Commit Graph

5141 Commits

Author SHA1 Message Date
James Chen 1cb0a37034 Merge pull request #1257 from mustime/testlua
issue #1425: fix a problem that missing "MainMenu"
2012-08-29 03:19:43 -07:00
mustime 289eb65dde issue #1425: fix a problem that missing "MainMenu" 2012-08-29 18:16:59 +08:00
James Chen 5ba6a4c0b7 Merge pull request #1256 from dumganhar/gles20
Updated cocos2d_generated.cpp.
2012-08-29 03:08:16 -07:00
James Chen bff1615dbb Merge pull request #1255 from mustime/testlua
issue #1425: add ParticleTest to TestLua.
2012-08-29 03:06:42 -07:00
James Chen 0fe9d12eaa Updated cocos2d_generated.cpp. 2012-08-29 18:03:34 +08:00
YuLei 64c8ed3398 [Lua] update CCNode:isVisible() and CCNode:setVisible() 2012-08-29 17:51:42 +08:00
YuLei 66b221dc79 [Lua] update luabinding 2012-08-29 17:32:47 +08:00
mustime c15c96ac28 Merge https://github.com/cocos2d/cocos2d-x into testlua 2012-08-29 17:29:33 +08:00
mustime cc4573c3e4 issue #1425: add ParticleTest to TestLua 2012-08-29 17:17:36 +08:00
mustime 7172e71e1a issue #1425: recreate LuaCocos2d.cpp for tolua++ binding 2012-08-29 17:14:16 +08:00
mustime df25d56cc3 issue #1425: update pkg for tolua++ binding 2012-08-29 17:10:06 +08:00
James Chen 3647537db2 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-08-29 17:03:37 +08:00
folecr 143cd39269 -DCOCOS2D_JAVASCRIPT added to APP_FLAGS in Application.mk. Applied to all files. 2012-08-28 19:07:50 -07:00
folecr ada0004dac Run samples/TestJavascript on Android
* Merge remote-tracking branch 'origin/run_js_android' into js
2012-08-28 18:02:51 -07:00
folecr d2c1286773 Run samples/TestJavascript on iOS
* Merge 'origin/run_js' into js
2012-08-28 18:01:29 -07:00
folecr 122dab03d2 Remove iOS specific code 2012-08-28 17:56:01 -07:00
folecr 3c11684bf7 Remove commented code 2012-08-28 17:56:01 -07:00
folecr 51911d066d Add flags : COCOS2D_JAVASCRIPT and COCOS2D_DEBUG=2 2012-08-28 17:44:01 -07:00
folecr 6f7cb44c62 Build script magic to deal with Image and Fonts on Android.
* Copy Images/* and Fonts/* into assets
 * Ignore assets/Images and assets/Fonts directories when packaging
2012-08-28 17:44:01 -07:00
folecr 6c604f02d3 Fix typo and add logs 2012-08-28 17:44:01 -07:00
folecr 9fa24f07f5 Excluded *.pvr.gz from packaging 2012-08-28 17:44:00 -07:00
folecr e00240c8aa Rename Resources/JS to Resources/oldjs to avoid conflict with js 2012-08-28 17:44:00 -07:00
folecr ab80fdd908 Add library reference to Cocos Android Java code 2012-08-28 17:44:00 -07:00
folecr a03dc1f7e8 Generate an Android build.xml 2012-08-28 17:44:00 -07:00
folecr 148b67d374 Disable use of chipmunk 2012-08-28 17:44:00 -07:00
folecr 1902cdda05 Chipmunk bindings : clean up code
* Remove dead code
 * Use generic float instead of platform-specific CGFloat
2012-08-28 17:44:00 -07:00
folecr 7636758f94 Add chipmunk library reference to build 2012-08-28 17:43:59 -07:00
folecr c2f908cf8f Hardcoded modification to generated file to work platform-specific code
* addPVRTCImage() is not supported on Android
2012-08-28 17:43:59 -07:00
James Chen 71b147ce2f Use CCFileUtils and CCString to load file contents 2012-08-28 17:43:59 -07:00
James Chen 60dae250f2 Use CCLOG to implement js_log 2012-08-28 17:43:59 -07:00
folecr 4256dc6830 Update makefiles 2012-08-28 17:43:58 -07:00
folecr 304923eee0 Copy prebuilt spidermonkey from Firefox14.0.1 2012-08-28 17:43:58 -07:00
folecr f0426c87f9 Remove spidermonkey-android 2012-08-28 17:43:57 -07:00
folecr 421d60e4f2 Package the js directory 2012-08-28 17:43:57 -07:00
folecr d4948939b6 Remove spidermonkey bindings from the CocosDenshion and cocos2dx module makefiles
* ... they should only be included by cocos+JavaScript applications
2012-08-28 17:43:57 -07:00
folecr f09bddd0f7 Add refernence to chipmunk static library 2012-08-28 17:43:56 -07:00
folecr 7017f772b2 Remove editor backup file 2012-08-28 17:43:56 -07:00
Rohan Kuruvilla c62462d997 Including callback support for onEnterTransitionDidFinish and onExitTransitionDidStart 2012-08-28 17:43:35 -07:00
Rohan Kuruvilla 6c8d2ea75b Fixing GC crash issue. Forcing the GC from Javascript at any time, doesn't crash the app
Fixing GC crash issue. Bug in bind_menu_item. There is no more problem with GC, including force_GC

Updating generated bindings to remove std::string scoping bug
2012-08-28 17:29:25 -07:00
YuLei 8a680c4c06 [Lua] add CCFileUtils:setResourceDirectory() 2012-08-28 18:14:00 +08:00
YuLei 2ce08cdcda Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-28 18:04:53 +08:00
minggo f0068209f3 Merge pull request #1252 from mustime/testlua
issue #1425: add EffectTest to TestLua
2012-08-28 01:05:50 -07:00
YuLei d7881b7c3a [Lua] update luabinding 2012-08-28 15:54:19 +08:00
mustime 22cf904038 issue #1425: add EffectTest to TestLua 2012-08-28 15:44:09 +08:00
YuLei f6a17f69f7 update tolua++ pkg files
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-28 14:53:52 +08:00
minggo f7993b9954 Merge pull request #1250 from mustime/testlua
issue #1425: remove endToLua interface in CCDirector.h, use renaming feature in tolua++ instead.
2012-08-27 23:35:55 -07:00
minggo 1e11ac5d27 Merge pull request #1251 from minggo/gles20
issue #1425: add icons for testlua
2012-08-27 23:35:09 -07:00
minggo ff34cb7b39 issue #1425: add icons for testlua 2012-08-28 14:34:22 +08:00
mustime 69679ff545 issue #1425: remove endToLua interface in CCDirector.h, use renaming
feature in tolua++ instead.
2012-08-28 14:28:33 +08:00
YuLei b411c00f38 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-28 14:23:31 +08:00