case for value type judge error
2014-11-13 15:36:43 +08:00
samuele3hu
d29388eb30
Fix some lua-tests error
2014-10-22 17:04:18 +08:00
samuele3hu
2f9dbb7142
Update cocos2d basic lua files and LabelTestNew.lua
2014-10-21 15:56:38 +08:00
samuele3hu
c5abef0a60
Fix LuaBridgeTest require error
2014-10-21 11:52:33 +08:00
samuele3hu
20bcafa143
Fix the bug that callbacks aren’t triggered when response failed
2014-10-20 17:43:04 +08:00
samuele3hu
37ba316d0a
Update Lua AssetsManagerEx test
2014-10-20 14:12:55 +08:00
Huabing.Xu
ede7f75f5d
change lua asset manager test cases
2014-10-20 11:54:10 +08:00
samuele3hu
66a9d1c52e
Fix FontTest' output error message-> “cocos2d: removeChildByTag(tag = 0): child not found!”
2014-10-19 22:35:30 +08:00
samuele3hu
634d42775e
Update CocoStudioUIEditorTest,adjust Xcode project configure and fix some compile warning
2014-10-19 17:00:05 +08:00
minggo
8218804c52
Merge pull request #8820 from Dhilan007/v3-audioengine-lua
...
[LUA]Add New AudioEngine on window
2014-10-18 15:11:29 +08:00
samuele3hu
e74c3cd1e4
Remove some comments
2014-10-18 00:29:04 +08:00
samuele3hu
3348f8300e
Add lua-bindings for AmbientLight,BaseLight,DirectionLight,PointLight,SpotLight and related test case
2014-10-18 00:13:22 +08:00
Dhilan007
81a8e80496
[LUA]Add New AudioEngine on window
2014-10-17 17:53:33 +08:00
samuele3hu
1d6128443a
Update Mac project setting and some lua test cases about UI and ActionTimeline
2014-10-17 17:35:50 +08:00
samuele3hu
066d94530c
Update the Deprecated Func
2014-10-17 14:15:30 +08:00