yangxiao
7395fb70f6
refact code style
2014-11-13 14:16:38 +08:00
samuele3hu
a3dbd010db
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_spine
2014-11-13 13:42:46 +08:00
XiaoYang
2f2e2e2b46
Merge pull request #158 from tangziwen/v3
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V3
2014-11-13 11:07:40 +07:00
tangziwen
3381400eec
trim uv_test texture's size
2014-11-13 12:06:52 +08:00
tangziwen
c33777a45a
remove dummy log
2014-11-13 11:57:18 +08:00
samuele3hu
8d3718d283
Update the RELEASE_NOTES.md
2014-11-13 11:47:31 +08:00
Dhilan007
249d34b707
fix AudioEngine can't looping audio on Android 2.3.x
2014-11-13 11:28:08 +08:00
LinWenhai
a37549d7bc
Update Cocos2dxMusic.java
2014-11-13 11:00:29 +08:00
samuele3hu
1d1d004c3a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix
2014-11-12 17:46:13 +08:00
tangziwen
85f0b0ec29
fix resource miss
2014-11-12 17:44:19 +08:00
tangziwen
8101b6a94e
add UV Animation Test & it's resource
2014-11-12 17:42:45 +08:00
Dhilan007
e071e5c896
Fix Label may display incomplete for multiline text with outline feature enabled.
2014-11-12 17:24:35 +08:00
wangqm0513
9415b2b930
Update TouchesJni.cpp
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fixed gamelist can't pull by mouse.
2014-11-12 14:21:48 +08:00
Dhilan007
76c9accec9
Fix SimpleAudioEngine::sharedEngine()->playBackgroundMusic() crash on Lollipop
2014-11-12 13:01:47 +08:00
jicheol-ryu
c94a9ea01a
fix bugs - potential memory leak.
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const std::string text = std::string((char*)ch,0,len); is using next
string constructor.
string (const string& str, size_t pos, size_t len = npos);
memory leak can occur while type converting char to string.
So we have to use next string constructor.
string (const char* s, size_t n);
http://www.cplusplus.com/reference/string/string/string/
2014-11-12 00:06:30 +01:00
CocosRobot
4ae4932e8a
[AUTO][ci skip]: updating cocos2dx_files.json
2014-11-11 22:17:01 +00:00
Ricardo Quesada
706f49cb59
Merge pull request #9083 from ricardoquesada/release_fixes
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Release fixes
2014-11-11 14:09:43 -08:00
Ricardo Quesada
46004f3d7e
renamed RELEASING_RULES to RELEASE ENGINEERING
2014-11-11 14:09:08 -08:00
Ricardo Quesada
3d4b477fc4
more RELEASING_RULES.md fixes
2014-11-11 14:08:21 -08:00
Mircea Rila
a643f05330
add touch callback types
2014-11-11 18:00:34 +02:00
Vladimir Timofeev
77ab866090
Move BuildHelpers.CMakeLists.txt to Modules/CocosBuildHelpers.cmake, this name is more standard for cmake include files, and in future this file can be installed to use by external applications.
2014-11-11 10:30:48 +03:00
Vladimir Timofeev
72e59a53a8
cmake: Build application bundles on Mac for test applications (this allow run they from Xcode)
2014-11-11 10:30:48 +03:00
Vladimir Timofeev
8910b962a0
cmake:
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- fix Audio engine build on Mac
- remove duplicated defintions of _EXPORT_DLL_
2014-11-11 10:30:48 +03:00
Vladimir Timofeev
dba8ef33bd
cmake: connect mac specific UIEditBox implementation to build
2014-11-11 10:30:48 +03:00
Vladimir Timofeev
0059c93757
cmake: protobuf should be linked with cocos2d.a in every platform (not only on linux)
2014-11-11 10:30:48 +03:00
Vladimir Timofeev
e3e3de2d87
Remove unused variable from composed include_directories
2014-11-11 10:30:48 +03:00
minggo
6c67c6921d
Merge pull request #8977 from pipu/v3_Modify_TextReader
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Modify that parsing attribute "fontName" of TextReader
2014-11-11 12:05:49 +08:00
Ricardo Quesada
7417d59447
Merge pull request #9078 from ricardoquesada/releasing_fixes
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fixes for releasing
2014-11-10 19:30:08 -08:00
Ricardo Quesada
9da8188012
fixes for releasing
2014-11-10 19:29:44 -08:00
Ricardo Quesada
377af3b447
Merge pull request #9076 from ricardoquesada/android_build_fix
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fixes how to check for CPU in android-build
2014-11-10 16:09:00 -08:00
Ricardo Quesada
4d2752e84f
fixes how to check for CPU in android-build
2014-11-10 16:08:12 -08:00
minggo
8e3590978d
Merge pull request #9072 from andyque/fixCompileError
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fix compile error
2014-11-10 16:03:21 +08:00
andyque
16d0419136
fix compile error
2014-11-10 16:02:06 +08:00
Christopher O'Connell
5d26bc045c
Fixed failure in call to make when the android app folder contains spaces in the path.
2014-11-10 00:38:32 -07:00
Christopher
cd24f91014
Merge pull request #1 from cocos2d/v3
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Updates
2014-11-10 00:26:02 -07:00
minggo
23430c0190
Merge pull request #9069 from CocosRobot/update_lua_bindings_1415547046
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[AUTO]: updating luabinding automatically
2014-11-10 14:39:30 +08:00
yangxiao
6ecb9a7b04
fix #9031
2014-11-10 12:48:42 +08:00
CocosRobot
a908c391b0
[AUTO]: updating luabinding automatically
2014-11-09 15:33:08 +00:00
minggo
6ac6e07a4d
[ci skip] Update CHANGELOG
2014-11-09 23:30:39 +08:00
minggo
8476956ef9
Merge pull request #9057 from andyque/fixScale9FlipIssueNew
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fix scale9sprite flip issue
2014-11-09 23:27:40 +08:00
minggo
d2fd1a1152
[ci skip]Update Authors
2014-11-09 23:27:13 +08:00
minggo
e7d5e79e88
Merge pull request #8998 from aeonmine/v3
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fix memory leak cocos studiov2.0 engine v3.3
2014-11-09 23:24:16 +08:00
minggo
0bbb9e9368
Merge pull request #9056 from CocosRobot/update_lua_bindings_1415327766
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[AUTO]: updating luabinding automatically
2014-11-09 23:19:53 +08:00
minggo
c1d25e18ce
Merge pull request #9055 from CocosRobot/update_cocosfiles_1415327684
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[AUTO][ci skip]: updating cocos2dx_files.json
2014-11-09 23:19:28 +08:00
cpascal
74ba46f225
Fixed "warning: bundle reader out of range"
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This warning was displayed even if it's valid c3b file..
Changed "validLength <= needLength" to "validLength < needLength".
2014-11-09 07:38:44 +09:00
andyque
5483bc834d
fix scale9sprite flip issue
2014-11-07 11:09:22 +08:00
CocosRobot
aae2fd9e2a
[AUTO]: updating luabinding automatically
2014-11-07 02:38:01 +00:00
CocosRobot
80ce1537e7
[AUTO][ci skip]: updating cocos2dx_files.json
2014-11-07 02:34:46 +00:00
minggo
db659107d3
Merge pull request #9052 from huangshiwu/v3_fixbug
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fix ui crash bug caused by DrawNode
2014-11-07 10:33:08 +08:00
minggo
3b8ddf1b54
Merge pull request #9005 from joshuastray/add-resource-folder-def
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Update CCFileUtils-linux.cpp
2014-11-07 10:25:14 +08:00